Dash/Inventory

This commit is contained in:
benroshio
2024-06-12 21:28:17 -04:00
parent 32ea3d2d49
commit 9c53b5f8dc
331 changed files with 149098 additions and 190235 deletions

View File

@ -0,0 +1,5 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -0,0 +1,5 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -176,7 +176,7 @@ ContentBrowserDrawer.SelectedCollections=
ContentBrowserDrawer.ExpandedCollections=
ContentBrowserDrawer.ThumbnailSize=2
ContentBrowserDrawer.CurrentViewType=1
ContentBrowserTab1.SelectedPaths=/Game
ContentBrowserTab1.SelectedPaths=/Game/Hwanyoung/Character/PlayerCharacter
SequenceBrowser.ThumbnailSize=2
SequenceBrowser.CurrentViewType=2
SequenceBrowser.HiddenColumns=Compression Ratio
@ -238,12 +238,14 @@ ContentBrowserTab1.SelectedCollections=
ContentBrowserTab1.ExpandedCollections=
ContentBrowserTab1.ThumbnailSize=2
ContentBrowserTab1.CurrentViewType=1
ToolbarOpenBPClass.ThumbnailSize=2
ToolbarOpenBPClass.CurrentViewType=0
[EditorStartup]
LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
[ModuleFileTracking]
hwanyoung2.TimeStamp=2024.04.26-04.51.18
hwanyoung2.TimeStamp=2024.06.13-00.13.21
hwanyoung2.LastCompileMethod=External
StorageServerClient.TimeStamp=2024.01.31-19.18.33
StorageServerClient.LastCompileMethod=External
@ -1263,9 +1265,9 @@ BlueprintGraph.TimeStamp=2024.01.31-19.18.29
BlueprintGraph.LastCompileMethod=External
DataTableEditor.TimeStamp=2023.10.02-22.32.40
DataTableEditor.LastCompileMethod=Unknown
FMODStudio.TimeStamp=2024.04.26-04.51.06
FMODStudio.TimeStamp=2024.06.13-00.13.03
FMODStudio.LastCompileMethod=External
FMODStudioEditor.TimeStamp=2024.04.26-04.51.06
FMODStudioEditor.TimeStamp=2024.06.13-00.13.16
FMODStudioEditor.LastCompileMethod=External
AnimationEditor.TimeStamp=2023.10.02-22.32.35
AnimationEditor.LastCompileMethod=Unknown
@ -1273,12 +1275,16 @@ SkeletonEditor.TimeStamp=2023.10.02-22.32.49
SkeletonEditor.LastCompileMethod=Unknown
PinnedCommandList.TimeStamp=2023.10.02-22.32.45
PinnedCommandList.LastCompileMethod=Unknown
SequencerWidgets.TimeStamp=2023.10.02-22.32.47
SequencerWidgets.LastCompileMethod=Unknown
SequencerWidgets.TimeStamp=2024.01.31-19.18.32
SequencerWidgets.LastCompileMethod=External
PhysicsAssetEditor.TimeStamp=2023.10.02-22.32.44
PhysicsAssetEditor.LastCompileMethod=Unknown
GeometryProcessingInterfaces.TimeStamp=2023.10.02-22.32.44
GeometryProcessingInterfaces.LastCompileMethod=Unknown
Voice.TimeStamp=2024.01.31-19.18.34
Voice.LastCompileMethod=Unknown
MovieSceneCapture.TimeStamp=2024.01.31-19.18.32
MovieSceneCapture.LastCompileMethod=Unknown
[DetailPropertyExpansion]
WorldPartitionRuntimeSpatialHash="\"Object\" "
@ -1301,6 +1307,18 @@ SkeletalMesh="\"Object\" "
SkinnedAsset="\"Object\" "
StreamableRenderAsset="\"Object\" "
LODInfoUILayout="\"Object\" "
SpringArmComponent="\"Object\" "
SceneComponent="\"Object\" "
ActorComponent="\"Object\" "
EdGraphNode_Comment="\"Object\" "
EdGraphNode="\"Object\" "
BP_InventoryHUDWidget_C="\"Object\" "
UserWidget="\"Object\" "
Widget="\"Object\" "
Visual="\"Object\" "
WrapBox="\"Object\" "
PanelWidget="\"Object\" "
Image="\"Object\" "
[DetailCategories]
WorldSettings.GameMode=True
@ -1373,6 +1391,125 @@ SkeletalMesh.Animation=True
SkeletalMesh.RayTracing=True
SkeletalMesh.Sampling=True
SkeletalMesh.Deformer=True
BP_PlayerCharacterBase_C.TransformCommon=True
BP_PlayerCharacterBase_C.Animation=True
BP_PlayerCharacterBase_C.Mesh=True
BP_PlayerCharacterBase_C.CameraSettings=True
BP_PlayerCharacterBase_C.CameraOptions=True
BP_PlayerCharacterBase_C.Default=True
BP_PlayerCharacterBase_C.Tick=True
BP_PlayerCharacterBase_C.Camera=True
BP_PlayerCharacterBase_C.CameraCollision=True
BP_PlayerCharacterBase_C.ComponentTick=True
BP_PlayerCharacterBase_C.Lag=True
BP_PlayerCharacterBase_C.Physics=True
BP_PlayerCharacterBase_C.Collision=True
BP_PlayerCharacterBase_C.Lighting=True
BP_PlayerCharacterBase_C.Tags=True
BP_PlayerCharacterBase_C.LOD=True
BP_PlayerCharacterBase_C.AssetUserData=True
BP_PlayerCharacterBase_C.SkinWeights=True
BP_PlayerCharacterBase_C.Replication=True
BP_PlayerCharacterBase_C.ComponentReplication=True
BP_PlayerCharacterBase_C.Rendering=True
BP_PlayerCharacterBase_C.Activation=True
BP_PlayerCharacterBase_C.Variable=True
BP_PlayerCharacterBase_C.Cooking=True
BP_PlayerCharacterBase_C.PostProcess=True
BP_PlayerCharacterBase_C.Input=True
BP_PlayerCharacterBase_C.HY_Character=True
BP_PlayerCharacterBase_C.Hwanyoung=True
BP_PlayerCharacterBase_C.Clothing=True
BP_PlayerCharacterBase_C.LeaderPoseComponent=True
BP_PlayerCharacterBase_C.AnimationRig=True
BP_PlayerCharacterBase_C.Deformer=True
BP_PlayerCharacterBase_C.HLOD=True
BP_PlayerCharacterBase_C.Mobile=True
BP_PlayerCharacterBase_C.Navigation=True
BP_PlayerCharacterBase_C.RayTracing=True
BP_PlayerCharacterBase_C.VirtualTexture=True
BP_PlayerCharacterBase_C.Character Movement (General Settings)=True
BP_PlayerCharacterBase_C.Character Movement: Walking=True
BP_PlayerCharacterBase_C.Character Movement: Jumping / Falling=True
BP_PlayerCharacterBase_C.Character Movement (Networking)=True
BP_PlayerCharacterBase_C.Character Movement: Swimming=True
BP_PlayerCharacterBase_C.Character Movement: Flying=True
BP_PlayerCharacterBase_C.Character Movement: Custom Movement=True
BP_PlayerCharacterBase_C.Character Movement (Rotation Settings)=True
BP_PlayerCharacterBase_C.Character Movement: Physics Interaction=True
BP_PlayerCharacterBase_C.Character Movement=True
BP_PlayerCharacterBase_C.Character Movement: Avoidance=True
BP_PlayerCharacterBase_C.RootMotion=True
BP_PlayerCharacterBase_C.Character Movement: NavMesh Movement=True
BP_PlayerCharacterBase_C.NavMovement=True
BP_PlayerCharacterBase_C.Velocity=True
BP_PlayerCharacterBase_C.PlanarMovement=True
BP_PlayerCharacterBase_C.MovementComponent=True
BP_PlayerCharacterBase_C.Shape=True
BP_PlayerCharacterBase_C.Character=True
BP_PlayerCharacterBase_C.Pawn=True
BP_PlayerCharacterBase_C.Actor=True
BP_PlayerCharacterBase_C.WorldPartition=True
BP_PlayerCharacterBase_C.Events=True
BP_PlayerCharacterBase_C.Materials=True
EdGraphNode_Comment.GraphNodeDetail=True
EdGraphNode_Comment.Comment=True
StaticMeshActor.TransformCommon=True
StaticMeshActor.StaticMesh=True
StaticMeshActor.Materials=True
StaticMeshActor.Physics=True
StaticMeshActor.Collision=True
StaticMeshActor.Lighting=True
StaticMeshActor.Rendering=True
StaticMeshActor.HLOD=True
StaticMeshActor.Navigation=True
StaticMeshActor.VirtualTexture=True
StaticMeshActor.Tags=True
StaticMeshActor.Cooking=True
StaticMeshActor.Replication=True
StaticMeshActor.Networking=True
StaticMeshActor.WorldPartition=True
StaticMeshActor.Actor=True
BP_InventoryHUDWidget_C.Appearance=True
BP_InventoryHUDWidget_C.Designer=True
BP_InventoryHUDWidget_C.Input=True
BP_InventoryHUDWidget_C.Interaction=True
BP_InventoryHUDWidget_C.Performance=True
BP_InventoryHUDWidget_C.Layout=True
BP_InventoryHUDWidget_C.Behavior=True
BP_InventoryHUDWidget_C.Render Transform=True
BP_InventoryHUDWidget_C.Localization=True
BP_InventoryHUDWidget_C.Accessibility=True
BP_InventoryHUDWidget_C.Clipping=True
BP_InventoryHUDWidget_C.Navigation=True
ThirdPersonMap_C.Default=True
ThirdPersonMap_C.Tick=True
ThirdPersonMap_C.Replication=True
ThirdPersonMap_C.Actor=True
ThirdPersonMap_C.Input=True
ThirdPersonMap_C.HLOD=True
ThirdPersonMap_C.Physics=True
ThirdPersonMap_C.WorldPartition=True
ThirdPersonMap_C.Events=True
WrapBox.Layout=True
WrapBox.Content Layout=True
WrapBox.Accessibility=True
WrapBox.Behavior=True
WrapBox.Render Transform=True
WrapBox.Performance=True
WrapBox.Clipping=True
WrapBox.Navigation=True
WrapBox.Localization=True
Image.Layout=True
Image.Appearance=True
Image.Accessibility=True
Image.Behavior=True
Image.Render Transform=True
Image.Performance=True
Image.Clipping=True
Image.Navigation=True
Image.Localization=True
Image.Events=True
[AssetEditorSubsystem]
CleanShutdown=True
@ -1381,26 +1518,26 @@ CleanShutdown=True
InstalledPlugins=FMODStudio
[ContentBrowserRecent]
MRUItem0=/Game/KoreanTraditionalMartialArts/Map/Overview
MRUItem1=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo
MRUItem2=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang
MRUItem3=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae
MRUItem4=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon
MRUItem5=/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon
MRUItem6=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL
MRUItem7=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon
MRUItem8=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon
MRUItem9=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon
MRUItem10=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier
MRUItem11=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier
MRUItem12=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier
MRUItem13=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier
MRUItem14=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier
MRUItem15=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon
MRUItem16=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage
MRUItem17=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4
MRUItem18=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3
MRUItem19=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2
MRUItem0=/Game/Hwanyoung/UI/BP_InventoryHUDWidget
MRUItem1=/Game/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase
MRUItem2=/Game/KoreanTraditionalMartialArts/Map/Overview
MRUItem3=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo
MRUItem4=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang
MRUItem5=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae
MRUItem6=/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/PA_Nangseon
MRUItem7=/Game/KoreanTraditionalMartialArts/Animations/Woldo/Anim_Woldo_Attack1_Weapon
MRUItem8=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_WeaponL
MRUItem9=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack2_Weapon
MRUItem10=/Game/KoreanTraditionalMartialArts/Animations/Hwando/Anim_Hwando_Attack1_Weapon
MRUItem11=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Weapon
MRUItem12=/Game/KoreanTraditionalMartialArts/Animations/Ssangsudo/Anim_Ssangsudo_Attack1_Soldier
MRUItem13=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack3_Soldier
MRUItem14=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack2_Soldier
MRUItem15=/Game/KoreanTraditionalMartialArts/Animations/Ssanggeom/Anim_Ssanggeom_Attack1_Soldier
MRUItem16=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Soldier
MRUItem17=/Game/KoreanTraditionalMartialArts/Animations/Hyeobdo/Anim_Hyeobdo_Attack2_Weapon
MRUItem18=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage
MRUItem19=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4
[AssetEditorToolkitTabLocation]
/Game/Hwanyoung/Character/Playables/Haesol/BP_HYController.BP_HYController=1
@ -1431,6 +1568,9 @@ MRUItem19=/Game/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Deungpae.SKM_Deungpae=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Gonbang.SKM_Gonbang=1
/Game/KoreanTraditionalMartialArts/Meshs/Weapons/Meshs/SKM_Ssangsudo.SKM_Ssangsudo=1
/Game/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.BP_PlayerCharacterBase=1
/Game/Hwanyoung/UI/BP_InventoryHUDWidget.BP_InventoryHUDWidget=1
/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ThirdPersonMap=1
[/Script/BlueprintGraph.BlueprintEditorSettings]
bDrawMidpointArrowsInBlueprints=False
@ -1492,7 +1632,7 @@ PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap",
[RootWindow]
ScreenPosition=X=75.000 Y=28.000
WindowSize=X=1662.000 Y=945.000
InitiallyMaximized=False
InitiallyMaximized=True
[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
@ -1508,7 +1648,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True
FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
[Directories2]
UNR=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/KoreanTraditionalMartialArts/Map
UNR=../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/ThirdPerson/Maps
BRUSH=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
FBX=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
FBXAnim=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Content/
@ -1523,6 +1663,7 @@ Project=E:/UE_5.1/
[Python]
LastDirectory=
RecentsFiles=C:/Unreal engine/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=E:/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
RecentsFiles=C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
@ -1547,7 +1688,8 @@ bPromptBeforeAutoImporting=True
bDeleteSourceFilesWithAssets=False
[MRU]
MRUItem0=/Game/KoreanTraditionalMartialArts/Map/Overview
MRUItem0=/Game/ThirdPerson/Maps/ThirdPersonMap
MRUItem1=/Game/KoreanTraditionalMartialArts/Map/Overview
[/Script/UnrealEd.PersonaOptions]
bAutoAlignFloorToMesh=True
@ -1596,3 +1738,89 @@ Contexts=(Name="PhysicsAssetEditor.Viewport0",Commands=)
Contexts=(Name="SkeletalMeshEditor",Commands=)
Contexts=(Name="SkeletalMeshEditor.Viewport0",Commands=)
[WidgetTemplatesExpanded]
Audio=False
Editor=False
Input=False
Lists=False
Misc=False
Optimization=False
Panel=False
Primitive=False
Special Effects=False
Synth=False
User Created=False
Advanced=False
[UMGEditor.Designer]
PreviewWidth=1280
PreviewHeight=720
PreviewAspectRatio=16:9
bIsInPortraitMode=False
ProfileName=
ScaleFactor=1
bCanPreviewSwapAspectRatio=False
[UMGSequencerSettings SequencerSettings]
AutoChangeMode=None
AllowEditsMode=AllEdits
KeyGroupMode=KeyChanged
KeyInterpolation=Auto
bAutoSetTrackDefaults=False
SpawnPosition=SSP_Origin
bCreateSpawnableCameras=True
bShowRangeSlider=False
bIsSnapEnabled=True
bSnapKeyTimesToInterval=True
bSnapKeyTimesToKeys=True
bSnapSectionTimesToInterval=True
bSnapSectionTimesToSections=True
bSnapKeysAndSectionsToPlayRange=False
bSnapPlayTimeToKeys=False
bSnapPlayTimeToSections=False
bSnapPlayTimeToMarkers=False
bSnapPlayTimeToInterval=True
bSnapPlayTimeToPressedKey=True
bSnapPlayTimeToDraggedKey=True
bSnapCurveValueToInterval=False
bShowSelectedNodesOnly=False
bRewindOnRecord=False
bLeftMouseDragDoesMarquee=False
ZoomPosition=SZP_CurrentTime
bAutoScrollEnabled=False
bLinkCurveEditorTimeRange=False
bSynchronizeCurveEditorSelection=True
bIsolateCurveEditorToSelection=True
LoopMode=SLM_NoLoop
bKeepCursorInPlayRangeWhileScrubbing=False
bKeepPlayRangeInSectionBounds=True
ZeroPadFrames=0
JumpFrameIncrement=(Value=5)
bShowLayerBars=True
bShowKeyBars=True
bInfiniteKeyAreas=False
bShowChannelColors=False
bShowStatusBar=True
bShowTickLines=True
bShowSequencerToolbar=True
KeyAreaCurveExtents=
KeyAreaHeightWithCurves=15.000000
ReduceKeysTolerance=0.000100
bDeleteKeysWhenTrimming=True
bDisableSectionsAfterBaking=True
bCleanPlaybackMode=True
bActivateRealtimeViewports=True
bEvaluateSubSequencesInIsolation=False
bRerunConstructionScripts=True
bShowDebugVisualization=False
bVisualizePreAndPostRoll=True
bCompileDirectorOnEvaluate=False
TrajectoryPathCap=250
FrameNumberDisplayFormat=Seconds
MovieRendererName=
bAutoExpandNodesOnSelection=True
TreeViewWidth=0.300000
[MessageLog]
LastLogListing=PIE

View File

@ -46,6 +46,7 @@ Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content
Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content
Paths=../../../../../../Users/kenbo/Desktop/Menu/Academics/3rd Year - 2023-24/Extracurriculars/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content
Paths=D:/GitHub/Personal Projects/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content
Paths=../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content
[/Script/UnrealEd.UnrealEdEngine]
TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
@ -72,10 +73,3 @@ EnableTunnel=False
TunnelUnicastEndpoint=
TunnelMulticastEndpoint=
[WindowsApplication.Accessibility]
StickyKeysHotkey=False
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=False
ToggleKeysConfirmation=True
FilterKeysConfirmation=True