getting rid of .dll
This commit is contained in:
parent
3cca1ed901
commit
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2
.gitignore
vendored
2
.gitignore
vendored
@ -15,7 +15,7 @@
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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BIN
hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-0833.dll
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BIN
hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-0833.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-1287.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-1287.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-4443.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-4443.dll
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BIN
hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-5560.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-5560.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-7254.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-7254.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9000.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9000.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9544.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9544.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2.dll
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hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2.dll
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@ -1,3 +1,110 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=9FEBD72148EDD16FA2BB9BBD139D39AE
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ProjectName=Third Person Game Template
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[/Script/UnrealEd.ProjectPackagingSettings]
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Development
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BuildTarget=
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LaunchOnTarget=
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StagingDirectory=(Path="")
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FullRebuild=False
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ForDistribution=False
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IncludeDebugFiles=False
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BlueprintNativizationMethod=Disabled
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bIncludeNativizedAssetsInProjectGeneration=False
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bExcludeMonolithicEngineHeadersInNativizedCode=False
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UsePakFile=True
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bUseIoStore=True
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bUseZenStore=False
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bMakeBinaryConfig=False
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bGenerateChunks=False
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bGenerateNoChunks=False
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bChunkHardReferencesOnly=False
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bForceOneChunkPerFile=False
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MaxChunkSize=0
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bBuildHttpChunkInstallData=False
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HttpChunkInstallDataDirectory=(Path="")
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WriteBackMetadataToAssetRegistry=Disabled
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bCompressed=True
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PackageCompressionFormat=Oodle
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bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
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PackageAdditionalCompressionOptions=
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PackageCompressionMethod=Kraken
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PackageCompressionLevel_DebugDevelopment=4
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PackageCompressionLevel_TestShipping=5
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PackageCompressionLevel_Distribution=7
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PackageCompressionMinBytesSaved=1024
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PackageCompressionMinPercentSaved=5
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bPackageCompressionEnableDDC=False
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PackageCompressionMinSizeToConsiderDDC=0
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HttpChunkInstallDataVersion=
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IncludePrerequisites=True
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IncludeAppLocalPrerequisites=False
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bShareMaterialShaderCode=True
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bDeterministicShaderCodeOrder=False
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bSharedMaterialNativeLibraries=True
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ApplocalPrerequisitesDirectory=(Path="")
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IncludeCrashReporter=False
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InternationalizationPreset=English
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-CulturesToStage=en
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+CulturesToStage=en
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LocalizationTargetCatchAllChunkId=0
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bCookAll=False
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bCookMapsOnly=False
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bSkipEditorContent=False
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bSkipMovies=False
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-IniKeyDenylist=KeyStorePassword
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-IniKeyDenylist=KeyPassword
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-IniKeyDenylist=rsa.privateexp
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-IniKeyDenylist=rsa.modulus
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-IniKeyDenylist=rsa.publicexp
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-IniKeyDenylist=aes.key
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-IniKeyDenylist=SigningPublicExponent
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-IniKeyDenylist=SigningModulus
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-IniKeyDenylist=SigningPrivateExponent
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-IniKeyDenylist=EncryptionKey
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-IniKeyDenylist=DevCenterUsername
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-IniKeyDenylist=DevCenterPassword
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-IniKeyDenylist=IOSTeamID
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-IniKeyDenylist=SigningCertificate
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-IniKeyDenylist=MobileProvision
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-IniKeyDenylist=IniKeyDenylist
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-IniKeyDenylist=IniSectionDenylist
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+IniKeyDenylist=KeyStorePassword
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+IniKeyDenylist=KeyPassword
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+IniKeyDenylist=rsa.privateexp
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+IniKeyDenylist=rsa.modulus
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+IniKeyDenylist=rsa.publicexp
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+IniKeyDenylist=aes.key
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+IniKeyDenylist=SigningPublicExponent
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+IniKeyDenylist=SigningModulus
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+IniKeyDenylist=SigningPrivateExponent
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+IniKeyDenylist=EncryptionKey
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+IniKeyDenylist=DevCenterUsername
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+IniKeyDenylist=DevCenterPassword
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+IniKeyDenylist=IOSTeamID
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+IniKeyDenylist=SigningCertificate
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+IniKeyDenylist=MobileProvision
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+IniKeyDenylist=IniKeyDenylist
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+IniKeyDenylist=IniSectionDenylist
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-IniSectionDenylist=HordeStorageServers
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-IniSectionDenylist=StorageServers
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+IniSectionDenylist=HordeStorageServers
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+IniSectionDenylist=StorageServers
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+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
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+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Banks")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Buses")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Events")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Reverbs")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Snapshots")
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+DirectoriesToAlwaysCook=(Path="/Game/FMOD/VCAs")
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+DirectoriesToAlwaysStageAsNonUFS=(Path="FMOD/Desktop")
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PerPlatformBuildConfig=()
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PerPlatformTargetFlavorName=()
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PerPlatformBuildTarget=()
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296
hwanyoung2/Intermediate/Config/CoalescedSourceConfigs/Game.ini
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296
hwanyoung2/Intermediate/Config/CoalescedSourceConfigs/Game.ini
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@ -0,0 +1,296 @@
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[Internationalization]
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LocalizationPaths=%GAMEDIR%Content/Localization/Game
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[DefaultPlayer]
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Name=Player
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[/Script/Engine.GameNetworkManager]
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TotalNetBandwidth=32000
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MaxDynamicBandwidth=7000
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MinDynamicBandwidth=4000
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MoveRepSize=42.0f
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MAXPOSITIONERRORSQUARED=3.0f
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MAXNEARZEROVELOCITYSQUARED=9.0f
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CLIENTADJUSTUPDATECOST=180.0f
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MAXCLIENTUPDATEINTERVAL=0.25f
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MaxClientForcedUpdateDuration=1.0f
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ServerForcedUpdateHitchThreshold=0.150f
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ServerForcedUpdateHitchCooldown=0.100f
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MaxMoveDeltaTime=0.125f
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MaxClientSmoothingDeltaTime=0.50f
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ClientNetSendMoveDeltaTime=0.0166
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ClientNetSendMoveDeltaTimeThrottled=0.0222
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ClientNetSendMoveDeltaTimeStationary=0.0166
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ClientNetSendMoveThrottleAtNetSpeed=10000
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ClientNetSendMoveThrottleOverPlayerCount=10
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ClientAuthorativePosition=false
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ClientErrorUpdateRateLimit=0.0f
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bMovementTimeDiscrepancyDetection=false
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bMovementTimeDiscrepancyResolution=false
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MovementTimeDiscrepancyMaxTimeMargin=0.25f
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MovementTimeDiscrepancyMinTimeMargin=-0.25f
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MovementTimeDiscrepancyResolutionRate=1.0f
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MovementTimeDiscrepancyDriftAllowance=0.0f
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bMovementTimeDiscrepancyForceCorrectionsDuringResolution=false
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bUseDistanceBasedRelevancy=true
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[/Script/Party.Party]
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DefaultMaxPartySize=5
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[/Script/Party.SocialSettings]
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SocialPlatformDescriptions=(Name="AND", PlatformType="MOBILE", CrossplayPool="MOBILE")
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SocialPlatformDescriptions=(Name="IOS", PlatformType="MOBILE", CrossplayPool="MOBILE")
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SocialPlatformDescriptions=(Name="LNX", PlatformType="DESKTOP", CrossplayPool="DESKTOP")
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SocialPlatformDescriptions=(Name="MAC", PlatformType="DESKTOP", CrossplayPool="DESKTOP")
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SocialPlatformDescriptions=(Name="WIN", PlatformType="DESKTOP", CrossplayPool="DESKTOP")
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SocialPlatformDescriptions=(Name="PSN", PlatformType="CONSOLE", OnlineSubsystem="PS4", ExternalAccountType="psn", SessionType="PS4", CrossplayPool="psn")
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SocialPlatformDescriptions=(Name="SWT", PlatformType="CONSOLE", OnlineSubsystem="SWITCH", ExternalAccountType="nintendo", CrossplayPool="nintendo")
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SocialPlatformDescriptions=(Name="XBL", PlatformType="CONSOLE", OnlineSubsystem="LIVE", ExternalAccountType="xbl", SessionType="MPSD", CrossplayPool="xbl")
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[/Script/Lobby.LobbyBeaconState]
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WaitForPlayersTimeRemaining=20.0
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[/Script/Engine.GameSession]
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MaxPlayers=16
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MaxSpectators=2
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MaxSplitscreensPerConnection=4
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bRequiresPushToTalk=true
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[/Script/EngineSettings.GeneralProjectSettings]
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CompanyName=
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CompanyDistinguishedName=
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CopyrightNotice=Fill out your copyright notice in the Description page of Project Settings.
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Description=
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LicensingTerms=
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PrivacyPolicy=
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ProjectName=Third Person Game Template
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ProjectVersion=1.0.0.0
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Homepage=
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SupportContact=
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MinWindowWidth=16
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MinWindowHeight=16
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ProjectID=9FEBD72148EDD16FA2BB9BBD139D39AE
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[/Script/UnrealEd.ProjectPackagingSettings]
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BuildConfiguration=PPBC_Development
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FullRebuild=False
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UsePakFile=True
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bUseIoStore=True
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bCompressed=True
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PackageCompressionFormat=Oodle
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PackageCompressionMethod=Kraken
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PackageCompressionLevel_Distribution=7
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PackageCompressionLevel_TestShipping=5
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PackageCompressionLevel_DebugDevelopment=4
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PackageCompressionMinBytesSaved=1024
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PackageCompressionMinPercentSaved=5
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bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
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bGenerateChunks=False
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bChunkHardReferencesOnly=False
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IncludePrerequisites=True
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IncludeCrashReporter=False
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InternationalizationPreset=English
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DefaultCulture=en
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bSkipEditorContent=False
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bSharedMaterialNativeLibraries=True
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bShareMaterialShaderCode=True
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bSkipMovies=False
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bPakUsesSecondaryOrder=True
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WriteBackMetadataToAssetRegistry=Disabled
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EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.icu
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EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.brk
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EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.res
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EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.nrm
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EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.cfu
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EarlyDownloaderPakFileFiles=...\Content\Localization\...\*.*
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EarlyDownloaderPakFileFiles=...\Content\Certificates\...\*.*
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EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\...\*.*
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EarlyDownloaderPakFileFiles=...\Config\...\*.ini
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EarlyDownloaderPakFileFiles=...\Engine\GlobalShaderCache*.bin
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EarlyDownloaderPakFileFiles=...\Content\ShaderArchive-Global*.ushaderbytecode
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EarlyDownloaderPakFileFiles=...\Content\Slate\...\*.*
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EarlyDownloaderPakFileFiles=-...\Content\Slate\...\*.uasset
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EarlyDownloaderPakFileFiles=-...\Content\Slate\...\*.umap
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EarlyDownloaderPakFileFiles=...\*.upluginmanifest
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EarlyDownloaderPakFileFiles=...\*.uproject
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EarlyDownloaderPakFileFiles=...\global_sf*.metalmap
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Build=IfProjectHasCode
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BuildTarget=
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LaunchOnTarget=
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StagingDirectory=(Path="")
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ForDistribution=False
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IncludeDebugFiles=False
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BlueprintNativizationMethod=Disabled
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bIncludeNativizedAssetsInProjectGeneration=False
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bExcludeMonolithicEngineHeadersInNativizedCode=False
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bUseZenStore=False
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bMakeBinaryConfig=False
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bGenerateNoChunks=False
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bForceOneChunkPerFile=False
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MaxChunkSize=0
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bBuildHttpChunkInstallData=False
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HttpChunkInstallDataDirectory=(Path="")
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PackageAdditionalCompressionOptions=
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bPackageCompressionEnableDDC=False
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PackageCompressionMinSizeToConsiderDDC=0
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HttpChunkInstallDataVersion=
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IncludeAppLocalPrerequisites=False
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bDeterministicShaderCodeOrder=False
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ApplocalPrerequisitesDirectory=(Path="")
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CulturesToStage=en
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LocalizationTargetCatchAllChunkId=0
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bCookAll=False
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bCookMapsOnly=False
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IniKeyDenylist=KeyStorePassword
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IniKeyDenylist=KeyPassword
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IniKeyDenylist=rsa.privateexp
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IniKeyDenylist=rsa.modulus
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IniKeyDenylist=rsa.publicexp
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IniKeyDenylist=aes.key
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IniKeyDenylist=SigningPublicExponent
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IniKeyDenylist=SigningModulus
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IniKeyDenylist=SigningPrivateExponent
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IniKeyDenylist=EncryptionKey
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IniKeyDenylist=DevCenterUsername
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IniKeyDenylist=DevCenterPassword
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IniKeyDenylist=IOSTeamID
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IniKeyDenylist=SigningCertificate
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IniKeyDenylist=MobileProvision
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IniKeyDenylist=IniKeyDenylist
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IniKeyDenylist=IniSectionDenylist
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IniSectionDenylist=HordeStorageServers
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IniSectionDenylist=StorageServers
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DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
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DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
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DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
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DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
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DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
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DirectoriesToAlwaysCook=(Path="/Game/FMOD/Banks")
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DirectoriesToAlwaysCook=(Path="/Game/FMOD/Buses")
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DirectoriesToAlwaysCook=(Path="/Game/FMOD/Events")
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DirectoriesToAlwaysCook=(Path="/Game/FMOD/Reverbs")
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DirectoriesToAlwaysCook=(Path="/Game/FMOD/Snapshots")
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DirectoriesToAlwaysCook=(Path="/Game/FMOD/VCAs")
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DirectoriesToAlwaysStageAsNonUFS=(Path="FMOD/Desktop")
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PerPlatformBuildConfig=()
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PerPlatformTargetFlavorName=()
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PerPlatformBuildTarget=()
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[/Script/Engine.HUD]
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DebugDisplay=AI
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[/Script/Engine.PlayerController]
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InputYawScale=2.5
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InputPitchScale=-2.5
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InputRollScale=1.0
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ForceFeedbackScale=1.0
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[/Script/Engine.DebugCameraController]
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bShowSelectedInfo=true
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[/Script/Engine.WorldSettings]
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ChanceOfPhysicsChunkOverride=1.0
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bEnableChanceOfPhysicsChunkOverride=false
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DefaultAmbientZoneSettings=(bIsWorldSettings=true)
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MinUndilatedFrameTime=0.0005 ; 2000 fps
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MaxUndilatedFrameTime=0.4 ; 2.5 fps
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MinGlobalTimeDilation=0.0001
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MaxGlobalTimeDilation=20.0
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[/Script/AIModule.AIPerceptionComponent]
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HearingRange=768
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SightRadius=3000
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LoseSightRadius=3500
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LoSHearingRange=1500
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PeripheralVisionAngle=90
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[/Script/AIModule.AISense_Hearing]
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SpeedOfSoundSq=0
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[/Script/AIModule.AISenseConfig_Hearing]
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Implementation=Class'/Script/AIModule.AISense_Hearing'
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HearingRange=768
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LoSHearingRange=1500
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DetectionByAffiliation=(bDetectEnemies=true)
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[/Script/AIModule.AISenseConfig_Sight]
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Implementation=Class'/Script/AIModule.AISense_Sight'
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SightRadius=3000
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LoseSightRadius=3500
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PeripheralVisionAngleDegrees=90
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DetectionByAffiliation=(bDetectEnemies=true)
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AutoSuccessRangeFromLastSeenLocation=-1.f
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[/Script/AIModule.AISenseConfig_Damage]
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Implementation=Class'/Script/AIModule.AISense_Damage'
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[/Script/AIModule.EnvQueryManager]
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MaxAllowedTestingTime=0.01
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bTestQueriesUsingBreadth=true
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QueryCountWarningThreshold=0
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QueryCountWarningInterval=30.0
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[/Script/LiveLink.LiveLinkSettings]
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FrameInterpolationProcessor=Class'/Script/LiveLink.LiveLinkBasicFrameInterpolationProcessor'
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DefaultRoleSettings=(Role=Class'/Script/LiveLink.LiveLinkAnimationRole', FrameInterpolationProcessor=Class'/Script/LiveLink.LiveLinkAnimationFrameInterpolationProcessor')
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[/Script/Engine.AssetManagerSettings]
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PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
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PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
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[ShaderPipelineCache.CacheFile]
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[Staging]
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[CookedEditorSettings]
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EngineAssetPaths=/Engine
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ProjectAssetPaths=/Game
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DisallowedObjectClassesToLoad=/Script/Engine.Blueprint
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DisallowedObjectClassesToLoad=/Script/Engine.AssetImportData
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DisallowedAssetClassesToGather=/Script/Engine.World
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DisallowedPathsToGather=/Game/Developers
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EngineExtraStageFiles=(Path="Config", Files="*Editor*")
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EngineExtraStageFiles=(Path="Config", Files="*Lightmass*")
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EngineExtraStageFiles=(Path="Content/Slate")
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EngineExtraStageFiles=(Path="Content/Splash")
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EngineExtraStageFiles=(Path="Content/EngineMaterials")
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EngineExtraStageFiles=(Path="Content/EditorResources")
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EngineExtraStageFiles=(Path="Content/EngineFonts")
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EngineExtraStageFiles=(Path="Content/Maps/Templates")
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EngineExtraStageFiles=(Path="Build", Files="Build.version", Recursive=false, NonUFS=true)
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EngineExtraStageFiles=(Path="Build/BatchFiles", Recursive=true, NonUFS=true)
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EngineExtraStageFiles=(Path="Source/ThirdParty/Licenses")
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bStageShaderDirs=true
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bStagePlatformBuildDirs=false
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bStageExtrasDirs=false
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bStagePlatformDirs=true
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bStageUAT=true
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bIsForExternalDistribution=false
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DisabledPlugins=USDStageEditor
|
||||
DisabledPlugins=USDImporter
|
||||
bBuildAgainstRelease=false
|
||||
DLCPluginName=MakeCookedEditorAsDLC
|
||||
ReleaseName=
|
||||
ReleaseTargetType=Game
|
||||
|
||||
[CookedEditorSettings_CookedEditor]
|
||||
MapMode=Uncooked
|
||||
DisabledPlugins=GeometryMode
|
||||
DisabledPlugins=Volumetrics
|
||||
DisabledPlugins=AssetSearch
|
||||
DisabledPlugins=BPEditorExtension
|
||||
DisabledPlugins=ObjectBrowser
|
||||
DisabledPlugins=FunctionalTestingEditor
|
||||
DisabledPlugins=RuntimeTests
|
||||
DisabledPlugins=EditorTests
|
||||
DisabledPluginsInShipping=GameplayInsights
|
||||
DisabledPluginsInShipping=TraceSourceFilters
|
||||
EngineExtraStageFiles=(Path="Content/Editor/Slate")
|
||||
ProjectExtraStageFiles=(Path="Content/Editor/Slate")
|
||||
|
||||
[CookedEditorSettings_CookedCooker]
|
||||
MapMode=Cooked
|
||||
EngineExtraStageFiles=(Path="Config")
|
||||
ProjectExtraStageFiles=(Path="Config")
|
||||
EngineExtraStageFiles=(Path="Build/BatchFiles/Linux", Recursive=true, NonUFS=true)
|
||||
|
Binary file not shown.
Binary file not shown.
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmod.dll
Normal file
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmod.dll
Normal file
Binary file not shown.
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodL.dll
Normal file
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodL.dll
Normal file
Binary file not shown.
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodstudio.dll
Normal file
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodstudio.dll
Normal file
Binary file not shown.
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll
Normal file
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll
Normal file
Binary file not shown.
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/resonanceaudio.dll
Normal file
BIN
hwanyoung2/Plugins/FMODStudio/Binaries/Win64/resonanceaudio.dll
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user