Committing Changes(?)

Committing changes that aren't mine but Git is saying they're mine (Events for footsteps). Shouldn't mess anything up.
This commit is contained in:
Hozach (Audio)
2025-04-25 13:35:28 -04:00
parent fae2bf06dd
commit aac996d671
351 changed files with 1972 additions and 667 deletions

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<body>
<div class="docs-body">
<div class="manual-toc">
<p>Unreal Integration 2.02</p>
<p>Unreal Integration 2.03</p>
<ul>
<li class="manual-current-chapter manual-active-chapter"><a href="welcome.html">Welcome to FMOD for Unreal</a><ul class="subchapters"><li><a href="welcome-whats-new-202.html">New in FMOD for Unreal 2.02</a></li><li><a href="welcome-whats-new-201.html">New in FMOD for Unreal 2.01</a></li><li><a href="welcome-whats-new-200.html">New in FMOD for Unreal 2.00</a></li></ul></li>
<li class="manual-current-chapter manual-active-chapter"><a href="welcome.html">Welcome to FMOD for Unreal</a><ul class="subchapters"><li><a href="welcome-whats-new-203.html">New in FMOD for Unreal 2.03</a></li><li><a href="welcome-whats-new-202.html">New in FMOD for Unreal 2.02</a></li><li><a href="welcome-whats-new-201.html">New in FMOD for Unreal 2.01</a></li><li><a href="welcome-whats-new-200.html">New in FMOD for Unreal 2.00</a></li></ul></li>
<li><a href="user-guide.html">User Guide</a></li>
<li><a href="settings.html">Settings</a></li>
<li><a href="plugins.html">Plugins</a></li>
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<h1>1. Welcome to FMOD for Unreal</h1>
<p>FMOD for Unreal is a plugin that allows you to use the FMOD APIs and projects from FMOD Studio in your Unreal game.</p>
<h2 id="supported-unreal-engine-versions"><a href="#supported-unreal-engine-versions">1.1 Supported Unreal Engine Versions</a></h2>
<p>The integration is compatible with public release versions of Unreal Engine 4.25, 4.25+, 4.26, 4.27, 5.0, 5.1, 5.2 and 5.3.</p>
<p>The integration is compatible with public release versions of Unreal Engine 4.27, 5.0, 5.1, 5.2, 5.3, 5.4, and 5.5.</p>
<p>Preview builds are not officially supported however you are able to <a href="user-guide.html#compiling-the-plugin-optional">build the plugin from source</a> yourself.</p>
<h2 id="supported-platforms"><a href="#supported-platforms">1.2 Supported platforms</a></h2>
<p>The integration supports:</p>
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<h2 id="licensing"><a href="#licensing">1.3 Licensing</a></h2>
<p>The integration itself is free, but you must have the appropriate FMOD License to release a title using FMOD Studio with Unreal. For more information about licensing see the FMOD sales page.</p>
<h2 id="whats-new"><a href="#whats-new">1.4 What's New?</a></h2>
<p>This section describes the major changes introduced in each new release. See the <a href="https://fmod.com/docs/2.02/api/welcome-revision-history.html">Detailed Revision History</a> for information regarding each patch release.</p><ul class="docs-body-subchapters"><li><a href="welcome-whats-new-202.html">New in FMOD for Unreal 2.02</a></li>
<p>This section describes the major changes introduced in each new release. See the <a href="https://fmod.com/docs/2.03/api/welcome-revision-history.html">Detailed Revision History</a> for information regarding each patch release.</p><ul class="docs-body-subchapters"><li><a href="welcome-whats-new-203.html">New in FMOD for Unreal 2.03</a></li>
<li><a href="welcome-whats-new-202.html">New in FMOD for Unreal 2.02</a></li>
<li><a href="welcome-whats-new-201.html">New in FMOD for Unreal 2.01</a></li>
<li><a href="welcome-whats-new-200.html">New in FMOD for Unreal 2.00</a></li>
</ul></div>
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). &copy; 2024 Firelight Technologies Pty Ltd.</p>
<p class="manual-footer">Unreal Integration 2.03.07 (2025-04-01). &copy; 2025 Firelight Technologies Pty Ltd.</p>
</body>
</html>