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55f06544..64fa83be 100644 --- a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.cpp +++ b/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.cpp @@ -39,9 +39,9 @@ bool AHYPlayerCharacController::AddItemToInventoryByID(FName ID) return false; } -void AHYPlayerCharacController::CraftItem(FInventoryItem ItemA, FInventoryItem ItemB, FInventoryItem ItemC, FInventoryItem ItemD) +void AHYPlayerCharacController::CraftItem(FInventoryItem ItemA) { - for (auto Combination : ItemB.CraftCombinations) { + /*for (auto Combination : ItemB.CraftCombinations) { if (Combination.ItemAID == ItemA.ItemID && Combination.ItemBID == ItemB.ItemID && Combination.ItemCID == ItemC.ItemID @@ -53,7 +53,38 @@ void AHYPlayerCharacController::CraftItem(FInventoryItem ItemA, FInventoryItem I AddItemToInventoryByID(Combination.ProductID); ReloadCraftUI(); } + }*/ + + int32 NumOfCraftingItems = CraftingItems.Num(); + bool bIsValidComb; + bIsValidComb = false; + if (NumOfCraftingItems < 2 || NumOfCraftingItems > 4) { return; } + + AHYGameStateBase* gameState = Cast(GetWorld()->GetGameState()); + UDataTable* itemDB = gameState->GetItemDatabase(); + + for (auto Combination : ItemA.CraftCombinations) { + if (CraftingItems.Contains(Combination.ItemBID) && NumOfCraftingItems >= 2) { + if (Combination.bDestroyItemB) Inventory.RemoveSingle(*itemDB->FindRow(Combination.ItemBID, "")); + bIsValidComb = bIsValidComb || true; + } + if (CraftingItems.Contains(Combination.ItemCID) && NumOfCraftingItems >= 3) { + if (Combination.bDestroyItemC) Inventory.RemoveSingle(*itemDB->FindRow(Combination.ItemCID, "")); + bIsValidComb = bIsValidComb && true; + } + if (CraftingItems.Contains(Combination.ItemDID) && NumOfCraftingItems == 4) { + if (Combination.bDestroyItemD) Inventory.RemoveSingle(*itemDB->FindRow(Combination.ItemDID, "")); + bIsValidComb = bIsValidComb && true; + } + if (bIsValidComb) { + if (Combination.bDestroyItemA) Inventory.RemoveSingle(ItemA); + AddItemToInventoryByID(Combination.ProductID); + ReloadCraftUI(); + return; + } + else continue; } + } void AHYPlayerCharacController::Interact() diff --git a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.h b/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.h index d4ebcfb4..2f17c36c 100644 --- a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.h +++ b/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.h @@ -38,7 +38,7 @@ public: bool AddItemToInventoryByID(FName ID); UFUNCTION(BlueprintCallable, Category = "Utils") - void CraftItem(FInventoryItem ItemA, FInventoryItem ItemB, FInventoryItem ItemC, FInventoryItem ItemD); + void CraftItem(FInventoryItem ItemA); UPROPERTY(BlueprintReadWrite, VisibleAnywhere) class AHYInteractableActor* CurrentInteractable; @@ -55,6 +55,10 @@ public: UPROPERTY(EditAnywhere, BlueprintReadWrite) int32 Currency; + + UPROPERTY(VisibleAnywhere, BlueprintReadWrite) + TSet CraftingItems; + //interacts with the Interactable objects UFUNCTION(BlueprintCallable, Category = "Utils") void Interact(); diff --git a/hwanyoung2/Source/hwanyoung2/InventoryItem.h b/hwanyoung2/Source/hwanyoung2/InventoryItem.h index c9f14748..6201e1b0 100644 --- a/hwanyoung2/Source/hwanyoung2/InventoryItem.h +++ b/hwanyoung2/Source/hwanyoung2/InventoryItem.h @@ -62,4 +62,10 @@ public: bool operator==(const FInventoryItem& OtherItem) const { return ItemID == OtherItem.ItemID; } + + friend uint32 GetTypeHash(const FInventoryItem& InventoryItem) { + + return HashCombine(GetTypeHash(InventoryItem.ItemID), InventoryItem.ItemValue); + + } }; \ No newline at end of file