FMOD integration completed

This commit is contained in:
benroshio
2024-02-25 19:30:18 -05:00
parent 34eac95019
commit 9096ce0d50
92 changed files with 2507 additions and 13780 deletions

View File

@ -159,7 +159,7 @@ WorldPartitionRuntimeSpatialHash=
ContentBrowserDrawer.SourcesExpanded=True
ContentBrowserDrawer.FavoritesAreaExpanded=False
ContentBrowserDrawer.PathAreaExpanded=True
ContentBrowserDrawer.CollectionAreaExpanded=False
ContentBrowserDrawer.CollectionAreaExpanded=True
ContentBrowserDrawer.FavoritesSearchAreaExpanded=False
ContentBrowserDrawer.PathSearchAreaExpanded=False
ContentBrowserDrawer.CollectionSearchAreaExpanded=False
@ -168,7 +168,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserDrawer.SelectedPaths=/Game/Hwanyoung/Character/Playables
ContentBrowserDrawer.SelectedPaths=/Game/Hwanyoung
ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.Favorites.SelectedPaths=
FavoritePaths=
@ -176,6 +176,8 @@ ContentBrowserDrawer.SelectedCollections=
ContentBrowserDrawer.ExpandedCollections=
ContentBrowserDrawer.ThumbnailSize=2
ContentBrowserDrawer.CurrentViewType=1
AssetPropertyPicker.ThumbnailSize=2
AssetPropertyPicker.CurrentViewType=0
[EditorStartup]
LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
@ -1316,6 +1318,13 @@ TakeRecorderWorldSourceSettings="\"Object\" "
TcpMessagingSettings="\"Object\" "
UdpMessagingSettings="\"Object\" "
WmfMediaSettings="\"Object\" "
PluginMetadataObject="\"Object\" "
CapsuleComponent="\"Object\" "
ShapeComponent="\"Object\" "
PrimitiveComponent="\"Object\" "
SceneComponent="\"Object\" "
ActorComponent="\"Object\" "
FMODAudioComponent="\"Object\" "
[DetailCategories]
WorldSettings.GameMode=True
@ -1667,15 +1676,58 @@ UdpMessagingSettings.Transport=True
UdpMessagingSettings.Tunnel=True
WmfMediaSettings.Media=True
WmfMediaSettings.Debug=True
StaticMeshActor.TransformCommon=True
StaticMeshActor.StaticMesh=True
StaticMeshActor.Materials=True
StaticMeshActor.Physics=True
StaticMeshActor.Collision=True
StaticMeshActor.Lighting=True
StaticMeshActor.Rendering=True
StaticMeshActor.HLOD=True
StaticMeshActor.Navigation=True
StaticMeshActor.VirtualTexture=True
StaticMeshActor.Tags=True
StaticMeshActor.Cooking=True
StaticMeshActor.Replication=True
StaticMeshActor.Networking=True
StaticMeshActor.WorldPartition=True
StaticMeshActor.Actor=True
PluginMetadataObject.Icon=True
PluginMetadataObject.Details=True
PluginMetadataObject.Dependencies=True
PlayerStart.TransformCommon=True
PlayerStart.Object=True
PlayerStart.Rendering=True
PlayerStart.Replication=True
PlayerStart.HLOD=True
PlayerStart.Physics=True
PlayerStart.Networking=True
PlayerStart.WorldPartition=True
PlayerStart.Input=True
PlayerStart.Actor=True
FMODAmbientSound.TransformCommon=True
FMODAmbientSound.FMODAudio=True
FMODAmbientSound.Tags=True
FMODAmbientSound.Activation=True
FMODAmbientSound.Cooking=True
FMODAmbientSound.Rendering=True
FMODAmbientSound.Replication=True
FMODAmbientSound.HLOD=True
FMODAmbientSound.Physics=True
FMODAmbientSound.Networking=True
FMODAmbientSound.WorldPartition=True
FMODAmbientSound.Actor=True
FMODAudioComponent.TransformCommon=True
FMODAudioComponent.FMODAudio=True
FMODAudioComponent.Tags=True
FMODAudioComponent.Activation=True
FMODAudioComponent.Cooking=True
[AssetEditorSubsystem]
CleanShutdown=True
[PluginBrowser]
InstalledPlugins=VisualStudioTools
InstalledPlugins=DLSSMoviePipelineSupport
InstalledPlugins=DLSS
InstalledPlugins=NIS
InstalledPlugins=FMODStudio
[ContentBrowserRecent]
MRUItem0=/Game/Hwanyoung/Interactables/NewDataTable
@ -1747,7 +1799,7 @@ PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap",
[RootWindow]
ScreenPosition=X=320.000 Y=154.000
WindowSize=X=1282.000 Y=722.000
InitiallyMaximized=False
InitiallyMaximized=True
[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
@ -1791,3 +1843,24 @@ bPreloadProjectPluginModules=True
GeneralProjectSettings=True
FMODSettings=True
[/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings=False
bAutomaticallyCheckoutOnAssetModification=False
AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
bForceCompilationAtStartup=False
bRestoreOpenAssetTabsOnRestart=False
bMonitorContentDirectories=True
AutoReimportThreshold=3.000000
bAutoCreateAssets=True
bAutoDeleteAssets=True
bDetectChangesOnStartup=True
bPromptBeforeAutoImporting=True
bDeleteSourceFilesWithAssets=False
[PlacementMode]
RecentlyPlaced=/Script/FMODStudio.FMODAmbientSound;/Engine/Transient.FMODAmbientSoundActorFactory_0
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
[DetailCategoriesAdvanced]
StaticMeshActor.Collision=False

View File

@ -0,0 +1,3 @@
[/Script/ObjectMixerEditor.ObjectMixerEditorSerializedData]
SerializedDataPerFilter=()