FMOD integration completed
This commit is contained in:
@ -159,7 +159,7 @@ WorldPartitionRuntimeSpatialHash=
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ContentBrowserDrawer.SourcesExpanded=True
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ContentBrowserDrawer.FavoritesAreaExpanded=False
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ContentBrowserDrawer.PathAreaExpanded=True
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ContentBrowserDrawer.CollectionAreaExpanded=False
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ContentBrowserDrawer.CollectionAreaExpanded=True
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ContentBrowserDrawer.FavoritesSearchAreaExpanded=False
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ContentBrowserDrawer.PathSearchAreaExpanded=False
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ContentBrowserDrawer.CollectionSearchAreaExpanded=False
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@ -168,7 +168,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
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ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
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ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
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ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
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ContentBrowserDrawer.SelectedPaths=/Game/Hwanyoung/Character/Playables
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ContentBrowserDrawer.SelectedPaths=/Game/Hwanyoung
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ContentBrowserDrawer.PluginFilters=
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ContentBrowserDrawer.Favorites.SelectedPaths=
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FavoritePaths=
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@ -176,6 +176,8 @@ ContentBrowserDrawer.SelectedCollections=
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ContentBrowserDrawer.ExpandedCollections=
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ContentBrowserDrawer.ThumbnailSize=2
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ContentBrowserDrawer.CurrentViewType=1
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AssetPropertyPicker.ThumbnailSize=2
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AssetPropertyPicker.CurrentViewType=0
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[EditorStartup]
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LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
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@ -1316,6 +1318,13 @@ TakeRecorderWorldSourceSettings="\"Object\" "
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TcpMessagingSettings="\"Object\" "
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UdpMessagingSettings="\"Object\" "
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WmfMediaSettings="\"Object\" "
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PluginMetadataObject="\"Object\" "
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CapsuleComponent="\"Object\" "
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ShapeComponent="\"Object\" "
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PrimitiveComponent="\"Object\" "
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SceneComponent="\"Object\" "
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ActorComponent="\"Object\" "
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FMODAudioComponent="\"Object\" "
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[DetailCategories]
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WorldSettings.GameMode=True
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@ -1667,15 +1676,58 @@ UdpMessagingSettings.Transport=True
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UdpMessagingSettings.Tunnel=True
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WmfMediaSettings.Media=True
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WmfMediaSettings.Debug=True
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StaticMeshActor.TransformCommon=True
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StaticMeshActor.StaticMesh=True
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StaticMeshActor.Materials=True
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StaticMeshActor.Physics=True
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StaticMeshActor.Collision=True
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StaticMeshActor.Lighting=True
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StaticMeshActor.Rendering=True
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StaticMeshActor.HLOD=True
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StaticMeshActor.Navigation=True
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StaticMeshActor.VirtualTexture=True
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StaticMeshActor.Tags=True
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StaticMeshActor.Cooking=True
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StaticMeshActor.Replication=True
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StaticMeshActor.Networking=True
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StaticMeshActor.WorldPartition=True
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StaticMeshActor.Actor=True
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PluginMetadataObject.Icon=True
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PluginMetadataObject.Details=True
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PluginMetadataObject.Dependencies=True
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PlayerStart.TransformCommon=True
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PlayerStart.Object=True
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PlayerStart.Rendering=True
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PlayerStart.Replication=True
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PlayerStart.HLOD=True
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PlayerStart.Physics=True
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PlayerStart.Networking=True
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PlayerStart.WorldPartition=True
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PlayerStart.Input=True
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PlayerStart.Actor=True
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FMODAmbientSound.TransformCommon=True
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FMODAmbientSound.FMODAudio=True
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FMODAmbientSound.Tags=True
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FMODAmbientSound.Activation=True
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FMODAmbientSound.Cooking=True
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FMODAmbientSound.Rendering=True
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FMODAmbientSound.Replication=True
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FMODAmbientSound.HLOD=True
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FMODAmbientSound.Physics=True
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FMODAmbientSound.Networking=True
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FMODAmbientSound.WorldPartition=True
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FMODAmbientSound.Actor=True
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FMODAudioComponent.TransformCommon=True
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FMODAudioComponent.FMODAudio=True
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FMODAudioComponent.Tags=True
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FMODAudioComponent.Activation=True
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FMODAudioComponent.Cooking=True
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[AssetEditorSubsystem]
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CleanShutdown=True
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[PluginBrowser]
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InstalledPlugins=VisualStudioTools
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InstalledPlugins=DLSSMoviePipelineSupport
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InstalledPlugins=DLSS
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InstalledPlugins=NIS
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InstalledPlugins=FMODStudio
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[ContentBrowserRecent]
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MRUItem0=/Game/Hwanyoung/Interactables/NewDataTable
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@ -1747,7 +1799,7 @@ PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap",
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[RootWindow]
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ScreenPosition=X=320.000 Y=154.000
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WindowSize=X=1282.000 Y=722.000
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InitiallyMaximized=False
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InitiallyMaximized=True
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[SlateAdditionalLayoutConfig]
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Viewport 1.LayoutType=FourPanes2x2
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@ -1791,3 +1843,24 @@ bPreloadProjectPluginModules=True
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GeneralProjectSettings=True
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FMODSettings=True
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[/Script/UnrealEd.EditorLoadingSavingSettings]
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bSCCUseGlobalSettings=False
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bAutomaticallyCheckoutOnAssetModification=False
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AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
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bForceCompilationAtStartup=False
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bRestoreOpenAssetTabsOnRestart=False
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bMonitorContentDirectories=True
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AutoReimportThreshold=3.000000
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bAutoCreateAssets=True
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bAutoDeleteAssets=True
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bDetectChangesOnStartup=True
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bPromptBeforeAutoImporting=True
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bDeleteSourceFilesWithAssets=False
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[PlacementMode]
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RecentlyPlaced=/Script/FMODStudio.FMODAmbientSound;/Engine/Transient.FMODAmbientSoundActorFactory_0
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RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
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[DetailCategoriesAdvanced]
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StaticMeshActor.Collision=False
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@ -0,0 +1,3 @@
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[/Script/ObjectMixerEditor.ObjectMixerEditorSerializedData]
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SerializedDataPerFilter=()
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