Music yo
More Fmod setup abient tracks added
This commit is contained in:
@ -178,6 +178,8 @@ ContentBrowserDrawer.ThumbnailSize=2
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ContentBrowserDrawer.CurrentViewType=1
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AssetPropertyPicker.ThumbnailSize=2
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AssetPropertyPicker.CurrentViewType=0
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ToolbarOpenBPClass.ThumbnailSize=2
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ToolbarOpenBPClass.CurrentViewType=0
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[EditorStartup]
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LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
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@ -1199,8 +1201,8 @@ UnsavedAssetsTracker.TimeStamp=2024.01.31-19.18.34
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UnsavedAssetsTracker.LastCompileMethod=External
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HierarchicalLODOutliner.TimeStamp=2024.01.31-19.18.31
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HierarchicalLODOutliner.LastCompileMethod=External
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BlueprintGraph.TimeStamp=2023.10.02-22.32.40
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BlueprintGraph.LastCompileMethod=Unknown
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BlueprintGraph.TimeStamp=2024.01.31-19.18.29
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BlueprintGraph.LastCompileMethod=External
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DataTableEditor.TimeStamp=2023.10.02-22.32.40
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DataTableEditor.LastCompileMethod=Unknown
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FMODStudio.TimeStamp=2024.04.08-17.27.13
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@ -1327,6 +1329,7 @@ PrimitiveComponent="\"Object\" "
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SceneComponent="\"Object\" "
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ActorComponent="\"Object\" "
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FMODAudioComponent="\"Object\" "
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StaticMeshActor=
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[DetailCategories]
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WorldSettings.GameMode=True
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@ -1681,7 +1684,7 @@ WmfMediaSettings.Debug=True
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StaticMeshActor.TransformCommon=True
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StaticMeshActor.StaticMesh=True
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StaticMeshActor.Materials=True
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StaticMeshActor.Physics=True
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StaticMeshActor.Physics=False
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StaticMeshActor.Collision=True
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StaticMeshActor.Lighting=True
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StaticMeshActor.Rendering=True
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@ -1724,6 +1727,28 @@ FMODAudioComponent.FMODAudio=True
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FMODAudioComponent.Tags=True
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FMODAudioComponent.Activation=True
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FMODAudioComponent.Cooking=True
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ThirdPersonMap_C.Default=True
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ThirdPersonMap_C.Tick=True
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ThirdPersonMap_C.Replication=True
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ThirdPersonMap_C.Actor=True
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ThirdPersonMap_C.Input=True
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ThirdPersonMap_C.HLOD=True
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ThirdPersonMap_C.Physics=True
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ThirdPersonMap_C.WorldPartition=True
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ThirdPersonMap_C.Events=True
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SoundTriggerTest_C.Tick=True
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SoundTriggerTest_C.Replication=True
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SoundTriggerTest_C.Rendering=True
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SoundTriggerTest_C.Collision=True
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SoundTriggerTest_C.Actor=True
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SoundTriggerTest_C.Input=True
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SoundTriggerTest_C.HLOD=True
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SoundTriggerTest_C.Physics=True
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SoundTriggerTest_C.WorldPartition=True
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SoundTriggerTest_C.Events=True
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EdGraph.Graph=True
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EdGraph.Inputs=True
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EdGraph.Outputs=True
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[AssetEditorSubsystem]
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CleanShutdown=True
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@ -1732,16 +1757,19 @@ CleanShutdown=True
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InstalledPlugins=FMODStudio
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[ContentBrowserRecent]
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MRUItem0=/Game/FMOD/Events/SFX/Close
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MRUItem1=/Game/Hwanyoung/Interactables/NewDataTable
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MRUItem2=/Game/Hwanyoung/Character/Playables/NewGameplayAbilityBlueprint
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MRUItem3=/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController
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MRUItem4=/Game/Hwanyoung/Character/Playables/Haesol/NewBlueprint
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MRUItem0=/Game/Blueprints/SoundTriggerTest
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MRUItem1=/Game/FMOD/Events/SFX/Close
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MRUItem2=/Game/Hwanyoung/Interactables/NewDataTable
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MRUItem3=/Game/Hwanyoung/Character/Playables/NewGameplayAbilityBlueprint
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MRUItem4=/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController
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MRUItem5=/Game/Hwanyoung/Character/Playables/Haesol/NewBlueprint
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[AssetEditorToolkitTabLocation]
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/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController.BP_HYController=1
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/Game/Hwanyoung/Interactables/ItemDataTable.ItemDataTable=1
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/Game/FMOD/Events/SFX/Close.Close=1
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/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ThirdPersonMap=1
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/Game/Blueprints/SoundTriggerTest.SoundTriggerTest=1
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[/Script/BlueprintGraph.BlueprintEditorSettings]
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bDrawMidpointArrowsInBlueprints=False
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@ -1801,7 +1829,7 @@ bShowCellCoords=False
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PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", ()))
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[RootWindow]
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ScreenPosition=X=1235.000 Y=520.000
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ScreenPosition=X=836.000 Y=463.000
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WindowSize=X=1287.000 Y=727.000
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InitiallyMaximized=True
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@ -1819,7 +1847,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True
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FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
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[Directories2]
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UNR=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
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UNR=../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/ThirdPerson/Maps
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BRUSH=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
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FBX=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
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FBXAnim=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
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@ -1861,3 +1889,13 @@ bDeleteSourceFilesWithAssets=False
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[MessageLog]
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LastLogListing=AssetReimport
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[MRU]
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MRUItem0=/Game/ThirdPerson/Maps/ThirdPersonMap
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[PlacementMode]
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RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
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[DetailCategoriesAdvanced]
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StaticMeshActor.Physics=False
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StaticMeshActor.Collision=False
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