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diff --git a/hwanyoung2/Content/Particles_Wind_Control_System/Textures/T_particles.uasset b/hwanyoung2/Content/Particles_Wind_Control_System/Textures/T_particles.uasset new file mode 100644 index 00000000..c4da7372 --- /dev/null +++ b/hwanyoung2/Content/Particles_Wind_Control_System/Textures/T_particles.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9c3850c351b1711bccb31c58e221d9e303b1c189115462492cbcb2ea5c9f7fcd +size 43689 diff --git a/hwanyoung2/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset b/hwanyoung2/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset index 70f42a1c..7e4d481f 100644 Binary files a/hwanyoung2/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset and b/hwanyoung2/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset differ diff --git a/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/4/UY/1DHHVJBL75IQS85LIQJXY9.uasset b/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/4/UY/1DHHVJBL75IQS85LIQJXY9.uasset new file mode 100644 index 00000000..66041563 --- /dev/null +++ b/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/4/UY/1DHHVJBL75IQS85LIQJXY9.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3e4f1f44b8773978d0eca8c11506641ec4999e85ff07f6762e4d7045488f5e96 +size 3697 diff --git a/hwanyoung2/Intermediate/CachedAssetRegistry.bin b/hwanyoung2/Intermediate/CachedAssetRegistry.bin index 87fea26f..dcbcbed0 100644 Binary files a/hwanyoung2/Intermediate/CachedAssetRegistry.bin and b/hwanyoung2/Intermediate/CachedAssetRegistry.bin differ diff --git a/hwanyoung2/Intermediate/ReimportCache/3688439234.bin b/hwanyoung2/Intermediate/ReimportCache/3688439234.bin index 68e28e65..d745bfbd 100644 Binary files a/hwanyoung2/Intermediate/ReimportCache/3688439234.bin and b/hwanyoung2/Intermediate/ReimportCache/3688439234.bin differ diff --git a/hwanyoung2/Saved/AutoScreenshot.png b/hwanyoung2/Saved/AutoScreenshot.png index 2f25b31b..62071145 100644 --- a/hwanyoung2/Saved/AutoScreenshot.png +++ b/hwanyoung2/Saved/AutoScreenshot.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:66200de05e562fbea574aa10062412b9ac3f851d3be82558ffe28cc355156954 -size 4568 +oid sha256:e8911360e4d08368c305133d44ac464d1c6b094d47689c61c303f3307d385e9a +size 6250 diff --git a/hwanyoung2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/hwanyoung2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index aed93a3d..60186fa0 100644 --- a/hwanyoung2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/hwanyoung2/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -153,7 +153,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin [DetailCustomWidgetExpansion] WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash, -WorldPartitionRuntimeSpatialHash= +WorldPartitionRuntimeSpatialHash=WorldSettings.WorldPartitionSetup.RuntimeHash, [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -176,16 +176,74 @@ ContentBrowserDrawer.SelectedCollections= ContentBrowserDrawer.ExpandedCollections= ContentBrowserDrawer.ThumbnailSize=2 ContentBrowserDrawer.CurrentViewType=1 -AssetPropertyPicker.ThumbnailSize=2 -AssetPropertyPicker.CurrentViewType=0 -ToolbarOpenBPClass.ThumbnailSize=2 -ToolbarOpenBPClass.CurrentViewType=0 +ContentBrowserTab1.SelectedPaths=/Game +SequenceBrowser.ThumbnailSize=2 +SequenceBrowser.CurrentViewType=2 +SequenceBrowser.HiddenColumns=Compression Ratio +SequenceBrowser.HiddenColumns=Source Frame Rate +SequenceBrowser.HiddenColumns=Number of Frames +SequenceBrowser.HiddenColumns=Number of Keys +SequenceBrowser.HiddenColumns=Compressed Size (KB) +SequenceBrowser.HiddenColumns=Target Frame Rate +SequenceBrowser.HiddenColumns=ImportFileFramerate +SequenceBrowser.HiddenColumns=ImportResampleFramerate +SequenceBrowser.HiddenColumns=AdditiveAnimType +SequenceBrowser.HiddenColumns=RetargetSource +SequenceBrowser.HiddenColumns=RetargetSourceAsset +SequenceBrowser.HiddenColumns=Interpolation +SequenceBrowser.HiddenColumns=bEnableRootMotion +SequenceBrowser.HiddenColumns=bUseNormalizedRootMotionScale +SequenceBrowser.HiddenColumns=TargetFrameRate +SequenceBrowser.HiddenColumns=NumberOfSampledKeys +SequenceBrowser.HiddenColumns=SequenceLength +SequenceBrowser.HiddenColumns=Skeleton +SequenceBrowser.HiddenColumns=ParentAsset +SequenceBrowser.HiddenColumns=PreviewSkeletalMesh +SequenceBrowser.HiddenColumns=CurveNameList +SequenceBrowser.HiddenColumns=Class +ContentBrowserTab2.SourcesExpanded=True +ContentBrowserTab2.FavoritesAreaExpanded=False +ContentBrowserTab2.PathAreaExpanded=True +ContentBrowserTab2.CollectionAreaExpanded=False +ContentBrowserTab2.FavoritesSearchAreaExpanded=False +ContentBrowserTab2.PathSearchAreaExpanded=False +ContentBrowserTab2.CollectionSearchAreaExpanded=False +ContentBrowserTab2.VerticalSplitter.SlotSize0=0.150000006 +ContentBrowserTab2.VerticalSplitter.SlotSize1=0.75 +ContentBrowserTab2.FavoriteSplitter.SlotSize0=0.200000003 +ContentBrowserTab2.FavoriteSplitter.SlotSize1=0.800000012 +ContentBrowserTab2.FavoriteSplitter.SlotSize2=0.400000006 +ContentBrowserTab2.SelectedPaths=/Game/KoreanTraditionalMartialArts/Map +ContentBrowserTab2.PluginFilters= +ContentBrowserTab2.Favorites.SelectedPaths= +ContentBrowserTab2.SelectedCollections= +ContentBrowserTab2.ExpandedCollections= +ContentBrowserTab2.ThumbnailSize=2 +ContentBrowserTab2.CurrentViewType=1 +ContentBrowserTab1.SourcesExpanded=True +ContentBrowserTab1.FavoritesAreaExpanded=False +ContentBrowserTab1.PathAreaExpanded=True +ContentBrowserTab1.CollectionAreaExpanded=False +ContentBrowserTab1.FavoritesSearchAreaExpanded=False +ContentBrowserTab1.PathSearchAreaExpanded=False +ContentBrowserTab1.CollectionSearchAreaExpanded=False +ContentBrowserTab1.VerticalSplitter.SlotSize0=0.150000006 +ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75 +ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003 +ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012 +ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006 +ContentBrowserTab1.PluginFilters= +ContentBrowserTab1.Favorites.SelectedPaths= +ContentBrowserTab1.SelectedCollections= +ContentBrowserTab1.ExpandedCollections= +ContentBrowserTab1.ThumbnailSize=2 +ContentBrowserTab1.CurrentViewType=1 [EditorStartup] LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap [ModuleFileTracking] -hwanyoung2.TimeStamp=2024.04.08-17.27.10 +hwanyoung2.TimeStamp=2024.04.26-04.51.18 hwanyoung2.LastCompileMethod=External StorageServerClient.TimeStamp=2024.01.31-19.18.33 StorageServerClient.LastCompileMethod=External @@ -1205,14 +1263,22 @@ BlueprintGraph.TimeStamp=2024.01.31-19.18.29 BlueprintGraph.LastCompileMethod=External DataTableEditor.TimeStamp=2023.10.02-22.32.40 DataTableEditor.LastCompileMethod=Unknown -FMODStudio.TimeStamp=2024.04.08-17.27.13 +FMODStudio.TimeStamp=2024.04.26-04.51.06 FMODStudio.LastCompileMethod=External -FMODStudioEditor.TimeStamp=2024.04.08-17.27.13 +FMODStudioEditor.TimeStamp=2024.04.26-04.51.06 FMODStudioEditor.LastCompileMethod=External -Voice.TimeStamp=2024.01.31-19.18.34 -Voice.LastCompileMethod=Unknown -MovieSceneCapture.TimeStamp=2024.01.31-19.18.32 -MovieSceneCapture.LastCompileMethod=Unknown +AnimationEditor.TimeStamp=2023.10.02-22.32.35 +AnimationEditor.LastCompileMethod=Unknown +SkeletonEditor.TimeStamp=2023.10.02-22.32.49 +SkeletonEditor.LastCompileMethod=Unknown +PinnedCommandList.TimeStamp=2023.10.02-22.32.45 +PinnedCommandList.LastCompileMethod=Unknown +SequencerWidgets.TimeStamp=2023.10.02-22.32.47 +SequencerWidgets.LastCompileMethod=Unknown +PhysicsAssetEditor.TimeStamp=2023.10.02-22.32.44 +PhysicsAssetEditor.LastCompileMethod=Unknown +GeometryProcessingInterfaces.TimeStamp=2023.10.02-22.32.44 +GeometryProcessingInterfaces.LastCompileMethod=Unknown [DetailPropertyExpansion] WorldPartitionRuntimeSpatialHash="\"Object\" " @@ -1222,117 +1288,19 @@ NewGameplayAbilityBlueprint_C="\"Object\" " GameplayAbility_CharacterJump="\"Object\" " GameplayAbility="\"Object\" " DataTable="\"Object\" " -GeneralProjectSettings="\"Object\" " -CryptoKeysSettings="\"Object\" " -GameplayEffectCreationMenu="\"Object\" " -GameplayTagsSettings="\"Object\" " -GameplayTagsList="\"Object\" " -GameMapsSettings="\"Object\" " -MoviePlayerSettings="\"Object\" " -ProjectPackagingSettings="\"Object\" \"Object.Packaging.DirectoriesToAlwaysCook.DirectoriesToAlwaysCook[10]\" \"Object.Packaging.DirectoriesToAlwaysStageAsNonUFS.DirectoriesToAlwaysStageAsNonUFS[0]\" " -HardwareTargetingSettings="\"Object\" " -AssetManagerSettings="\"Object\" " -DeveloperSettings="\"Object\" " -AssetToolsSettings="\"Object\" " -DataRegistrySettings="\"Object\" " -AISystem="\"Object\" " -AISystemBase="\"Object\" " -AnimationSettings="\"Object\" " -AnimationModifierSettings="\"Object\" " -AudioSettings="\"Object\" " -ChaosSolverSettings="\"Object\" " -CineCameraSettings="\"Object\" " -ConsoleSettings="\"Object\" " -ControlRigSettings="\"Object\" " -CookerSettings="\"Object\" " -CrowdManager="\"Object\" " -CrowdManagerBase="\"Object\" " -DataDrivenConsoleVariableSettings="\"Object\" " -DebugCameraControllerSettings="\"Object\" " -EnhancedInputDeveloperSettings="\"Object\" " -DeveloperSettingsBackedByCVars="\"Object\" " -EnhancedInputEditorProjectSettings="\"Object\" " -GameplayDebuggerConfig="\"Object\" " -GarbageCollectionSettings="\"Object\" " -Engine="\"Object\" " -HierarchicalLODSettings="\"Object\" " -InputSettings="\"Object\" " -InterchangeProjectSettings="\"Object\" " -LandscapeSettings="\"Object\" " -LevelSequenceProjectSettings="\"Object\" " -MetaSoundSettings="\"Object\" " -NavigationSystemV1="\"Object\" " -NavigationSystemBase="\"Object\" " -NetworkSettings="\"Object\" " -PhysicsSettings="\"Object\" " -PhysicsSettingsCore="\"Object\" " -RendererSettings="\"Object\" " -RendererOverrideSettings="\"Object\" " -SlateSettings="\"Object\" " -StreamingSettings="\"Object\" " -TextureEncodingProjectSettings="\"Object\" " -UserInterfaceSettings="\"Object\" " -WorldPartitionEditorSettings="\"Object\" " -LevelEditor2DSettings="\"Object\" " -EditorProjectAppearanceSettings="\"Object\" " -BlueprintEditorProjectSettings="\"Object\" " -ClassViewerProjectSettings="\"Object\" " -DDCProjectSettings="\"Object\" " -ProxyLODMeshSimplificationSettings="\"Object\" " -MovieSceneToolsProjectSettings="\"Object\" " -MeshSimplificationSettings="\"Object\" " -PaperImporterSettings="\"Object\" " -EditorPerformanceProjectSettings="\"Object\" " -SkeletalMeshSimplificationSettings="\"Object\" " -SourceControlPreferences="\"Object\" " -PlasticSourceControlProjectSettings="\"Object\" " -StructViewerProjectSettings="\"Object\" " -TextureImportSettings="\"Object\" " -UMGEditorProjectSettings="\"Object\" " -AndroidRuntimeSettings="\"Object\" " -ShaderPlatformQualitySettings="\"Object\" " -AndroidSDKSettings="\"Object\" " -HoloLensTargetSettings="\"Object\" " -IOSRuntimeSettings="\"Object\" " -LinuxTargetSettings="\"Object\" " -WindowsTargetSettings="\"Object\" " -AndroidFileServerRuntimeSettings="\"Object\" " -AvfMediaSettings="\"Object\" " -DataflowSettings="\"Object\" " -FMODSettings="\"Object\" " -FractureModeSettings="\"Object\" " -GeometryCacheStreamerSettings="\"Object\" " -GooglePADRuntimeSettings="\"Object\" " -ImgMediaSettings="\"Object\" " -LevelSequenceEditorSettings="\"Object\" " -ModelingToolsEditorModeSettings="\"Object\" " -ModelingComponentsSettings="\"Object\" " -NiagaraSettings="\"Object\" " -NiagaraEditorSettings="\"Object\" " -PaperRuntimeSettings="\"Object\" " -PythonScriptPluginSettings="\"Object\" " -ResonanceAudioSettings="\"Object\" " -TakeRecorderProjectSettings="\"Object\" " -MovieSceneTakeSettings="\"Object\" " -TakeRecorderMicrophoneAudioSourceSettings="\"Object\" " -TakeRecorderSource="\"Object\" " -MovieSceneAnimationTrackRecorderEditorSettings="\"Object\" " -MovieSceneTrackRecorderSettings="\"Object\" " -TakeRecorderWorldSourceSettings="\"Object\" " -TcpMessagingSettings="\"Object\" " -UdpMessagingSettings="\"Object\" " -WmfMediaSettings="\"Object\" " -PluginMetadataObject="\"Object\" " -CapsuleComponent="\"Object\" " -ShapeComponent="\"Object\" " -PrimitiveComponent="\"Object\" " -SceneComponent="\"Object\" " -ActorComponent="\"Object\" " -FMODAudioComponent="\"Object\" " -StaticMeshActor= -K2Node_InputKey="\"Object\" " -K2Node="\"Object\" " -EdGraphNode="\"Object\" " +PersonaPreviewSceneDescription="\"Object\" " +PreviewMeshCollection="\"Object\" " +DataAsset="\"Object\" " +AssetViewerSettings="\"Object\" " +AnimSequence="\"Object\" " +AnimSequenceBase="\"Object\" " +AnimationAsset="\"Object\" " +PhysicsAssetGenerationSettings="\"Object\" " +PhysicsAsset="\"Object\" " +SkeletalMesh="\"Object\" " +SkinnedAsset="\"Object\" " +StreamableRenderAsset="\"Object\" " +LODInfoUILayout="\"Object\" " [DetailCategories] WorldSettings.GameMode=True @@ -1375,388 +1343,36 @@ NewGameplayAbilityBlueprint_C.Costs=True NewGameplayAbilityBlueprint_C.Triggers=True NewGameplayAbilityBlueprint_C.Cooldowns=True Generic.InventoryItem=True -GeneralProjectSettings.About=True -GeneralProjectSettings.Publisher=True -GeneralProjectSettings.Legal=True -GeneralProjectSettings.Displayed=True -GeneralProjectSettings.Settings=True -CryptoKeysSettings.Encryption=True -CryptoKeysSettings.Signing=True -GameplayEffectCreationMenu.Gameplay Effect=True -GameplayTagsSettings.GameplayTags=True -GameplayTagsSettings.Advanced Gameplay Tags=True -GameplayTagsSettings.Advanced Replication=True -GameMapsSettings.DefaultModes=True -GameMapsSettings.DefaultMaps=True -GameMapsSettings.LocalMultiplayer=True -GameMapsSettings.GameInstance=True -MoviePlayerSettings.Movies=True -ProjectPackagingSettings.Packaging=True -ProjectPackagingSettings.Project=True -ProjectPackagingSettings.Prerequisites=True -HardwareTargetingSettings.Target Hardware=True -HardwareTargetingSettings.Pending Changes=True -AssetManagerSettings.Asset Manager=True -AssetManagerSettings.Redirects=True -AssetToolsSettings.Advanced Copy=True -DataRegistrySettings.Data Registry=True -AISystem.AISystem=True -AISystem.Movement=True -AISystem.Gameplay Tasks=True -AISystem.EQS=True -AISystem.Blackboard=True -AISystem.Behavior Tree=True -AISystem.PerceptionSystem=True -AnimationSettings.Compression=True -AnimationSettings.Performance=True -AnimationSettings.AnimationAttributes=True -AnimationSettings.CustomAttributes=True -AnimationSettings.Mirroring=True -AnimationModifierSettings.Modifiers=True -AudioSettings.Dialogue=True -AudioSettings.Audio=True -AudioSettings.Mix=True -AudioSettings.Quality=True -AudioSettings.Debug=True -ChaosSolverSettings.GameInstance=True -CineCameraSettings.Lens=True -CineCameraSettings.Filmback=True -CineCameraSettings.Crop=True -CollisionProfile.Object Channels=True -CollisionProfile.Trace Channels=True -ConsoleSettings.General=True -ConsoleSettings.AutoComplete=True -ConsoleSettings.Colors=True -ControlRigSettings.Shapes=True -CookerSettings.Cooker=True -CookerSettings.Textures=True -CookerSettings.Editor=True -CrowdManager.Config=True -DataDrivenConsoleVariableSettings.DataDrivenCVar=True -DebugCameraControllerSettings.General=True -EnhancedInputDeveloperSettings.Enhanced Input=True -InputModifierDeadZone.Settings=True -InputModifierResponseCurveExponential.Settings=True -InputModifierFOVScaling.Settings=True -EnhancedInputDeveloperSettings.Modifier Default Values=True -InputTriggerDown.Trigger Settings=True -InputTriggerPressed.Trigger Settings=True -InputTriggerReleased.Trigger Settings=True -InputTriggerHold.Trigger Settings=True -InputTriggerHoldAndRelease.Trigger Settings=True -InputTriggerTap.Trigger Settings=True -InputTriggerPulse.Trigger Settings=True -EnhancedInputDeveloperSettings.Trigger Default Values=True -EnhancedInputEditorProjectSettings.Default=True -GameplayDebuggerConfig.Input=True -GameplayDebuggerConfig.Display=True -GameplayDebuggerConfig.AddOns=True -GarbageCollectionSettings.General=True -GarbageCollectionSettings.Optimization=True -GarbageCollectionSettings.Debug=True -Engine.Fonts=True -Engine.DefaultClasses=True -Engine.DefaultMaterials=True -Engine.Settings=True -Engine.Subtitles=True -Engine.Blueprints=True -Engine.Anim Blueprints=True -Engine.Framerate=True -Engine.Timecode=True -Engine.Screenshots=True -HierarchicalLODSettings.HLODSystem=True -InputSettings.Bindings=True -InputSettings.ViewportProperties=True -InputSettings.Input=True -InputSettings.Mobile=True -InputSettings.Virtual Keyboard (Mobile)=True -InputSettings.DefaultClasses=True -InputSettings.Console=True -InterchangeProjectSettings.ImportContent=True -InterchangeProjectSettings.ImportIntoLevel=True -InterchangeProjectSettings.EditorInterface=True -InterchangeProjectSettings.Generic=True -InterchangeProjectSettings.Editor Generic Pipeline Class=True -LandscapeSettings.Layers=True -LandscapeSettings.Materials=True -LevelSequenceProjectSettings.Timeline=True -MetaSoundSettings.AutoUpdate=True -MetaSoundSettings.Registration=True -RecastNavMesh.Display=True -RecastNavMesh.Generation=True -RecastNavMesh.Query=True -RecastNavMesh.Runtime=True -RecastNavMesh.Tick=True -RecastNavMesh.Collision=True -RecastNavMesh.HLOD=True -RecastNavMesh.Physics=True -RecastNavMesh.Networking=True -RecastNavMesh.WorldPartition=True -NavigationSystemV1.Navigation=True -NavigationSystemV1.NavigationSystem=True -NavigationSystemV1.Navigation Enforcing=True -NavigationSystemV1.Agents=True -NetworkSettings.libcurl=True -NetworkSettings.World=True -PhysicsSettings.Replication=True -PhysicsSettings.Simulation=True -PhysicsSettings.Optimization=True -PhysicsSettings.Framerate=True -PhysicsSettings.Broadphase=True -PhysicsSettings.ChaosPhysics=True -PhysicsSettings.Constants=True -PhysicsSettings.Physical Surface=True -RendererSettings.Mobile=True -RendererSettings.Materials=True -RendererSettings.Culling=True -RendererSettings.Textures=True -RendererSettings.VirtualTextures=True -RendererSettings.WorkingColorSpace=True -RendererSettings.GlobalIllumination=True -RendererSettings.Reflections=True -RendererSettings.Lumen=True -RendererSettings.Shadows=True -RendererSettings.HardwareRayTracing=True -RendererSettings.SoftwareRayTracing=True -RendererSettings.Nanite=True -RendererSettings.MiscLighting=True -RendererSettings.ForwardRenderer=True -RendererSettings.Translucency=True -RendererSettings.VR=True -RendererSettings.Postprocessing=True -RendererSettings.DefaultSettings=True -RendererSettings.Optimizations=True -RendererSettings.Debugging=True -RendererSettings.Experimental=True -RendererSettings.Editor=True -RendererSettings.ShaderPermutationReduction=True -RendererSettings.Strata=True -RendererSettings.MobileShaderPermutationReduction=True -RendererSettings.Skinning=True -RendererSettings.PostProcessCalibrationMaterials=True -RendererOverrideSettings.ShaderPermutationReduction=True -SlateSettings.ConstraintCanvas=True -StreamingSettings.PackageStreaming=True -StreamingSettings.LevelStreaming=True -StreamingSettings.General=True -StreamingSettings.Deprecated Settings=True -TextureEncodingProjectSettings.EncodeSpeedSettings=True -TextureEncodingProjectSettings.EncodeSpeeds=True -UserInterfaceSettings.Focus=True -UserInterfaceSettings.Hardware Cursors=True -UserInterfaceSettings.Software Cursors=True -UserInterfaceSettings.DPI Scaling=True -UserInterfaceSettings.Widgets=True -WorldPartitionEditorSettings.MapConversion=True -WorldPartitionEditorSettings.Foliage=True -WorldPartitionEditorSettings.MiniMap=True -LevelEditor2DSettings.General=True -LevelEditor2DSettings.LayerSnapping=True -EditorProjectAppearanceSettings.Units=True -EditorProjectAppearanceSettings.ReferenceViewer=True -BlueprintEditorProjectSettings.Blueprints=True -BlueprintEditorProjectSettings.Actors=True -BlueprintEditorProjectSettings.Experimental=True -BlueprintEditorProjectSettings.Play=True -ClassViewerProjectSettings.ClassVisibilityManagement=True -DDCProjectSettings.Warnings=True -ProxyLODMeshSimplificationSettings.General=True -MovieSceneToolsProjectSettings.Timeline=True -MovieSceneToolsProjectSettings.Shots=True -MovieSceneToolsProjectSettings.TrackSettings=True -MeshSimplificationSettings.General=True -PaperImporterSettings.NewAssetSettings=True -PaperImporterSettings.ImportSettings=True -PaperImporterSettings.MaterialSettings=True -EditorPerformanceProjectSettings.ViewportResolution=True -SkeletalMeshSimplificationSettings.General=True -SourceControlPreferences.SourceControl=True -PlasticSourceControlProjectSettings.Plastic SCM=True -StructViewerProjectSettings.StructVisibilityManagement=True -TextureImportSettings.VirtualTextures=True -UMGEditorProjectSettings.Compiler=True -UMGEditorProjectSettings.Class Filtering=True -UMGEditorProjectSettings.Designer=True -AndroidRuntimeSettings.APK Packaging=True -AndroidRuntimeSettings.App Bundles=True -AndroidRuntimeSettings.Build=True -AndroidRuntimeSettings.Advanced APK Packaging=True -AndroidRuntimeSettings.DistributionSigning=True -AndroidRuntimeSettings.GooglePlayServices=True -AndroidRuntimeSettings.Icons=True -AndroidRuntimeSettings.LaunchImages=True -AndroidRuntimeSettings.GraphicsDebugger=True -AndroidRuntimeSettings.Input=True -AndroidRuntimeSettings.Audio=True -AndroidRuntimeSettings.MultiTextureFormats=True -AndroidRuntimeSettings.TextureFormatPriorities=True -AndroidRuntimeSettings.Misc=True -ShaderPlatformQualitySettings.Forward Rendering Overrides=True -AndroidSDKSettings.SDKConfig=True -HoloLensTargetSettings.OS Info=True -HoloLensTargetSettings.HoloLens=True -HoloLensTargetSettings.Packaging=True 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-GooglePADRuntimeSettings.Packaging=True -ImgMediaSettings.General=True -ImgMediaSettings.Caching=True -ImgMediaSettings.EXR=True -ImgMediaSettings.Proxies=True -LevelSequenceEditorSettings.Tracks=True -LevelSequenceEditorSettings.Playback=True -ModelingToolsEditorModeSettings.Modeling Mode=True -ModelingComponentsSettings.Modeling Tools=True -NiagaraSettings.Niagara=True -NiagaraSettings.Viewport=True -NiagaraSettings.Scalability=True -NiagaraSettings.Renderer=True -NiagaraSettings.LightRenderer=True -NiagaraSettings.SkeletalMeshDI=True -NiagaraSettings.StaticMeshDI=True -NiagaraSettings.AsyncGpuTraceDI=True -NiagaraEditorSettings.Niagara=True -NiagaraEditorSettings.SimulationOptions=True -NiagaraEditorSettings.Niagara Colors=True -PaperRuntimeSettings.Experimental=True -PaperRuntimeSettings.Settings=True -PythonScriptPluginSettings.Python=True -PythonScriptPluginSettings.PythonRemoteExecution=True -ResonanceAudioSettings.Reverb=True -ResonanceAudioSettings.General=True -TakeRecorderProjectSettings.Take Recorder=True -TakeRecorderProjectSettings.Movie Scene Take Settings=True -TakeRecorderProjectSettings.Microphone Audio Recorder=True -TakeRecorderProjectSettings.Animation Recorder=True -TakeRecorderProjectSettings.World Recorder=True -TcpMessagingSettings.Transport=True -UdpMessagingSettings.Availability=True -UdpMessagingSettings.Transport=True -UdpMessagingSettings.Tunnel=True -WmfMediaSettings.Media=True -WmfMediaSettings.Debug=True -StaticMeshActor.TransformCommon=True -StaticMeshActor.StaticMesh=True -StaticMeshActor.Materials=True -StaticMeshActor.Physics=False -StaticMeshActor.Collision=True -StaticMeshActor.Lighting=True -StaticMeshActor.Rendering=True -StaticMeshActor.HLOD=True -StaticMeshActor.Navigation=True -StaticMeshActor.VirtualTexture=True -StaticMeshActor.Tags=True -StaticMeshActor.Cooking=True -StaticMeshActor.Replication=True -StaticMeshActor.Networking=True -StaticMeshActor.WorldPartition=True -StaticMeshActor.Actor=True -PluginMetadataObject.Icon=True -PluginMetadataObject.Details=True -PluginMetadataObject.Dependencies=True -PlayerStart.TransformCommon=True -PlayerStart.Object=True -PlayerStart.Rendering=True -PlayerStart.Replication=True -PlayerStart.HLOD=True -PlayerStart.Physics=True -PlayerStart.Networking=True -PlayerStart.WorldPartition=True -PlayerStart.Input=True -PlayerStart.Actor=True -FMODAmbientSound.TransformCommon=True -FMODAmbientSound.FMODAudio=True -FMODAmbientSound.Tags=True -FMODAmbientSound.Activation=True -FMODAmbientSound.Cooking=True -FMODAmbientSound.Rendering=True -FMODAmbientSound.Replication=True -FMODAmbientSound.HLOD=True -FMODAmbientSound.Physics=True -FMODAmbientSound.Networking=True -FMODAmbientSound.WorldPartition=True -FMODAmbientSound.Actor=True -FMODAudioComponent.TransformCommon=True -FMODAudioComponent.FMODAudio=True -FMODAudioComponent.Tags=True -FMODAudioComponent.Activation=True -FMODAudioComponent.Cooking=True -ThirdPersonMap_C.Default=True -ThirdPersonMap_C.Tick=True -ThirdPersonMap_C.Replication=True -ThirdPersonMap_C.Actor=True -ThirdPersonMap_C.Input=True -ThirdPersonMap_C.HLOD=True -ThirdPersonMap_C.Physics=True -ThirdPersonMap_C.WorldPartition=True -ThirdPersonMap_C.Events=True -SoundTriggerTest_C.Tick=True -SoundTriggerTest_C.Replication=True -SoundTriggerTest_C.Rendering=True -SoundTriggerTest_C.Collision=True -SoundTriggerTest_C.Actor=True -SoundTriggerTest_C.Input=True -SoundTriggerTest_C.HLOD=True -SoundTriggerTest_C.Physics=True -SoundTriggerTest_C.WorldPartition=True -SoundTriggerTest_C.Events=True -EdGraph.Graph=True -EdGraph.Inputs=True -EdGraph.Outputs=True -K2Node_CustomEvent.GraphNodeDetail=True -K2Node_CustomEvent.Graph=True -K2Node_CustomEvent.Inputs=True -K2Node_InputKey.Input=True -K2Node_InputKey.Modifier=True +AnimSequence.Animation=True +AnimSequence.Compression=True +AnimSequence.AdditiveSettings=True +AnimSequence.RootMotion=True +AnimSequence.ImportSettings=True +AnimSequence.Transform=True +AnimSequence.Miscellaneous=True +AnimSequence.File Path=True +AnimSequence.CustomAttributes=True +AnimSequence.Animation Model=True +AnimSequence.MetaData=True +AnimSequence.Thumbnail=True +PhysicsAssetGenerationSettings.Body Creation=True +PhysicsAssetGenerationSettings.Constraint Creation=True +SkeletalMesh.Material Slots=True +SkeletalMesh.LODCustomMode=True +SkeletalMesh.LOD0=True +SkeletalMesh.LODSettings=True +SkeletalMesh.Clothing=True +SkeletalMesh.Mesh=True +SkeletalMesh.AnimationRig=True +SkeletalMesh.SkeletalMesh=True +SkeletalMesh.Physics=True +SkeletalMesh.ImportSettings=True +SkeletalMesh.Lighting=True +SkeletalMesh.SkinWeights=True +SkeletalMesh.Animation=True +SkeletalMesh.RayTracing=True +SkeletalMesh.Sampling=True +SkeletalMesh.Deformer=True [AssetEditorSubsystem] CleanShutdown=True @@ -1765,19 +1381,56 @@ CleanShutdown=True InstalledPlugins=FMODStudio [ContentBrowserRecent] -MRUItem0=/Game/Blueprints/SoundTriggerTest -MRUItem1=/Game/FMOD/Events/SFX/Close -MRUItem2=/Game/Hwanyoung/Interactables/NewDataTable -MRUItem3=/Game/Hwanyoung/Character/Playables/NewGameplayAbilityBlueprint -MRUItem4=/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController -MRUItem5=/Game/Hwanyoung/Character/Playables/Haesol/NewBlueprint +MRUItem0=/Game/KoreanTraditionalMartialArts/Map/Overview +MRUItem1=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo +MRUItem2=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang +MRUItem3=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae +MRUItem4=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon +MRUItem5=/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon +MRUItem6=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL +MRUItem7=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon +MRUItem8=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon +MRUItem9=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon +MRUItem10=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier +MRUItem11=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier +MRUItem12=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier +MRUItem13=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier +MRUItem14=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier +MRUItem15=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon +MRUItem16=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage +MRUItem17=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4 +MRUItem18=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3 +MRUItem19=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2 [AssetEditorToolkitTabLocation] /Game/Hwanyoung/Character/Playables/Haesol/BP_HYController.BP_HYController=1 /Game/Hwanyoung/Interactables/ItemDataTable.ItemDataTable=1 -/Game/FMOD/Events/SFX/Close.Close=1 -/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ThirdPersonMap=1 -/Game/Blueprints/SoundTriggerTest.SoundTriggerTest=1 +/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack1_Soldier.Anim_Gonbang_Attack1_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack2_Soldier.Anim_Gonbang_Attack2_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack3_Soldier.Anim_Gonbang_Attack3_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack4_Soldier.Anim_Gonbang_Attack4_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Damage_Soldier.Anim_Gonbang_Damage_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Defense_Soldier.Anim_Gonbang_Defense_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack1.Anim_Fist_Attack1=1 +/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2.Anim_Fist_Attack2=1 +/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3.Anim_Fist_Attack3=1 +/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4.Anim_Fist_Attack4=1 +/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage.Anim_Fist_Damage=1 +/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon.Anim_Hyeobdo_Attack2_Weapon=1 +/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier.Anim_Hyeobdo_Attack2_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL.Anim_Ssanggeom_Attack1_WeaponL=1 +/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier.Anim_Ssanggeom_Attack1_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier.Anim_Ssanggeom_Attack2_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier.Anim_Ssanggeom_Attack3_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier.Anim_Ssangsudo_Attack1_Soldier=1 +/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon.Anim_Ssangsudo_Attack1_Weapon=1 +/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon.Anim_Hwando_Attack1_Weapon=1 +/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon.Anim_Hwando_Attack2_Weapon=1 +/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon.Anim_Woldo_Attack1_Weapon=1 +/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon.PA_Nangseon=1 +/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae.SKM_Deungpae=1 +/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang.SKM_Gonbang=1 +/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo.SKM_Ssangsudo=1 [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False @@ -1837,9 +1490,9 @@ bShowCellCoords=False PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", ())) [RootWindow] -ScreenPosition=X=836.000 Y=463.000 -WindowSize=X=1287.000 Y=727.000 -InitiallyMaximized=True +ScreenPosition=X=75.000 Y=28.000 +WindowSize=X=1662.000 Y=945.000 +InitiallyMaximized=False [SlateAdditionalLayoutConfig] Viewport 1.LayoutType=FourPanes2x2 @@ -1855,7 +1508,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1 [Directories2] -UNR=../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/ThirdPerson/Maps +UNR=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/KoreanTraditionalMartialArts/Map BRUSH=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/ FBX=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/ FBXAnim=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/ @@ -1870,9 +1523,8 @@ Project=E:/UE_5.1/ [Python] LastDirectory= -RecentsFiles=C:/Unreal engine/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py -RecentsFiles=C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=E:/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py +RecentsFiles=C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py [/Script/LiveCoding.LiveCodingSettings] bPreloadEngineModules=False @@ -1894,16 +1546,53 @@ bDetectChangesOnStartup=True bPromptBeforeAutoImporting=True bDeleteSourceFilesWithAssets=False -[MessageLog] -LastLogListing=AssetReimport - [MRU] -MRUItem0=/Game/ThirdPerson/Maps/ThirdPersonMap +MRUItem0=/Game/KoreanTraditionalMartialArts/Map/Overview -[PlacementMode] -RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0 +[/Script/UnrealEd.PersonaOptions] +bAutoAlignFloorToMesh=True +bAlwaysOpenAnimationAssetsInNewTab=False +bMuteAudio=False +bUseAudioAttenuation=True +DefaultLocalAxesSelection=2 +DefaultBoneDrawSelection=1 +DefaultBoneColor=(R=0.000000,G=0.000000,B=0.025000,A=1.000000) +SelectedBoneColor=(R=0.200000,G=1.000000,B=0.200000,A=1.000000) +AffectedBoneColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000) +DisabledBoneColor=(R=0.400000,G=0.400000,B=0.400000,A=1.000000) +ParentOfSelectedBoneColor=(R=0.850000,G=0.450000,B=0.120000,A=1.000000) +VirtualBoneColor=(R=0.400000,G=0.400000,B=1.000000,A=1.000000) +SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000) +NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000) +BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000) +bPauseAnimationOnCameraMove=False +bUseInlineSocketEditor=False +bFlattenSkeletonHierarchyWhenFiltering=False +bHideParentsWhenFiltering=True +bExpandTreeOnSelection=True +bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True +bAllowPreviewMeshCollectionsToUseCustomAnimBP=False +bAllowMeshSectionSelection=False +NumFolderFiltersInAssetBrowser=2 +AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) +AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) +AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) +AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) +AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName="")) +CurveEditorSnapInterval=0.010000 +TimelineScrubSnapValue=1000 +TimelineDisplayFormat=Frames +bTimelineDisplayPercentage=True +bTimelineDisplayFormatSecondary=True +bTimelineDisplayCurveKeys=False +TimelineEnabledSnaps=CompositeSegment +TimelineEnabledSnaps=MontageSection -[DetailCategoriesAdvanced] -StaticMeshActor.Physics=False -StaticMeshActor.Collision=False +[/Script/PinnedCommandList.PinnedCommandListSettings] +Contexts=(Name="AnimationEditor",Commands=) +Contexts=(Name="AnimationEditor.Viewport0",Commands=) +Contexts=(Name="PhysicsAssetEditor",Commands=) +Contexts=(Name="PhysicsAssetEditor.Viewport0",Commands=) +Contexts=(Name="SkeletalMeshEditor",Commands=) +Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=) diff --git a/hwanyoung2/Saved/Config/WindowsEditor/Engine.ini b/hwanyoung2/Saved/Config/WindowsEditor/Engine.ini index 690e2286..40fb694a 100644 --- a/hwanyoung2/Saved/Config/WindowsEditor/Engine.ini +++ b/hwanyoung2/Saved/Config/WindowsEditor/Engine.ini @@ -45,7 +45,7 @@ Paths=../../../Engine/Plugins/Runtime/WaveTable/Content Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content Paths=../../../../../../Users/kenbo/Desktop/Menu/Academics/3rd Year - 2023-24/Extracurriculars/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content -Paths=../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content +Paths=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content [/Script/UnrealEd.UnrealEdEngine] TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld") @@ -72,3 +72,10 @@ EnableTunnel=False TunnelUnicastEndpoint= TunnelMulticastEndpoint= +[WindowsApplication.Accessibility] +StickyKeysHotkey=False +ToggleKeysHotkey=True +FilterKeysHotkey=True +StickyKeysConfirmation=False +ToggleKeysConfirmation=True +FilterKeysConfirmation=True diff --git a/hwanyoung2/Saved/Logs/hwanyoung2.log b/hwanyoung2/Saved/Logs/hwanyoung2.log index 13f19b5f..e0f17c82 100644 --- a/hwanyoung2/Saved/Logs/hwanyoung2.log +++ b/hwanyoung2/Saved/Logs/hwanyoung2.log @@ -1,4 +1,4 @@ -Log file open, 05/24/24 17:11:01 +Log file open, 05/25/24 08:00:43 LogWindows: Failed to load 'aqProf.dll' (GetLastError=0) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=0) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=0) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=31076) +LogWindows: Started CrashReportClient (pid=7204) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: hwanyoung2 LogCore: UnrealTraceServer: Trace store launch successful @@ -17,88 +17,144 @@ LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.1-CL-23901901" LogCsvProfiler: Display: Metadata set : engineversion="5.1.1-23901901+++UE5+Release-5.1" -LogCsvProfiler: Display: Metadata set : commandline="" "C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\hwanyoung2.uproject""" +LogCsvProfiler: Display: Metadata set : commandline="" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\hwanyoung2.uproject""" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4412] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : loginid="7cccbf8c42e97b853a7c829ce710924a" +LogCsvProfiler: Display: Metadata set : loginid="cfc450fe43229aa942eb5ba505b9c5dd" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.340147 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' +LogStats: Stats thread started at 5.458046 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-98680A51448254E4628C00BBD12AE2BB + Session CrashGUID > UECC-Windows-BFAC98A6409BE4E65DBC1EA26781338F Session CrashGUID >==================================================== -LogConfig: Display: Loading Android ini files took 0.10 seconds -LogConfig: Display: Loading HoloLens ini files took 0.10 seconds -LogConfig: Display: Loading IOS ini files took 0.10 seconds -LogConfig: Display: Loading Mac ini files took 0.10 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.10 seconds -LogConfig: Display: Loading Windows ini files took 0.12 seconds -LogConfig: Display: Loading Unix ini files took 0.12 seconds -LogConfig: Display: Loading TVOS ini files took 0.12 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.14 seconds +LogConfig: Display: Loading Android ini files took 0.08 seconds +LogConfig: Display: Loading Mac ini files took 0.05 seconds +LogConfig: Display: Loading HoloLens ini files took 0.05 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading Linux ini files took 0.14 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.14 seconds +LogConfig: Display: Loading IOS ini files took 0.14 seconds +LogConfig: Display: Loading Windows ini files took 0.02 seconds +LogConfig: Display: Loading TVOS ini files took 0.14 seconds LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Project plugin FMODStudio LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Found config from plugin[Interchange] Game +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin Iris +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin DataRegistry -LogPluginManager: Mounting Engine plugin GameplayAbilities LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayAbilities LogPluginManager: Mounting Engine plugin GameplayStateTree LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio @@ -111,111 +167,53 @@ LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Found config from plugin[Interchange] Game -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin GLTFImporter -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin Iris -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin GLTFImporter +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Project plugin FMODStudio LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content/' mounted to '/FMODStudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GameplayStateTree/Content/' mounted to '/GameplayStateTree/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/StateTree/Content/' mounted to '/StateTree/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' @@ -230,11 +228,11 @@ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' @@ -243,8 +241,26 @@ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experim LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GameplayStateTree/Content/' mounted to '/GameplayStateTree/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/StateTree/Content/' mounted to '/StateTree/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: 'D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content/' mounted to '/FMODStudio/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. @@ -272,13 +288,13 @@ LogInit: Build: ++UE5+Release-5.1-CL-23901901 LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1 LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1 LogInit: Net CL: 23058290 -LogInit: OS: Windows 10 (22H2) [10.0.19045.4412] (), CPU: AMD Ryzen 7 3700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3070 +LogInit: OS: Windows 10 (22H2) [10.0.19045.4412] (), CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz, GPU: NVIDIA GeForce RTX 2060 LogInit: Compiled (64-bit): Jan 30 2023 05:19:00 LogInit: Compiled with Visual C++: 19.29.30147.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.1 LogInit: Command Line: -LogInit: Base Directory: C:/Unreal engine/UE_5.1/Engine/Binaries/Win64/ +LogInit: Base Directory: E:/UE_5.1/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 35 @@ -329,1051 +345,921 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]] LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Shaders.CompressionFormat:2]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RayTracing:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RayTracing.Skylight:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.PathTracing:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationLevel:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationDynamic:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.MSAACount:4]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DBuffer:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:1]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] -[2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Strata:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Strata.BytesPerPixel:80]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Strata.OpaqueMaterialRoughRefraction:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Strata.Debug.AdvancedVisualizationShaders:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.05.24-21.11.02:234][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.05.24-21.11.02:234][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]] -[2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.05.24-21.11.02:235][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.05.24-21.11.02:235][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created -[2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.05.24-21.11.02:248][ 0]LogD3D12RHI: Aftermath initialized -[2024.05.24-21.11.02:248][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2024.05.24-21.11.02:466][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6) -[2024.05.24-21.11.02:466][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 2 output[s] -[2024.05.24-21.11.02:475][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) -[2024.05.24-21.11.02:475][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s] -[2024.05.24-21.11.02:610][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6) -[2024.05.24-21.11.02:611][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s] -[2024.05.24-21.11.02:746][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6) -[2024.05.24-21.11.02:747][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s] -[2024.05.24-21.11.02:747][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2024.05.24-21.11.02:747][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.05.24-21.11.02:747][ 0]LogHAL: Display: Platform has ~ 32 GB [34306613248 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.05.24-21.11.02:747][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.05.24-21.11.02:747][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.05.24-21.11.02:747][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.05.24-21.11.02:747][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.05.24-21.11.02:747][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.05.24-21.11.02:747][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.05.24-21.11.02:747][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.05.24-21.11.02:747][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Config/WindowsEditor/Editor.ini] -[2024.05.24-21.11.02:747][ 0]LogInit: Computer: PINEAPPLE -[2024.05.24-21.11.02:747][ 0]LogInit: User: benja -[2024.05.24-21.11.02:747][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.05.24-21.11.02:747][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.05.24-21.11.02:747][ 0]LogMemory: Memory total: Physical=32.0GB (32GB approx) -[2024.05.24-21.11.02:747][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.05.24-21.11.02:747][ 0]LogMemory: Process Physical Memory: 298.78 MB used, 310.82 MB peak -[2024.05.24-21.11.02:747][ 0]LogMemory: Process Virtual Memory: 303.36 MB used, 307.60 MB peak -[2024.05.24-21.11.02:747][ 0]LogMemory: Physical Memory: 13420.33 MB used, 19297.00 MB free, 32717.34 MB total -[2024.05.24-21.11.02:747][ 0]LogMemory: Virtual Memory: 16123.05 MB used, 21458.28 MB free, 37581.34 MB total -[2024.05.24-21.11.02:747][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.05.24-21.11.02:754][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.05.24-21.11.02:767][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.05.24-21.11.02:768][ 0]LogInit: Using OS detected language (en-US). -[2024.05.24-21.11.02:768][ 0]LogInit: Using OS detected locale (en-US). -[2024.05.24-21.11.02:779][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.05.24-21.11.03:013][ 0]LogInit: Setting process to per monitor DPI aware -[2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: - Japanese (Japan) - Microsoft IME (TSF IME). -[2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME). -[2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.05.24-21.11.03:051][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.05.24-21.11.03:051][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.05.24-21.11.03:275][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2024.05.24-21.11.03:276][ 0]LogWindows: Attached monitors: -[2024.05.24-21.11.03:276][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY1' [PRIMARY] -[2024.05.24-21.11.03:276][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1040), device: '\\.\DISPLAY2' -[2024.05.24-21.11.03:276][ 0]LogWindows: Found 2 attached monitors. -[2024.05.24-21.11.03:276][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.05.24-21.11.03:276][ 0]LogRHI: RHI Adapter Info: -[2024.05.24-21.11.03:276][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 -[2024.05.24-21.11.03:276][ 0]LogRHI: Driver Version: 536.99 (internal:31.0.15.3699, unified:536.99) -[2024.05.24-21.11.03:276][ 0]LogRHI: Driver Date: 8-4-2023 -[2024.05.24-21.11.03:276][ 0]LogD3D12RHI: GPU DeviceId: 0x2484 (for the marketing name, search the web for "GPU Device Id") -[2024.05.24-21.11.03:276][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2024.05.24-21.11.03:283][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled -[2024.05.24-21.11.03:283][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: Bindless resources are supported -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2024.05.24-21.11.03:402][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2024.05.24-21.11.03:456][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) -[2024.05.24-21.11.03:456][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) -[2024.05.24-21.11.03:457][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) -[2024.05.24-21.11.03:481][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2024.05.24-21.11.03:481][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2024.05.24-21.11.03:481][ 0]LogRHI: Texture pool is 4575 MB (70% of 6536 MB) -[2024.05.24-21.11.03:481][ 0]LogD3D12RHI: Async texture creation enabled -[2024.05.24-21.11.03:481][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2024.05.24-21.11.03:481][ 0]LogD3D12RHI: HDR output is supported on adapter 0, display 0: -[2024.05.24-21.11.03:481][ 0]LogD3D12RHI: MinLuminance = 0.391500 -[2024.05.24-21.11.03:481][ 0]LogD3D12RHI: MaxLuminance = 408.760010 -[2024.05.24-21.11.03:481][ 0]LogD3D12RHI: MaxFullFrameLuminance = 408.760010 -[2024.05.24-21.11.03:509][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_0.log" -log="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_0.log" -project="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -platform=all' -[2024.05.24-21.11.03:509][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Unreal engine/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_0.log" -log="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_0.log" -project="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -platform=all" ] -[2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.05.24-21.11.03:553][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8 -[2024.05.24-21.11.03:553][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.05.24-21.11.03:554][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.05.24-21.11.03:555][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.05.24-21.11.03:556][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.05.24-21.11.03:557][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.05.24-21.11.03:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.05.24-21.11.03:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' -[2024.05.24-21.11.03:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' -[2024.05.24-21.11.03:602][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.05.24-21.11.03:602][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.05.24-21.11.03:608][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.05.24-21.11.03:608][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.05.24-21.11.03:608][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.05.24-21.11.03:608][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.05.24-21.11.03:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.05.24-21.11.03:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.05.24-21.11.03:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.05.24-21.11.03:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.05.24-21.11.03:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.05.24-21.11.03:639][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.05.24-21.11.03:643][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it -[2024.05.24-21.11.03:643][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM -[2024.05.24-21.11.03:643][ 0]LogTargetPlatformManager: ADPCM -[2024.05.24-21.11.03:643][ 0]LogTargetPlatformManager: PCM -[2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink -[2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: BINKA -[2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg -[2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: OGG -[2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus -[2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: OPUS -[2024.05.24-21.11.03:707][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.05.24-21.11.03:715][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.05.24-21.11.03:724][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.05.24-21.11.03:728][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.05.24-21.11.03:728][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.05.24-21.11.03:728][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.05.24-21.11.03:728][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.05.24-21.11.03:750][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB) -[2024.05.24-21.11.03:750][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.05.24-21.11.03:750][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.05.24-21.11.03:760][ 0]LogDerivedDataCache: Speed tests for C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.05.24-21.11.03:760][ 0]LogDerivedDataCache: Display: Performance to C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.09ms. RandomReadSpeed=628.29MBs, RandomWriteSpeed=120.66MBs. Assigned SpeedClass 'Local' -[2024.05.24-21.11.03:762][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.05.24-21.11.03:762][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.05.24-21.11.03:762][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.05.24-21.11.03:762][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.05.24-21.11.03:762][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.05.24-21.11.03:762][ 0]LogShaderCompilers: Guid format shader working directory is -36 characters bigger than the processId version (../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/Shaders/WorkingDirectory/9812/). -[2024.05.24-21.11.03:763][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/benja/AppData/Local/Temp/UnrealShaderWorkingDir/2736270B4123FDE99C01CE91E7F09CFF/'. -[2024.05.24-21.11.03:763][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.05.24-21.11.03:763][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.05.24-21.11.04:640][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.05.24-21.11.04:660][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.05.24-21.11.04:660][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.05.24-21.11.06:880][ 0]LogSlate: Using FreeType 2.10.0 -[2024.05.24-21.11.06:881][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.05.24-21.11.06:931][ 0]LogAssetRegistry: FAssetRegistry took 0.0184 seconds to start up -[2024.05.24-21.11.06:944][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.05.24-21.11.07:145][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.05.24-21.11.07:869][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: Available device profiles: -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3603600][00000AC09B669000 52] GlobalDefaults, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606000][00000AC0913F5000 52] Windows, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606200][00000AC09B7F7800 52] WindowsEditor, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605800][00000AC09E655000 52] WindowsServer, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606800][00000AC09AF12800 52] WindowsClient, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605600][00000AC0A3AF0000 52] IOS, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605200][00000AC0A3AF5000 52] iPadAir2, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3604A00][00000AC0A3AFA000 52] IPadPro, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3604E00][00000AC0A3AF7800 52] iPadAir3, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605400][00000AC0A3AFC800 52] iPadAir4, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606C00][00000AC09AFCA000 52] iPadAir5, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606600][00000AC0A3B00000 52] iPadMini4, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606400][00000AC0A3B05000 52] iPadMini5, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3604600][00000AC0A3B07800 52] iPadMini6, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608C00][00000AC0A3AF2800 52] iPhone6S, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608E00][00000AC0A3B0C800 52] iPhone7, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3607800][00000AC0A3B0A000 52] iPodTouch7, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605A00][00000AC0A3B20000 52] iPhone6SPlus, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3607200][00000AC0A3B25000 52] iPhone7Plus, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606A00][00000AC0A3B27800 52] iPhoneSE, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608600][00000AC0A3B2A000 52] iPhone8, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3607600][00000AC0A3B2C800 52] iPhone8Plus, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3607400][00000AC0A3B02800 52] iPhoneX, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608200][00000AC0A3AC0000 52] iPhoneXS, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605C00][00000AC0A3AC5000 52] iPhoneXSMax, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3607000][00000AC0A3AC7800 52] iPhoneXR, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3607A00][00000AC0A3ACA000 52] iPhone11, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606E00][00000AC0A3ACC800 52] iPhone11Pro, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3602200][00000AC0A3B22800 52] iPhone11ProMax, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3603200][00000AC0A3B40000 52] iPhoneSE2, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605000][00000AC0A3B45000 52] iPhone12Mini, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605E00][00000AC0A3B47800 52] iPhone12, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608000][00000AC0A3B4A000 52] iPhone12Pro, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609000][00000AC0A3B4C800 52] iPhone12ProMax, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608800][00000AC0A3AC2800 52] iPhone13Mini, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609400][00000AC0A3B50000 52] iPhone13, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609800][00000AC0A3B55000 52] iPhone13Pro, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609A00][00000AC0A3B57800 52] iPhone13ProMax, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609E00][00000AC0A3B5A000 52] iPhoneSE3, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3604800][00000AC0A3B5C800 52] iPhone14, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608A00][00000AC0A3B42800 52] iPhone14Plus, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360A000][00000AC0A3B60000 52] iPhone14Pro, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608400][00000AC0A3B65000 52] iPhone14ProMax, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360A600][00000AC0A3B67800 52] iPadPro105, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360A800][00000AC0A3B6A000 52] iPadPro129, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360AA00][00000AC0A3B6C800 52] iPadPro97, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360AE00][00000AC0A3B52800 52] iPadPro2_129, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609200][00000AC0A3AE0000 52] iPad5, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609C00][00000AC0A3AE5000 52] iPad6, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B000][00000AC0A3AE7800 52] iPad7, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B200][00000AC0A3AEA000 52] iPad8, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B400][00000AC0A3AEC800 52] iPad9, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B800][00000AC0A3B62800 52] iPad10, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360BA00][00000AC0A3B80000 52] iPadPro11, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360BE00][00000AC0A3B85000 52] iPadPro2_11, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3604200][00000AC0A3B87800 52] iPadPro3_11, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360A200][00000AC0A3B8A000 52] iPadPro4_11, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360C000][00000AC0A3B8C800 52] iPadPro3_129, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3607E00][00000AC0A3AE2800 52] iPadPro4_129, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360C400][00000AC0A3B90000 52] iPadPro5_129, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360C800][00000AC0A3B95000 52] iPadPro6_129, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360CA00][00000AC0A3B97800 52] AppleTV, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360CE00][00000AC0A3B9A000 52] AppleTV4K, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3607C00][00000AC0A3B9C800 52] AppleTV2_4K, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360CC00][00000AC0A3B82800 52] TVOS, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360E000][00000AC0A3BA2800 52] Mac, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360E200][00000AC0A3BA0000 52] MacEditor, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360D600][00000AC0A3BA7800 52] MacClient, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360EC00][00000AC0A3BAA000 52] MacServer, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360AC00][00000AC0A3B92800 52] Linux, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360BC00][00000AC0A3BAC800 52] LinuxEditor, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360DE00][00000AC0A3BB0000 52] LinuxArm64Editor, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360A400][00000AC0A3BB5000 52] LinuxArm64, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360C200][00000AC0A3BB7800 52] LinuxClient, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B600][00000AC0A3BBA000 52] LinuxArm64Client, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360E600][00000AC0A3BBC800 52] LinuxServer, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609600][00000AC0A3BA5000 52] LinuxArm64Server, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360C600][00000AC0A3BC0000 52] Android, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360EA00][00000AC0A3BC5000 52] Android_Preview_OpenGL, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360D000][00000AC0A3BC7800 52] Android_Preview_Vulkan, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360EE00][00000AC0A3BCA000 52] Android_Low, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360F000][00000AC0A3BCC800 52] Android_Mid, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360F200][00000AC0A3BB2800 52] Android_High, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360F400][00000AC0A3BD0000 52] Android_Default, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360F800][00000AC0A3BD5000 52] Android_Adreno4xx, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360FA00][00000AC0A3BD7800 52] Android_Adreno5xx_Low, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360FE00][00000AC0A3BDA000 52] Android_Adreno5xx, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360E400][00000AC0A3BDC800 52] Android_Adreno6xx, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360D800][00000AC0A3BC2800 52] Android_Adreno6xx_Vulkan, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC09DA2F000][00000AC0A3BE0000 52] Android_Adreno7xx, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF0000][00000AC0A3BE5000 52] Android_Adreno7xx_Vulkan, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1200][00000AC0A3BE7800 52] Android_Mali_T6xx, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1400][00000AC0A3BEA000 52] Android_Mali_T7xx, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1800][00000AC0A3BEC800 52] Android_Mali_T8xx, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1A00][00000AC0A3BD2800 52] Android_Mali_G71, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1E00][00000AC0A3C00000 52] Android_Mali_G72, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1600][00000AC0A3C05000 52] Android_Mali_G72_Vulkan, -[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF0200][00000AC0A3C07800 52] Android_Mali_G76, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2000][00000AC0A3C0A000 52] Android_Mali_G76_Vulkan, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0C00][00000AC0A3C0C800 52] Android_Mali_G77, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2400][00000AC0A3BE2800 52] Android_Mali_G77_Vulkan, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2800][00000AC0A3C10000 52] Android_Mali_G78, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2A00][00000AC0A3C15000 52] Android_Mali_G78_Vulkan, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0400][00000AC0A3C17800 52] Android_Mali_G710, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0E00][00000AC0A3C1A000 52] Android_Mali_G710_Vulkan, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF1000][00000AC0A3C1C800 52] Android_Xclipse_920, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF3000][00000AC0A3C02800 52] Android_Xclipse_920_Vulkan, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0600][00000AC0A3C20000 52] Android_Vulkan_SM5, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF3400][00000AC0A3C25000 52] Android_PowerVR_G6xxx, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF3800][00000AC0A3C27800 52] Android_PowerVR_GT7xxx, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF3A00][00000AC0A3C2A000 52] Android_PowerVR_GE8xxx, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2E00][00000AC0A3C2C800 52] Android_PowerVR_GM9xxx, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0A00][00000AC0A3C12800 52] Android_PowerVR_GM9xxx_Vulkan, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2600][00000AC0A3C30000 52] Android_TegraK1, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF4400][00000AC0A3C35000 52] Android_Unknown_Vulkan, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF4800][00000AC0A3C37800 52] Oculus_Quest, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF4A00][00000AC0A3C3A000 52] Oculus_Quest2, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF4E00][00000AC0A3C3C800 52] HoloLens, -[2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: Active device profile: [00000AC0A3606200][00000AC09B7F7800 52] WindowsEditor -[2024.05.24-21.11.07:870][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.05.24-21.11.07:870][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.05.24-21.11.07:877][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.05.24-21.11.07:877][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush -[2024.05.24-21.11.07:882][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") -[2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=1533.100.57.1, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="InstalledSdk_InvalidVersionExists, Platform_ValidHostPrerequisites") -[2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2024.05.24-21.11.07:888][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_1.log" -log="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_1.log" -project="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -Device=Win64@PINEAPPLE' -[2024.05.24-21.11.07:888][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Unreal engine/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_1.log" -log="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_1.log" -project="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -Device=Win64@PINEAPPLE" -nocompile -nocompileuat ] -[2024.05.24-21.11.07:935][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.05.24-21.11.08:014][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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-[2024.05.24-21.11.08:118][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.05.24-21.11.08:118][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.05.24-21.11.08:118][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.05.24-21.11.08:118][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.05.24-21.11.08:118][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.05.24-21.11.08:261][ 0]LogNetVersion: hwanyoung2 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 6301669) -[2024.05.24-21.11.08:759][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load. -[2024.05.24-21.11.08:759][ 0]LogUObjectAllocator: 5786384 out of 0 bytes used by permanent object pool. -[2024.05.24-21.11.08:759][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.05.24-21.11.08:790][ 0]LogSlate: Border -[2024.05.24-21.11.08:790][ 0]LogSlate: BreadcrumbButton -[2024.05.24-21.11.08:790][ 0]LogSlate: Brushes.Title -[2024.05.24-21.11.08:790][ 0]LogSlate: Default -[2024.05.24-21.11.08:790][ 0]LogSlate: Icons.Save -[2024.05.24-21.11.08:790][ 0]LogSlate: Icons.Toolbar.Settings -[2024.05.24-21.11.08:790][ 0]LogSlate: ListView -[2024.05.24-21.11.08:790][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.05.24-21.11.08:790][ 0]LogSlate: SoftwareCursor_Grab -[2024.05.24-21.11.08:790][ 0]LogSlate: TableView.DarkRow -[2024.05.24-21.11.08:790][ 0]LogSlate: TableView.Row -[2024.05.24-21.11.08:790][ 0]LogSlate: TreeView -[2024.05.24-21.11.08:987][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.05.24-21.11.09:054][ 0]LogFMOD: FFMODStudioModule startup -[2024.05.24-21.11.09:054][ 0]LogFMOD: Lib path = '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries' -[2024.05.24-21.11.09:054][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodL.dll -[2024.05.24-21.11.09:114][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll -[2024.05.24-21.11.09:161][ 0]LogFMOD: Display: Loaded bank lookup -[2024.05.24-21.11.09:162][ 0]LogFMOD: Display: Loaded asset lookup -[2024.05.24-21.11.09:212][ 0]LogFMOD: Default sample rate = 48000 -[2024.05.24-21.11.09:212][ 0]LogFMOD: System sample rate = 48000 -[2024.05.24-21.11.09:212][ 0]LogFMOD: Matching system sample rate 48000 -[2024.05.24-21.11.09:239][ 0]LogFMOD: Default sample rate = 48000 -[2024.05.24-21.11.09:239][ 0]LogFMOD: System sample rate = 48000 -[2024.05.24-21.11.09:240][ 0]LogFMOD: Matching system sample rate 48000 -[2024.05.24-21.11.09:320][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E34D93D145FCD7D0479A799CEB448DBA | Instance: 7C4629FE49817548AB17A1962EC1EA6E (PINEAPPLE-9812). -[2024.05.24-21.11.09:431][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s -[2024.05.24-21.11.09:630][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.05.24-21.11.09:650][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.05.24-21.11.09:993][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.05.24-21.11.09:999][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.05.24-21.11.10:002][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.33' to multicast group '230.0.0.1:6666' -[2024.05.24-21.11.10:121][ 0]LogPython: Using Python 3.9.7 -[2024.05.24-21.11.11:855][ 0]SourceControl: Source control is disabled -[2024.05.24-21.11.11:862][ 0]SourceControl: Source control is disabled -[2024.05.24-21.11.11:926][ 0]SourceControl: Source control is disabled -[2024.05.24-21.11.11:939][ 0]LogUProjectInfo: Found projects: -[2024.05.24-21.11.11:987][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.05.24-21.11.12:031][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.05.24-21.11.12:031][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.05.24-21.11.13:013][ 0]LogOpenImageDenoise: OIDN starting up -[2024.05.24-21.11.13:118][ 0]LogCollectionManager: Loaded 0 collections in 0.002680 seconds -[2024.05.24-21.11.13:120][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Collections/' took 0.00s -[2024.05.24-21.11.13:122][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Developers/benja/Collections/' took 0.00s -[2024.05.24-21.11.13:123][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Collections/' took 0.00s -[2024.05.24-21.11.13:608][ 0]LogClass: Warning: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h -[2024.05.24-21.11.13:608][ 0]LogClass: Warning: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h -[2024.05.24-21.11.13:609][ 0]LogClass: Display: 2 Uninitialized script struct members found including 1 object properties -[2024.05.24-21.11.13:659][ 0]LogAutomationTest: Warning: LogClass: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h -[2024.05.24-21.11.13:659][ 0]LogAutomationTest: Warning: LogClass: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h -[2024.05.24-21.11.13:659][ 0]LogEngine: Initializing Engine... -[2024.05.24-21.11.13:670][ 0]LogStylusInput: Initializing StylusInput subsystem. -[2024.05.24-21.11.13:696][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 0E9698C4697E872CBAA750A81F13B17C7CEA9AAD), compiling. Is special engine material. -[2024.05.24-21.11.13:700][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: F94896208BB2C48320F28BA2B200D9B09C2924D7), compiling. Is special engine material. -[2024.05.24-21.11.13:703][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: C69B3513A9BCE1B5877E8C1F14F444F2E516C54A), compiling. Is special engine material. -[2024.05.24-21.11.13:707][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 6A6B6CA42A1CFE73D98380E44359090BD1019353), compiling. Is special engine material. -[2024.05.24-21.11.13:711][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 7860C6F9C70533941C3C28714AFF4744F9ACB6BC), compiling. Is special engine material. -[2024.05.24-21.11.13:714][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 8163769FA55201E2D8B7175BC0E56F9348F0AC32), compiling. Is special engine material. -[2024.05.24-21.11.13:825][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.05.24-21.11.13:841][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.05.24-21.11.13:854][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.05.24-21.11.13:854][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.05.24-21.11.13:854][ 0]LogInit: Texture streaming: Enabled -[2024.05.24-21.11.13:880][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1 -[2024.05.24-21.11.13:889][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.05.24-21.11.13:907][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.05.24-21.11.13:908][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.05.24-21.11.13:910][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.05.24-21.11.13:912][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.05.24-21.11.13:912][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Max Channels (voices): 0 -[2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.05.24-21.11.13:912][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.05.24-21.11.13:913][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.05.24-21.11.13:913][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.05.24-21.11.13:931][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.05.24-21.11.13:973][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Focusrite USB Audio) -[2024.05.24-21.11.13:974][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.05.24-21.11.13:978][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.05.24-21.11.13:978][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.05.24-21.11.13:979][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.05.24-21.11.13:979][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.05.24-21.11.13:980][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.05.24-21.11.13:980][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.05.24-21.11.13:980][ 0]LogInit: FAudioDevice initialized. -[2024.05.24-21.11.13:981][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.05.24-21.11.13:997][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.05.24-21.11.14:005][ 0]LogLiveCoding: Error: Unable to start live coding session. Some modules have already been hot reloaded. -[2024.05.24-21.11.14:072][ 0]LogInit: Transaction tracking system initialized -[2024.05.24-21.11.14:123][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/SourceControl/UncontrolledChangelists.json -[2024.05.24-21.11.14:123][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.05.24-21.11.14:151][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.028442 seconds (Found 138 uncontrolled assets) -[2024.05.24-21.11.14:175][ 0]BlueprintLog: New page: Editor Load -[2024.05.24-21.11.14:342][ 0]LocalizationService: Localization service is disabled -[2024.05.24-21.11.14:381][ 0]TimingProfiler: Initialize -[2024.05.24-21.11.14:381][ 0]TimingProfiler: OnSessionChanged -[2024.05.24-21.11.14:381][ 0]LoadingProfiler: Initialize -[2024.05.24-21.11.14:382][ 0]LoadingProfiler: OnSessionChanged -[2024.05.24-21.11.14:382][ 0]NetworkingProfiler: Initialize -[2024.05.24-21.11.14:382][ 0]NetworkingProfiler: OnSessionChanged -[2024.05.24-21.11.14:382][ 0]MemoryProfiler: Initialize -[2024.05.24-21.11.14:382][ 0]MemoryProfiler: OnSessionChanged -[2024.05.24-21.11.14:762][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/' took 0.04s -[2024.05.24-21.11.14:814][ 0]LogFMOD: FFMODStudioEditorModule startup -[2024.05.24-21.11.14:839][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists. +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Shaders.CompressionFormat:2]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.RayTracing:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.RayTracing.Skylight:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.PathTracing:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationLevel:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationDynamic:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.MSAACount:4]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.DBuffer:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Strata:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Strata.BytesPerPixel:80]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Strata.OpaqueMaterialRoughRefraction:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Strata.Debug.AdvancedVisualizationShaders:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2024.05.24-23.00.48:258][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.05.24-23.00.48:259][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.05.24-23.00.48:259][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.05.24-23.00.48:259][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.05.24-23.00.48:264][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.05.24-23.00.48:264][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.05.24-23.00.48:265][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.05.24-23.00.48:265][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.05.24-23.00.48:265][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created +[2024.05.24-23.00.48:265][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.05.24-23.00.48:434][ 0]LogD3D12RHI: Aftermath initialized +[2024.05.24-23.00.48:434][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2024.05.24-23.00.48:937][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 (Max supported Feature Level 12_2, shader model 6.6) +[2024.05.24-23.00.48:937][ 0]LogD3D12RHI: Adapter has 5968MB of dedicated video memory, 0MB of dedicated system memory, and 32728MB of shared system memory, 2 output[s] +[2024.05.24-23.00.48:944][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) +[2024.05.24-23.00.48:944][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32728MB of shared system memory, 0 output[s] +[2024.05.24-23.00.48:944][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2024.05.24-23.00.48:944][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.05.24-23.00.48:944][ 0]LogHAL: Display: Platform has ~ 64 GB [68637216768 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.05.24-23.00.48:961][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.05.24-23.00.48:961][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.05.24-23.00.48:967][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.05.24-23.00.48:991][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.05.24-23.00.48:991][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.05.24-23.00.48:991][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.05.24-23.00.48:991][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.05.24-23.00.48:991][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Saved/Config/WindowsEditor/Editor.ini] +[2024.05.24-23.00.48:991][ 0]LogInit: Computer: DESKTOP-891Q34P +[2024.05.24-23.00.48:991][ 0]LogInit: User: user +[2024.05.24-23.00.48:991][ 0]LogInit: CPU Page size=4096, Cores=6 +[2024.05.24-23.00.48:991][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.05.24-23.00.48:991][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) +[2024.05.24-23.00.48:991][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.05.24-23.00.48:991][ 0]LogMemory: Process Physical Memory: 288.39 MB used, 300.93 MB peak +[2024.05.24-23.00.48:991][ 0]LogMemory: Process Virtual Memory: 282.75 MB used, 285.93 MB peak +[2024.05.24-23.00.48:991][ 0]LogMemory: Physical Memory: 6444.30 MB used, 59013.25 MB free, 65457.55 MB total +[2024.05.24-23.00.48:991][ 0]LogMemory: Virtual Memory: 8267.09 MB used, 66918.45 MB free, 75185.55 MB total +[2024.05.24-23.00.48:991][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.05.24-23.00.49:001][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.05.24-23.00.49:164][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.05.24-23.00.49:166][ 0]LogInit: Overriding language with editor language configuration option (en). +[2024.05.24-23.00.49:166][ 0]LogInit: Using OS detected locale (ko-KR). +[2024.05.24-23.00.49:893][ 0]LogInit: Setting process to per monitor DPI aware +[2024.05.24-23.00.50:026][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.05.24-23.00.50:026][ 0]LogWindowsTextInputMethodSystem: - 한국어(대한민국) - Microsoft 입력기 (TSF IME). +[2024.05.24-23.00.50:026][ 0]LogWindowsTextInputMethodSystem: - 한국어(대한민국) - 터치식 입력 수정 (TSF IME). +[2024.05.24-23.00.50:027][ 0]LogWindowsTextInputMethodSystem: Activated input method: 한국어(대한민국) - Microsoft 입력기 (TSF IME). +[2024.05.24-23.00.50:508][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.05.24-23.00.50:508][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.05.24-23.00.51:232][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2024.05.24-23.00.51:233][ 0]LogWindows: Attached monitors: +[2024.05.24-23.00.51:233][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY1' [PRIMARY] +[2024.05.24-23.00.51:233][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 4) -> (3840, 1084), device: '\\.\DISPLAY2' +[2024.05.24-23.00.51:233][ 0]LogWindows: Found 2 attached monitors. +[2024.05.24-23.00.51:233][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.05.24-23.00.51:234][ 0]LogRHI: RHI Adapter Info: +[2024.05.24-23.00.51:234][ 0]LogRHI: Name: NVIDIA GeForce RTX 2060 +[2024.05.24-23.00.51:234][ 0]LogRHI: Driver Version: 536.40 (internal:31.0.15.3640, unified:536.40) +[2024.05.24-23.00.51:234][ 0]LogRHI: Driver Date: 6-23-2023 +[2024.05.24-23.00.51:234][ 0]LogD3D12RHI: GPU DeviceId: 0x1f55 (for the marketing name, search the web for "GPU Device Id") +[2024.05.24-23.00.51:234][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2024.05.24-23.00.51:238][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled +[2024.05.24-23.00.51:238][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: Bindless resources are supported +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2024.05.24-23.00.51:404][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2024.05.24-23.00.51:453][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) +[2024.05.24-23.00.51:453][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) +[2024.05.24-23.00.51:453][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) +[2024.05.24-23.00.51:474][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2024.05.24-23.00.51:474][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2024.05.24-23.00.51:475][ 0]LogRHI: Texture pool is 3276 MB (70% of 4680 MB) +[2024.05.24-23.00.51:475][ 0]LogD3D12RHI: Async texture creation enabled +[2024.05.24-23.00.51:475][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2024.05.24-23.00.51:784][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_0.log" -log="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_0.log" -project="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -platform=all' +[2024.05.24-23.00.51:784][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_0.log" -log="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_0.log" -project="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -platform=all" ] +[2024.05.24-23.00.52:060][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.05.24-23.00.52:060][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.05.24-23.00.52:060][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.05.24-23.00.52:060][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.05.24-23.00.52:060][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.05.24-23.00.52:060][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8 +[2024.05.24-23.00.52:060][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.05.24-23.00.52:126][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.05.24-23.00.52:215][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.05.24-23.00.52:320][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.05.24-23.00.52:450][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.05.24-23.00.52:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.05.24-23.00.52:793][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' +[2024.05.24-23.00.52:793][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' +[2024.05.24-23.00.52:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.05.24-23.00.52:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.05.24-23.00.53:001][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.05.24-23.00.53:001][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.05.24-23.00.53:001][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.05.24-23.00.53:001][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.05.24-23.00.53:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.05.24-23.00.53:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.05.24-23.00.53:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.05.24-23.00.53:163][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.05.24-23.00.53:163][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.05.24-23.00.53:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.05.24-23.00.53:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.05.24-23.00.53:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.05.24-23.00.53:265][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.05.24-23.00.53:265][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.05.24-23.00.53:515][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.05.24-23.00.53:540][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it +[2024.05.24-23.00.53:540][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM +[2024.05.24-23.00.53:540][ 0]LogTargetPlatformManager: ADPCM +[2024.05.24-23.00.53:540][ 0]LogTargetPlatformManager: PCM +[2024.05.24-23.00.53:571][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink +[2024.05.24-23.00.53:571][ 0]LogTargetPlatformManager: BINKA +[2024.05.24-23.00.53:571][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg +[2024.05.24-23.00.53:571][ 0]LogTargetPlatformManager: OGG +[2024.05.24-23.00.53:571][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus +[2024.05.24-23.00.53:571][ 0]LogTargetPlatformManager: OPUS +[2024.05.24-23.00.54:626][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: SF_METAL +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.05.24-23.00.54:676][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.05.24-23.00.54:744][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.05.24-23.00.54:744][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.05.24-23.00.54:744][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.05.24-23.00.54:744][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.05.24-23.00.54:744][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.05.24-23.00.54:744][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.05.24-23.00.54:744][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.05.24-23.00.54:744][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.05.24-23.00.54:747][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.05.24-23.00.54:747][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.05.24-23.00.54:747][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.05.24-23.00.54:747][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.05.24-23.00.54:890][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB) +[2024.05.24-23.00.54:890][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.05.24-23.00.54:890][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.05.24-23.00.54:902][ 0]LogDerivedDataCache: Speed tests for C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.05.24-23.00.54:903][ 0]LogDerivedDataCache: Display: Performance to C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.23ms. RandomReadSpeed=182.73MBs, RandomWriteSpeed=226.87MBs. Assigned SpeedClass 'Local' +[2024.05.24-23.00.54:903][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.05.24-23.00.54:903][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.05.24-23.00.54:903][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.05.24-23.00.54:903][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.05.24-23.00.54:903][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.05.24-23.00.54:945][ 0]LogShaderCompilers: Guid format shader working directory is -6 characters bigger than the processId version (D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/Shaders/WorkingDirectory/5444/). +[2024.05.24-23.00.54:945][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/user/AppData/Local/Temp/UnrealShaderWorkingDir/EF10D19740EAB7EAC393E785C3C902B8/'. +[2024.05.24-23.00.54:945][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.05.24-23.00.54:945][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. +[2024.05.24-23.00.58:067][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.05.24-23.00.58:067][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.05.24-23.00.59:032][ 0]LogSlate: Using FreeType 2.10.0 +[2024.05.24-23.00.59:427][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.05.24-23.01.02:256][ 0]LogAssetRegistry: FAssetRegistry took 0.0110 seconds to start up +[2024.05.24-23.01.02:819][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.05.24-23.01.07:392][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.05.24-23.01.07:746][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: Available device profiles: +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB2000][000004651273C000 52] GlobalDefaults, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB3A00][0000046513490000 52] Windows, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB3C00][0000046513495000 52] WindowsEditor, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB3400][0000046501ED0000 52] WindowsServer, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB1A00][0000046512702800 52] WindowsClient, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB3000][00000465137F5000 52] IOS, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB3E00][0000046513497800 52] iPadAir2, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB4400][000004651AFA0000 52] IPadPro, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB4600][000004651AFA2800 52] iPadAir3, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB1E00][000004651AFA7800 52] iPadAir4, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB1800][000004651AFAA000 52] iPadAir5, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB4E00][000004651AFAC800 52] iPadMini4, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB1000][00000465137F0000 52] iPadMini5, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB4000][000004651AFA5000 52] iPadMini6, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB6200][000004651AF35000 52] iPhone6S, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB6400][000004651AF32800 52] iPhone7, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB6600][000004651AF30000 52] iPodTouch7, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB2800][000004651AF3A000 52] iPhone6SPlus, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB5200][000004651AF3C800 52] iPhone7Plus, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB3600][000004651631C800 52] iPhoneSE, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB2C00][000004651AFD0000 52] iPhone8, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB2600][000004651AFD5000 52] iPhone8Plus, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB5800][000004651AFD7800 52] iPhoneX, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB4800][000004651AFDA000 52] iPhoneXS, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB6E00][000004651AFDC800 52] iPhoneXSMax, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB4C00][000004651AF37800 52] iPhoneXR, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB3200][000004651AFE0000 52] iPhone11, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB6A00][000004651AFE5000 52] iPhone11Pro, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB1200][000004651AFE7800 52] iPhone11ProMax, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB5600][000004651AFEA000 52] iPhoneSE2, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB3800][000004651AFEC800 52] iPhone12Mini, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB5E00][000004651AFD2800 52] iPhone12, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB4200][000004651AFF0000 52] iPhone12Pro, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB5C00][000004651AFF5000 52] iPhone12ProMax, +[2024.05.24-23.01.07:746][ 0]LogDeviceProfileManager: [000004651AEB2A00][000004651AFF7800 52] iPhone13Mini, 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+[2024.05.24-23.01.13:239][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.05.24-23.01.13:239][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.05.24-23.01.13:239][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.05.24-23.01.13:239][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.05.24-23.01.13:239][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.05.24-23.01.14:487][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.05.24-23.01.15:207][ 0]LogNetVersion: hwanyoung2 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 6301669) +[2024.05.24-23.01.17:706][ 0]LogUObjectArray: 20924 objects as part of root set at end of initial load. +[2024.05.24-23.01.17:706][ 0]LogUObjectAllocator: 5783656 out of 0 bytes used by permanent object pool. +[2024.05.24-23.01.17:706][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.05.24-23.01.18:005][ 0]LogSlate: Border +[2024.05.24-23.01.18:005][ 0]LogSlate: BreadcrumbButton +[2024.05.24-23.01.18:005][ 0]LogSlate: Brushes.Title +[2024.05.24-23.01.18:005][ 0]LogSlate: Default +[2024.05.24-23.01.18:005][ 0]LogSlate: Icons.Save +[2024.05.24-23.01.18:005][ 0]LogSlate: Icons.Toolbar.Settings +[2024.05.24-23.01.18:005][ 0]LogSlate: ListView +[2024.05.24-23.01.18:005][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.05.24-23.01.18:005][ 0]LogSlate: SoftwareCursor_Grab +[2024.05.24-23.01.18:005][ 0]LogSlate: TableView.DarkRow +[2024.05.24-23.01.18:005][ 0]LogSlate: TableView.Row +[2024.05.24-23.01.18:005][ 0]LogSlate: TreeView +[2024.05.24-23.01.22:696][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.05.24-23.01.22:716][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_1.log" -log="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_1.log" -project="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -Device=Win64@DESKTOP-891Q34P' +[2024.05.24-23.01.22:716][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_1.log" -log="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_1.log" -project="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -Device=Win64@DESKTOP-891Q34P" -nocompile -nocompileuat ] +[2024.05.24-23.01.23:727][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.05.24-23.01.25:599][ 0]LogPython: Using Python 3.9.7 +[2024.05.24-23.01.26:912][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.05.24-23.01.26:940][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.05.24-23.01.26:949][ 0]LogUdpMessaging: Display: Added local interface '192.168.0.20' to multicast group '230.0.0.1:6666' +[2024.05.24-23.01.27:890][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.05.24-23.01.28:149][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 170378534DF373A024A159903F3C830A | Instance: D46425394994B1D0D01AF29300B1C7CF (DESKTOP-891Q34P-5444). +[2024.05.24-23.01.29:658][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.05.24-23.01.29:680][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.05.24-23.01.30:770][ 0]LogFMOD: FFMODStudioModule startup +[2024.05.24-23.01.30:770][ 0]LogFMOD: Lib path = 'D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries' +[2024.05.24-23.01.30:770][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodL.dll +[2024.05.24-23.01.30:807][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll +[2024.05.24-23.01.30:836][ 0]LogFMOD: Display: Loaded bank lookup +[2024.05.24-23.01.30:837][ 0]LogFMOD: Display: Loaded asset lookup +[2024.05.24-23.01.30:852][ 0]LogFMOD: Default sample rate = 48000 +[2024.05.24-23.01.30:852][ 0]LogFMOD: System sample rate = 48000 +[2024.05.24-23.01.30:852][ 0]LogFMOD: Matching system sample rate 48000 +[2024.05.24-23.01.30:884][ 0]LogFMOD: Default sample rate = 48000 +[2024.05.24-23.01.30:884][ 0]LogFMOD: System sample rate = 48000 +[2024.05.24-23.01.30:884][ 0]LogFMOD: Matching system sample rate 48000 +[2024.05.24-23.01.34:153][ 0]SourceControl: Source control is disabled +[2024.05.24-23.01.34:189][ 0]SourceControl: Source control is disabled +[2024.05.24-23.01.34:328][ 0]SourceControl: Source control is disabled +[2024.05.24-23.01.34:387][ 0]LogUProjectInfo: Found projects: +[2024.05.24-23.01.35:838][ 0]LogOpenImageDenoise: OIDN starting up +[2024.05.24-23.01.36:240][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.05.24-23.01.36:336][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.05.24-23.01.36:336][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.05.24-23.01.38:734][ 0]LogCollectionManager: Loaded 0 collections in 0.000829 seconds +[2024.05.24-23.01.38:737][ 0]LogFileCache: Scanning file cache for directory 'D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Saved/Collections/' took 0.00s +[2024.05.24-23.01.38:739][ 0]LogFileCache: Scanning file cache for directory 'D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/Developers/user/Collections/' took 0.00s +[2024.05.24-23.01.38:742][ 0]LogFileCache: Scanning file cache for directory 'D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/Collections/' took 0.00s +[2024.05.24-23.01.39:845][ 0]LogClass: Warning: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h +[2024.05.24-23.01.39:845][ 0]LogClass: Warning: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h +[2024.05.24-23.01.39:855][ 0]LogClass: Display: 2 Uninitialized script struct members found including 1 object properties +[2024.05.24-23.01.39:905][ 0]LogAutomationTest: Warning: LogClass: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h +[2024.05.24-23.01.39:905][ 0]LogAutomationTest: Warning: LogClass: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h +[2024.05.24-23.01.39:958][ 0]LogEngine: Initializing Engine... +[2024.05.24-23.01.39:981][ 0]LogStylusInput: Initializing StylusInput subsystem. +[2024.05.24-23.01.40:018][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 0E9698C4697E872CBAA750A81F13B17C7CEA9AAD), compiling. Is special engine material. +[2024.05.24-23.01.40:040][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: F94896208BB2C48320F28BA2B200D9B09C2924D7), compiling. Is special engine material. +[2024.05.24-23.01.40:065][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: C69B3513A9BCE1B5877E8C1F14F444F2E516C54A), compiling. Is special engine material. +[2024.05.24-23.01.40:082][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 6A6B6CA42A1CFE73D98380E44359090BD1019353), compiling. Is special engine material. +[2024.05.24-23.01.40:095][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 7860C6F9C70533941C3C28714AFF4744F9ACB6BC), compiling. Is special engine material. +[2024.05.24-23.01.40:100][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 8163769FA55201E2D8B7175BC0E56F9348F0AC32), compiling. Is special engine material. +[2024.05.24-23.01.40:490][ 0]LogTexture: Display: Waiting for textures to be ready 1/51 (/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq) ... +[2024.05.24-23.01.40:610][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.05.24-23.01.40:679][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.05.24-23.01.40:715][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.05.24-23.01.40:736][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.05.24-23.01.40:736][ 0]LogInit: Texture streaming: Enabled +[2024.05.24-23.01.40:873][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1 +[2024.05.24-23.01.41:066][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.05.24-23.01.41:154][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.05.24-23.01.41:167][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.05.24-23.01.41:169][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.05.24-23.01.41:171][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.05.24-23.01.41:171][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.05.24-23.01.41:171][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.05.24-23.01.41:171][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.05.24-23.01.41:172][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.05.24-23.01.41:172][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.05.24-23.01.41:172][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.05.24-23.01.41:172][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.05.24-23.01.41:172][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.05.24-23.01.41:172][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.05.24-23.01.41:172][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.05.24-23.01.41:172][ 0]LogAudioMixer: Display: Max Channels (voices): 0 +[2024.05.24-23.01.41:172][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.05.24-23.01.41:172][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.05.24-23.01.41:173][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.05.24-23.01.41:173][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.05.24-23.01.41:173][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.05.24-23.01.41:229][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.05.24-23.01.41:279][ 0]LogAudioMixer: Display: Using Audio Hardware Device 헤드폰(Realtek(R) Audio) +[2024.05.24-23.01.41:279][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.05.24-23.01.41:282][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.05.24-23.01.41:282][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.05.24-23.01.41:284][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.05.24-23.01.41:284][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.05.24-23.01.41:285][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.05.24-23.01.41:285][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.05.24-23.01.41:285][ 0]LogInit: FAudioDevice initialized. +[2024.05.24-23.01.41:285][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.05.24-23.01.41:332][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.05.24-23.01.41:379][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.05.24-23.01.41:379][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: hwanyoung2Editor Win64 Development +[2024.05.24-23.01.41:381][ 0]LogLiveCoding: Display: First instance in process group "UE_hwanyoung2_0x304fb8bb", spawning console +[2024.05.24-23.01.41:453][ 0]LogLiveCoding: Display: Waiting for server +[2024.05.24-23.01.43:954][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.05.24-23.01.44:019][ 0]LogInit: Transaction tracking system initialized +[2024.05.24-23.01.44:238][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Saved/SourceControl/UncontrolledChangelists.json +[2024.05.24-23.01.44:238][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.05.24-23.01.44:241][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002636 seconds (Found 138 uncontrolled assets) +[2024.05.24-23.01.44:375][ 0]BlueprintLog: New page: Editor Load +[2024.05.24-23.01.45:290][ 0]LocalizationService: Localization service is disabled +[2024.05.24-23.01.45:421][ 0]TimingProfiler: Initialize +[2024.05.24-23.01.45:421][ 0]TimingProfiler: OnSessionChanged +[2024.05.24-23.01.45:421][ 0]LoadingProfiler: Initialize +[2024.05.24-23.01.45:421][ 0]LoadingProfiler: OnSessionChanged +[2024.05.24-23.01.45:421][ 0]NetworkingProfiler: Initialize +[2024.05.24-23.01.45:422][ 0]NetworkingProfiler: OnSessionChanged +[2024.05.24-23.01.45:422][ 0]MemoryProfiler: Initialize +[2024.05.24-23.01.45:422][ 0]MemoryProfiler: OnSessionChanged +[2024.05.24-23.01.47:513][ 0]LogFileCache: Scanning file cache for directory 'D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/' took 0.01s +[2024.05.24-23.01.48:100][ 0]LogFMOD: FFMODStudioEditorModule startup +[2024.05.24-23.01.49:440][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists. To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced. -[2024.05.24-21.11.15:063][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.05.24-21.11.15:108][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.05.24-21.11.15:110][ 0]SourceControl: Source control is disabled -[2024.05.24-21.11.15:111][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.257 -[2024.05.24-21.11.15:111][ 0]Cmd: MAP LOAD FILE="../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2024.05.24-21.11.15:117][ 0]LightingResults: New page: Lighting Build -[2024.05.24-21.11.15:122][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.05.24-21.11.15:122][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.05.24-21.11.15:122][ 0]MapCheck: New page: Map Check -[2024.05.24-21.11.15:122][ 0]LightingResults: New page: Lighting Build -[2024.05.24-21.11.15:129][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.05.24-21.11.15:134][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.05.24-21.11.15:225][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'. -[2024.05.24-21.11.15:225][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.05.24-21.11.15:225][ 0]LogAIModule: Creating AISystem for world ThirdPersonMap -[2024.05.24-21.11.15:231][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0) -[2024.05.24-21.11.15:231][ 0]LogWorldPartition: Display: WorldPartition initialize started... -[2024.05.24-21.11.15:231][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) -[2024.05.24-21.11.16:351][ 0]LogContentBundle: [Container: ThirdPersonMap] Creating new contrainer. -[2024.05.24-21.11.16:351][ 0]LogWorldPartition: Display: WorldPartition initialize took 1.12 sec -[2024.05.24-21.11.16:360][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.05.24-21.11.16:369][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.05.24-21.11.16:369][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.05.24-21.11.16:370][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.609ms to complete. -[2024.05.24-21.11.16:370][ 0]LogFileHelpers: Loading map 'ThirdPersonMap' took 1.259 -[2024.05.24-21.11.16:397][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.544 -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: ================================================ -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: ================================================ -[2024.05.24-21.11.16:521][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.05.24-21.11.16:529][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.05.24-21.11.16:534][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.05.24-21.11.16:540][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.05.24-21.11.16:673][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.05.24-21.11.16:683][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.05.24-21.11.16:691][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.05.24-21.11.16:700][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.05.24-21.11.16:708][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.05.24-21.11.16:715][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.05.24-21.11.16:721][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.05.24-21.11.16:729][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.05.24-21.11.16:737][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.05.24-21.11.16:744][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.05.24-21.11.17:179][ 0]LogTurnkeySupport: Turnkey Device: Win64@PINEAPPLE: (Name=PINEAPPLE, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid") -[2024.05.24-21.11.17:193][ 0]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.05.24-21.11.17:203][ 0]LogSlate: Took 0.005930 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.05.24-21.11.17:208][ 0]LogSlate: Took 0.004457 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.05.24-21.11.17:229][ 0]LogViewport: Scene viewport resized to 2038x1262, mode Windowed. -[2024.05.24-21.11.17:885][ 0]LogStall: Startup... -[2024.05.24-21.11.17:889][ 0]LogStall: Startup complete. -[2024.05.24-21.11.17:904][ 0]LogLoad: (Engine Initialization) Total time: 17.05 seconds -[2024.05.24-21.11.17:904][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.05.24-21.11.17:935][ 0]LogAssetRegistry: Asset discovery search completed in 11.0050 seconds -[2024.05.24-21.11.17:961][ 0]LogFMOD: Loading strings bank: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Desktop/Master.strings.bank -[2024.05.24-21.11.17:963][ 0]LogFMOD: 'UI open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_open' instead. -[2024.05.24-21.11.17:970][ 0]LogFMOD: 'UI Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Close' instead. -[2024.05.24-21.11.17:975][ 0]LogFMOD: 'UI Select 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select_2' instead. -[2024.05.24-21.11.17:981][ 0]LogFMOD: 'Music Under UI' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Under_UI' instead. -[2024.05.24-21.11.17:995][ 0]LogFMOD: 'UI Hover2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover2' instead. -[2024.05.24-21.11.18:003][ 0]LogFMOD: 'UI Select' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select' instead. -[2024.05.24-21.11.18:046][ 0]LogFMOD: 'Journal Open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Open' instead. -[2024.05.24-21.11.18:054][ 0]LogFMOD: 'Journal Page Turn' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Page_Turn' instead. -[2024.05.24-21.11.18:061][ 0]LogFMOD: 'Music Normal' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Normal' instead. -[2024.05.24-21.11.18:078][ 0]LogFMOD: 'Journal Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Close' instead. -[2024.05.24-21.11.18:086][ 0]LogFMOD: 'UI Hover 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover_1' instead. -[2024.05.24-21.11.18:179][ 0]LogFMOD: Display: Loaded bank lookup -[2024.05.24-21.11.18:179][ 0]LogFMOD: Display: Loaded asset lookup -[2024.05.24-21.11.18:244][ 0]LogFMOD: Default sample rate = 48000 -[2024.05.24-21.11.18:244][ 0]LogFMOD: System sample rate = 48000 -[2024.05.24-21.11.18:244][ 0]LogFMOD: Matching system sample rate 48000 -[2024.05.24-21.11.18:273][ 0]LogFMOD: Display: Loaded bank lookup -[2024.05.24-21.11.18:273][ 0]LogFMOD: Display: Loaded asset lookup -[2024.05.24-21.11.18:282][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) -[2024.05.24-21.11.18:284][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.05.24-21.11.18:331][ 0]LogSlate: Took 0.000181 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.05.24-21.11.18:454][ 1]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/' took 0.53s -[2024.05.24-21.11.34:936][384]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.05.24-21.11.34:942][384]LogContentBundle: [Container: ThirdPersonMap] Generating Streaming for 0 Content Bundles. -[2024.05.24-21.11.34:944][384]LogWorldPartition: Display: GenerateStreaming started... -[2024.05.24-21.11.34:944][384]LogWorldPartition: Display: GetPartitionedActors started... -[2024.05.24-21.11.34:944][384]LogWorldPartition: Display: GetPartitionedActors took 13 us -[2024.05.24-21.11.34:944][384]LogWorldPartition: Display: GenerateStreaming took 870 us -[2024.05.24-21.11.34:980][384]LogFMOD: Default sample rate = 48000 -[2024.05.24-21.11.34:980][384]LogFMOD: System sample rate = 48000 -[2024.05.24-21.11.34:980][384]LogFMOD: Matching system sample rate 48000 -[2024.05.24-21.11.35:028][384]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.05.24-21.11.35:030][384]PIE: New page: PIE session: ThirdPersonMap (May 24, 2024, 1:11:35 PM) -[2024.05.24-21.11.35:034][384]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.05.24-21.11.35:034][384]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.05.24-21.11.35:034][384]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap -[2024.05.24-21.11.35:039][384]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004770s) -[2024.05.24-21.11.35:039][384]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.005093s) -[2024.05.24-21.11.35:039][384]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.05.24-21.11.35:040][384]LogAIModule: Creating AISystem for world ThirdPersonMap -[2024.05.24-21.11.35:041][384]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0) -[2024.05.24-21.11.35:041][384]LogWorldPartition: Display: WorldPartition initialize started... -[2024.05.24-21.11.35:041][384]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0) -[2024.05.24-21.11.35:042][384]LogContentBundle: [Container: ThirdPersonMap] Creating new contrainer. -[2024.05.24-21.11.35:042][384]LogWorldPartition: Display: WorldPartition initialize took 1 ms (total: 1.12 sec) -[2024.05.24-21.11.35:042][384]LogPlayLevel: PIE: World Init took: (0.002570s) -[2024.05.24-21.11.35:048][384]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.05.24-21.11.35:049][384]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.05.24-21.11.35:049][384]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.05.24-21.11.35:049][384]LogAudioMixer: Display: Sample Rate: 48000 -[2024.05.24-21.11.35:049][384]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.05.24-21.11.35:050][384]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.05.24-21.11.35:050][384]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.05.24-21.11.35:050][384]LogAudioMixer: Display: Max Channels (voices): 0 -[2024.05.24-21.11.35:050][384]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.05.24-21.11.35:050][384]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.05.24-21.11.35:050][384]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.05.24-21.11.35:050][384]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.05.24-21.11.35:050][384]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.05.24-21.11.35:052][384]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.05.24-21.11.35:091][384]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Focusrite USB Audio) -[2024.05.24-21.11.35:091][384]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.05.24-21.11.35:091][384]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.05.24-21.11.35:091][384]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.05.24-21.11.35:092][384]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.05.24-21.11.35:093][384]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.05.24-21.11.35:094][384]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.05.24-21.11.35:094][384]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.05.24-21.11.35:094][384]LogInit: FAudioDevice initialized. -[2024.05.24-21.11.35:094][384]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'. -[2024.05.24-21.11.35:097][384]LogLoad: Game class is 'BP_HYGameMode_C' -[2024.05.24-21.11.35:099][384]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.05.24-17.11.35 -[2024.05.24-21.11.35:100][384]LogWorld: Bringing up level for play took: 0.001829 -[2024.05.24-21.11.35:102][384]LogOnline: OSS: Created online subsystem instance for: :Context_1 -[2024.05.24-21.11.35:132][384]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop -[2024.05.24-21.11.35:133][384]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013 -[2024.05.24-21.11.35:136][384]PIE: Server logged in -[2024.05.24-21.11.35:137][384]PIE: Play in editor total start time 0.195 seconds. -[2024.05.24-21.12.32:849][227]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.05.24-21.12.32:849][227]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap -[2024.05.24-21.12.32:849][227]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true -[2024.05.24-21.12.32:850][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.05.24-21.12.32:850][227]LogContentBundle: [Container: ThirdPersonMap] Deleting container. -[2024.05.24-21.12.32:853][227]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.05.24-21.12.32:856][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.05.24-21.12.32:862][227]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.05.24-21.12.32:862][227]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.05.24-21.12.32:863][227]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.05.24-21.12.32:867][227]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.05.24-21.12.32:870][227]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.05.24-21.12.32:903][228]LogPlayLevel: Display: Destroying online subsystem :Context_1 -[2024.05.24-21.13.06:033][593]LogDerivedDataCache: C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:02.271 and deleted 0 files with total size 0 MiB. Scanned 1875 files in 1861 folders with total size 41 MiB. -[2024.05.24-21.25.27:259][925]AssetReimport: New page: Outstanding source content changes 1:25:27 PM -[2024.05.24-21.25.27:273][925]LogSlate: Took 0.006744 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.05.24-21.25.27:313][926]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword 2.wav) -[2024.05.24-21.25.27:370][926]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Combat/sword_2.sword_2: 262144 -[2024.05.24-21.25.27:485][927]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword 1.wav) -[2024.05.24-21.25.27:499][927]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/swor sheathe.wav) -[2024.05.24-21.25.27:505][927]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Combat/swor_sheathe.swor_sheathe: 262144 -[2024.05.24-21.25.27:593][928]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Tk Block Ready.wav) -[2024.05.24-21.25.27:620][929]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Combat/Tk_Block_Ready.Tk_Block_Ready: 262144 -[2024.05.24-21.25.27:626][929]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword 3.wav) -[2024.05.24-21.25.27:694][929]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Combat/sword_3.sword_3: 262144 -[2024.05.24-21.25.27:703][930]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword 4.wav) -[2024.05.24-21.25.27:782][931]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Tk Block Impact.wav) -[2024.05.24-21.25.27:811][932]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Sword block.wav) -[2024.05.24-21.25.28:544][933]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.05.24-21.25.28:557][933]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.011616 seconds -[2024.05.24-21.25.28:559][933]LogSerialization: UsePackageTrailer: 'true' -[2024.05.24-21.25.28:603][933]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Haesol_finished_prob -[2024.05.24-21.25.28:603][933]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Haesol_finished_prob91173209400487136F0A40BA657394E2.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Haesol_finished_prob.uasset' -[2024.05.24-21.25.28:605][933]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms -[2024.05.24-21.25.28:616][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.05.24-21.25.28:623][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.05.24-21.25.28:630][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.05.24-21.25.28:643][934]AssetCheck: New page: Asset Save: Haesol_finished_prob -[2024.05.24-21.25.28:644][934]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Haesol_finished_prob.Haesol_finished_prob -[2024.05.24-21.25.28:651][934]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.05.24-21.25.28:696][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/sword_2 -[2024.05.24-21.25.28:696][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_24166BC2D4818085FBC27C0A5D0AFDF0D.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword_2.uasset' -[2024.05.24-21.25.28:704][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/sword_1 -[2024.05.24-21.25.28:704][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_1E3982CB94551EF12EC7494A8E4D75A46.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword_1.uasset' -[2024.05.24-21.25.28:709][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/swor_sheathe -[2024.05.24-21.25.28:709][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/swor_sheathe8073886E4FAF3417DA0AE7BAE9AE2DEA.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/swor_sheathe.uasset' -[2024.05.24-21.25.28:717][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Tk_Block_Ready -[2024.05.24-21.25.28:717][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Tk_Block_Ready34027FAB4CF0B0FF55D38CAF61D18BA5.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Tk_Block_Ready.uasset' -[2024.05.24-21.25.28:727][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/sword_3 -[2024.05.24-21.25.28:728][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_3EEBB9E2F4E1EBD2414E9F0AE4702AB9A.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword_3.uasset' -[2024.05.24-21.25.28:739][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/sword_4 -[2024.05.24-21.25.28:740][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_4A0CFCFF140E23124D9A9F2BBD91791D4.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword_4.uasset' -[2024.05.24-21.25.28:748][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Tk_Block_Impact -[2024.05.24-21.25.28:748][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Tk_Block_Impact9B56A10F45C4F5AF551AF2B63814572E.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Tk_Block_Impact.uasset' -[2024.05.24-21.25.28:757][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Sword_block -[2024.05.24-21.25.28:757][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Sword_blockD3674B664D5E1273D6E3EA91E8DDFAEF.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Sword_block.uasset' -[2024.05.24-21.25.28:801][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Haesol_finished_prob -[2024.05.24-21.25.28:802][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Haesol_finished_prob15B821DC4417F6453FF8ADA6CBA3AF94.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Haesol_finished_prob.uasset' -[2024.05.24-21.25.28:835][934]LogFileHelpers: InternalPromptForCheckoutAndSave took 183 ms (total: 244 ms) -[2024.05.24-21.25.28:850][935]AssetCheck: New page: Asset Save: multiple assets -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Haesol_finished_prob.Haesol_finished_prob -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Sword_block.Sword_block -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Tk_Block_Impact.Tk_Block_Impact -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/sword_4.sword_4 -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/sword_3.sword_3 -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Tk_Block_Ready.Tk_Block_Ready -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/swor_sheathe.swor_sheathe -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/sword_1.sword_1 -[2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/sword_2.sword_2 -[2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/sword_2. -[2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/sword_1. -[2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/swor_sheathe. -[2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/Tk_Block_Ready. -[2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/sword_3. -[2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/sword_4. -[2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/Tk_Block_Impact. -[2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/Sword_block. -[2024.05.24-21.25.31:836][256]AssetReimport: Moving asset /Game/Illusions/Assets/Haesol_finished_prob to /Game/Illusions/Assets/Combat/Haesol_finished_prob. -[2024.05.24-21.25.45:887][445]LogFMOD: Loading strings bank: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Desktop/Master.strings.bank -[2024.05.24-21.25.45:889][445]LogFMOD: 'Bow draw 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Bow_draw_1' instead. -[2024.05.24-21.25.45:889][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/Bow_draw_1 -[2024.05.24-21.25.45:889][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {0162e111-f1a7-4332-9374-df0d0b524270} +[2024.05.24-23.01.51:359][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.05.24-23.01.52:204][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.05.24-23.01.52:274][ 0]SourceControl: Source control is disabled +[2024.05.24-23.01.52:312][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 78.864 +[2024.05.24-23.01.52:353][ 0]Cmd: MAP LOAD FILE="D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2024.05.24-23.01.52:353][ 0]LightingResults: New page: Lighting Build +[2024.05.24-23.01.52:381][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.05.24-23.01.52:381][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.05.24-23.01.52:382][ 0]MapCheck: New page: Map Check +[2024.05.24-23.01.52:382][ 0]LightingResults: New page: Lighting Build +[2024.05.24-23.01.52:417][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.05.24-23.01.52:421][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.05.24-23.01.52:468][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'. +[2024.05.24-23.01.52:468][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.05.24-23.01.52:469][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-891Q34P: (Name=DESKTOP-891Q34P, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid") +[2024.05.24-23.01.52:469][ 0]LogAIModule: Creating AISystem for world ThirdPersonMap +[2024.05.24-23.01.52:483][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0) +[2024.05.24-23.01.52:483][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2024.05.24-23.01.52:483][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) +[2024.05.24-23.01.54:834][ 0]LogContentBundle: [Container: ThirdPersonMap] Creating new contrainer. +[2024.05.24-23.01.54:835][ 0]LogWorldPartition: Display: WorldPartition initialize took 2.35 sec +[2024.05.24-23.01.54:866][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.05.24-23.01.54:875][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.05.24-23.01.54:875][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.05.24-23.01.54:875][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.332ms to complete. +[2024.05.24-23.01.54:887][ 0]LogFileHelpers: Loading map 'ThirdPersonMap' took 2.563 +[2024.05.24-23.01.55:101][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 81.681 +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: ================================================ +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.05.24-23.01.55:101][ 0]LogShaderCompilers: Display: ================================================ +[2024.05.24-23.01.55:213][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.05.24-23.01.55:311][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.05.24-23.01.55:317][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.05.24-23.01.55:322][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.05.24-23.01.55:327][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.05.24-23.01.55:417][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.05.24-23.01.55:448][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.05.24-23.01.55:457][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.05.24-23.01.55:480][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.05.24-23.01.55:498][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.05.24-23.01.55:499][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.05.24-23.01.55:506][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.05.24-23.01.55:507][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.05.24-23.01.55:508][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.05.24-23.01.55:515][ 0]LogPakFile: Display: Mounted Pak file 'E:/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.05.24-23.01.56:832][ 0]LogStall: Startup... +[2024.05.24-23.01.56:834][ 0]LogStall: Startup complete. +[2024.05.24-23.01.56:911][ 0]LogLoad: (Engine Initialization) Total time: 83.50 seconds +[2024.05.24-23.01.56:911][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.05.24-23.01.56:946][ 0]LogAssetRegistry: Asset discovery search completed in 54.6928 seconds +[2024.05.24-23.01.56:951][ 0]LogFMOD: Loading strings bank: D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/FMOD/Desktop/Master.strings.bank +[2024.05.24-23.01.56:954][ 0]LogFMOD: 'Test 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Test_1' instead. +[2024.05.24-23.01.57:049][ 0]LogFMOD: Display: Loaded bank lookup +[2024.05.24-23.01.57:049][ 0]LogFMOD: Display: Loaded asset lookup +[2024.05.24-23.01.57:098][ 0]LogFMOD: Default sample rate = 48000 +[2024.05.24-23.01.57:098][ 0]LogFMOD: System sample rate = 48000 +[2024.05.24-23.01.57:098][ 0]LogFMOD: Matching system sample rate 48000 +[2024.05.24-23.01.57:219][ 0]LogFMOD: Display: Loaded bank lookup +[2024.05.24-23.01.57:219][ 0]LogFMOD: Display: Loaded asset lookup +[2024.05.24-23.01.57:256][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000011 seconds (updated 0 objects) +[2024.05.24-23.01.57:256][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.05.24-23.01.57:381][ 0]LogSlate: Took 0.013706 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.05.24-23.01.57:396][ 0]LogSlate: Took 0.012149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.05.24-23.01.57:461][ 0]LogSlate: Took 0.042604 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) +[2024.05.24-23.01.57:511][ 0]LogSlate: Took 0.026904 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.05.24-23.01.57:551][ 0]LogSlate: Took 0.008100 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.05.24-23.01.57:711][ 0]LogViewport: Scene viewport resized to 1200x440, mode Windowed. +[2024.05.24-23.01.59:006][ 1]LogFileCache: Retrieving MD5 hashes for directory 'D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/' took 2.07s +[2024.05.24-23.02.55:754][994]LogViewport: Scene viewport resized to 1200x441, mode Windowed. +[2024.05.24-23.02.55:822][994]LogViewport: Scene viewport resized to 1200x449, mode Windowed. +[2024.05.24-23.02.55:889][994]LogViewport: Scene viewport resized to 1200x456, mode Windowed. +[2024.05.24-23.02.56:154][994]LogViewport: Scene viewport resized to 1200x511, mode Windowed. +[2024.05.24-23.02.58:216][116]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:03.313 and deleted 0 files with total size 0 MiB. Scanned 2506 files in 2493 folders with total size 235 MiB. +[2024.05.24-23.03.00:909][268]LogSlate: Took 0.012953 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.05.24-23.04.52:172][146]LogViewport: Scene viewport resized to 1200x455, mode Windowed. +[2024.05.24-23.04.52:239][146]LogViewport: Scene viewport resized to 1200x453, mode Windowed. +[2024.05.24-23.04.52:422][146]LogViewport: Scene viewport resized to 1200x452, mode Windowed. +[2024.05.24-23.04.54:923][239]LogViewport: Scene viewport resized to 1199x453, mode Windowed. +[2024.05.24-23.04.54:988][239]LogViewport: Scene viewport resized to 1195x464, mode Windowed. +[2024.05.24-23.04.55:056][239]LogViewport: Scene viewport resized to 1191x474, mode Windowed. +[2024.05.24-23.04.55:122][239]LogViewport: Scene viewport resized to 1190x477, mode Windowed. +[2024.05.24-23.04.55:188][239]LogViewport: Scene viewport resized to 1190x479, mode Windowed. +[2024.05.24-23.04.55:255][239]LogViewport: Scene viewport resized to 1190x484, mode Windowed. +[2024.05.24-23.04.55:322][239]LogViewport: Scene viewport resized to 1193x491, mode Windowed. +[2024.05.24-23.04.55:388][239]LogViewport: Scene viewport resized to 1194x496, mode Windowed. +[2024.05.24-23.04.55:455][239]LogViewport: Scene viewport resized to 1194x500, mode Windowed. +[2024.05.24-23.04.55:521][239]LogViewport: Scene viewport resized to 1194x501, mode Windowed. +[2024.05.24-23.04.55:604][239]LogViewport: Scene viewport resized to 1194x502, mode Windowed. +[2024.05.24-23.04.55:671][239]LogViewport: Scene viewport resized to 1194x505, mode Windowed. +[2024.05.24-23.04.55:739][239]LogViewport: Scene viewport resized to 1194x507, mode Windowed. +[2024.05.24-23.04.55:805][239]LogViewport: Scene viewport resized to 1194x510, mode Windowed. +[2024.05.24-23.04.55:871][239]LogViewport: Scene viewport resized to 1195x513, mode Windowed. +[2024.05.24-23.04.56:055][239]LogViewport: Scene viewport resized to 1195x511, mode Windowed. [2024.05.24-21.25.45:889][445]LogFMOD: 'UI open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_open' instead. [2024.05.24-21.25.45:889][445]LogFMOD: 'UI Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Close' instead. diff --git a/hwanyoung2/Source/hwanyoung2/HYCharacAbilitySystemComponent.cpp b/hwanyoung2/Source/hwanyoung2/HYCharacAbilitySystemComponent.cpp deleted file mode 100644 index ed24c969..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYCharacAbilitySystemComponent.cpp +++ /dev/null @@ -1,15 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "HYCharacAbilitySystemComponent.h" - -UHYCharacAbilitySystemComponent::UHYCharacAbilitySystemComponent() -{ -} - -void UHYCharacAbilitySystemComponent::ReceiveDamage( - UHYCharacAbilitySystemComponent* SourceASC, float UnmitigatedDamage, float MitigatedDamage) -{ - ReceivedDamage.Broadcast(SourceASC, UnmitigatedDamage, MitigatedDamage); -} - diff --git a/hwanyoung2/Source/hwanyoung2/HYCharacAbilitySystemComponent.h b/hwanyoung2/Source/hwanyoung2/HYCharacAbilitySystemComponent.h deleted file mode 100644 index 04ff5cc3..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYCharacAbilitySystemComponent.h +++ /dev/null @@ -1,30 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AbilitySystemComponent.h" -#include "HYCharacAbilitySystemComponent.generated.h" - -DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FReceivedDamageDelegate, - UHYCharacAbilitySystemComponent*, SourceASC, float, UnmitigatedDamage, float, MitigatedDamage); - - -/** - * - */ -UCLASS() -class HWANYOUNG2_API UHYCharacAbilitySystemComponent : public UAbilitySystemComponent -{ - GENERATED_BODY() - -public: - bool CharacterAbilitiesGiven = false; - bool StartupEffectApplied = false; - - FReceivedDamageDelegate ReceivedDamage; - //constructor - UHYCharacAbilitySystemComponent(); - - virtual void ReceiveDamage(UHYCharacAbilitySystemComponent* SourceASC, float UnmitigatedDamage, float MitigatedDamage); -}; diff --git a/hwanyoung2/Source/hwanyoung2/HYCharacGameplayAbility.cpp b/hwanyoung2/Source/hwanyoung2/HYCharacGameplayAbility.cpp deleted file mode 100644 index 92e845bf..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYCharacGameplayAbility.cpp +++ /dev/null @@ -1,21 +0,0 @@ -#include "HYCharacGameplayAbility.h" -#include "AbilitySystemComponent.h" - -UHYCharacGameplayAbility::UHYCharacGameplayAbility() -{ - InstancingPolicy = EGameplayAbilityInstancingPolicy::InstancedPerActor; - - ActivationBlockedTags.AddTag(FGameplayTag::RequestGameplayTag(FName("State.Dead"))); - ActivationBlockedTags.AddTag(FGameplayTag::RequestGameplayTag(FName("State.Debuff.Stun"))); -} - -void UHYCharacGameplayAbility::OnAvatarSet(const FGameplayAbilityActorInfo* ActorInfo, const FGameplayAbilitySpec& Spec) -{ - Super::OnAvatarSet(ActorInfo, Spec); - - if (ActivateAbilityOnGranted) - { - ActorInfo->AbilitySystemComponent->TryActivateAbility(Spec.Handle, false); - } -} - diff --git a/hwanyoung2/Source/hwanyoung2/HYCharacGameplayAbility.h b/hwanyoung2/Source/hwanyoung2/HYCharacGameplayAbility.h deleted file mode 100644 index b6c948ea..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYCharacGameplayAbility.h +++ /dev/null @@ -1,32 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Abilities/GameplayAbility.h" -#include "hwanyoung2.h" -#include "HYCharacGameplayAbility.generated.h" - -/** - * - */ -UCLASS() -class HWANYOUNG2_API UHYCharacGameplayAbility : public UGameplayAbility -{ - GENERATED_BODY() -public: - - UHYCharacGameplayAbility(); - - //Abilities with this set will automatically activate when the input is pressed: - UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "Ability") - EAbilityInputID AbilityInputID = EAbilityInputID::None; - - UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "Ability") - EAbilityInputID AbilityID = EAbilityInputID::None; - - UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Ability") - bool ActivateAbilityOnGranted = false; - - virtual void OnAvatarSet(const FGameplayAbilityActorInfo* ActorInfo, const FGameplayAbilitySpec& Spec) override; -}; diff --git a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacAttributeSet.cpp b/hwanyoung2/Source/hwanyoung2/HYPlayerCharacAttributeSet.cpp deleted file mode 100644 index 970dfbff..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacAttributeSet.cpp +++ /dev/null @@ -1,77 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "HYPlayerCharacAttributeSet.h" -#include "Net/UnrealNetwork.h" - - -UHYPlayerCharacAttributeSet::UHYPlayerCharacAttributeSet() -{ -} - -UHYPlayerCharacAttributeSet::~UHYPlayerCharacAttributeSet() -{ -} - -void UHYPlayerCharacAttributeSet::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const -{ - - Super::GetLifetimeReplicatedProps(OutLifetimeProps); - - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, PlayerLevel, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, Health, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, MaxHealth, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, Mana, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, MaxMana, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, Stamina, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, MaxStamina, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, GaugeP, COND_None, REPNOTIFY_Always); - DOREPLIFETIME_CONDITION_NOTIFY(UHYPlayerCharacAttributeSet, MaxGaugeP, COND_None, REPNOTIFY_Always); -} - - - -void UHYPlayerCharacAttributeSet::OnRep_Level(const FGameplayAttributeData& OldPlayerLevel) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, PlayerLevel, OldPlayerLevel); -} - -void UHYPlayerCharacAttributeSet::OnRep_Health(const FGameplayAttributeData& OldHealth) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, Health, OldHealth); -} - -void UHYPlayerCharacAttributeSet::OnRep_MaxHealth(const FGameplayAttributeData& OldMaxHealth) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, MaxHealth, OldMaxHealth); -} - -void UHYPlayerCharacAttributeSet::OnRep_Mana(const FGameplayAttributeData& OldMana) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, Mana, OldMana); -} - -void UHYPlayerCharacAttributeSet::OnRep_MaxMana(const FGameplayAttributeData& OldMaxMana) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, MaxMana, OldMaxMana); -} - -void UHYPlayerCharacAttributeSet::OnRep_GaugeP(const FGameplayAttributeData& OldGaugeP) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, GaugeP, OldGaugeP); -} - -void UHYPlayerCharacAttributeSet::OnRep_MaxGaugeP(const FGameplayAttributeData& OldMaxGaugeP) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, MaxGaugeP, OldMaxGaugeP); -} - -void UHYPlayerCharacAttributeSet::OnRep_Stamina(const FGameplayAttributeData& OldStamina) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, Stamina, OldStamina); -} - -void UHYPlayerCharacAttributeSet::OnRep_MaxStamina(const FGameplayAttributeData& OldMaxStamina) -{ - GAMEPLAYATTRIBUTE_REPNOTIFY(UHYPlayerCharacAttributeSet, MaxStamina, OldMaxStamina); -} diff --git a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacAttributeSet.h b/hwanyoung2/Source/hwanyoung2/HYPlayerCharacAttributeSet.h deleted file mode 100644 index 41dabcb9..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacAttributeSet.h +++ /dev/null @@ -1,117 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AttributeSet.h" -#include "AbilitySystemComponent.h" -#include "HYPlayerCharacAttributeSet.generated.h" - -/** - * - */ - -UCLASS() -class HWANYOUNG2_API UHYPlayerCharacAttributeSet : public UAttributeSet -{ - GENERATED_BODY() - -public: - - UHYPlayerCharacAttributeSet(); //constructor - ~UHYPlayerCharacAttributeSet(); //destructor - - //when there are changes to any attributes, the attribute set needs to be replicated - //in order for other appropriate entities within the game level to be aware of such changes - virtual void GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const override; - - UPROPERTY(BlueprintReadOnly, Category = "Player Level", ReplicatedUsing = OnRep_Level) - FGameplayAttributeData PlayerLevel; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, PlayerLevel) - GAMEPLAYATTRIBUTE_VALUE_GETTER(PlayerLevel) - GAMEPLAYATTRIBUTE_VALUE_SETTER(PlayerLevel) - GAMEPLAYATTRIBUTE_VALUE_INITTER(PlayerLevel) - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Health", ReplicatedUsing = OnRep_Health) - FGameplayAttributeData Health; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, Health) - GAMEPLAYATTRIBUTE_VALUE_GETTER(Health) - GAMEPLAYATTRIBUTE_VALUE_SETTER(Health) - GAMEPLAYATTRIBUTE_VALUE_INITTER(Health) - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Health", ReplicatedUsing = OnRep_MaxHealth) - FGameplayAttributeData MaxHealth; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, MaxHealth) - GAMEPLAYATTRIBUTE_VALUE_GETTER(MaxHealth) - GAMEPLAYATTRIBUTE_VALUE_SETTER(MaxHealth) - GAMEPLAYATTRIBUTE_VALUE_INITTER(MaxHealth) - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Mana", ReplicatedUsing = OnRep_Mana) - FGameplayAttributeData Mana; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, Mana) - GAMEPLAYATTRIBUTE_VALUE_GETTER(Mana) - GAMEPLAYATTRIBUTE_VALUE_SETTER(Mana) - GAMEPLAYATTRIBUTE_VALUE_INITTER(Mana) - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Mana", ReplicatedUsing = OnRep_MaxMana) - FGameplayAttributeData MaxMana; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, MaxMana) - GAMEPLAYATTRIBUTE_VALUE_GETTER(MaxMana) - GAMEPLAYATTRIBUTE_VALUE_SETTER(MaxMana) - GAMEPLAYATTRIBUTE_VALUE_INITTER(MaxMana) - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Ultimate Gauge Point", ReplicatedUsing = OnRep_GaugeP) - FGameplayAttributeData GaugeP; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, GaugeP) - GAMEPLAYATTRIBUTE_VALUE_GETTER(GaugeP) - GAMEPLAYATTRIBUTE_VALUE_SETTER(GaugeP) - GAMEPLAYATTRIBUTE_VALUE_INITTER(GaugeP) - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Ultimate Gauge Point", ReplicatedUsing = OnRep_MaxGaugeP) - FGameplayAttributeData MaxGaugeP; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, MaxGaugeP) - GAMEPLAYATTRIBUTE_VALUE_GETTER(MaxGaugeP) - GAMEPLAYATTRIBUTE_VALUE_SETTER(MaxGaugeP) - GAMEPLAYATTRIBUTE_VALUE_INITTER(MaxGaugeP) - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Stamina", ReplicatedUsing = OnRep_Stamina) - FGameplayAttributeData Stamina; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, Stamina) - GAMEPLAYATTRIBUTE_VALUE_GETTER(Stamina) - GAMEPLAYATTRIBUTE_VALUE_SETTER(Stamina) - GAMEPLAYATTRIBUTE_VALUE_INITTER(Stamina) - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Stamina", ReplicatedUsing = OnRep_MaxStamina) - FGameplayAttributeData MaxStamina; - GAMEPLAYATTRIBUTE_PROPERTY_GETTER(UHYPlayerCharacAttributeSet, MaxStamina) - GAMEPLAYATTRIBUTE_VALUE_GETTER(MaxStamina) - GAMEPLAYATTRIBUTE_VALUE_SETTER(MaxStamina) - GAMEPLAYATTRIBUTE_VALUE_INITTER(MaxStamina) - - UFUNCTION() - virtual void OnRep_Level(const FGameplayAttributeData& OldPlayerLevel); - - UFUNCTION() - virtual void OnRep_Health(const FGameplayAttributeData& OldHealth); - - UFUNCTION() - virtual void OnRep_MaxHealth(const FGameplayAttributeData& OldMaxHealth); - - UFUNCTION() - virtual void OnRep_Mana(const FGameplayAttributeData& OldMana); - - UFUNCTION() - virtual void OnRep_MaxMana(const FGameplayAttributeData& OldMaxMana); - - UFUNCTION() - virtual void OnRep_GaugeP(const FGameplayAttributeData& OldGaugeP); - - UFUNCTION() - virtual void OnRep_MaxGaugeP(const FGameplayAttributeData& OldMaxGaugeP); - - UFUNCTION() - virtual void OnRep_Stamina(const FGameplayAttributeData& OldStamina); - - UFUNCTION() - virtual void OnRep_MaxStamina(const FGameplayAttributeData& OldMaxStamina); -}; diff --git a/hwanyoung2/Source/hwanyoung2/HYPlayerState.cpp b/hwanyoung2/Source/hwanyoung2/HYPlayerState.cpp deleted file mode 100644 index 0caa5973..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYPlayerState.cpp +++ /dev/null @@ -1,207 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "HYPlayerState.h" -#include "HYCharacAbilitySystemComponent.h" -#include "HYPlayerCharacAttributeSet.h" - - -AHYPlayerState::AHYPlayerState() -{ - AbilitySystemComponent = - CreateDefaultSubobject( - TEXT("AbilitySystemComponent")); - - AbilitySystemComponent->SetIsReplicated(true); - - //we do mixed because we only need to replicate gameplay cues - //which are responsible for visual stuff - AbilitySystemComponent->SetReplicationMode( - EGameplayEffectReplicationMode::Mixed); - - AttributeSetBase = - CreateDefaultSubobject( - TEXT("AttributeSetBase")); - - NetUpdateFrequency = 100.0f; - - DeadTag = FGameplayTag::RequestGameplayTag(FName("State.Dead")); -} - -UAbilitySystemComponent* AHYPlayerState::GetAbilitySystemComponent() const -{ - return AbilitySystemComponent; -} - -UHYPlayerCharacAttributeSet* AHYPlayerState::GetAttributeSetBase() const -{ - return AttributeSetBase; -} - -bool AHYPlayerState::IsAlive() const -{ - return GetHealth() > 0.0f; -} - -void AHYPlayerState::ShowAbilityConfirmCancelText(bool showText) -{ -} - -float AHYPlayerState::GetHealth() const -{ - return AttributeSetBase->GetHealth(); -} - -float AHYPlayerState::GetMaxHealth() const -{ - return AttributeSetBase->GetMaxHealth(); -} - -float AHYPlayerState::GetMana() const -{ - return AttributeSetBase->GetMana(); -} - -float AHYPlayerState::GetMaxMana() const -{ - return AttributeSetBase->GetMaxMana(); -} - -float AHYPlayerState::GetStamina() const -{ - return AttributeSetBase->GetStamina(); -} - -float AHYPlayerState::GetMaxStamina() const -{ - return AttributeSetBase->GetMaxStamina(); -} - -float AHYPlayerState::GetGaugeP() const -{ - return AttributeSetBase->GetGaugeP(); -} - -float AHYPlayerState::GetMaxGaugeP() const -{ - return AttributeSetBase->GetGaugeP(); -} - -float AHYPlayerState::GetPlayerLevel() const -{ - return AttributeSetBase->GetPlayerLevel(); -} - -void AHYPlayerState::BeginPlay() -{ - Super::BeginPlay(); - - if (AbilitySystemComponent) - { - //what we are doing here is creating a "link" - //between the attribute change event and the function. - //we will do this for all attribute change delegate handlers - HPChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetHealthAttribute()).AddUObject( - this, &AHYPlayerState::HealthChanged); - MaxHPChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetMaxHealthAttribute()).AddUObject( - this, &AHYPlayerState::MaxHealthChanged); - MPChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetManaAttribute()).AddUObject( - this, &AHYPlayerState::ManaChanged); - MaxMPChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetMaxManaAttribute()).AddUObject( - this, &AHYPlayerState::MaxManaChanged); - StaminaChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetStaminaAttribute()).AddUObject( - this, &AHYPlayerState::StaminaChanged); - MaxStaminaChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetMaxStaminaAttribute()).AddUObject( - this, &AHYPlayerState::MaxStaminaChanged); - GaugePChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetGaugePAttribute()).AddUObject( - this, &AHYPlayerState::GaugePChanged); - MaxGaugePChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetMaxGaugePAttribute()).AddUObject( - this, &AHYPlayerState::MaxGaugePChanged); - CharacterLevelChangedDelegateHandle = - AbilitySystemComponent->GetGameplayAttributeValueChangeDelegate( - AttributeSetBase->GetPlayerLevelAttribute()).AddUObject( - this, &AHYPlayerState::PlayerLevelChanged); - - //here we are making a custom gameplay tag event for State.Debuff.Stun - AbilitySystemComponent->RegisterGameplayTagEvent(FGameplayTag::RequestGameplayTag( - FName("State.Debuff.Stun")), EGameplayTagEventType::NewOrRemoved).AddUObject( - this, &AHYPlayerState::StunTagChanged); - } -} - -void AHYPlayerState::HealthChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Health changed!")); -} - -void AHYPlayerState::MaxHealthChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Max Health changed!")); -} - -void AHYPlayerState::ManaChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Mana changed!")); -} - -void AHYPlayerState::MaxManaChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Max Mana changed!")); -} - -void AHYPlayerState::StaminaChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Stamina changed!")); -} - -void AHYPlayerState::MaxStaminaChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Max Stamina changed!")); -} - -void AHYPlayerState::GaugePChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Gauge Point changed!")); -} - -void AHYPlayerState::MaxGaugePChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Max Gauge Point changed!")); -} - -void AHYPlayerState::PlayerLevelChanged(const FOnAttributeChangeData& Data) -{ - UE_LOG(LogTemp, Warning, TEXT("Player Level changed!")); -} - -void AHYPlayerState::StunTagChanged(const FGameplayTag CallbackTag, int32 NewCount) -{ - if (NewCount > 0) - { - FGameplayTagContainer AbilityTagsToCancel; - AbilityTagsToCancel.AddTag(FGameplayTag::RequestGameplayTag(FName("Ability"))); - - FGameplayTagContainer AbilityTagsToIgnore; - AbilityTagsToIgnore.AddTag(FGameplayTag::RequestGameplayTag( - FName("Ability.NotCanceledByStun"))); - - AbilitySystemComponent->CancelAbilities( - &AbilityTagsToCancel, &AbilityTagsToCancel); - } -} diff --git a/hwanyoung2/Source/hwanyoung2/HYPlayerState.h b/hwanyoung2/Source/hwanyoung2/HYPlayerState.h deleted file mode 100644 index 210b4d48..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYPlayerState.h +++ /dev/null @@ -1,94 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AbilitySystemInterface.h" -#include "GameplayTagContainer.h" -#include "GameplayEffectTypes.h" -#include "GameFramework/PlayerState.h" -#include "HYPlayerState.generated.h" - -/** - * - */ -UCLASS() -class HWANYOUNG2_API AHYPlayerState : public APlayerState, public IAbilitySystemInterface -{ - GENERATED_BODY() - -public: - AHYPlayerState(); - - virtual UAbilitySystemComponent* GetAbilitySystemComponent() const override; - - class UHYPlayerCharacAttributeSet* GetAttributeSetBase() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State") - bool IsAlive() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|UI") - void ShowAbilityConfirmCancelText(bool showText); - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetHealth() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetMaxHealth() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetMana() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetMaxMana() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetStamina() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetMaxStamina() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetGaugeP() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetMaxGaugeP() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Player State|Attributes") - float GetPlayerLevel() const; - - -protected: - UPROPERTY() - class UHYCharacAbilitySystemComponent* AbilitySystemComponent; - - UPROPERTY() - class UHYPlayerCharacAttributeSet* AttributeSetBase; - - FGameplayTag DeadTag; - - FDelegateHandle HPChangedDelegateHandle; - FDelegateHandle MaxHPChangedDelegateHandle; - FDelegateHandle MPChangedDelegateHandle; - FDelegateHandle MaxMPChangedDelegateHandle; - FDelegateHandle StaminaChangedDelegateHandle; - FDelegateHandle MaxStaminaChangedDelegateHandle; - FDelegateHandle GaugePChangedDelegateHandle; - FDelegateHandle MaxGaugePChangedDelegateHandle; - FDelegateHandle CharacterLevelChangedDelegateHandle; - - virtual void BeginPlay() override; - - virtual void HealthChanged(const FOnAttributeChangeData& Data); - virtual void MaxHealthChanged(const FOnAttributeChangeData& Data); - virtual void ManaChanged(const FOnAttributeChangeData& Data); - virtual void MaxManaChanged(const FOnAttributeChangeData& Data); - virtual void StaminaChanged(const FOnAttributeChangeData& Data); - virtual void MaxStaminaChanged(const FOnAttributeChangeData& Data); - virtual void GaugePChanged(const FOnAttributeChangeData& Data); - virtual void MaxGaugePChanged(const FOnAttributeChangeData& Data); - virtual void PlayerLevelChanged(const FOnAttributeChangeData& Data); - - virtual void StunTagChanged(const FGameplayTag CallbackTag, int32 NewCount); - -}; diff --git a/hwanyoung2/Source/hwanyoung2/hwanyoung2.Build.cs b/hwanyoung2/Source/hwanyoung2/hwanyoung2.Build.cs index 6f4fcb93..a6b09ba5 100644 --- a/hwanyoung2/Source/hwanyoung2/hwanyoung2.Build.cs +++ b/hwanyoung2/Source/hwanyoung2/hwanyoung2.Build.cs @@ -9,6 +9,5 @@ public class hwanyoung2 : ModuleRules PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "EnhancedInput" }); - PrivateDependencyModuleNames.AddRange(new string[] { "GameplayAbilities", "GameplayTags", "GameplayTasks" }); } } diff --git a/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.cpp b/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.cpp index 824af9f7..19089797 100644 --- a/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.cpp +++ b/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.cpp @@ -1,9 +1,6 @@ // Copyright Epic Games, Inc. All Rights Reserved. #include "hwanyoung2Character.h" -#include "HYCharacAbilitySystemComponent.h" -#include "HYPlayerCharacAttributeSet.h" -#include "HYCharacGameplayAbility.h" #include "HYPlayerCharacController.h" #include "Camera/CameraComponent.h" #include "Components/CapsuleComponent.h" @@ -20,86 +17,17 @@ ////////////////////////////////////////////////////////////////////////// // Ahwanyoung2Character - -float Ahwanyoung2Character::GetGaugeP() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetGaugeP(); - } - - return 0.0f; -} - -float Ahwanyoung2Character::GetMaxGaugeP() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetMaxGaugeP(); - } - - return 0.0f; -} - Ahwanyoung2Character::Ahwanyoung2Character() { Initialize(); } -Ahwanyoung2Character::Ahwanyoung2Character(const FObjectInitializer& ObjectInitializer): - Super(ObjectInitializer.SetDefaultSubobjectClass( - ACharacter::CharacterMovementComponentName)) -{ - Initialize(); - - // Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it. - PrimaryActorTick.bCanEverTick = true; - - //setting up the capsule collider object for the character: - GetCapsuleComponent()->SetCollisionResponseToChannel(ECollisionChannel::ECC_Visibility, - ECollisionResponse::ECR_Overlap); - - bAlwaysRelevant = true; - - DeadTag = FGameplayTag::RequestGameplayTag(FName("State.Dead")); - EffectRemoveOnDeathTag = FGameplayTag::RequestGameplayTag(FName("State.RemoveOnDeath")); -} void Ahwanyoung2Character::PossessedBy(AController* NewController) { Super::PossessedBy(NewController); - //In the server: - if (AbilitySystemComponent != NULL) { - AbilitySystemComponent->InitAbilityActorInfo(this, this); // who is the avatar? - } - - SetOwner(this); - - InitializeAttributes(); - AddCharacterAbilities(); -} - -void Ahwanyoung2Character::OnRep_PlayerState() -{ - Super::OnRep_PlayerState(); - - //The same business with intializing: - AbilitySystemComponent->InitAbilityActorInfo(this, this); - InitializeAttributes(); - - //Key binding: - if (AbilitySystemComponent != 0 && InputComponent) { - const FGameplayAbilityInputBinds Binds("Confirm", "Cancel", "EAbilityInputID", - static_cast(EAbilityInputID::Confirm), static_cast(EAbilityInputID::Cancel)); - AbilitySystemComponent->BindAbilityActivationToInputComponent(InputComponent, Binds); - } -} - -UAbilitySystemComponent* Ahwanyoung2Character::GetAbilitySystemComponent() const -{ - return AbilitySystemComponent.Get(); } float Ahwanyoung2Character::GetStartingCameraBoomArmLength() @@ -268,15 +196,9 @@ void Ahwanyoung2Character::Initialize() // are set in the derived blueprint asset named ThirdPersonCharacter (to avoid direct content references in C++) } -bool Ahwanyoung2Character::IsAlive() const -{ - return GetHealth() > 0.0f; -} -int32 Ahwanyoung2Character::GetAbilityLevel(EAbilityInputID AbilityID) const -{ - return int32(); -} + + //void Ahwanyoung2Character::RemoveCharacterAbilities() //{ @@ -337,185 +259,3 @@ int32 Ahwanyoung2Character::GetAbilityLevel(EAbilityInputID AbilityID) const // FinishDying(); // } //} - -void Ahwanyoung2Character::FinishDying() -{ - Destroy(); -} - -float Ahwanyoung2Character::GetPlayerLevel() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetPlayerLevel(); - } - - return 0.0f; -} - -float Ahwanyoung2Character::GetHealth() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetHealth(); - } - - return 0.0f; -} - -float Ahwanyoung2Character::GetMaxHealth() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetMaxHealth(); - } - - return 0.0f; -} - -float Ahwanyoung2Character::GetMana() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetMana(); - } - - return 0.0f; -} - -float Ahwanyoung2Character::GetMaxMana() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetMaxMana(); - } - - return 0.0f; -} - -float Ahwanyoung2Character::GetStamina() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetStamina(); - } - - return 0.0f; -} - -float Ahwanyoung2Character::GetMaxStamina() const -{ - if (AttributeSetBase.IsValid()) - { - return AttributeSetBase->GetMaxStamina(); - } - - return 0.0f; -} - -void Ahwanyoung2Character::AddCharacterAbilities() -{ - if (GetLocalRole() != ROLE_Authority || - !AbilitySystemComponent.IsValid() || - AbilitySystemComponent->CharacterAbilitiesGiven) - { - return; - } - - //if there are no abilities added to the character: - for (TSubclassOf& StartUpAbility : CharacterAbilities) - { - AbilitySystemComponent->GiveAbility( - FGameplayAbilitySpec(StartUpAbility, - GetAbilityLevel(StartUpAbility.GetDefaultObject()->AbilityID), - static_cast (StartUpAbility.GetDefaultObject()->AbilityInputID), - this)); - } -} - -void Ahwanyoung2Character::InitializeAttributes() -{ - - if (!AbilitySystemComponent.IsValid()) - { - return; - } - - if (!DefaultAttributes) - { - UE_LOG(LogTemp, Error, - TEXT("%s() Missing DefaultAttributes for %s. Please fill in the character's Blueprint."), - *FString(__FUNCTION__), *GetName()); - return; - } - - FGameplayEffectContextHandle EffectContext = AbilitySystemComponent->MakeEffectContext(); - EffectContext.AddSourceObject(this); - - FGameplayEffectSpecHandle NewHandle = AbilitySystemComponent-> - MakeOutgoingSpec(DefaultAttributes, GetPlayerLevel(), EffectContext); - if (NewHandle.IsValid()) - { - //apply the gameplayeffect here: - FActiveGameplayEffectHandle ActiveGEHandle = AbilitySystemComponent->ApplyGameplayEffectSpecToTarget( - *NewHandle.Data.Get(), AbilitySystemComponent.Get()); - } -} - -void Ahwanyoung2Character::AddStartupEffects() -{ - if (GetLocalRole() != ROLE_Authority || - !AbilitySystemComponent.IsValid() || - AbilitySystemComponent->StartupEffectApplied) - { - return; - } - - FGameplayEffectContextHandle EffectContext = AbilitySystemComponent->MakeEffectContext(); - EffectContext.AddSourceObject(this); - - for (TSubclassOf GameplayEffect : StartupEffects) - { - FGameplayEffectSpecHandle NewHandle = AbilitySystemComponent->MakeOutgoingSpec(GameplayEffect, GetPlayerLevel(), EffectContext); - if (NewHandle.IsValid()) - { - FActiveGameplayEffectHandle ActiveGEHandle = - AbilitySystemComponent->ApplyGameplayEffectSpecToTarget( - *NewHandle.Data.Get(), AbilitySystemComponent.Get()); - } - } - AbilitySystemComponent->StartupEffectApplied = true; -} - -void Ahwanyoung2Character::SetHealth(float Health) -{ - if (AttributeSetBase.IsValid()) - { - AttributeSetBase->SetHealth(Health); - } -} - -void Ahwanyoung2Character::SetMana(float Mana) -{ - if (AttributeSetBase.IsValid()) - { - AttributeSetBase->SetMana(Mana); - } -} - -void Ahwanyoung2Character::SetStamina(float Stamina) -{ - if (AttributeSetBase.IsValid()) - { - AttributeSetBase->SetStamina(Stamina); - } -} - -void Ahwanyoung2Character::SetGaugeP(float GaugeP) -{ - if (AttributeSetBase.IsValid()) - { - AttributeSetBase->SetGaugeP(GaugeP); - } -} - diff --git a/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.h b/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.h index c07de520..872bb5d7 100644 --- a/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.h +++ b/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.h @@ -5,18 +5,12 @@ #include "CoreMinimal.h" #include "GameFramework/Character.h" #include "InputActionValue.h" -#include "AbilitySystemInterface.h" //allows defining an interface for ability system -#include "GameplayEffectTypes.h" -#include "GameplayTagContainer.h" #include "hwanyoung2.h" #include "hwanyoung2Character.generated.h" -DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FCharacterDiedDelegate, - Ahwanyoung2Character*, Character); - UCLASS(config=Game) -class Ahwanyoung2Character : public ACharacter, public IAbilitySystemInterface +class Ahwanyoung2Character : public ACharacter { GENERATED_BODY() @@ -56,54 +50,14 @@ private: void Initialize(); public: - UPROPERTY(BlueprintAssignable, Category = "Hwanyoung|Character") - FCharacterDiedDelegate OnCharacterDied; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Character") - virtual bool IsAlive() const; - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Character") - virtual int32 GetAbilityLevel(EAbilityInputID AbilityID) const; - - ////this function is called only in the server: - //virtual void RemoveCharacterAbilities(); - ////this is also called only in the server: - //virtual void Die(); - - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Character") - virtual void FinishDying(); - - //attribute getter functions - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Attributes") - float GetPlayerLevel() const; - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Attributes") - float GetHealth() const; - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Atributes") - float GetMaxHealth() const; - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Attributes") - float GetMana() const; - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Atributes") - float GetMaxMana() const; - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Attributes") - float GetStamina() const; - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Atributes") - float GetMaxStamina() const; - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Attributes") - float GetGaugeP() const; - UFUNCTION(BlueprintCallable, Category = "Hwanyoung|Atributes") - float GetMaxGaugeP() const; + Ahwanyoung2Character(); - Ahwanyoung2Character(const class FObjectInitializer& ObjectInitializer); //Updates the AbilitysystemComponent's actorInfo, especially in a multiplayer environment //Gets called on the server (so basically my end) virtual void PossessedBy(AController* NewController) override; - //Gets called on the client (their end) - virtual void OnRep_PlayerState() override; - //getter function for ability system component: - virtual UAbilitySystemComponent* GetAbilitySystemComponent() const override; UFUNCTION(BlueprintCallable, Category = "HY_Character|Camera") float GetStartingCameraBoomArmLength(); @@ -120,15 +74,6 @@ public: protected: - //pointers to the attribute set and ability system component - //of the player character - /** Our ability system */ - UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = Abilities, meta = (AllowPrivateAccess = "true")) - TWeakObjectPtr AbilitySystemComponent; - - UPROPERTY() - TWeakObjectPtr AttributeSetBase; - UPROPERTY(BlueprintReadOnly, Category = "HY_Character|Camera") float StartingCameraBoomArmLength; @@ -141,40 +86,10 @@ protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "HY_Character|Camera") float BaseLookUpRate = 45.0f; - //gameplaytags represent the states of the object; - //so if we were to modify the gameplay tags of a character, - //we are, comprehensively speaking, changing the states of - //the given character - FGameplayTag DeadTag; - FGameplayTag EffectRemoveOnDeathTag; UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "Hwanyoung|Character") FText CharacterName; - UPROPERTY(BlueprintReadWrite, EditAnywhere, Category = "Hwanyoung|Animation") - UAnimMontage* DeathMontage; - - UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "Hwanyoung|Abilties") - TSubclassOf DefaultAttributes; - - UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "Hwanyoung|Abilities") - TArray> StartupEffects; - - UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "Hwanyoung|Abilities") - TArray> CharacterAbilities; - - virtual void AddCharacterAbilities(); - virtual void InitializeAttributes(); - virtual void AddStartupEffects(); - - //these two functions are going to be used - //when re/spawn; changes to these attributes mid-gameplay - //are going to be calculated via GameplayEffects - virtual void SetHealth(float Health); - virtual void SetMana(float Mana); - virtual void SetStamina(float Stamina); - virtual void SetGaugeP(float GaugeP); - /** Called for movement input */ void Move(const FInputActionValue& Value);