set up pt 1

This commit is contained in:
benroshio
2024-02-11 15:37:54 -05:00
parent 2c8481bd61
commit 3af569d9b9
681 changed files with 124334 additions and 43564 deletions

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#undef HWANYOUNG2_API
#undef UE_IS_ENGINE_MODULE
#undef DEPRECATED_FORGAME
#define DEPRECATED_FORGAME DEPRECATED
#undef UE_DEPRECATED_FORGAME
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#define IS_PROGRAM 0
#define UE_GAME 1
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 1
#define WITH_PERF_AUTOMATION_TESTS 1
#define WITH_LOW_LEVEL_TESTS 0
#define WITH_TESTS 1
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 1
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 1
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define WITH_VERSE 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 0
#define USE_LOGGING_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define WITH_EDITOR 0
#define WITH_EDITORONLY_DATA 0
#define WITH_SERVER_CODE 1
#define WITH_SERVER_CODE_TRUSTED 1
#define WITH_SERVER_CODE_UNTRUSTED 0
#define UE_FNAME_OUTLINE_NUMBER 0
#define WITH_PUSH_MODEL 0
#define WITH_CEF3 1
#define WITH_LIVE_CODING 1
#define UE_LIVE_CODING_ENGINE_DIR "C:\\Unreal engine\\UE_5.1\\Engine"
#define UE_LIVE_CODING_PROJECT "C:\\Users\\benja\\Desktop\\Halloween JAm\\Illusions\\Illusion-UE5\\hwanyoung2\\hwanyoung2.uproject"
#define WITH_CPP_MODULES 0
#define WITH_CPP_COROUTINES 0
#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UBT_MODULE_MANIFEST "UnrealGame.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Win64
#define UBT_COMPILED_TARGET Game
#define UE_APP_NAME "UnrealGame"
#define UE_ENGINE_DIRECTORY "../../../../../../../../../Unreal engine/UE_5.1/Engine/"
#define NDIS_MINIPORT_MAJOR_VERSION 0
#define WIN32 1
#define _WIN32_WINNT 0x0601
#define WINVER 0x0601
#define PLATFORM_WINDOWS 1
#define PLATFORM_MICROSOFT 1
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
#define RHI_RAYTRACING 1
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 0
#define UE_DISABLE_INLINE_GEN_CPP 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
#define UE_PROJECT_NAME hwanyoung2
#define UE_TARGET_NAME hwanyoung2
#define UE_MODULE_NAME "hwanyoung2"
#define UE_PLUGIN_NAME ""
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define WITH_GAMEPLAY_DEBUGGER 1
#define UE_WITH_IRIS 0
#define GAMEPLAYABILITIES_API
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
#define WITH_VS_PERF_PROFILER 1
#define WITH_SUPERLUMINAL_PROFILER 0
#define WITH_CONCURRENCYVIEWER_PROFILER 0
#define WITH_DIRECTXMATH 0
#define UE_WITH_IRIS 0
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
#define UE_MEMORY_TRACE_AVAILABLE 1
#define WITH_MALLOC_STOMP 1
#define CORE_API
#define TRACELOG_API
#define COREUOBJECT_API
#define NETCORE_API
#define NETCOMMON_API
#define WITH_CLOTH_COLLISION_DETECTION 1
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
#define GPUPARTICLE_LOCAL_VF_ONLY 0
#define WITH_ODSC 1
#define UE_WITH_IRIS 0
#define ENGINE_API
#define PLATFORM_MAX_LOCAL_PLAYERS 0
#define COREONLINE_API
#define UE_WINDOWS_USING_UIA 1
#define APPLICATIONCORE_API
#define RHI_WANT_BREADCRUMB_EVENTS 1
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API
#define IMAGECORE_API
#define JSON_API
#define JSONUTILITIES_API
#define WITH_FREETYPE 1
#define SLATECORE_API
#define INPUTCORE_API
#define SLATE_API
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define IMAGEWRAPPER_API
#define WITH_LIBTIFF 1
#define MESSAGING_API
#define MESSAGINGCOMMON_API
#define RENDERCORE_API
#define ANALYTICSET_API
#define ANALYTICS_API
#define SOCKETS_PACKAGE 1
#define SOCKETS_API
#define ASSETREGISTRY_API
#define ENGINEMESSAGES_API
#define ENGINESETTINGS_API
#define SYNTHBENCHMARK_API
#define RENDERER_API
#define UE_WITH_IRIS 0
#define GAMEPLAYTAGS_API
#define DEVELOPERSETTINGS_API
#define PACKETHANDLER_API
#define RELIABILITYHANDLERCOMPONENT_API
#define AUDIOPLATFORMCONFIGURATION_API
#define MESHDESCRIPTION_API
#define STATICMESHDESCRIPTION_API
#define SKELETALMESHDESCRIPTION_API
#define ANIMATIONCORE_API
#define PAKFILE_API
#define RSA_API
#define NETWORKREPLAYSTREAMING_API
#define WITH_CLOTH_COLLISION_DETECTION 1
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
#define PHYSICSCORE_API
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define CHAOS_MEMORY_TRACKING 0
#define CHAOS_API
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define CHAOS_CHECKED 0
#define CHAOS_DEBUG_NAME 1
#define CHAOSCORE_API
#define INTEL_ISPC 1
#define VORONOI_API
#define GEOMETRYCORE_API
#define SIGNALPROCESSING_API
#define AUDIOEXTENSIONS_API
#define AUDIOMIXERCORE_API
#define AUDIOLINKCORE_API
#define COOKONTHEFLY_API
#define NETWORKING_API
#define WITH_CLOTH_COLLISION_DETECTION 1
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
#define UE_WITH_IRIS 0
#define IRISSTUB_API
#define AUDIOMIXER_API
#define TARGETPLATFORM_API
#define TEXTUREFORMAT_API
#define MOVIESCENECAPTURE_API
#define TYPEDELEMENTFRAMEWORK_API
#define TYPEDELEMENTRUNTIME_API
#define GAMEPLAYTASKS_API
#define MOVIESCENE_API
#define TIMEMANAGEMENT_API
#define DATAREGISTRY_API
#define WITH_RECAST 1
#define WITH_GAMEPLAY_DEBUGGER 1
#define AIMODULE_API
#define WITH_CLOTH_COLLISION_DETECTION 1
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
#define WITH_RECAST 1
#define WITH_NAVMESH_SEGMENT_LINKS 1
#define WITH_NAVMESH_CLUSTER_LINKS 1
#define NAVIGATIONSYSTEM_API
#define WITH_CLOTH_COLLISION_DETECTION 1
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
#define GEOMETRYCOLLECTIONENGINE_API
#define MATERIALSHADERQUALITYSETTINGS_API
#define FIELDSYSTEMENGINE_API
#define WITH_CLOTH_COLLISION_DETECTION 1
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
#define CHAOSSOLVERENGINE_API
#define DATAFLOWCORE_API
#define DATAFLOWENGINE_API
#define HWANYOUNG2_API
#define HEADMOUNTEDDISPLAY_API
#define AUGMENTEDREALITY_API
#define MRMESH_API
#define ENHANCEDINPUT_API

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{
"Version": "1.2",
"Data": {
"Source": "c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hyaicontroller.cpp",
"ProvidedModule": "",
"PCH": "c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\hwanyoung2\\development\\engine\\sharedpch.engine.shadowerrors.h.pch",
"Includes": [
"c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealgame\\development\\hwanyoung2\\definitions.hwanyoung2.h",
"c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hyaicontroller.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\aimodule\\classes\\aicontroller.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\navigationsystem\\public\\navfilters\\navigationqueryfilter.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\navigationsystem\\public\\navareas\\navarea.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navareabase.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\navareabase.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\navigationsystem\\uht\\navarea.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\navigationsystem\\uht\\navigationqueryfilter.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\aimodule\\classes\\aitypes.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\navigationsystem\\public\\navigationsystemtypes.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\ai\\navigationsystemconfig.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\navigationsystemconfig.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\aimodule\\uht\\aitypes.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\gameplaytasks\\classes\\gameplaytaskownerinterface.h",
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"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\gameplaytasks\\uht\\gameplaytaskownerinterface.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\gameplaytasks\\classes\\gameplaytask.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\weakinterfaceptr.h",
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"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\aimodule\\classes\\navigation\\pathfollowingcomponent.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\navigationsystem\\public\\navigationdata.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationdatainterface.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\navigationdatainterface.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\navigationsystem\\uht\\navigationdata.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\aimodule\\classes\\airesourceinterface.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\aimodule\\uht\\airesourceinterface.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\gameframework\\navmovementcomponent.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\pathfollowingagentinterface.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\pathfollowingagentinterface.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\gameframework\\movementcomponent.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\movementcomponent.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\navmovementcomponent.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\aimodule\\uht\\pathfollowingcomponent.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\aimodule\\classes\\perception\\aiperceptionlistenerinterface.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\aimodule\\uht\\aiperceptionlistenerinterface.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\aimodule\\classes\\genericteamagentinterface.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\aimodule\\uht\\genericteamagentinterface.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\public\\visuallogger\\visualloggerdebugsnapshotinterface.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\visualloggerdebugsnapshotinterface.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\aimodule\\uht\\aicontroller.generated.h",
"c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealgame\\inc\\hwanyoung2\\uht\\hyaicontroller.generated.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

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"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.cpp"
/I .
/I ..\Plugins\Runtime\GameplayAbilities\Intermediate\Build\Win64\UnrealGame\Inc\GameplayAbilities\UHT
/I ..\Plugins\Runtime\GameplayAbilities\Source
/I ..\Plugins\Runtime\GameplayAbilities\Source\GameplayAbilities\Public
/I Runtime
/I Runtime\TraceLog\Public
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/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/source-charset:utf-8
/execution-charset:utf-8
/Ob2
/fastfail
/Ox
/Ot
/GF
/errorReport:prompt
/D_HAS_EXCEPTIONS=0
/DPLATFORM_EXCEPTIONS_DISABLED=1
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/we4456
/we4458
/we4459
/wd4463
/we4668
/wd4244
/wd4838
/TP
/GR-
/W4
/std:c++17

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@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYAIController.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYAIController() {}
// Cross Module References
AIMODULE_API UClass* Z_Construct_UClass_AAIController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYAIController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYAIController_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYAIController::StaticRegisterNativesAHYAIController()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYAIController);
UClass* Z_Construct_UClass_AHYAIController_NoRegister()
{
return AHYAIController::StaticClass();
}
struct Z_Construct_UClass_AHYAIController_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYAIController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AAIController,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Collision Rendering Transformation" },
{ "IncludePath", "HYAIController.h" },
{ "ModuleRelativePath", "HYAIController.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYAIController_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYAIController>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYAIController_Statics::ClassParams = {
&AHYAIController::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009002A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYAIController()
{
if (!Z_Registration_Info_UClass_AHYAIController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYAIController.OuterSingleton, Z_Construct_UClass_AHYAIController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYAIController.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYAIController>()
{
return AHYAIController::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYAIController);
AHYAIController::~AHYAIController() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYAIController, AHYAIController::StaticClass, TEXT("AHYAIController"), &Z_Registration_Info_UClass_AHYAIController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYAIController), 1079185789U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_3234590900(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYAIController.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYAIController_generated_h
#error "HYAIController.generated.h already included, missing '#pragma once' in HYAIController.h"
#endif
#define HWANYOUNG2_HYAIController_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYAIController(); \
friend struct Z_Construct_UClass_AHYAIController_Statics; \
public: \
DECLARE_CLASS(AHYAIController, AAIController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYAIController)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYAIController(); \
friend struct Z_Construct_UClass_AHYAIController_Statics; \
public: \
DECLARE_CLASS(AHYAIController, AAIController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYAIController)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYAIController(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYAIController) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYAIController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYAIController); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYAIController(AHYAIController&&); \
NO_API AHYAIController(const AHYAIController&); \
public: \
NO_API virtual ~AHYAIController();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYAIController(AHYAIController&&); \
NO_API AHYAIController(const AHYAIController&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYAIController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYAIController); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYAIController) \
NO_API virtual ~AHYAIController();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYAIController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYCharacAbilitySystemComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYCharacAbilitySystemComponent() {}
// Cross Module References
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister();
HWANYOUNG2_API UFunction* Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
struct Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics
{
struct _Script_hwanyoung2_eventReceivedDamageDelegate_Parms
{
UHYCharacAbilitySystemComponent* SourceASC;
float UnmitigatedDamage;
float MitigatedDamage;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SourceASC_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_SourceASC;
static const UECodeGen_Private::FFloatPropertyParams NewProp_UnmitigatedDamage;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MitigatedDamage;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC_MetaData[] = {
{ "EditInline", "true" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC = { "SourceASC", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(_Script_hwanyoung2_eventReceivedDamageDelegate_Parms, SourceASC), Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister, METADATA_PARAMS(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC_MetaData)) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_UnmitigatedDamage = { "UnmitigatedDamage", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(_Script_hwanyoung2_eventReceivedDamageDelegate_Parms, UnmitigatedDamage), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_MitigatedDamage = { "MitigatedDamage", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(_Script_hwanyoung2_eventReceivedDamageDelegate_Parms, MitigatedDamage), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_UnmitigatedDamage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_MitigatedDamage,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYCharacAbilitySystemComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_hwanyoung2, nullptr, "ReceivedDamageDelegate__DelegateSignature", nullptr, nullptr, sizeof(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::_Script_hwanyoung2_eventReceivedDamageDelegate_Parms), Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UHYCharacAbilitySystemComponent::StaticRegisterNativesUHYCharacAbilitySystemComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYCharacAbilitySystemComponent);
UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister()
{
return UHYCharacAbilitySystemComponent::StaticClass();
}
struct Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAbilitySystemComponent,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Object LOD Lighting Transform Sockets TextureStreaming Object LOD Lighting Transform Sockets TextureStreaming" },
{ "IncludePath", "HYCharacAbilitySystemComponent.h" },
{ "ModuleRelativePath", "HYCharacAbilitySystemComponent.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYCharacAbilitySystemComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::ClassParams = {
&UHYCharacAbilitySystemComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00B010A4u,
METADATA_PARAMS(Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent()
{
if (!Z_Registration_Info_UClass_UHYCharacAbilitySystemComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYCharacAbilitySystemComponent.OuterSingleton, Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYCharacAbilitySystemComponent.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYCharacAbilitySystemComponent>()
{
return UHYCharacAbilitySystemComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYCharacAbilitySystemComponent);
UHYCharacAbilitySystemComponent::~UHYCharacAbilitySystemComponent() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYCharacAbilitySystemComponent, UHYCharacAbilitySystemComponent::StaticClass, TEXT("UHYCharacAbilitySystemComponent"), &Z_Registration_Info_UClass_UHYCharacAbilitySystemComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYCharacAbilitySystemComponent), 3250237373U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_1667132200(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,114 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYCharacAbilitySystemComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UHYCharacAbilitySystemComponent;
#ifdef HWANYOUNG2_HYCharacAbilitySystemComponent_generated_h
#error "HYCharacAbilitySystemComponent.generated.h already included, missing '#pragma once' in HYCharacAbilitySystemComponent.h"
#endif
#define HWANYOUNG2_HYCharacAbilitySystemComponent_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_10_DELEGATE \
struct _Script_hwanyoung2_eventReceivedDamageDelegate_Parms \
{ \
UHYCharacAbilitySystemComponent* SourceASC; \
float UnmitigatedDamage; \
float MitigatedDamage; \
}; \
static inline void FReceivedDamageDelegate_DelegateWrapper(const FMulticastScriptDelegate& ReceivedDamageDelegate, UHYCharacAbilitySystemComponent* SourceASC, float UnmitigatedDamage, float MitigatedDamage) \
{ \
_Script_hwanyoung2_eventReceivedDamageDelegate_Parms Parms; \
Parms.SourceASC=SourceASC; \
Parms.UnmitigatedDamage=UnmitigatedDamage; \
Parms.MitigatedDamage=MitigatedDamage; \
ReceivedDamageDelegate.ProcessMulticastDelegate<UObject>(&Parms); \
}
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYCharacAbilitySystemComponent(); \
friend struct Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics; \
public: \
DECLARE_CLASS(UHYCharacAbilitySystemComponent, UAbilitySystemComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYCharacAbilitySystemComponent)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_INCLASS \
private: \
static void StaticRegisterNativesUHYCharacAbilitySystemComponent(); \
friend struct Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics; \
public: \
DECLARE_CLASS(UHYCharacAbilitySystemComponent, UAbilitySystemComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYCharacAbilitySystemComponent)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYCharacAbilitySystemComponent(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYCharacAbilitySystemComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYCharacAbilitySystemComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYCharacAbilitySystemComponent); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYCharacAbilitySystemComponent(UHYCharacAbilitySystemComponent&&); \
NO_API UHYCharacAbilitySystemComponent(const UHYCharacAbilitySystemComponent&); \
public: \
NO_API virtual ~UHYCharacAbilitySystemComponent();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYCharacAbilitySystemComponent(UHYCharacAbilitySystemComponent&&); \
NO_API UHYCharacAbilitySystemComponent(const UHYCharacAbilitySystemComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYCharacAbilitySystemComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYCharacAbilitySystemComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYCharacAbilitySystemComponent) \
NO_API virtual ~UHYCharacAbilitySystemComponent();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_16_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYCharacAbilitySystemComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,141 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYCharacGameplayAbility.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYCharacGameplayAbility() {}
// Cross Module References
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacGameplayAbility();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacGameplayAbility_NoRegister();
HWANYOUNG2_API UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void UHYCharacGameplayAbility::StaticRegisterNativesUHYCharacGameplayAbility()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYCharacGameplayAbility);
UClass* Z_Construct_UClass_UHYCharacGameplayAbility_NoRegister()
{
return UHYCharacGameplayAbility::StaticClass();
}
struct Z_Construct_UClass_UHYCharacGameplayAbility_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FBytePropertyParams NewProp_AbilityInputID_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AbilityInputID_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_AbilityInputID;
static const UECodeGen_Private::FBytePropertyParams NewProp_AbilityID_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AbilityID_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_AbilityID;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ActivateAbilityOnGranted_MetaData[];
#endif
static void NewProp_ActivateAbilityOnGranted_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ActivateAbilityOnGranted;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYCharacGameplayAbility_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameplayAbility,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacGameplayAbility_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "HYCharacGameplayAbility.h" },
{ "ModuleRelativePath", "HYCharacGameplayAbility.h" },
};
#endif
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_MetaData[] = {
{ "Category", "Ability" },
{ "Comment", "//Abilities with this set will automatically activate when the input is pressed: \n" },
{ "ModuleRelativePath", "HYCharacGameplayAbility.h" },
{ "ToolTip", "Abilities with this set will automatically activate when the input is pressed:" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID = { "AbilityInputID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYCharacGameplayAbility, AbilityInputID), Z_Construct_UEnum_hwanyoung2_EAbilityInputID, METADATA_PARAMS(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_MetaData)) }; // 1137082788
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_MetaData[] = {
{ "Category", "Ability" },
{ "ModuleRelativePath", "HYCharacGameplayAbility.h" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID = { "AbilityID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYCharacGameplayAbility, AbilityID), Z_Construct_UEnum_hwanyoung2_EAbilityInputID, METADATA_PARAMS(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_MetaData)) }; // 1137082788
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_MetaData[] = {
{ "Category", "Ability" },
{ "ModuleRelativePath", "HYCharacGameplayAbility.h" },
};
#endif
void Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_SetBit(void* Obj)
{
((UHYCharacGameplayAbility*)Obj)->ActivateAbilityOnGranted = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted = { "ActivateAbilityOnGranted", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(UHYCharacGameplayAbility), &Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHYCharacGameplayAbility_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYCharacGameplayAbility_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYCharacGameplayAbility>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::ClassParams = {
&UHYCharacGameplayAbility::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UHYCharacGameplayAbility_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHYCharacGameplayAbility()
{
if (!Z_Registration_Info_UClass_UHYCharacGameplayAbility.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYCharacGameplayAbility.OuterSingleton, Z_Construct_UClass_UHYCharacGameplayAbility_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYCharacGameplayAbility.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYCharacGameplayAbility>()
{
return UHYCharacGameplayAbility::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYCharacGameplayAbility);
UHYCharacGameplayAbility::~UHYCharacGameplayAbility() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYCharacGameplayAbility, UHYCharacGameplayAbility::StaticClass, TEXT("UHYCharacGameplayAbility"), &Z_Registration_Info_UClass_UHYCharacGameplayAbility, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYCharacGameplayAbility), 805277022U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_351726581(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYCharacGameplayAbility.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYCharacGameplayAbility_generated_h
#error "HYCharacGameplayAbility.generated.h already included, missing '#pragma once' in HYCharacGameplayAbility.h"
#endif
#define HWANYOUNG2_HYCharacGameplayAbility_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYCharacGameplayAbility(); \
friend struct Z_Construct_UClass_UHYCharacGameplayAbility_Statics; \
public: \
DECLARE_CLASS(UHYCharacGameplayAbility, UGameplayAbility, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYCharacGameplayAbility)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_INCLASS \
private: \
static void StaticRegisterNativesUHYCharacGameplayAbility(); \
friend struct Z_Construct_UClass_UHYCharacGameplayAbility_Statics; \
public: \
DECLARE_CLASS(UHYCharacGameplayAbility, UGameplayAbility, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYCharacGameplayAbility)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYCharacGameplayAbility(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYCharacGameplayAbility) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYCharacGameplayAbility); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYCharacGameplayAbility); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYCharacGameplayAbility(UHYCharacGameplayAbility&&); \
NO_API UHYCharacGameplayAbility(const UHYCharacGameplayAbility&); \
public: \
NO_API virtual ~UHYCharacGameplayAbility();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYCharacGameplayAbility(UHYCharacGameplayAbility&&); \
NO_API UHYCharacGameplayAbility(const UHYCharacGameplayAbility&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYCharacGameplayAbility); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYCharacGameplayAbility); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYCharacGameplayAbility) \
NO_API virtual ~UHYCharacGameplayAbility();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_13_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYCharacGameplayAbility>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,88 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYEnemy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYEnemy() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APawn();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYEnemy();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYEnemy_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYEnemy::StaticRegisterNativesAHYEnemy()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYEnemy);
UClass* Z_Construct_UClass_AHYEnemy_NoRegister()
{
return AHYEnemy::StaticClass();
}
struct Z_Construct_UClass_AHYEnemy_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYEnemy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APawn,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYEnemy_Statics::Class_MetaDataParams[] = {
{ "HideCategories", "Navigation" },
{ "IncludePath", "HYEnemy.h" },
{ "ModuleRelativePath", "HYEnemy.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYEnemy_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYEnemy>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYEnemy_Statics::ClassParams = {
&AHYEnemy::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009000A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYEnemy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYEnemy_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYEnemy()
{
if (!Z_Registration_Info_UClass_AHYEnemy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYEnemy.OuterSingleton, Z_Construct_UClass_AHYEnemy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYEnemy.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYEnemy>()
{
return AHYEnemy::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYEnemy);
AHYEnemy::~AHYEnemy() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYEnemy, AHYEnemy::StaticClass, TEXT("AHYEnemy"), &Z_Registration_Info_UClass_AHYEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYEnemy), 836181625U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_328867126(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYEnemy.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYEnemy_generated_h
#error "HYEnemy.generated.h already included, missing '#pragma once' in HYEnemy.h"
#endif
#define HWANYOUNG2_HYEnemy_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYEnemy(); \
friend struct Z_Construct_UClass_AHYEnemy_Statics; \
public: \
DECLARE_CLASS(AHYEnemy, APawn, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYEnemy)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_INCLASS \
private: \
static void StaticRegisterNativesAHYEnemy(); \
friend struct Z_Construct_UClass_AHYEnemy_Statics; \
public: \
DECLARE_CLASS(AHYEnemy, APawn, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYEnemy)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYEnemy(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYEnemy) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYEnemy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYEnemy); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYEnemy(AHYEnemy&&); \
NO_API AHYEnemy(const AHYEnemy&); \
public: \
NO_API virtual ~AHYEnemy();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYEnemy(AHYEnemy&&); \
NO_API AHYEnemy(const AHYEnemy&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYEnemy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYEnemy); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYEnemy) \
NO_API virtual ~AHYEnemy();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_9_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYEnemy>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYGameStateBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYGameStateBase() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AGameStateBase();
ENGINE_API UClass* Z_Construct_UClass_UDataTable_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYGameStateBase();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYGameStateBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYGameStateBase::StaticRegisterNativesAHYGameStateBase()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYGameStateBase);
UClass* Z_Construct_UClass_AHYGameStateBase_NoRegister()
{
return AHYGameStateBase::StaticClass();
}
struct Z_Construct_UClass_AHYGameStateBase_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemDatabase_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_ItemDatabase;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYGameStateBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AGameStateBase,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * The game state holds the database for all existing items within the game.\n */" },
{ "HideCategories", "Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
{ "IncludePath", "HYGameStateBase.h" },
{ "ModuleRelativePath", "HYGameStateBase.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
{ "ToolTip", "The game state holds the database for all existing items within the game." },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData[] = {
{ "Category", "HYGameStateBase" },
{ "ModuleRelativePath", "HYGameStateBase.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase = { "ItemDatabase", nullptr, (EPropertyFlags)0x0020080000010001, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYGameStateBase, ItemDatabase), Z_Construct_UClass_UDataTable_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYGameStateBase_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYGameStateBase>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYGameStateBase_Statics::ClassParams = {
&AHYGameStateBase::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers),
0,
0x009002A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYGameStateBase()
{
if (!Z_Registration_Info_UClass_AHYGameStateBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYGameStateBase.OuterSingleton, Z_Construct_UClass_AHYGameStateBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYGameStateBase.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYGameStateBase>()
{
return AHYGameStateBase::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYGameStateBase);
AHYGameStateBase::~AHYGameStateBase() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYGameStateBase, AHYGameStateBase::StaticClass, TEXT("AHYGameStateBase"), &Z_Registration_Info_UClass_AHYGameStateBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYGameStateBase), 1099937527U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_783152891(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYGameStateBase.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYGameStateBase_generated_h
#error "HYGameStateBase.generated.h already included, missing '#pragma once' in HYGameStateBase.h"
#endif
#define HWANYOUNG2_HYGameStateBase_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYGameStateBase(); \
friend struct Z_Construct_UClass_AHYGameStateBase_Statics; \
public: \
DECLARE_CLASS(AHYGameStateBase, AGameStateBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYGameStateBase)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYGameStateBase(); \
friend struct Z_Construct_UClass_AHYGameStateBase_Statics; \
public: \
DECLARE_CLASS(AHYGameStateBase, AGameStateBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYGameStateBase)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYGameStateBase(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYGameStateBase) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYGameStateBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYGameStateBase); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYGameStateBase(AHYGameStateBase&&); \
NO_API AHYGameStateBase(const AHYGameStateBase&); \
public: \
NO_API virtual ~AHYGameStateBase();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYGameStateBase(AHYGameStateBase&&); \
NO_API AHYGameStateBase(const AHYGameStateBase&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYGameStateBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYGameStateBase); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYGameStateBase) \
NO_API virtual ~AHYGameStateBase();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYGameStateBase>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYHitscanComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYHitscanComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYHitscanComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYHitscanComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void UHYHitscanComponent::StaticRegisterNativesUHYHitscanComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYHitscanComponent);
UClass* Z_Construct_UClass_UHYHitscanComponent_NoRegister()
{
return UHYHitscanComponent::StaticClass();
}
struct Z_Construct_UClass_UHYHitscanComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYHitscanComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYHitscanComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "ClassGroupNames", "Custom" },
{ "IncludePath", "HYHitscanComponent.h" },
{ "ModuleRelativePath", "HYHitscanComponent.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYHitscanComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYHitscanComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYHitscanComponent_Statics::ClassParams = {
&UHYHitscanComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00B000A4u,
METADATA_PARAMS(Z_Construct_UClass_UHYHitscanComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYHitscanComponent_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHYHitscanComponent()
{
if (!Z_Registration_Info_UClass_UHYHitscanComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYHitscanComponent.OuterSingleton, Z_Construct_UClass_UHYHitscanComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYHitscanComponent.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYHitscanComponent>()
{
return UHYHitscanComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYHitscanComponent);
UHYHitscanComponent::~UHYHitscanComponent() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYHitscanComponent, UHYHitscanComponent::StaticClass, TEXT("UHYHitscanComponent"), &Z_Registration_Info_UClass_UHYHitscanComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYHitscanComponent), 3693096943U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_2878721189(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYHitscanComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYHitscanComponent_generated_h
#error "HYHitscanComponent.generated.h already included, missing '#pragma once' in HYHitscanComponent.h"
#endif
#define HWANYOUNG2_HYHitscanComponent_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYHitscanComponent(); \
friend struct Z_Construct_UClass_UHYHitscanComponent_Statics; \
public: \
DECLARE_CLASS(UHYHitscanComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYHitscanComponent)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_INCLASS \
private: \
static void StaticRegisterNativesUHYHitscanComponent(); \
friend struct Z_Construct_UClass_UHYHitscanComponent_Statics; \
public: \
DECLARE_CLASS(UHYHitscanComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYHitscanComponent)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYHitscanComponent(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYHitscanComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYHitscanComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYHitscanComponent); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYHitscanComponent(UHYHitscanComponent&&); \
NO_API UHYHitscanComponent(const UHYHitscanComponent&); \
public: \
NO_API virtual ~UHYHitscanComponent();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYHitscanComponent(UHYHitscanComponent&&); \
NO_API UHYHitscanComponent(const UHYHitscanComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYHitscanComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYHitscanComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYHitscanComponent) \
NO_API virtual ~UHYHitscanComponent();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_10_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYHitscanComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,217 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYInteractableActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYInteractableActor::execGetInteractText)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FString*)Z_Param__Result=P_THIS->GetInteractText();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYInteractableActor::execInteract)
{
P_GET_OBJECT(APlayerController,Z_Param_Controller);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Interact_Implementation(Z_Param_Controller);
P_NATIVE_END;
}
struct HYInteractableActor_eventInteract_Parms
{
APlayerController* Controller;
};
static FName NAME_AHYInteractableActor_Interact = FName(TEXT("Interact"));
void AHYInteractableActor::Interact(APlayerController* Controller)
{
HYInteractableActor_eventInteract_Parms Parms;
Parms.Controller=Controller;
ProcessEvent(FindFunctionChecked(NAME_AHYInteractableActor_Interact),&Parms);
}
void AHYInteractableActor::StaticRegisterNativesAHYInteractableActor()
{
UClass* Class = AHYInteractableActor::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetInteractText", &AHYInteractableActor::execGetInteractText },
{ "Interact", &AHYInteractableActor::execInteract },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics
{
struct HYInteractableActor_eventGetInteractText_Parms
{
FString ReturnValue;
};
static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYInteractableActor_eventGetInteractText_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams[] = {
{ "Category", "Pickup" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "GetInteractText", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::HYInteractableActor_eventGetInteractText_Parms), Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYInteractableActor_GetInteractText()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYInteractableActor_Interact_Statics
{
static const UECodeGen_Private::FObjectPropertyParams NewProp_Controller;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller = { "Controller", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYInteractableActor_eventInteract_Parms, Controller), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams[] = {
{ "Comment", "//this is a Blueprint-only Event; does not have C++ implementation\n" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
{ "ToolTip", "this is a Blueprint-only Event; does not have C++ implementation" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "Interact", nullptr, nullptr, sizeof(HYInteractableActor_eventInteract_Parms), Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYInteractableActor_Interact()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYInteractableActor);
UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister()
{
return AHYInteractableActor::StaticClass();
}
struct Z_Construct_UClass_AHYInteractableActor_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[];
#endif
static const UECodeGen_Private::FStrPropertyParams NewProp_Name;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Action_MetaData[];
#endif
static const UECodeGen_Private::FStrPropertyParams NewProp_Action;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYInteractableActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_AHYInteractableActor_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYInteractableActor_GetInteractText, "GetInteractText" }, // 1228690879
{ &Z_Construct_UFunction_AHYInteractableActor_Interact, "Interact" }, // 2314526078
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams[] = {
{ "Comment", "/*\n* Parent class for all interactable actor objects \n*/" },
{ "IncludePath", "HYInteractableActor.h" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
{ "ToolTip", "* Parent class for all interactable actor objects" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData[] = {
{ "Category", "HYInteractableActor" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
};
#endif
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYInteractableActor, Name), METADATA_PARAMS(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData[] = {
{ "Category", "HYInteractableActor" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
};
#endif
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYInteractableActor, Action), METADATA_PARAMS(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYInteractableActor_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYInteractableActor>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYInteractableActor_Statics::ClassParams = {
&AHYInteractableActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers),
0,
0x009000A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYInteractableActor()
{
if (!Z_Registration_Info_UClass_AHYInteractableActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYInteractableActor.OuterSingleton, Z_Construct_UClass_AHYInteractableActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYInteractableActor.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYInteractableActor>()
{
return AHYInteractableActor::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYInteractableActor);
AHYInteractableActor::~AHYInteractableActor() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYInteractableActor, AHYInteractableActor::StaticClass, TEXT("AHYInteractableActor"), &Z_Registration_Info_UClass_AHYInteractableActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYInteractableActor), 3331186442U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_1900664570(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,111 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYInteractableActor.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerController;
#ifdef HWANYOUNG2_HYInteractableActor_generated_h
#error "HYInteractableActor.generated.h already included, missing '#pragma once' in HYInteractableActor.h"
#endif
#define HWANYOUNG2_HYInteractableActor_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS \
virtual void Interact_Implementation(APlayerController* Controller); \
\
DECLARE_FUNCTION(execGetInteractText); \
DECLARE_FUNCTION(execInteract);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetInteractText); \
DECLARE_FUNCTION(execInteract);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYInteractableActor(); \
friend struct Z_Construct_UClass_AHYInteractableActor_Statics; \
public: \
DECLARE_CLASS(AHYInteractableActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYInteractableActor)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYInteractableActor(); \
friend struct Z_Construct_UClass_AHYInteractableActor_Statics; \
public: \
DECLARE_CLASS(AHYInteractableActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYInteractableActor)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYInteractableActor(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYInteractableActor) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYInteractableActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYInteractableActor); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYInteractableActor(AHYInteractableActor&&); \
NO_API AHYInteractableActor(const AHYInteractableActor&); \
public: \
NO_API virtual ~AHYInteractableActor();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYInteractableActor(AHYInteractableActor&&); \
NO_API AHYInteractableActor(const AHYInteractableActor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYInteractableActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYInteractableActor); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYInteractableActor) \
NO_API virtual ~AHYInteractableActor();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYInteractableActor>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYManualPickUp.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYManualPickUp() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYManualPickUp();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYManualPickUp_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYManualPickUp::StaticRegisterNativesAHYManualPickUp()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYManualPickUp);
UClass* Z_Construct_UClass_AHYManualPickUp_NoRegister()
{
return AHYManualPickUp::StaticClass();
}
struct Z_Construct_UClass_AHYManualPickUp_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PickUpRangeMesh_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_PickUpRangeMesh;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemID_MetaData[];
#endif
static const UECodeGen_Private::FNamePropertyParams NewProp_ItemID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYManualPickUp_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AHYInteractableActor,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "HYManualPickUp.h" },
{ "ModuleRelativePath", "HYManualPickUp.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData[] = {
{ "Category", "HYManualPickUp" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "HYManualPickUp.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh = { "PickUpRangeMesh", nullptr, (EPropertyFlags)0x0020080000080009, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYManualPickUp, PickUpRangeMesh), Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData[] = {
{ "Category", "HYManualPickUp" },
{ "ModuleRelativePath", "HYManualPickUp.h" },
};
#endif
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYManualPickUp, ItemID), METADATA_PARAMS(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYManualPickUp_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYManualPickUp>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYManualPickUp_Statics::ClassParams = {
&AHYManualPickUp::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers),
0,
0x009000A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYManualPickUp()
{
if (!Z_Registration_Info_UClass_AHYManualPickUp.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYManualPickUp.OuterSingleton, Z_Construct_UClass_AHYManualPickUp_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYManualPickUp.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYManualPickUp>()
{
return AHYManualPickUp::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYManualPickUp);
AHYManualPickUp::~AHYManualPickUp() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYManualPickUp, AHYManualPickUp::StaticClass, TEXT("AHYManualPickUp"), &Z_Registration_Info_UClass_AHYManualPickUp, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYManualPickUp), 253987176U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_92757738(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYManualPickUp.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYManualPickUp_generated_h
#error "HYManualPickUp.generated.h already included, missing '#pragma once' in HYManualPickUp.h"
#endif
#define HWANYOUNG2_HYManualPickUp_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYManualPickUp(); \
friend struct Z_Construct_UClass_AHYManualPickUp_Statics; \
public: \
DECLARE_CLASS(AHYManualPickUp, AHYInteractableActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYManualPickUp)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYManualPickUp(); \
friend struct Z_Construct_UClass_AHYManualPickUp_Statics; \
public: \
DECLARE_CLASS(AHYManualPickUp, AHYInteractableActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYManualPickUp)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYManualPickUp(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYManualPickUp) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYManualPickUp); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYManualPickUp); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYManualPickUp(AHYManualPickUp&&); \
NO_API AHYManualPickUp(const AHYManualPickUp&); \
public: \
NO_API virtual ~AHYManualPickUp();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYManualPickUp(AHYManualPickUp&&); \
NO_API AHYManualPickUp(const AHYManualPickUp&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYManualPickUp); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYManualPickUp); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYManualPickUp) \
NO_API virtual ~AHYManualPickUp();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYManualPickUp>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,683 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYPlayerCharacAttributeSet.h"
#include "GameplayAbilities/Public/AttributeSet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacAttributeSet() {}
// Cross Module References
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAttributeSet();
GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayAttributeData();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_MaxStamina)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMaxStamina);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_MaxStamina(Z_Param_Out_OldMaxStamina);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_Stamina)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldStamina);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Stamina(Z_Param_Out_OldStamina);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_MaxGaugeP)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMaxGaugeP);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_MaxGaugeP(Z_Param_Out_OldMaxGaugeP);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_GaugeP)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldGaugeP);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_GaugeP(Z_Param_Out_OldGaugeP);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_MaxMana)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMaxMana);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_MaxMana(Z_Param_Out_OldMaxMana);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_Mana)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMana);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Mana(Z_Param_Out_OldMana);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_MaxHealth)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMaxHealth);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_MaxHealth(Z_Param_Out_OldMaxHealth);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_Health)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldHealth);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Health(Z_Param_Out_OldHealth);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_Level)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldPlayerLevel);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Level(Z_Param_Out_OldPlayerLevel);
P_NATIVE_END;
}
void UHYPlayerCharacAttributeSet::StaticRegisterNativesUHYPlayerCharacAttributeSet()
{
UClass* Class = UHYPlayerCharacAttributeSet::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "OnRep_GaugeP", &UHYPlayerCharacAttributeSet::execOnRep_GaugeP },
{ "OnRep_Health", &UHYPlayerCharacAttributeSet::execOnRep_Health },
{ "OnRep_Level", &UHYPlayerCharacAttributeSet::execOnRep_Level },
{ "OnRep_Mana", &UHYPlayerCharacAttributeSet::execOnRep_Mana },
{ "OnRep_MaxGaugeP", &UHYPlayerCharacAttributeSet::execOnRep_MaxGaugeP },
{ "OnRep_MaxHealth", &UHYPlayerCharacAttributeSet::execOnRep_MaxHealth },
{ "OnRep_MaxMana", &UHYPlayerCharacAttributeSet::execOnRep_MaxMana },
{ "OnRep_MaxStamina", &UHYPlayerCharacAttributeSet::execOnRep_MaxStamina },
{ "OnRep_Stamina", &UHYPlayerCharacAttributeSet::execOnRep_Stamina },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_GaugeP_Parms
{
FGameplayAttributeData OldGaugeP;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldGaugeP_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldGaugeP;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP = { "OldGaugeP", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_GaugeP_Parms, OldGaugeP), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_GaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::HYPlayerCharacAttributeSet_eventOnRep_GaugeP_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_Health_Parms
{
FGameplayAttributeData OldHealth;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldHealth_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldHealth;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth = { "OldHealth", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_Health_Parms, OldHealth), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_Health", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::HYPlayerCharacAttributeSet_eventOnRep_Health_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_Level_Parms
{
FGameplayAttributeData OldPlayerLevel;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldPlayerLevel_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldPlayerLevel;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel = { "OldPlayerLevel", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_Level_Parms, OldPlayerLevel), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_Level", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::HYPlayerCharacAttributeSet_eventOnRep_Level_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_Mana_Parms
{
FGameplayAttributeData OldMana;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMana_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMana;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana = { "OldMana", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_Mana_Parms, OldMana), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_Mana", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::HYPlayerCharacAttributeSet_eventOnRep_Mana_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_MaxGaugeP_Parms
{
FGameplayAttributeData OldMaxGaugeP;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMaxGaugeP_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMaxGaugeP;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP = { "OldMaxGaugeP", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_MaxGaugeP_Parms, OldMaxGaugeP), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_MaxGaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::HYPlayerCharacAttributeSet_eventOnRep_MaxGaugeP_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_MaxHealth_Parms
{
FGameplayAttributeData OldMaxHealth;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMaxHealth_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMaxHealth;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth = { "OldMaxHealth", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_MaxHealth_Parms, OldMaxHealth), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_MaxHealth", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::HYPlayerCharacAttributeSet_eventOnRep_MaxHealth_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_MaxMana_Parms
{
FGameplayAttributeData OldMaxMana;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMaxMana_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMaxMana;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana = { "OldMaxMana", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_MaxMana_Parms, OldMaxMana), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_MaxMana", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::HYPlayerCharacAttributeSet_eventOnRep_MaxMana_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_MaxStamina_Parms
{
FGameplayAttributeData OldMaxStamina;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMaxStamina_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMaxStamina;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina = { "OldMaxStamina", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_MaxStamina_Parms, OldMaxStamina), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_MaxStamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::HYPlayerCharacAttributeSet_eventOnRep_MaxStamina_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_Stamina_Parms
{
FGameplayAttributeData OldStamina;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldStamina_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldStamina;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina = { "OldStamina", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_Stamina_Parms, OldStamina), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_Stamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::HYPlayerCharacAttributeSet_eventOnRep_Stamina_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYPlayerCharacAttributeSet);
UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister()
{
return UHYPlayerCharacAttributeSet::StaticClass();
}
struct Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PlayerLevel_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerLevel;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Health_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Health;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxHealth_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxHealth;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Mana_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Mana;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxMana_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxMana;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_GaugeP_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_GaugeP;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxGaugeP_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxGaugeP;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Stamina_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Stamina;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxStamina_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxStamina;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAttributeSet,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP, "OnRep_GaugeP" }, // 3054422255
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health, "OnRep_Health" }, // 1319309620
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level, "OnRep_Level" }, // 1982718045
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana, "OnRep_Mana" }, // 4026159067
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP, "OnRep_MaxGaugeP" }, // 3277334535
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth, "OnRep_MaxHealth" }, // 1809686816
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana, "OnRep_MaxMana" }, // 2821234460
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina, "OnRep_MaxStamina" }, // 2058579672
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina, "OnRep_Stamina" }, // 3420087668
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "HYPlayerCharacAttributeSet.h" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel_MetaData[] = {
{ "Category", "Player Level" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel = { "PlayerLevel", "OnRep_Level", (EPropertyFlags)0x0010000100000034, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, PlayerLevel), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health_MetaData[] = {
{ "Category", "Health" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health = { "Health", "OnRep_Health", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, Health), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth_MetaData[] = {
{ "Category", "Health" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth = { "MaxHealth", "OnRep_MaxHealth", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, MaxHealth), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana_MetaData[] = {
{ "Category", "Mana" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana = { "Mana", "OnRep_Mana", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, Mana), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana_MetaData[] = {
{ "Category", "Mana" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana = { "MaxMana", "OnRep_MaxMana", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, MaxMana), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP_MetaData[] = {
{ "Category", "Ultimate Gauge Point" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP = { "GaugeP", "OnRep_GaugeP", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, GaugeP), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP_MetaData[] = {
{ "Category", "Ultimate Gauge Point" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP = { "MaxGaugeP", "OnRep_MaxGaugeP", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, MaxGaugeP), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina_MetaData[] = {
{ "Category", "Stamina" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina = { "Stamina", "OnRep_Stamina", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, Stamina), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina_MetaData[] = {
{ "Category", "Stamina" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina = { "MaxStamina", "OnRep_MaxStamina", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, MaxStamina), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYPlayerCharacAttributeSet>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::ClassParams = {
&UHYPlayerCharacAttributeSet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::PropPointers),
0,
0x003000A0u,
METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet()
{
if (!Z_Registration_Info_UClass_UHYPlayerCharacAttributeSet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYPlayerCharacAttributeSet.OuterSingleton, Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYPlayerCharacAttributeSet.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYPlayerCharacAttributeSet>()
{
return UHYPlayerCharacAttributeSet::StaticClass();
}
void UHYPlayerCharacAttributeSet::ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const
{
static const FName Name_PlayerLevel(TEXT("PlayerLevel"));
static const FName Name_Health(TEXT("Health"));
static const FName Name_MaxHealth(TEXT("MaxHealth"));
static const FName Name_Mana(TEXT("Mana"));
static const FName Name_MaxMana(TEXT("MaxMana"));
static const FName Name_GaugeP(TEXT("GaugeP"));
static const FName Name_MaxGaugeP(TEXT("MaxGaugeP"));
static const FName Name_Stamina(TEXT("Stamina"));
static const FName Name_MaxStamina(TEXT("MaxStamina"));
const bool bIsValid = true
&& Name_PlayerLevel == ClassReps[(int32)ENetFields_Private::PlayerLevel].Property->GetFName()
&& Name_Health == ClassReps[(int32)ENetFields_Private::Health].Property->GetFName()
&& Name_MaxHealth == ClassReps[(int32)ENetFields_Private::MaxHealth].Property->GetFName()
&& Name_Mana == ClassReps[(int32)ENetFields_Private::Mana].Property->GetFName()
&& Name_MaxMana == ClassReps[(int32)ENetFields_Private::MaxMana].Property->GetFName()
&& Name_GaugeP == ClassReps[(int32)ENetFields_Private::GaugeP].Property->GetFName()
&& Name_MaxGaugeP == ClassReps[(int32)ENetFields_Private::MaxGaugeP].Property->GetFName()
&& Name_Stamina == ClassReps[(int32)ENetFields_Private::Stamina].Property->GetFName()
&& Name_MaxStamina == ClassReps[(int32)ENetFields_Private::MaxStamina].Property->GetFName();
checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in UHYPlayerCharacAttributeSet"));
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYPlayerCharacAttributeSet);
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYPlayerCharacAttributeSet, UHYPlayerCharacAttributeSet::StaticClass, TEXT("UHYPlayerCharacAttributeSet"), &Z_Registration_Info_UClass_UHYPlayerCharacAttributeSet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYPlayerCharacAttributeSet), 2236436500U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_695937506(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,154 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYPlayerCharacAttributeSet.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
#include "Net/Core/PushModel/PushModelMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FGameplayAttributeData;
#ifdef HWANYOUNG2_HYPlayerCharacAttributeSet_generated_h
#error "HYPlayerCharacAttributeSet.generated.h already included, missing '#pragma once' in HYPlayerCharacAttributeSet.h"
#endif
#define HWANYOUNG2_HYPlayerCharacAttributeSet_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execOnRep_MaxStamina); \
DECLARE_FUNCTION(execOnRep_Stamina); \
DECLARE_FUNCTION(execOnRep_MaxGaugeP); \
DECLARE_FUNCTION(execOnRep_GaugeP); \
DECLARE_FUNCTION(execOnRep_MaxMana); \
DECLARE_FUNCTION(execOnRep_Mana); \
DECLARE_FUNCTION(execOnRep_MaxHealth); \
DECLARE_FUNCTION(execOnRep_Health); \
DECLARE_FUNCTION(execOnRep_Level);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOnRep_MaxStamina); \
DECLARE_FUNCTION(execOnRep_Stamina); \
DECLARE_FUNCTION(execOnRep_MaxGaugeP); \
DECLARE_FUNCTION(execOnRep_GaugeP); \
DECLARE_FUNCTION(execOnRep_MaxMana); \
DECLARE_FUNCTION(execOnRep_Mana); \
DECLARE_FUNCTION(execOnRep_MaxHealth); \
DECLARE_FUNCTION(execOnRep_Health); \
DECLARE_FUNCTION(execOnRep_Level);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYPlayerCharacAttributeSet(); \
friend struct Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics; \
public: \
DECLARE_CLASS(UHYPlayerCharacAttributeSet, UAttributeSet, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYPlayerCharacAttributeSet) \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
PlayerLevel=NETFIELD_REP_START, \
Health, \
MaxHealth, \
Mana, \
MaxMana, \
GaugeP, \
MaxGaugeP, \
Stamina, \
MaxStamina, \
NETFIELD_REP_END=MaxStamina }; \
NO_API virtual void ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const override; \
private: \
REPLICATED_BASE_CLASS(UHYPlayerCharacAttributeSet) \
public:
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_INCLASS \
private: \
static void StaticRegisterNativesUHYPlayerCharacAttributeSet(); \
friend struct Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics; \
public: \
DECLARE_CLASS(UHYPlayerCharacAttributeSet, UAttributeSet, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYPlayerCharacAttributeSet) \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
PlayerLevel=NETFIELD_REP_START, \
Health, \
MaxHealth, \
Mana, \
MaxMana, \
GaugeP, \
MaxGaugeP, \
Stamina, \
MaxStamina, \
NETFIELD_REP_END=MaxStamina }; \
NO_API virtual void ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const override; \
private: \
REPLICATED_BASE_CLASS(UHYPlayerCharacAttributeSet) \
public:
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYPlayerCharacAttributeSet(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYPlayerCharacAttributeSet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYPlayerCharacAttributeSet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYPlayerCharacAttributeSet); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYPlayerCharacAttributeSet(UHYPlayerCharacAttributeSet&&); \
NO_API UHYPlayerCharacAttributeSet(const UHYPlayerCharacAttributeSet&); \
public:
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYPlayerCharacAttributeSet(UHYPlayerCharacAttributeSet&&); \
NO_API UHYPlayerCharacAttributeSet(const UHYPlayerCharacAttributeSet&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYPlayerCharacAttributeSet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYPlayerCharacAttributeSet); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYPlayerCharacAttributeSet)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_14_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYPlayerCharacAttributeSet>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,306 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYPlayerCharacController.h"
#include "hwanyoung2/InventoryItem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerController();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerCharacController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYPlayerCharacController::execAddItemToInventoryByID)
{
P_GET_PROPERTY(FNameProperty,Z_Param_ID);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->AddItemToInventoryByID(Z_Param_ID);
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerCharacController::execGetInventoryWeight)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetInventoryWeight();
P_NATIVE_END;
}
static FName NAME_AHYPlayerCharacController_ReloadInventory = FName(TEXT("ReloadInventory"));
void AHYPlayerCharacController::ReloadInventory()
{
ProcessEvent(FindFunctionChecked(NAME_AHYPlayerCharacController_ReloadInventory),NULL);
}
void AHYPlayerCharacController::StaticRegisterNativesAHYPlayerCharacController()
{
UClass* Class = AHYPlayerCharacController::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "AddItemToInventoryByID", &AHYPlayerCharacController::execAddItemToInventoryByID },
{ "GetInventoryWeight", &AHYPlayerCharacController::execGetInventoryWeight },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics
{
struct HYPlayerCharacController_eventAddItemToInventoryByID_Parms
{
FName ID;
bool ReturnValue;
};
static const UECodeGen_Private::FNamePropertyParams NewProp_ID;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventAddItemToInventoryByID_Parms, ID), METADATA_PARAMS(nullptr, 0) };
void Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((HYPlayerCharacController_eventAddItemToInventoryByID_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(HYPlayerCharacController_eventAddItemToInventoryByID_Parms), &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "AddItemToInventoryByID", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::HYPlayerCharacController_eventAddItemToInventoryByID_Parms), Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics
{
struct HYPlayerCharacController_eventGetInventoryWeight_Parms
{
int32 ReturnValue;
};
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventGetInventoryWeight_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "GetInventoryWeight", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::HYPlayerCharacController_eventGetInventoryWeight_Parms), Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadInventory", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYPlayerCharacController);
UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister()
{
return AHYPlayerCharacController::StaticClass();
}
struct Z_Construct_UClass_AHYPlayerCharacController_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CurrentInteractable_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentInteractable;
static const UECodeGen_Private::FStructPropertyParams NewProp_Inventory_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Inventory_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_Inventory;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_InventorySlotLimit_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_InventorySlotLimit;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_InventoryWeightLimit_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryWeightLimit;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ToggleInventoryAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_ToggleInventoryAction;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_InteractAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_InteractAction;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYPlayerCharacController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APlayerController,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_AHYPlayerCharacController_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID, "AddItemToInventoryByID" }, // 1136127553
{ &Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight, "GetInventoryWeight" }, // 2426939620
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory, "ReloadInventory" }, // 3699719128
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Collision Rendering Transformation" },
{ "IncludePath", "HYPlayerCharacController.h" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable = { "CurrentInteractable", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, CurrentInteractable), Z_Construct_UClass_AHYInteractableActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData)) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner = { "Inventory", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(nullptr, 0) }; // 582350638
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory = { "Inventory", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, Inventory), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData)) }; // 582350638
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit = { "InventorySlotLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, InventorySlotLimit), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit = { "InventoryWeightLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, InventoryWeightLimit), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_ToggleInventoryAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
{ "Comment", "/** Toggle inventory GUI Input Action */" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
{ "ToolTip", "Toggle inventory GUI Input Action" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_ToggleInventoryAction = { "ToggleInventoryAction", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, ToggleInventoryAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_ToggleInventoryAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_ToggleInventoryAction_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InteractAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
{ "Comment", "/** Interact Input Action */" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
{ "ToolTip", "Interact Input Action" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InteractAction = { "InteractAction", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, InteractAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InteractAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InteractAction_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_ToggleInventoryAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InteractAction,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYPlayerCharacController_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYPlayerCharacController>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYPlayerCharacController_Statics::ClassParams = {
&AHYPlayerCharacController::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers),
0,
0x009002A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYPlayerCharacController()
{
if (!Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton, Z_Construct_UClass_AHYPlayerCharacController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYPlayerCharacController>()
{
return AHYPlayerCharacController::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYPlayerCharacController);
AHYPlayerCharacController::~AHYPlayerCharacController() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 2338289064U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_1124873388(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
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@ -0,0 +1,109 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYPlayerCharacController.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYPlayerCharacController_generated_h
#error "HYPlayerCharacController.generated.h already included, missing '#pragma once' in HYPlayerCharacController.h"
#endif
#define HWANYOUNG2_HYPlayerCharacController_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execAddItemToInventoryByID); \
DECLARE_FUNCTION(execGetInventoryWeight);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execAddItemToInventoryByID); \
DECLARE_FUNCTION(execGetInventoryWeight);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_CALLBACK_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
public: \
DECLARE_CLASS(AHYPlayerCharacController, APlayerController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_INCLASS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
public: \
DECLARE_CLASS(AHYPlayerCharacController, APlayerController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerCharacController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerCharacController); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
NO_API AHYPlayerCharacController(const AHYPlayerCharacController&); \
public: \
NO_API virtual ~AHYPlayerCharacController();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
NO_API AHYPlayerCharacController(const AHYPlayerCharacController&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerCharacController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerCharacController); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
NO_API virtual ~AHYPlayerCharacController();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_CALLBACK_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_CALLBACK_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYPlayerCharacController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYPlayerState.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYPlayerState() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerState();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemInterface_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerState();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerState_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYPlayerState::execGetPlayerLevel)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetPlayerLevel();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMaxGaugeP)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxGaugeP();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetGaugeP)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetGaugeP();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMaxStamina)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxStamina();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetStamina)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetStamina();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMaxMana)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxMana();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMana)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMana();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMaxHealth)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxHealth();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetHealth)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetHealth();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execShowAbilityConfirmCancelText)
{
P_GET_UBOOL(Z_Param_showText);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ShowAbilityConfirmCancelText(Z_Param_showText);
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execIsAlive)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsAlive();
P_NATIVE_END;
}
void AHYPlayerState::StaticRegisterNativesAHYPlayerState()
{
UClass* Class = AHYPlayerState::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetGaugeP", &AHYPlayerState::execGetGaugeP },
{ "GetHealth", &AHYPlayerState::execGetHealth },
{ "GetMana", &AHYPlayerState::execGetMana },
{ "GetMaxGaugeP", &AHYPlayerState::execGetMaxGaugeP },
{ "GetMaxHealth", &AHYPlayerState::execGetMaxHealth },
{ "GetMaxMana", &AHYPlayerState::execGetMaxMana },
{ "GetMaxStamina", &AHYPlayerState::execGetMaxStamina },
{ "GetPlayerLevel", &AHYPlayerState::execGetPlayerLevel },
{ "GetStamina", &AHYPlayerState::execGetStamina },
{ "IsAlive", &AHYPlayerState::execIsAlive },
{ "ShowAbilityConfirmCancelText", &AHYPlayerState::execShowAbilityConfirmCancelText },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics
{
struct HYPlayerState_eventGetGaugeP_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetGaugeP_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetGaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::HYPlayerState_eventGetGaugeP_Parms), Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetGaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics
{
struct HYPlayerState_eventGetHealth_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetHealth_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetHealth", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::HYPlayerState_eventGetHealth_Parms), Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetHealth()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMana_Statics
{
struct HYPlayerState_eventGetMana_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMana_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMana", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::HYPlayerState_eventGetMana_Parms), Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics
{
struct HYPlayerState_eventGetMaxGaugeP_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMaxGaugeP_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMaxGaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::HYPlayerState_eventGetMaxGaugeP_Parms), Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics
{
struct HYPlayerState_eventGetMaxHealth_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMaxHealth_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMaxHealth", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::HYPlayerState_eventGetMaxHealth_Parms), Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMaxHealth()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics
{
struct HYPlayerState_eventGetMaxMana_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMaxMana_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMaxMana", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::HYPlayerState_eventGetMaxMana_Parms), Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMaxMana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics
{
struct HYPlayerState_eventGetMaxStamina_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMaxStamina_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMaxStamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::HYPlayerState_eventGetMaxStamina_Parms), Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMaxStamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics
{
struct HYPlayerState_eventGetPlayerLevel_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetPlayerLevel_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetPlayerLevel", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::HYPlayerState_eventGetPlayerLevel_Parms), Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics
{
struct HYPlayerState_eventGetStamina_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetStamina_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetStamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::HYPlayerState_eventGetStamina_Parms), Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetStamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics
{
struct HYPlayerState_eventIsAlive_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((HYPlayerState_eventIsAlive_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(HYPlayerState_eventIsAlive_Parms), &Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "IsAlive", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::HYPlayerState_eventIsAlive_Parms), Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_IsAlive()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics
{
struct HYPlayerState_eventShowAbilityConfirmCancelText_Parms
{
bool showText;
};
static void NewProp_showText_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_showText;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::NewProp_showText_SetBit(void* Obj)
{
((HYPlayerState_eventShowAbilityConfirmCancelText_Parms*)Obj)->showText = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::NewProp_showText = { "showText", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(HYPlayerState_eventShowAbilityConfirmCancelText_Parms), &Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::NewProp_showText_SetBit, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::NewProp_showText,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|UI" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "ShowAbilityConfirmCancelText", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::HYPlayerState_eventShowAbilityConfirmCancelText_Parms), Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYPlayerState);
UClass* Z_Construct_UClass_AHYPlayerState_NoRegister()
{
return AHYPlayerState::StaticClass();
}
struct Z_Construct_UClass_AHYPlayerState_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AbilitySystemComponent_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_AbilitySystemComponent;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AttributeSetBase_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_AttributeSetBase;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYPlayerState_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APlayerState,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_AHYPlayerState_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYPlayerState_GetGaugeP, "GetGaugeP" }, // 3271189300
{ &Z_Construct_UFunction_AHYPlayerState_GetHealth, "GetHealth" }, // 2358803906
{ &Z_Construct_UFunction_AHYPlayerState_GetMana, "GetMana" }, // 639290283
{ &Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP, "GetMaxGaugeP" }, // 2450209624
{ &Z_Construct_UFunction_AHYPlayerState_GetMaxHealth, "GetMaxHealth" }, // 794529607
{ &Z_Construct_UFunction_AHYPlayerState_GetMaxMana, "GetMaxMana" }, // 416253058
{ &Z_Construct_UFunction_AHYPlayerState_GetMaxStamina, "GetMaxStamina" }, // 2051565830
{ &Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel, "GetPlayerLevel" }, // 3578742911
{ &Z_Construct_UFunction_AHYPlayerState_GetStamina, "GetStamina" }, // 991131748
{ &Z_Construct_UFunction_AHYPlayerState_IsAlive, "IsAlive" }, // 787415795
{ &Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText, "ShowAbilityConfirmCancelText" }, // 971634097
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerState_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
{ "IncludePath", "HYPlayerState.h" },
{ "ModuleRelativePath", "HYPlayerState.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent = { "AbilitySystemComponent", nullptr, (EPropertyFlags)0x0020080000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerState, AbilitySystemComponent), Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase = { "AttributeSetBase", nullptr, (EPropertyFlags)0x0020080000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerState, AttributeSetBase), Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYPlayerState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase,
};
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AHYPlayerState_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UAbilitySystemInterface_NoRegister, (int32)VTABLE_OFFSET(AHYPlayerState, IAbilitySystemInterface), false }, // 220555618
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYPlayerState_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYPlayerState>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYPlayerState_Statics::ClassParams = {
&AHYPlayerState::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AHYPlayerState_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerState_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x009002A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYPlayerState_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerState_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYPlayerState()
{
if (!Z_Registration_Info_UClass_AHYPlayerState.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYPlayerState.OuterSingleton, Z_Construct_UClass_AHYPlayerState_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYPlayerState.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYPlayerState>()
{
return AHYPlayerState::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYPlayerState);
AHYPlayerState::~AHYPlayerState() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYPlayerState, AHYPlayerState::StaticClass, TEXT("AHYPlayerState"), &Z_Registration_Info_UClass_AHYPlayerState, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerState), 1326623310U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_3041581654(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,126 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYPlayerState.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYPlayerState_generated_h
#error "HYPlayerState.generated.h already included, missing '#pragma once' in HYPlayerState.h"
#endif
#define HWANYOUNG2_HYPlayerState_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execGetPlayerLevel); \
DECLARE_FUNCTION(execGetMaxGaugeP); \
DECLARE_FUNCTION(execGetGaugeP); \
DECLARE_FUNCTION(execGetMaxStamina); \
DECLARE_FUNCTION(execGetStamina); \
DECLARE_FUNCTION(execGetMaxMana); \
DECLARE_FUNCTION(execGetMana); \
DECLARE_FUNCTION(execGetMaxHealth); \
DECLARE_FUNCTION(execGetHealth); \
DECLARE_FUNCTION(execShowAbilityConfirmCancelText); \
DECLARE_FUNCTION(execIsAlive);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetPlayerLevel); \
DECLARE_FUNCTION(execGetMaxGaugeP); \
DECLARE_FUNCTION(execGetGaugeP); \
DECLARE_FUNCTION(execGetMaxStamina); \
DECLARE_FUNCTION(execGetStamina); \
DECLARE_FUNCTION(execGetMaxMana); \
DECLARE_FUNCTION(execGetMana); \
DECLARE_FUNCTION(execGetMaxHealth); \
DECLARE_FUNCTION(execGetHealth); \
DECLARE_FUNCTION(execShowAbilityConfirmCancelText); \
DECLARE_FUNCTION(execIsAlive);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYPlayerState(); \
friend struct Z_Construct_UClass_AHYPlayerState_Statics; \
public: \
DECLARE_CLASS(AHYPlayerState, APlayerState, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerState) \
virtual UObject* _getUObject() const override { return const_cast<AHYPlayerState*>(this); }
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_INCLASS \
private: \
static void StaticRegisterNativesAHYPlayerState(); \
friend struct Z_Construct_UClass_AHYPlayerState_Statics; \
public: \
DECLARE_CLASS(AHYPlayerState, APlayerState, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerState) \
virtual UObject* _getUObject() const override { return const_cast<AHYPlayerState*>(this); }
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYPlayerState(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerState) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerState); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerState); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerState(AHYPlayerState&&); \
NO_API AHYPlayerState(const AHYPlayerState&); \
public: \
NO_API virtual ~AHYPlayerState();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerState(AHYPlayerState&&); \
NO_API AHYPlayerState(const AHYPlayerState&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerState); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerState); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYPlayerState) \
NO_API virtual ~AHYPlayerState();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_15_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYPlayerState>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerState_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,87 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYWeapon.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYWeapon() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AActor();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYWeapon();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYWeapon_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYWeapon::StaticRegisterNativesAHYWeapon()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYWeapon);
UClass* Z_Construct_UClass_AHYWeapon_NoRegister()
{
return AHYWeapon::StaticClass();
}
struct Z_Construct_UClass_AHYWeapon_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYWeapon_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYWeapon_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "HYWeapon.h" },
{ "ModuleRelativePath", "HYWeapon.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYWeapon_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYWeapon>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYWeapon_Statics::ClassParams = {
&AHYWeapon::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009000A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYWeapon_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYWeapon_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYWeapon()
{
if (!Z_Registration_Info_UClass_AHYWeapon.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYWeapon.OuterSingleton, Z_Construct_UClass_AHYWeapon_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYWeapon.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYWeapon>()
{
return AHYWeapon::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYWeapon);
AHYWeapon::~AHYWeapon() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYWeapon, AHYWeapon::StaticClass, TEXT("AHYWeapon"), &Z_Registration_Info_UClass_AHYWeapon, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYWeapon), 3367795170U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_1752778142(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYWeapon.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYWeapon_generated_h
#error "HYWeapon.generated.h already included, missing '#pragma once' in HYWeapon.h"
#endif
#define HWANYOUNG2_HYWeapon_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYWeapon(); \
friend struct Z_Construct_UClass_AHYWeapon_Statics; \
public: \
DECLARE_CLASS(AHYWeapon, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYWeapon)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_INCLASS \
private: \
static void StaticRegisterNativesAHYWeapon(); \
friend struct Z_Construct_UClass_AHYWeapon_Statics; \
public: \
DECLARE_CLASS(AHYWeapon, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYWeapon)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYWeapon(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYWeapon) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYWeapon); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYWeapon); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYWeapon(AHYWeapon&&); \
NO_API AHYWeapon(const AHYWeapon&); \
public: \
NO_API virtual ~AHYWeapon();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYWeapon(AHYWeapon&&); \
NO_API AHYWeapon(const AHYWeapon&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYWeapon); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYWeapon); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYWeapon) \
NO_API virtual ~AHYWeapon();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_11_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYWeapon>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,88 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HwanyoungAssetManager.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHwanyoungAssetManager() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UAssetManager();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHwanyoungAssetManager();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHwanyoungAssetManager_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void UHwanyoungAssetManager::StaticRegisterNativesUHwanyoungAssetManager()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHwanyoungAssetManager);
UClass* Z_Construct_UClass_UHwanyoungAssetManager_NoRegister()
{
return UHwanyoungAssetManager::StaticClass();
}
struct Z_Construct_UClass_UHwanyoungAssetManager_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHwanyoungAssetManager_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetManager,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "HwanyoungAssetManager.h" },
{ "ModuleRelativePath", "HwanyoungAssetManager.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UHwanyoungAssetManager_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHwanyoungAssetManager>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHwanyoungAssetManager_Statics::ClassParams = {
&UHwanyoungAssetManager::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHwanyoungAssetManager()
{
if (!Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton, Z_Construct_UClass_UHwanyoungAssetManager_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHwanyoungAssetManager>()
{
return UHwanyoungAssetManager::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHwanyoungAssetManager);
UHwanyoungAssetManager::~UHwanyoungAssetManager() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHwanyoungAssetManager, UHwanyoungAssetManager::StaticClass, TEXT("UHwanyoungAssetManager"), &Z_Registration_Info_UClass_UHwanyoungAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHwanyoungAssetManager), 3051062100U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_1983237584(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,98 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HwanyoungAssetManager.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HwanyoungAssetManager_generated_h
#error "HwanyoungAssetManager.generated.h already included, missing '#pragma once' in HwanyoungAssetManager.h"
#endif
#define HWANYOUNG2_HwanyoungAssetManager_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHwanyoungAssetManager(); \
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
public: \
DECLARE_CLASS(UHwanyoungAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHwanyoungAssetManager)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
private: \
static void StaticRegisterNativesUHwanyoungAssetManager(); \
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
public: \
DECLARE_CLASS(UHwanyoungAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHwanyoungAssetManager)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHwanyoungAssetManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHwanyoungAssetManager) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHwanyoungAssetManager); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHwanyoungAssetManager); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHwanyoungAssetManager(UHwanyoungAssetManager&&); \
NO_API UHwanyoungAssetManager(const UHwanyoungAssetManager&); \
public: \
NO_API virtual ~UHwanyoungAssetManager();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHwanyoungAssetManager() { }; \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHwanyoungAssetManager(UHwanyoungAssetManager&&); \
NO_API UHwanyoungAssetManager(const UHwanyoungAssetManager&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHwanyoungAssetManager); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHwanyoungAssetManager); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHwanyoungAssetManager) \
NO_API virtual ~UHwanyoungAssetManager();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHwanyoungAssetManager>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,172 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/InventoryItem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeInventoryItem() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTableRowBase();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
static_assert(std::is_polymorphic<FInventoryItem>() == std::is_polymorphic<FTableRowBase>(), "USTRUCT FInventoryItem cannot be polymorphic unless super FTableRowBase is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_InventoryItem;
class UScriptStruct* FInventoryItem::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInventoryItem, Z_Construct_UPackage__Script_hwanyoung2(), TEXT("InventoryItem"));
}
return Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton;
}
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
{
return FInventoryItem::StaticStruct();
}
struct Z_Construct_UScriptStruct_FInventoryItem_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemID_MetaData[];
#endif
static const UECodeGen_Private::FNamePropertyParams NewProp_ItemID;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemName_MetaData[];
#endif
static const UECodeGen_Private::FTextPropertyParams NewProp_ItemName;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemWeight_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_ItemWeight;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OnlyDropped_MetaData[];
#endif
static void NewProp_OnlyDropped_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_OnlyDropped;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemIcon_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_ItemIcon;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemDescription_MetaData[];
#endif
static const UECodeGen_Private::FTextPropertyParams NewProp_ItemDescription;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * \n */" },
{ "ModuleRelativePath", "InventoryItem.h" },
};
#endif
void* Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FInventoryItem>();
}
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData[] = {
{ "Category", "InventoryItem" },
{ "Comment", "//unique ID for the item\n" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "unique ID for the item" },
};
#endif
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemID), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData[] = {
{ "Category", "InventoryItem" },
{ "Comment", "//name of the item\n" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "name of the item" },
};
#endif
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName = { "ItemName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemName), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData[] = {
{ "Category", "InventoryItem" },
{ "Comment", "//weight of the item\n//(this may not be important, depends on how we re-design the inventory)\n" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "weight of the item\n(this may not be important, depends on how we re-design the inventory)" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight = { "ItemWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemWeight), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData[] = {
{ "Category", "InventoryItem" },
{ "Comment", "//is the item only available through drops?\n" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "is the item only available through drops?" },
};
#endif
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_SetBit(void* Obj)
{
((FInventoryItem*)Obj)->OnlyDropped = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped = { "OnlyDropped", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData[] = {
{ "Category", "InventoryItem" },
{ "ModuleRelativePath", "InventoryItem.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon = { "ItemIcon", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemIcon), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData[] = {
{ "Category", "InventoryItem" },
{ "ModuleRelativePath", "InventoryItem.h" },
};
#endif
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription = { "ItemDescription", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemDescription), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInventoryItem_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
Z_Construct_UScriptStruct_FTableRowBase,
&NewStructOps,
"InventoryItem",
sizeof(FInventoryItem),
alignof(FInventoryItem),
Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams))
};
UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem()
{
if (!Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton, Z_Construct_UScriptStruct_FInventoryItem_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton;
}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo[] = {
{ FInventoryItem::StaticStruct, Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps, TEXT("InventoryItem"), &Z_Registration_Info_UScriptStruct_InventoryItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInventoryItem), 582350638U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_2798892570(TEXT("/Script/hwanyoung2"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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