implement haesol's passive

This commit is contained in:
7heIVIaze
2025-02-17 17:16:49 +09:00
parent 44533639cb
commit 627dd7e0b4
22 changed files with 40 additions and 51 deletions

View File

@ -8,8 +8,8 @@ public class hwanyoung2Target : TargetRules
public hwanyoung2Target(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
ExtraModuleNames.Add("hwanyoung2");
}
}
}

View File

@ -9,8 +9,5 @@ public class hwanyoung2 : ModuleRules
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "EnhancedInput" });
//PublicDefinitions.Add("NO__HAS_FEATURE");
//PublicDefinitions.Add("__has_feature(x)=0");
bEnableUndefinedIdentifierWarnings = false;
}
}
}

View File

@ -8,8 +8,8 @@ public class hwanyoung2EditorTarget : TargetRules
public hwanyoung2EditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
ExtraModuleNames.Add("hwanyoung2");
}
}