updated AI controllers to have a new base AI controller
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parent
4bfad94952
commit
6ff8cec02b
@ -2,6 +2,6 @@
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"BuildId": "23058290",
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"Modules":
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{
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"hwanyoung2": "UnrealEditor-hwanyoung2-1505.dll"
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"hwanyoung2": "UnrealEditor-hwanyoung2-6269.dll"
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}
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}
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@ -54,10 +54,8 @@
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@ -70,6 +68,8 @@
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"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj"
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"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj"
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"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
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"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj"
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"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res"
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@ -19,9 +19,9 @@
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/ignore:4099
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"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res"
|
||||
"..\Intermediate\Build\Win64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib"
|
||||
"..\Plugins\Runtime\GameplayAbilities\Intermediate\Build\Win64\UnrealEditor\Development\GameplayAbilities\UnrealEditor-GameplayAbilities.lib"
|
||||
"..\Intermediate\Build\Win64\UnrealEditor\Development\AIModule\UnrealEditor-AIModule.lib"
|
||||
@ -96,7 +103,7 @@
|
||||
"setupapi.lib"
|
||||
"dwmapi.lib"
|
||||
"imm32.lib"
|
||||
/OUT:"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.dll"
|
||||
/IMPLIB:"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.lib"
|
||||
/PDB:"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.pdb"
|
||||
/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.dll"
|
||||
/IMPLIB:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.lib"
|
||||
/PDB:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.pdb"
|
||||
/ignore:4078
|
||||
|
@ -27,10 +27,8 @@
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\CraftingInfo.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAutomaticPickUp.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYConsumableItem.cpp.obj"
|
||||
@ -43,5 +41,7 @@
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYSaveGameActor.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res"
|
||||
/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib"
|
||||
|
@ -6,35 +6,42 @@
|
||||
/NAME:"UnrealEditor-hwanyoung2.dll"
|
||||
/IGNORE:4221
|
||||
/NODEFAULTLIB
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.init.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj"
|
||||
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res"
|
||||
/OUT:"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\CraftingInfo.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.init.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAutomaticPickUp.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYConsumableItem.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemyBase.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYMoneyAutoPickUp.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYSaveGameActor.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\CraftingInfo.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAutomaticPickUp.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYConsumableItem.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemyBase.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYMoneyAutoPickUp.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYSaveGameActor.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
|
||||
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res"
|
||||
/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib"
|
||||
|
@ -1,17 +1,17 @@
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
|
||||
|
@ -14,21 +14,21 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_hwanyoung2Character_generated_h
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_SPARSE_DATA
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_RPC_WRAPPERS \
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
|
||||
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength);
|
||||
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
|
||||
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength);
|
||||
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ACCESSORS
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAhwanyoung2Character(); \
|
||||
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
|
||||
@ -37,7 +37,7 @@ public: \
|
||||
DECLARE_SERIALIZER(Ahwanyoung2Character)
|
||||
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_INCLASS \
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAhwanyoung2Character(); \
|
||||
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
|
||||
@ -46,7 +46,7 @@ public: \
|
||||
DECLARE_SERIALIZER(Ahwanyoung2Character)
|
||||
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_STANDARD_CONSTRUCTORS \
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API Ahwanyoung2Character(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Ahwanyoung2Character) \
|
||||
@ -60,7 +60,7 @@ public: \
|
||||
NO_API virtual ~Ahwanyoung2Character();
|
||||
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API Ahwanyoung2Character(Ahwanyoung2Character&&); \
|
||||
@ -72,27 +72,27 @@ public: \
|
||||
NO_API virtual ~Ahwanyoung2Character();
|
||||
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_13_PROLOG
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_GENERATED_BODY_LEGACY \
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_14_PROLOG
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_SPARSE_DATA \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_RPC_WRAPPERS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ACCESSORS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_INCLASS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_STANDARD_CONSTRUCTORS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_GENERATED_BODY \
|
||||
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_SPARSE_DATA \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ACCESSORS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_INCLASS_NO_PURE_DECLS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ENHANCED_CONSTRUCTORS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS_NO_PURE_DECLS \
|
||||
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
Binary file not shown.
@ -1,2 +1,2 @@
|
||||
// Compiler: 14.38.33130
|
||||
#include "C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Engine/SharedPCH.Engine.ShadowErrors.h"
|
||||
// Compiler: 14.41.34123
|
||||
#include "D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Engine/SharedPCH.Engine.ShadowErrors.h"
|
||||
|
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
@ -12,6 +12,8 @@
|
||||
<Filter>Source</Filter>
|
||||
</None>
|
||||
<None Include="..\..\.editorconfig" />
|
||||
<None Include="..\..\.gitattributes" />
|
||||
<None Include="..\..\.gitignore" />
|
||||
<None Include="..\..\.vsconfig" />
|
||||
<None Include="..\..\shadertoolsconfig.json" />
|
||||
<Filter Include="Config">
|
||||
@ -404,6 +406,12 @@
|
||||
<Filter Include="Source\hwanyoung2">
|
||||
<UniqueIdentifier>{6999417C-9F14-3900-84A4-5EA1970AEB16}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\CraftingInfo.cpp">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\CraftingInfo.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<None Include="..\..\Source\hwanyoung2\hwanyoung2.Build.cs">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</None>
|
||||
@ -443,10 +451,22 @@
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYAttackComponent.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYEnemy.cpp">
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYAutomaticPickUp.cpp">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYEnemy.h">
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYAutomaticPickUp.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYConsumableItem.cpp">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYConsumableItem.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYEnemyBase.cpp">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYEnemyBase.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYGameStateBase.cpp">
|
||||
@ -467,6 +487,12 @@
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYManualPickUp.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYMoneyAutoPickUp.cpp">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYMoneyAutoPickUp.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYPlayerCharacController.cpp">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClCompile>
|
||||
@ -479,10 +505,10 @@
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYProjectileAttackComponent.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYWeapon.cpp">
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\HYSaveGameActor.cpp">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClCompile>
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYWeapon.h">
|
||||
<ClInclude Include="..\..\Source\hwanyoung2\HYSaveGameActor.h">
|
||||
<Filter>Source\hwanyoung2</Filter>
|
||||
</ClInclude>
|
||||
<ClCompile Include="..\..\Source\hwanyoung2\InventoryItem.cpp">
|
||||
|
Binary file not shown.
@ -2,12 +2,12 @@
|
||||
"Targets": [
|
||||
{
|
||||
"Name": "hwanyoung2",
|
||||
"Path": "C:\\Users\\benja\\Desktop\\Halloween JAm\\Illusions\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2.Target.cs",
|
||||
"Path": "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2.Target.cs",
|
||||
"Type": "Game"
|
||||
},
|
||||
{
|
||||
"Name": "hwanyoung2Editor",
|
||||
"Path": "C:\\Users\\benja\\Desktop\\Halloween JAm\\Illusions\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2Editor.Target.cs",
|
||||
"Path": "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2Editor.Target.cs",
|
||||
"Type": "Editor"
|
||||
}
|
||||
]
|
||||
|
@ -2,7 +2,7 @@
|
||||
"BuildId": "23058290",
|
||||
"Modules":
|
||||
{
|
||||
"FMODStudio": "UnrealEditor-FMODStudio.dll",
|
||||
"FMODStudioEditor": "UnrealEditor-FMODStudioEditor.dll"
|
||||
"FMODStudio": "UnrealEditor-FMODStudio-0005.dll",
|
||||
"FMODStudioEditor": "UnrealEditor-FMODStudioEditor-0005.dll"
|
||||
}
|
||||
}
|
@ -1,2 +1,2 @@
|
||||
// Compiler: 14.38.33130
|
||||
#include "C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Intermediate/Build/Win64/UnrealEditor/Development/FMODStudio/PCH.FMODStudio.h"
|
||||
// Compiler: 14.41.34123
|
||||
#include "D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Intermediate/Build/Win64/UnrealEditor/Development/FMODStudio/PCH.FMODStudio.h"
|
||||
|
@ -1,2 +1,2 @@
|
||||
// Compiler: 14.38.33130
|
||||
#include "C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Intermediate/Build/Win64/UnrealEditor/Development/FMODStudioEditor/PCH.FMODStudioEditor.h"
|
||||
// Compiler: 14.41.34123
|
||||
#include "D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Intermediate/Build/Win64/UnrealEditor/Development/FMODStudioEditor/PCH.FMODStudioEditor.h"
|
||||
|
@ -1,20 +1,20 @@
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAnimNotifyPlay.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAnimNotifyPlay.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODPort.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODVCA.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetLookup.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBankLookup.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h
|
||||
|
@ -13,7 +13,15 @@ UCLASS()
|
||||
class HWANYOUNG2_API AHYAIController : public AAIController
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
protected:
|
||||
|
||||
|
||||
|
||||
public:
|
||||
AHYAIController();
|
||||
|
||||
//protected:
|
||||
// virtual void SetGenericTeamId(const FGenericTeamId& NewTeamID);
|
||||
// virtual FGenericTeamId GetGenericTeamId() const;
|
||||
};
|
||||
|
@ -58,6 +58,15 @@ void Ahwanyoung2Character::BeginPlay()
|
||||
|
||||
}
|
||||
|
||||
//void Ahwanyoung2Character::SetGenericTeamId(const FGenericTeamId& NewTeamID)
|
||||
//{
|
||||
//}
|
||||
//
|
||||
//FGenericTeamId Ahwanyoung2Character::GetGenericTeamId() const
|
||||
//{
|
||||
// return FGenericTeamId();
|
||||
//}
|
||||
|
||||
void Ahwanyoung2Character::CheckForInteractables()
|
||||
{
|
||||
// Creates a LineTrace (similar to RayCast) to check for a hit
|
||||
|
@ -5,13 +5,14 @@
|
||||
#include "CoreMinimal.h"
|
||||
#include "GameFramework/Character.h"
|
||||
#include "InputAction.h"
|
||||
//#include "AIModule/Classes/GenericTeamAgentInterface.h"
|
||||
#include "hwanyoung2.h"
|
||||
#include "Components/SphereComponent.h"
|
||||
#include "hwanyoung2Character.generated.h"
|
||||
|
||||
|
||||
UCLASS(config=Game)
|
||||
class Ahwanyoung2Character : public ACharacter
|
||||
class Ahwanyoung2Character : public ACharacter/*, public UGenericTeamAgentInterface*/
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
@ -114,5 +115,8 @@ protected:
|
||||
// To add mapping context
|
||||
virtual void BeginPlay();
|
||||
|
||||
/*virtual void SetGenericTeamId(const FGenericTeamId& NewTeamID);
|
||||
virtual FGenericTeamId GetGenericTeamId() const;*/
|
||||
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user