Implement Haesol's Passive Skill

This commit is contained in:
7heIVIaze
2025-02-17 16:06:53 +09:00
parent 649fcc81af
commit a1577404f7
611 changed files with 50 additions and 472151 deletions

View File

@ -8,8 +8,8 @@ public class hwanyoung2Target : TargetRules
public hwanyoung2Target(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
ExtraModuleNames.Add("hwanyoung2");
}
}
}

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@ -9,5 +9,8 @@ public class hwanyoung2 : ModuleRules
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "EnhancedInput" });
}
//PublicDefinitions.Add("NO__HAS_FEATURE");
//PublicDefinitions.Add("__has_feature(x)=0");
bEnableUndefinedIdentifierWarnings = false;
}
}

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@ -8,8 +8,8 @@ public class hwanyoung2EditorTarget : TargetRules
public hwanyoung2EditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
ExtraModuleNames.Add("hwanyoung2");
}
}