hi
This commit is contained in:
commit
2408ece0ad
24
gitattributes → .gitattributes
vendored
24
gitattributes → .gitattributes
vendored
@ -1,13 +1,13 @@
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# UE file types
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# UE file types
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*.uasset filter=lfs diff=lfs merge=lfs -text
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*.uasset filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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# Raw Content types
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# Raw Content types
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*.fbx filter=lfs diff=lfs merge=lfs -text
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*.fbx filter=lfs diff=lfs merge=lfs -text
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*.3ds filter=lfs diff=lfs merge=lfs -text
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*.3ds filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.wav filter=lfs diff=lfs merge=lfs -text
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*.wav filter=lfs diff=lfs merge=lfs -text
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*.xcf filter=lfs diff=lfs merge=lfs -text
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*.xcf filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs diff=lfs merge=lfs -text
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76
gitignore
76
gitignore
@ -1,76 +0,0 @@
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# ---> UnrealEngine
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# Visual Studio 2015 user specific files
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.vs/
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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# Fortran module files
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*.mod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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*.ipa
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# These project files can be generated by the engine
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*.xcodeproj
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*.xcworkspace
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*.sln
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*.suo
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*.opensdf
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*.sdf
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*.VC.db
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*.VC.opendb
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# Precompiled Assets
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SourceArt/**/*.png
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SourceArt/**/*.tga
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# Binary Files
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Binaries/*
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Plugins/*/Binaries/*
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# Builds
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Build/*
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files
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!Build/*/
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Build/*/**
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!Build/*/PakBlacklist*.txt
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# Don't ignore icon files in Build
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!Build/**/*.ico
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# Built data for maps
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*_BuiltData.uasset
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# Configuration files generated by the Editor
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Saved/*
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# Compiled source files for the engine to use
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Intermediate/*
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Plugins/*/Intermediate/*
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# Cache files for the editor to use
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DerivedDataCache/*
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BIN
hwanyoung2/Content/Hwanyoung/Illusions/Assets/Arrow_Impact_1.uasset
(Stored with Git LFS)
Normal file
BIN
hwanyoung2/Content/Hwanyoung/Illusions/Assets/Arrow_Impact_1.uasset
(Stored with Git LFS)
Normal file
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BIN
hwanyoung2/Content/Hwanyoung/Illusions/Assets/Arrow_Impact_1.wav
(Stored with Git LFS)
Normal file
BIN
hwanyoung2/Content/Hwanyoung/Illusions/Assets/Arrow_Impact_1.wav
(Stored with Git LFS)
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 129 B |
@ -0,0 +1,5 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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@ -1258,7 +1258,7 @@ NewGameplayAbilityBlueprint_C.Cooldowns=True
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Generic.InventoryItem=True
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Generic.InventoryItem=True
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[AssetEditorSubsystem]
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[AssetEditorSubsystem]
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CleanShutdown=True
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CleanShutdown=False
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[PluginBrowser]
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[PluginBrowser]
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InstalledPlugins=VisualStudioTools
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InstalledPlugins=VisualStudioTools
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@ -71,3 +71,11 @@ EnableTunnel=False
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TunnelUnicastEndpoint=
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TunnelUnicastEndpoint=
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TunnelMulticastEndpoint=
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TunnelMulticastEndpoint=
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[WindowsApplication.Accessibility]
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StickyKeysHotkey=False
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ToggleKeysHotkey=True
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FilterKeysHotkey=True
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StickyKeysConfirmation=True
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ToggleKeysConfirmation=True
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FilterKeysConfirmation=True
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1774
hwanyoung2/Saved/Logs/hwanyoung2-backup-2024.03.22-23.27.01.log
Normal file
1774
hwanyoung2/Saved/Logs/hwanyoung2-backup-2024.03.22-23.27.01.log
Normal file
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