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hwanyoung2/Saved/AutoScreenshot.png
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hwanyoung2/Saved/AutoScreenshot.png
(Stored with Git LFS)
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@ -153,7 +153,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
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[DetailCustomWidgetExpansion]
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WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash,
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WorldPartitionRuntimeSpatialHash=
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WorldPartitionRuntimeSpatialHash=WorldSettings.WorldPartitionSetup.RuntimeHash,
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[ContentBrowser]
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ContentBrowserDrawer.SourcesExpanded=True
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@ -176,12 +176,74 @@ ContentBrowserDrawer.SelectedCollections=
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ContentBrowserDrawer.ExpandedCollections=
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ContentBrowserDrawer.ThumbnailSize=2
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ContentBrowserDrawer.CurrentViewType=1
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ContentBrowserTab1.SelectedPaths=/Game
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SequenceBrowser.ThumbnailSize=2
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SequenceBrowser.CurrentViewType=2
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SequenceBrowser.HiddenColumns=Compression Ratio
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SequenceBrowser.HiddenColumns=Source Frame Rate
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SequenceBrowser.HiddenColumns=Number of Frames
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SequenceBrowser.HiddenColumns=Number of Keys
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SequenceBrowser.HiddenColumns=Compressed Size (KB)
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SequenceBrowser.HiddenColumns=Target Frame Rate
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SequenceBrowser.HiddenColumns=ImportFileFramerate
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SequenceBrowser.HiddenColumns=ImportResampleFramerate
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SequenceBrowser.HiddenColumns=AdditiveAnimType
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SequenceBrowser.HiddenColumns=RetargetSource
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SequenceBrowser.HiddenColumns=RetargetSourceAsset
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SequenceBrowser.HiddenColumns=Interpolation
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SequenceBrowser.HiddenColumns=bEnableRootMotion
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SequenceBrowser.HiddenColumns=bUseNormalizedRootMotionScale
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SequenceBrowser.HiddenColumns=TargetFrameRate
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SequenceBrowser.HiddenColumns=NumberOfSampledKeys
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SequenceBrowser.HiddenColumns=SequenceLength
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SequenceBrowser.HiddenColumns=Skeleton
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SequenceBrowser.HiddenColumns=ParentAsset
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SequenceBrowser.HiddenColumns=PreviewSkeletalMesh
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SequenceBrowser.HiddenColumns=CurveNameList
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SequenceBrowser.HiddenColumns=Class
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ContentBrowserTab2.SourcesExpanded=True
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ContentBrowserTab2.FavoritesAreaExpanded=False
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ContentBrowserTab2.PathAreaExpanded=True
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ContentBrowserTab2.CollectionAreaExpanded=False
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ContentBrowserTab2.FavoritesSearchAreaExpanded=False
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ContentBrowserTab2.PathSearchAreaExpanded=False
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ContentBrowserTab2.CollectionSearchAreaExpanded=False
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ContentBrowserTab2.VerticalSplitter.SlotSize0=0.150000006
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ContentBrowserTab2.VerticalSplitter.SlotSize1=0.75
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ContentBrowserTab2.FavoriteSplitter.SlotSize0=0.200000003
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ContentBrowserTab2.FavoriteSplitter.SlotSize1=0.800000012
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ContentBrowserTab2.FavoriteSplitter.SlotSize2=0.400000006
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ContentBrowserTab2.SelectedPaths=/Game/KoreanTraditionalMartialArts/Map
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ContentBrowserTab2.PluginFilters=
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ContentBrowserTab2.Favorites.SelectedPaths=
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ContentBrowserTab2.SelectedCollections=
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ContentBrowserTab2.ExpandedCollections=
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ContentBrowserTab2.ThumbnailSize=2
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ContentBrowserTab2.CurrentViewType=1
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ContentBrowserTab1.SourcesExpanded=True
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ContentBrowserTab1.FavoritesAreaExpanded=False
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ContentBrowserTab1.PathAreaExpanded=True
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ContentBrowserTab1.CollectionAreaExpanded=False
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ContentBrowserTab1.FavoritesSearchAreaExpanded=False
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ContentBrowserTab1.PathSearchAreaExpanded=False
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ContentBrowserTab1.CollectionSearchAreaExpanded=False
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ContentBrowserTab1.VerticalSplitter.SlotSize0=0.150000006
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ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75
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ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003
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ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012
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ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006
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ContentBrowserTab1.PluginFilters=
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ContentBrowserTab1.Favorites.SelectedPaths=
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ContentBrowserTab1.SelectedCollections=
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ContentBrowserTab1.ExpandedCollections=
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ContentBrowserTab1.ThumbnailSize=2
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ContentBrowserTab1.CurrentViewType=1
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[EditorStartup]
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LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
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[ModuleFileTracking]
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hwanyoung2.TimeStamp=2024.03.22-22.22.22
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hwanyoung2.TimeStamp=2024.04.26-04.51.18
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hwanyoung2.LastCompileMethod=External
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StorageServerClient.TimeStamp=2023.10.02-22.49.50
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StorageServerClient.LastCompileMethod=External
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@ -1201,10 +1263,22 @@ BlueprintGraph.TimeStamp=2023.10.02-22.32.40
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BlueprintGraph.LastCompileMethod=Unknown
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DataTableEditor.TimeStamp=2023.10.02-22.32.40
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DataTableEditor.LastCompileMethod=Unknown
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FMODStudio.TimeStamp=2024.03.22-22.22.22
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FMODStudio.LastCompileMethod=Unknown
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FMODStudioEditor.TimeStamp=2024.03.22-22.22.22
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FMODStudioEditor.LastCompileMethod=Unknown
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FMODStudio.TimeStamp=2024.04.26-04.51.06
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FMODStudio.LastCompileMethod=External
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FMODStudioEditor.TimeStamp=2024.04.26-04.51.06
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FMODStudioEditor.LastCompileMethod=External
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AnimationEditor.TimeStamp=2023.10.02-22.32.35
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AnimationEditor.LastCompileMethod=Unknown
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SkeletonEditor.TimeStamp=2023.10.02-22.32.49
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SkeletonEditor.LastCompileMethod=Unknown
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PinnedCommandList.TimeStamp=2023.10.02-22.32.45
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PinnedCommandList.LastCompileMethod=Unknown
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SequencerWidgets.TimeStamp=2023.10.02-22.32.47
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SequencerWidgets.LastCompileMethod=Unknown
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PhysicsAssetEditor.TimeStamp=2023.10.02-22.32.44
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PhysicsAssetEditor.LastCompileMethod=Unknown
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GeometryProcessingInterfaces.TimeStamp=2023.10.02-22.32.44
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GeometryProcessingInterfaces.LastCompileMethod=Unknown
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|
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[DetailPropertyExpansion]
|
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WorldPartitionRuntimeSpatialHash="\"Object\" "
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@ -1214,6 +1288,19 @@ NewGameplayAbilityBlueprint_C="\"Object\" "
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||||
GameplayAbility_CharacterJump="\"Object\" "
|
||||
GameplayAbility="\"Object\" "
|
||||
DataTable="\"Object\" "
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||||
PersonaPreviewSceneDescription="\"Object\" "
|
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PreviewMeshCollection="\"Object\" "
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DataAsset="\"Object\" "
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AssetViewerSettings="\"Object\" "
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AnimSequence="\"Object\" "
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AnimSequenceBase="\"Object\" "
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AnimationAsset="\"Object\" "
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PhysicsAssetGenerationSettings="\"Object\" "
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PhysicsAsset="\"Object\" "
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SkeletalMesh="\"Object\" "
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SkinnedAsset="\"Object\" "
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StreamableRenderAsset="\"Object\" "
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LODInfoUILayout="\"Object\" "
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[DetailCategories]
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WorldSettings.GameMode=True
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@ -1256,6 +1343,36 @@ NewGameplayAbilityBlueprint_C.Costs=True
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NewGameplayAbilityBlueprint_C.Triggers=True
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NewGameplayAbilityBlueprint_C.Cooldowns=True
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Generic.InventoryItem=True
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AnimSequence.Animation=True
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AnimSequence.Compression=True
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AnimSequence.AdditiveSettings=True
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AnimSequence.RootMotion=True
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AnimSequence.ImportSettings=True
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AnimSequence.Transform=True
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AnimSequence.Miscellaneous=True
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AnimSequence.File Path=True
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AnimSequence.CustomAttributes=True
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AnimSequence.Animation Model=True
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AnimSequence.MetaData=True
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AnimSequence.Thumbnail=True
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PhysicsAssetGenerationSettings.Body Creation=True
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PhysicsAssetGenerationSettings.Constraint Creation=True
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SkeletalMesh.Material Slots=True
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SkeletalMesh.LODCustomMode=True
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SkeletalMesh.LOD0=True
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SkeletalMesh.LODSettings=True
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SkeletalMesh.Clothing=True
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SkeletalMesh.Mesh=True
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SkeletalMesh.AnimationRig=True
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SkeletalMesh.SkeletalMesh=True
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SkeletalMesh.Physics=True
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SkeletalMesh.ImportSettings=True
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SkeletalMesh.Lighting=True
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SkeletalMesh.SkinWeights=True
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SkeletalMesh.Animation=True
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SkeletalMesh.RayTracing=True
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SkeletalMesh.Sampling=True
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SkeletalMesh.Deformer=True
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[AssetEditorSubsystem]
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CleanShutdown=False
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@ -1267,14 +1384,56 @@ InstalledPlugins=DLSS
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InstalledPlugins=NIS
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[ContentBrowserRecent]
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MRUItem0=/Game/Hwanyoung/Interactables/NewDataTable
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MRUItem1=/Game/Hwanyoung/Character/Playables/NewGameplayAbilityBlueprint
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||||
MRUItem2=/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController
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MRUItem3=/Game/Hwanyoung/Character/Playables/Haesol/NewBlueprint
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MRUItem0=/Game/KoreanTraditionalMartialArts/Map/Overview
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||||
MRUItem1=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo
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||||
MRUItem2=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang
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||||
MRUItem3=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae
|
||||
MRUItem4=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon
|
||||
MRUItem5=/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon
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||||
MRUItem6=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL
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||||
MRUItem7=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon
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||||
MRUItem8=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon
|
||||
MRUItem9=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon
|
||||
MRUItem10=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier
|
||||
MRUItem11=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier
|
||||
MRUItem12=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier
|
||||
MRUItem13=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier
|
||||
MRUItem14=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier
|
||||
MRUItem15=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon
|
||||
MRUItem16=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage
|
||||
MRUItem17=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4
|
||||
MRUItem18=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3
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||||
MRUItem19=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2
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||||
|
||||
[AssetEditorToolkitTabLocation]
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||||
/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController.BP_HYController=1
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||||
/Game/Hwanyoung/Interactables/ItemDataTable.ItemDataTable=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack1_Soldier.Anim_Gonbang_Attack1_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack2_Soldier.Anim_Gonbang_Attack2_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack3_Soldier.Anim_Gonbang_Attack3_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Attack4_Soldier.Anim_Gonbang_Attack4_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Damage_Soldier.Anim_Gonbang_Damage_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Gonbang/Anim_Gonbang_Defense_Soldier.Anim_Gonbang_Defense_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack1.Anim_Fist_Attack1=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2.Anim_Fist_Attack2=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3.Anim_Fist_Attack3=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4.Anim_Fist_Attack4=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage.Anim_Fist_Damage=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon.Anim_Hyeobdo_Attack2_Weapon=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier.Anim_Hyeobdo_Attack2_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL.Anim_Ssanggeom_Attack1_WeaponL=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier.Anim_Ssanggeom_Attack1_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier.Anim_Ssanggeom_Attack2_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier.Anim_Ssanggeom_Attack3_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier.Anim_Ssangsudo_Attack1_Soldier=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon.Anim_Ssangsudo_Attack1_Weapon=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon.Anim_Hwando_Attack1_Weapon=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon.Anim_Hwando_Attack2_Weapon=1
|
||||
/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon.Anim_Woldo_Attack1_Weapon=1
|
||||
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon.PA_Nangseon=1
|
||||
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae.SKM_Deungpae=1
|
||||
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang.SKM_Gonbang=1
|
||||
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo.SKM_Ssangsudo=1
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|
||||
[/Script/BlueprintGraph.BlueprintEditorSettings]
|
||||
bDrawMidpointArrowsInBlueprints=False
|
||||
@ -1334,8 +1493,8 @@ bShowCellCoords=False
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||||
PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", ()))
|
||||
|
||||
[RootWindow]
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ScreenPosition=X=75.200 Y=28.800
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WindowSize=X=1286.400 Y=726.400
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ScreenPosition=X=75.000 Y=28.000
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WindowSize=X=1662.000 Y=945.000
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InitiallyMaximized=False
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[SlateAdditionalLayoutConfig]
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@ -1352,7 +1511,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True
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FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
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|
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[Directories2]
|
||||
UNR=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
|
||||
UNR=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/KoreanTraditionalMartialArts/Map
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BRUSH=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
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||||
FBX=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
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FBXAnim=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
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@ -1367,8 +1526,8 @@ Project=E:/UE_5.1/
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||||
|
||||
[Python]
|
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LastDirectory=
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RecentsFiles=C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
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||||
RecentsFiles=E:/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
|
||||
RecentsFiles=C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
|
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|
||||
[/Script/LiveCoding.LiveCodingSettings]
|
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bPreloadEngineModules=False
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@ -1390,3 +1549,53 @@ bDetectChangesOnStartup=True
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bPromptBeforeAutoImporting=True
|
||||
bDeleteSourceFilesWithAssets=False
|
||||
|
||||
[MRU]
|
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MRUItem0=/Game/KoreanTraditionalMartialArts/Map/Overview
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|
||||
[/Script/UnrealEd.PersonaOptions]
|
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bAutoAlignFloorToMesh=True
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bAlwaysOpenAnimationAssetsInNewTab=False
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bMuteAudio=False
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bUseAudioAttenuation=True
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DefaultLocalAxesSelection=2
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DefaultBoneDrawSelection=1
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DefaultBoneColor=(R=0.000000,G=0.000000,B=0.025000,A=1.000000)
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SelectedBoneColor=(R=0.200000,G=1.000000,B=0.200000,A=1.000000)
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AffectedBoneColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
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DisabledBoneColor=(R=0.400000,G=0.400000,B=0.400000,A=1.000000)
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ParentOfSelectedBoneColor=(R=0.850000,G=0.450000,B=0.120000,A=1.000000)
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VirtualBoneColor=(R=0.400000,G=0.400000,B=1.000000,A=1.000000)
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SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
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NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
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BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
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bPauseAnimationOnCameraMove=False
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bUseInlineSocketEditor=False
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bFlattenSkeletonHierarchyWhenFiltering=False
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bHideParentsWhenFiltering=True
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bExpandTreeOnSelection=True
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bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
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bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
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bAllowMeshSectionSelection=False
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NumFolderFiltersInAssetBrowser=2
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AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
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AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
CurveEditorSnapInterval=0.010000
|
||||
TimelineScrubSnapValue=1000
|
||||
TimelineDisplayFormat=Frames
|
||||
bTimelineDisplayPercentage=True
|
||||
bTimelineDisplayFormatSecondary=True
|
||||
bTimelineDisplayCurveKeys=False
|
||||
TimelineEnabledSnaps=CompositeSegment
|
||||
TimelineEnabledSnaps=MontageSection
|
||||
|
||||
[/Script/PinnedCommandList.PinnedCommandListSettings]
|
||||
Contexts=(Name="AnimationEditor",Commands=)
|
||||
Contexts=(Name="AnimationEditor.Viewport0",Commands=)
|
||||
Contexts=(Name="PhysicsAssetEditor",Commands=)
|
||||
Contexts=(Name="PhysicsAssetEditor.Viewport0",Commands=)
|
||||
Contexts=(Name="SkeletalMeshEditor",Commands=)
|
||||
Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)
|
||||
|
||||
|
@ -45,6 +45,7 @@ Paths=../../../Engine/Plugins/Runtime/WaveTable/Content
|
||||
Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content
|
||||
Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content
|
||||
Paths=../../../../../../Users/kenbo/Desktop/Menu/Academics/3rd Year - 2023-24/Extracurriculars/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content
|
||||
Paths=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content
|
||||
|
||||
[/Script/UnrealEd.UnrealEdEngine]
|
||||
TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
|
||||
@ -75,7 +76,7 @@ TunnelMulticastEndpoint=
|
||||
StickyKeysHotkey=False
|
||||
ToggleKeysHotkey=True
|
||||
FilterKeysHotkey=True
|
||||
StickyKeysConfirmation=True
|
||||
StickyKeysConfirmation=False
|
||||
ToggleKeysConfirmation=True
|
||||
FilterKeysConfirmation=True
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user