From 7c5833f0337d1cf7560c70ba583cf4891cdec004 Mon Sep 17 00:00:00 2001 From: Ji Yoon Rhee Date: Mon, 17 Jun 2024 23:38:43 +0900 Subject: [PATCH] implemented pick up item --- .../BP_HYPlayerCharacController.uasset | 4 +-- .../BP_PlayerCharacterBase.uasset | 4 +-- .../Playables/Haesol/NewAnimMontage.uasset | 4 +-- .../Illusions/Assets/Icons/M_FoxMarble.uasset | 3 +++ .../Assets/Meshes/medicine_bowl.uasset | 4 +-- .../AC_AttributeSystem.uasset | 4 +-- .../GeneralizedBlueprints/AC_HPSystem.uasset | 4 +-- .../GeneralizedBlueprints/AC_MPSystem.uasset | 4 +-- .../BP_ManualPickUpItemBase.uasset | 4 +-- .../GeneralizedBlueprints/I_Buffable.uasset | 4 +-- .../GeneralizedBlueprints/I_Damagable.uasset | 4 +-- .../GeneralizedBlueprints/I_ManaUser.uasset | 4 +-- .../ItemBP/BP_FoxMarble.uasset | 4 +-- .../ItemBP/BP_Gochugaru.uasset | 4 +-- .../S_AttributeSetInfo.uasset | 4 +-- .../GeneralizedBlueprints/S_DamageInfo.uasset | 4 +-- .../Interactables/ItemDataTable.uasset | Bin 2929 -> 129 bytes .../Hwanyoung/UI/BP_InventoryHUDWidget.uasset | 4 +-- .../Hwanyoung/UI/BP_InventoryWidget.uasset | 4 +-- .../Characters/Meshs/SKEL_Soldier_1.uasset | 4 +-- .../ThirdPerson/Maps/ThirdPersonMap.umap | 4 +-- .../0/8C/DRE9MDZ0125X9A8Q4VUQIL.uasset | 4 +-- .../5/KV/9XKGKQSU8KNCJ8GHKMAJWM.uasset | 4 +-- .../Source/hwanyoung2/HYInteractableActor.cpp | 2 +- .../Source/hwanyoung2/HYInteractableActor.h | 2 +- .../Source/hwanyoung2/HYManualPickUp.cpp | 2 +- .../hwanyoung2/HYPlayerCharacController.h | 9 ++++--- hwanyoung2/Source/hwanyoung2/InventoryItem.h | 4 +++ hwanyoung2/Source/hwanyoung2/hwanyoung2.h | 19 ++++--------- .../Source/hwanyoung2/hwanyoung2Character.cpp | 25 +++++++++--------- 30 files changed, 74 insertions(+), 76 deletions(-) create mode 100644 hwanyoung2/Content/Hwanyoung/Illusions/Assets/Icons/M_FoxMarble.uasset diff --git a/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_HYPlayerCharacController.uasset b/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_HYPlayerCharacController.uasset index 2983e8c4..4ff684e6 100644 --- a/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_HYPlayerCharacController.uasset +++ b/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_HYPlayerCharacController.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:763233cafddc81163e6c32aafaf3b45832d4f3554c79d341a9046d1a8ee3e616 -size 70959 +oid sha256:3691d5238eae21a7d273ae1e582d707c0c7e85b0a51a30cb0487a960234d6c4b +size 71725 diff --git a/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.uasset b/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.uasset index 5a1f8a6f..166edb72 100644 --- a/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.uasset +++ b/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.uasset @@ -1,3 +1,3 @@ version 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b/hwanyoung2/Content/Hwanyoung/Illusions/Assets/Icons/M_FoxMarble.uasset new file mode 100644 index 00000000..0675b53a --- /dev/null +++ b/hwanyoung2/Content/Hwanyoung/Illusions/Assets/Icons/M_FoxMarble.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da60b6fe0f21b62d2dfa58f12c424a9c3a7adf9d65c0005b53d5b2d7a21ccf31 +size 893399 diff --git a/hwanyoung2/Content/Hwanyoung/Illusions/Assets/Meshes/medicine_bowl.uasset b/hwanyoung2/Content/Hwanyoung/Illusions/Assets/Meshes/medicine_bowl.uasset index f994d4d1..a18188bf 100644 --- a/hwanyoung2/Content/Hwanyoung/Illusions/Assets/Meshes/medicine_bowl.uasset +++ b/hwanyoung2/Content/Hwanyoung/Illusions/Assets/Meshes/medicine_bowl.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0e35412f7bb7259f718bb87504b2a4aabd5635529ffb5ad25c7df74121ff544f -size 24188 +oid sha256:85213fe2487e364464af22354508c8eb79c212731ac97485a709954226dfd800 +size 24677 diff --git a/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_AttributeSystem.uasset b/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_AttributeSystem.uasset index 4ca9495c..9bb38c3e 100644 --- a/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_AttributeSystem.uasset +++ b/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_AttributeSystem.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:83ddb22a2848848b30595c2da3b79c14ff6287803dffbbbea51316f7d0fa2b6b -size 140244 +oid sha256:72d7b0b71b8f4595d1e8078d78c96a5caff1c8fe2b78483be2573712c1642233 +size 176418 diff --git a/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_HPSystem.uasset b/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_HPSystem.uasset index bec79b6a..25bc8992 100644 --- a/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_HPSystem.uasset +++ 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a/hwanyoung2/Content/KoreanTraditionalMartialArts/Meshs/Characters/Meshs/SKEL_Soldier_1.uasset +++ b/hwanyoung2/Content/KoreanTraditionalMartialArts/Meshs/Characters/Meshs/SKEL_Soldier_1.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b918ef0b810667f5764cf52324d1631439ba09ab546554528cbf9ffa0c13cc51 -size 49779 +oid sha256:5dcc891c1718e2b9267a90440c0bbf2b6c0014e058edfac2a89c1b0cd46df94b +size 50725 diff --git a/hwanyoung2/Content/ThirdPerson/Maps/ThirdPersonMap.umap b/hwanyoung2/Content/ThirdPerson/Maps/ThirdPersonMap.umap index 5c95a29d..e78b43b5 100644 --- a/hwanyoung2/Content/ThirdPerson/Maps/ThirdPersonMap.umap +++ b/hwanyoung2/Content/ThirdPerson/Maps/ThirdPersonMap.umap @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9644a29a18fe16193b60eecccfcb1ee15c799012bcf1f9b288f2bb11240e647f -size 50728 +oid sha256:b6f09e356abb9b01ee918be7038d3ab6d768c0b06c8156dd19b9635958459ac1 +size 52372 diff --git 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a/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/KV/9XKGKQSU8KNCJ8GHKMAJWM.uasset +++ b/hwanyoung2/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/KV/9XKGKQSU8KNCJ8GHKMAJWM.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2908d106f3228cbd523202857924714ae27d4c8a32dab57244ca73bedcefe282 -size 3557 +oid sha256:85400bb0ed8c0750598b074f41855266217c2adabe06b4dd267809223bd473c7 +size 3632 diff --git a/hwanyoung2/Source/hwanyoung2/HYInteractableActor.cpp b/hwanyoung2/Source/hwanyoung2/HYInteractableActor.cpp index c9f7ebe0..2eeea24c 100644 --- a/hwanyoung2/Source/hwanyoung2/HYInteractableActor.cpp +++ b/hwanyoung2/Source/hwanyoung2/HYInteractableActor.cpp @@ -18,7 +18,7 @@ void AHYInteractableActor::Interact_Implementation(APlayerController* Controller FString AHYInteractableActor::GetInteractText() const { - return FString::Printf(TEXT("s%: Press F to %s"), *Name, *Action); + return FString::Printf(TEXT("%s: Press F to %s"), *Name, *Action); } // Called when the game starts or when spawned diff --git a/hwanyoung2/Source/hwanyoung2/HYInteractableActor.h b/hwanyoung2/Source/hwanyoung2/HYInteractableActor.h index cc2f9ee4..295b7d7b 100644 --- a/hwanyoung2/Source/hwanyoung2/HYInteractableActor.h +++ b/hwanyoung2/Source/hwanyoung2/HYInteractableActor.h @@ -30,7 +30,7 @@ public: UPROPERTY(EditDefaultsOnly) FString Action; - UFUNCTION(Blueprintcallable, Category = "Pickup") + UFUNCTION(BlueprintCallable, Category = "Pickup") FString GetInteractText() const; protected: diff --git a/hwanyoung2/Source/hwanyoung2/HYManualPickUp.cpp b/hwanyoung2/Source/hwanyoung2/HYManualPickUp.cpp index f8627114..7f642631 100644 --- a/hwanyoung2/Source/hwanyoung2/HYManualPickUp.cpp +++ b/hwanyoung2/Source/hwanyoung2/HYManualPickUp.cpp @@ -12,7 +12,7 @@ AHYManualPickUp::AHYManualPickUp() ItemID = FName("No ID"); Super::Name = "Item"; - Super::Action = "pickup"; + Super::Action = "Pick up"; } void AHYManualPickUp::Interact_Implementation(APlayerController* Controller) diff --git a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.h b/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.h index 42df68d5..4aa47006 100644 --- a/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.h +++ b/hwanyoung2/Source/hwanyoung2/HYPlayerCharacController.h @@ -31,7 +31,7 @@ public: UFUNCTION(BlueprintCallable, Category = "Utils") bool AddItemToInventoryByID(FName ID); - UPROPERTY(VisibleAnywhere, BlueprintReadWrite) + UPROPERTY(BlueprintReadWrite, VisibleAnywhere) class AHYInteractableActor* CurrentInteractable; UPROPERTY(VisibleAnywhere, BlueprintReadWrite) @@ -43,14 +43,15 @@ public: UPROPERTY(EditAnywhere, BlueprintReadWrite) int32 InventoryWeightLimit; + //interacts with the Interactable objects + UFUNCTION(BlueprintCallable, Category = "Utils") + void Interact(); + #pragma endregion protected: - //interacts with the Interactable objects - void Interact(); - //abstract function to override in order to //bind actions or axis to different input components virtual void SetupInputComponent() override; diff --git a/hwanyoung2/Source/hwanyoung2/InventoryItem.h b/hwanyoung2/Source/hwanyoung2/InventoryItem.h index a3c6ea90..1a61a4a6 100644 --- a/hwanyoung2/Source/hwanyoung2/InventoryItem.h +++ b/hwanyoung2/Source/hwanyoung2/InventoryItem.h @@ -5,6 +5,7 @@ #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "Engine/DataTable.h" +#include "HYManualPickUp.h" #include "InventoryItem.generated.h" /** @@ -22,6 +23,9 @@ public: UPROPERTY(EditAnywhere, BlueprintReadWrite) FName ItemID; + UPROPERTY(EditAnywhere, BlueprintReadWrite) + TSubclassOf ItemPickup; + //name of the item UPROPERTY(EditAnywhere, BlueprintReadWrite) FText ItemName; diff --git a/hwanyoung2/Source/hwanyoung2/hwanyoung2.h b/hwanyoung2/Source/hwanyoung2/hwanyoung2.h index 20b6aa71..18f185a0 100644 --- a/hwanyoung2/Source/hwanyoung2/hwanyoung2.h +++ b/hwanyoung2/Source/hwanyoung2/hwanyoung2.h @@ -2,19 +2,10 @@ #pragma once +#ifndef _HWANYOUNG2_H__ +#define _HWANYOUNG2_H__ #include "CoreMinimal.h" -UENUM(BlueprintType) -enum class EAbilityInputID : uint8 -{ - None UMETA(DisplayName = "None"), //no input given - Confirm UMETA(DisplayName = "Confirm"), - Cancel UMETA(DisplayName = "Cancel"), - UseWeapon UMETA(DisplayName = "Use Weapon"), //using melee weapon to attack - SwitchWeapon UMETA(DisplayName = "Switch Weapons"), //switching weapons - UseActive1 UMETA(DisplayName = "Use Active Skill 1"), //active 1 - UseActive2 UMETA(DisplayName = "Use Active Skill 2"), //active 2 - UseActive3 UMETA(DisplayName = "Use Active Skill 3"), //active 3 - UseUlt UMETA(DisplayName = "Use Ultimate Skill"), //ult - PassiveDash UMETA(DisplayName = "Dash") //dash (passive) -}; \ No newline at end of file +#define COLLISION_INTERACTABLE ECC_GameTraceChannel1; + +#endif diff --git a/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.cpp b/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.cpp index 01d9018e..77720d47 100644 --- a/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.cpp +++ b/hwanyoung2/Source/hwanyoung2/hwanyoung2Character.cpp @@ -63,7 +63,7 @@ void Ahwanyoung2Character::CheckForInteractables() FHitResult HitResult; // The range of area the system should check for interactables - int32 Range = 500; //this can be changed + int32 Range = 800; //this can be changed //The start of the trace is the transform of the follow camera FVector StartTrace = FollowCamera->GetComponentLocation(); @@ -80,22 +80,21 @@ void Ahwanyoung2Character::CheckForInteractables() //object attached to the character and cast it as player character controller class AHYPlayerCharacController* IController = Cast(GetController()); - if (IController) { - //Checking if something is hit by the line cast within the range - if (GetWorld()->LineTraceSingleByChannel(HitResult, StartTrace, EndTrace, - ECC_Visibility, QueryParams)) { + + //Checking if something is hit by the line cast within the range + if (GetWorld()->LineTraceSingleByChannel(HitResult, StartTrace, EndTrace, + ECC_Visibility, QueryParams)) { - //Cast the actor to AInteractable - AHYInteractableActor* Interactable = Cast(HitResult.GetActor()); - - if (Interactable) { - IController->CurrentInteractable = Interactable; - return; - } + //Cast the actor to AInteractable + if (AHYInteractableActor* Interactable = Cast(HitResult.GetActor())) { + IController->CurrentInteractable = Interactable; + return; } - + } else { IController->CurrentInteractable = nullptr; } + + }