From 4e5f371b49ff3ab3bafed2fbe555d9e487b6b284 Mon Sep 17 00:00:00 2001 From: Ji Yoon Rhee Date: Sat, 1 Jun 2024 09:30:13 +0900 Subject: [PATCH] add blueprints for HP system, assets, and MP system --- .../BP_HYPlayerCharacController.uasset | 3 --- .../Character/HY_DefaultInputContext.uasset | Bin 8078 -> 0 bytes .../Character/InputActions/IA_Interact.uasset | Bin 1806 -> 0 bytes .../InputActions/IA_ToggleInventory.uasset | Bin 1789 -> 0 bytes .../InputActions/IA_UseAbility1.uasset | Bin 1399 -> 0 bytes .../Playables/Haesol/BP_HYController.uasset | Bin 21487 -> 0 bytes .../Playables/Haesol/BP_Haesol.uasset | Bin 34143 -> 0 bytes .../Haesol/BP_HaesolAttribute.uasset | Bin 6391 -> 0 bytes .../BP_HaesolInitGameplayEffectLevel1.uasset | Bin 46013 -> 0 bytes .../BP_HYPlayerCharacController.uasset | 3 +++ .../BP_PlayerCharacterBase.uasset | 3 +++ .../HY_DefaultInputContext.uasset | 3 +++ .../InputActions/IA_Interact.uasset | 3 +++ .../InputActions/IA_ToggleInventory.uasset | 3 +++ .../InputActions/IA_UseAbility1.uasset | 3 +++ .../PlayerCharacter/NewAnimMontage.uasset | 3 +++ .../Assets/Meshes/BP_Gochugaru.uasset | 3 +++ .../Meshes/Material/GochugaruSurface1.uasset | 3 +++ .../Meshes/Material/GochugaruSurface2.uasset | 3 +++ .../Illusions/Assets/Meshes/Meat.uasset | 3 +++ .../Illusions/Assets/Meshes/Salt.uasset | 3 +++ .../Illusions/Assets/Meshes/Sesame.uasset | 3 +++ .../Illusions/Assets/Meshes/fox_marble.uasset | 3 +++ .../Illusions/Assets/Meshes/gochugaru.uasset | 3 +++ .../Assets/Meshes/medicine_bowl.uasset | 3 +++ .../Assets/Meshes/medicine_pot.uasset | 3 +++ .../Assets/Meshes/standardSurface1.uasset | 3 +++ .../Assets/Meshes/standardSurface2.uasset | 3 +++ .../Assets/Meshes/standardSurface3.uasset | 3 +++ .../Assets/Meshes/standardSurface4.uasset | 3 +++ .../Assets/Meshes/standardSurface5.uasset | 3 +++ .../Assets/Meshes/standardSurface7.uasset | 3 +++ .../Assets/Meshes/standardSurface8.uasset | 3 +++ .../GeneralizedBlueprints/AC_HPSystem.uasset | 3 +++ .../GeneralizedBlueprints/AC_MPSystem.uasset | 3 +++ .../E_DamageReactionType.uasset | 3 +++ .../GeneralizedBlueprints/E_DamageType.uasset | 3 +++ .../GeneralizedBlueprints/I_Damagable.uasset | 3 +++ .../GeneralizedBlueprints/I_ManaUser.uasset | 3 +++ .../GeneralizedBlueprints/S_DamageInfo.uasset | 3 +++ .../Hwanyoung/UI/BP_InventoryItemSlot.uasset | 3 +++ .../UI/BP_InventoryItemToolTip.uasset | 3 +++ .../Hwanyoung/UI/BP_InventoryWidget.uasset | Bin 46310 -> 130 bytes .../Dangpa/Anim_Dangpa_Attack1_Soldier.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Attack1_Weapon.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Attack2_Soldier.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Attack2_Weapon.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Attack3_Soldier.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Attack3_Weapon.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Attack4_Soldier.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Attack4_Weapon.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Damage_Soldier.uasset | 3 +++ .../Dangpa/Anim_Dangpa_Damage_Weapon.uasset | 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