used ik rig to retarget combat anims, need to debug the cancelling of animations for combo attack
This commit is contained in:
BIN
hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Input/InputActions/IA_JumpAttackCombo.uasset
(Stored with Git LFS)
Normal file
BIN
hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Input/InputActions/IA_JumpAttackCombo.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user