huge merge from haesol's ability branch

This commit is contained in:
Ji Yoon Rhee
2025-02-21 21:14:29 +09:00
251 changed files with 52144 additions and 22 deletions

View File

@ -0,0 +1,13 @@
{
"SourceFiles": [
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\hwanyoung2.Build.cs",
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudioNiagara\\Source\\FMODStudioNiagara\\FMODStudioNiagara.Build.cs",
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODAudioLinkEditor\\FMODAudioLinkEditor.Build.cs",
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODAudioLink\\FMODAudioLink.Build.cs",
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudioEditor\\FMODStudioEditor.Build.cs",
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\FMODStudio.Build.cs",
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2.Target.cs",
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2Editor.Target.cs"
],
"EngineVersion": "5.3.2"
}

Binary file not shown.

Binary file not shown.

View File

@ -0,0 +1,92 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYAIController.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYAIController() {}
// Cross Module References
AIMODULE_API UClass* Z_Construct_UClass_AAIController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYAIController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYAIController_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYAIController::StaticRegisterNativesAHYAIController()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYAIController);
UClass* Z_Construct_UClass_AHYAIController_NoRegister()
{
return AHYAIController::StaticClass();
}
struct Z_Construct_UClass_AHYAIController_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYAIController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AAIController,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYAIController_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "HideCategories", "Collision Rendering Transformation" },
{ "IncludePath", "HYAIController.h" },
{ "ModuleRelativePath", "HYAIController.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYAIController_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYAIController>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYAIController_Statics::ClassParams = {
&AHYAIController::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009002A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_AHYAIController()
{
if (!Z_Registration_Info_UClass_AHYAIController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYAIController.OuterSingleton, Z_Construct_UClass_AHYAIController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYAIController.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYAIController>()
{
return AHYAIController::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYAIController);
AHYAIController::~AHYAIController() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYAIController, AHYAIController::StaticClass, TEXT("AHYAIController"), &Z_Registration_Info_UClass_AHYAIController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYAIController), 2285976569U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_209017106(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYAIController.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYAIController_generated_h
#error "HYAIController.generated.h already included, missing '#pragma once' in HYAIController.h"
#endif
#define HWANYOUNG2_HYAIController_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYAIController(); \
friend struct Z_Construct_UClass_AHYAIController_Statics; \
public: \
DECLARE_CLASS(AHYAIController, AAIController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYAIController)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYAIController(AHYAIController&&); \
NO_API AHYAIController(const AHYAIController&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYAIController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYAIController); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYAIController) \
NO_API virtual ~AHYAIController();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_12_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYAIController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,153 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYAttackComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYAttackComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYAttackComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYAttackComponent_NoRegister();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FMeleeAttackPart();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_MeleeAttackPart;
class UScriptStruct* FMeleeAttackPart::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_MeleeAttackPart.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_MeleeAttackPart.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMeleeAttackPart, (UObject*)Z_Construct_UPackage__Script_hwanyoung2(), TEXT("MeleeAttackPart"));
}
return Z_Registration_Info_UScriptStruct_MeleeAttackPart.OuterSingleton;
}
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FMeleeAttackPart>()
{
return FMeleeAttackPart::StaticStruct();
}
struct Z_Construct_UScriptStruct_FMeleeAttackPart_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
#if !UE_BUILD_SHIPPING
{ "Comment", "// collision-based attack part\n" },
#endif
{ "ModuleRelativePath", "HYAttackComponent.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "collision-based attack part" },
#endif
};
#endif
void* Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMeleeAttackPart>();
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
nullptr,
&NewStructOps,
"MeleeAttackPart",
nullptr,
0,
sizeof(FMeleeAttackPart),
alignof(FMeleeAttackPart),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMeleeAttackPart()
{
if (!Z_Registration_Info_UScriptStruct_MeleeAttackPart.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_MeleeAttackPart.InnerSingleton, Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_MeleeAttackPart.InnerSingleton;
}
void UHYAttackComponent::StaticRegisterNativesUHYAttackComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYAttackComponent);
UClass* Z_Construct_UClass_UHYAttackComponent_NoRegister()
{
return UHYAttackComponent::StaticClass();
}
struct Z_Construct_UClass_UHYAttackComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYAttackComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHYAttackComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "ClassGroupNames", "Custom" },
{ "IncludePath", "HYAttackComponent.h" },
{ "ModuleRelativePath", "HYAttackComponent.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYAttackComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYAttackComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYAttackComponent_Statics::ClassParams = {
&UHYAttackComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UHYAttackComponent()
{
if (!Z_Registration_Info_UClass_UHYAttackComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYAttackComponent.OuterSingleton, Z_Construct_UClass_UHYAttackComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYAttackComponent.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYAttackComponent>()
{
return UHYAttackComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYAttackComponent);
UHYAttackComponent::~UHYAttackComponent() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo[] = {
{ FMeleeAttackPart::StaticStruct, Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::NewStructOps, TEXT("MeleeAttackPart"), &Z_Registration_Info_UScriptStruct_MeleeAttackPart, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMeleeAttackPart), 1278463635U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYAttackComponent, UHYAttackComponent::StaticClass, TEXT("UHYAttackComponent"), &Z_Registration_Info_UClass_UHYAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYAttackComponent), 481381950U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_1572929435(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,71 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYAttackComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYAttackComponent_generated_h
#error "HYAttackComponent.generated.h already included, missing '#pragma once' in HYAttackComponent.h"
#endif
#define HWANYOUNG2_HYAttackComponent_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_12_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FMeleeAttackPart_Statics; \
HWANYOUNG2_API static class UScriptStruct* StaticStruct();
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FMeleeAttackPart>();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYAttackComponent(); \
friend struct Z_Construct_UClass_UHYAttackComponent_Statics; \
public: \
DECLARE_CLASS(UHYAttackComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYAttackComponent)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYAttackComponent(UHYAttackComponent&&); \
NO_API UHYAttackComponent(const UHYAttackComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYAttackComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYAttackComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYAttackComponent) \
NO_API virtual ~UHYAttackComponent();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_29_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYAttackComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,113 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYGameStateBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYGameStateBase() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AGameStateBase();
ENGINE_API UClass* Z_Construct_UClass_UDataTable_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYGameStateBase();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYGameStateBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYGameStateBase::StaticRegisterNativesAHYGameStateBase()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYGameStateBase);
UClass* Z_Construct_UClass_AHYGameStateBase_NoRegister()
{
return AHYGameStateBase::StaticClass();
}
struct Z_Construct_UClass_AHYGameStateBase_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemDatabase_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_ItemDatabase;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYGameStateBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AGameStateBase,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * The game state holds the database for all existing items within the game.\n */" },
#endif
{ "HideCategories", "Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
{ "IncludePath", "HYGameStateBase.h" },
{ "ModuleRelativePath", "HYGameStateBase.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "The game state holds the database for all existing items within the game." },
#endif
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData[] = {
{ "Category", "HYGameStateBase" },
{ "ModuleRelativePath", "HYGameStateBase.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase = { "ItemDatabase", nullptr, (EPropertyFlags)0x0020080000010001, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYGameStateBase, ItemDatabase), Z_Construct_UClass_UDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData), Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYGameStateBase_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYGameStateBase>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYGameStateBase_Statics::ClassParams = {
&AHYGameStateBase::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers),
0,
0x009002A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_AHYGameStateBase()
{
if (!Z_Registration_Info_UClass_AHYGameStateBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYGameStateBase.OuterSingleton, Z_Construct_UClass_AHYGameStateBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYGameStateBase.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYGameStateBase>()
{
return AHYGameStateBase::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYGameStateBase);
AHYGameStateBase::~AHYGameStateBase() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYGameStateBase, AHYGameStateBase::StaticClass, TEXT("AHYGameStateBase"), &Z_Registration_Info_UClass_AHYGameStateBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYGameStateBase), 710563328U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_3218488359(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYGameStateBase.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYGameStateBase_generated_h
#error "HYGameStateBase.generated.h already included, missing '#pragma once' in HYGameStateBase.h"
#endif
#define HWANYOUNG2_HYGameStateBase_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYGameStateBase(); \
friend struct Z_Construct_UClass_AHYGameStateBase_Statics; \
public: \
DECLARE_CLASS(AHYGameStateBase, AGameStateBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYGameStateBase)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYGameStateBase(AHYGameStateBase&&); \
NO_API AHYGameStateBase(const AHYGameStateBase&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYGameStateBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYGameStateBase); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYGameStateBase) \
NO_API virtual ~AHYGameStateBase();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_12_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYGameStateBase>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,232 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYInteractableActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYInteractableActor::execGetInteractText)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FString*)Z_Param__Result=P_THIS->GetInteractText();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYInteractableActor::execInteract)
{
P_GET_OBJECT(APlayerController,Z_Param_Controller);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Interact_Implementation(Z_Param_Controller);
P_NATIVE_END;
}
struct HYInteractableActor_eventInteract_Parms
{
APlayerController* Controller;
};
static FName NAME_AHYInteractableActor_Interact = FName(TEXT("Interact"));
void AHYInteractableActor::Interact(APlayerController* Controller)
{
HYInteractableActor_eventInteract_Parms Parms;
Parms.Controller=Controller;
ProcessEvent(FindFunctionChecked(NAME_AHYInteractableActor_Interact),&Parms);
}
void AHYInteractableActor::StaticRegisterNativesAHYInteractableActor()
{
UClass* Class = AHYInteractableActor::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetInteractText", &AHYInteractableActor::execGetInteractText },
{ "Interact", &AHYInteractableActor::execInteract },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics
{
struct HYInteractableActor_eventGetInteractText_Parms
{
FString ReturnValue;
};
static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYInteractableActor_eventGetInteractText_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams[] = {
{ "Category", "Pickup" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "GetInteractText", nullptr, nullptr, Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers), sizeof(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::HYInteractableActor_eventGetInteractText_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::HYInteractableActor_eventGetInteractText_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AHYInteractableActor_GetInteractText()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYInteractableActor_Interact_Statics
{
static const UECodeGen_Private::FObjectPropertyParams NewProp_Controller;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller = { "Controller", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYInteractableActor_eventInteract_Parms, Controller), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "//this is a Blueprint-only Event; does not have C++ implementation\n" },
#endif
{ "ModuleRelativePath", "HYInteractableActor.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "this is a Blueprint-only Event; does not have C++ implementation" },
#endif
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "Interact", nullptr, nullptr, Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers), sizeof(HYInteractableActor_eventInteract_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020C00, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers) < 2048);
static_assert(sizeof(HYInteractableActor_eventInteract_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AHYInteractableActor_Interact()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYInteractableActor);
UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister()
{
return AHYInteractableActor::StaticClass();
}
struct Z_Construct_UClass_AHYInteractableActor_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[];
#endif
static const UECodeGen_Private::FStrPropertyParams NewProp_Name;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Action_MetaData[];
#endif
static const UECodeGen_Private::FStrPropertyParams NewProp_Action;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYInteractableActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_AHYInteractableActor_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYInteractableActor_GetInteractText, "GetInteractText" }, // 1877685254
{ &Z_Construct_UFunction_AHYInteractableActor_Interact, "Interact" }, // 728599846
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/*\n* Parent class for all interactable actor objects \n*/" },
#endif
{ "IncludePath", "HYInteractableActor.h" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "* Parent class for all interactable actor objects" },
#endif
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData[] = {
{ "Category", "HYInteractableActor" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
};
#endif
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYInteractableActor, Name), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData), Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData[] = {
{ "Category", "HYInteractableActor" },
{ "ModuleRelativePath", "HYInteractableActor.h" },
};
#endif
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYInteractableActor, Action), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData), Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYInteractableActor_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYInteractableActor>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYInteractableActor_Statics::ClassParams = {
&AHYInteractableActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers),
0,
0x009000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_AHYInteractableActor()
{
if (!Z_Registration_Info_UClass_AHYInteractableActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYInteractableActor.OuterSingleton, Z_Construct_UClass_AHYInteractableActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYInteractableActor.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYInteractableActor>()
{
return AHYInteractableActor::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYInteractableActor);
AHYInteractableActor::~AHYInteractableActor() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYInteractableActor, AHYInteractableActor::StaticClass, TEXT("AHYInteractableActor"), &Z_Registration_Info_UClass_AHYInteractableActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYInteractableActor), 3459487997U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_607922467(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,72 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYInteractableActor.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerController;
#ifdef HWANYOUNG2_HYInteractableActor_generated_h
#error "HYInteractableActor.generated.h already included, missing '#pragma once' in HYInteractableActor.h"
#endif
#define HWANYOUNG2_HYInteractableActor_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetInteractText); \
DECLARE_FUNCTION(execInteract);
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYInteractableActor(); \
friend struct Z_Construct_UClass_AHYInteractableActor_Statics; \
public: \
DECLARE_CLASS(AHYInteractableActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYInteractableActor)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYInteractableActor(AHYInteractableActor&&); \
NO_API AHYInteractableActor(const AHYInteractableActor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYInteractableActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYInteractableActor); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYInteractableActor) \
NO_API virtual ~AHYInteractableActor();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYInteractableActor>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,121 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYManualPickUp.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYManualPickUp() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYManualPickUp();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYManualPickUp_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYManualPickUp::StaticRegisterNativesAHYManualPickUp()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYManualPickUp);
UClass* Z_Construct_UClass_AHYManualPickUp_NoRegister()
{
return AHYManualPickUp::StaticClass();
}
struct Z_Construct_UClass_AHYManualPickUp_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PickUpRangeMesh_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_PickUpRangeMesh;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemID_MetaData[];
#endif
static const UECodeGen_Private::FNamePropertyParams NewProp_ItemID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYManualPickUp_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AHYInteractableActor,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "HYManualPickUp.h" },
{ "ModuleRelativePath", "HYManualPickUp.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData[] = {
{ "Category", "HYManualPickUp" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "HYManualPickUp.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh = { "PickUpRangeMesh", nullptr, (EPropertyFlags)0x0020080000080009, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYManualPickUp, PickUpRangeMesh), Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData), Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData[] = {
{ "Category", "HYManualPickUp" },
{ "ModuleRelativePath", "HYManualPickUp.h" },
};
#endif
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYManualPickUp, ItemID), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData), Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYManualPickUp_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYManualPickUp>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYManualPickUp_Statics::ClassParams = {
&AHYManualPickUp::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers),
0,
0x009000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_AHYManualPickUp()
{
if (!Z_Registration_Info_UClass_AHYManualPickUp.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYManualPickUp.OuterSingleton, Z_Construct_UClass_AHYManualPickUp_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYManualPickUp.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYManualPickUp>()
{
return AHYManualPickUp::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYManualPickUp);
AHYManualPickUp::~AHYManualPickUp() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYManualPickUp, AHYManualPickUp::StaticClass, TEXT("AHYManualPickUp"), &Z_Registration_Info_UClass_AHYManualPickUp, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYManualPickUp), 871010894U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_2729025153(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYManualPickUp.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYManualPickUp_generated_h
#error "HYManualPickUp.generated.h already included, missing '#pragma once' in HYManualPickUp.h"
#endif
#define HWANYOUNG2_HYManualPickUp_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYManualPickUp(); \
friend struct Z_Construct_UClass_AHYManualPickUp_Statics; \
public: \
DECLARE_CLASS(AHYManualPickUp, AHYInteractableActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYManualPickUp)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYManualPickUp(AHYManualPickUp&&); \
NO_API AHYManualPickUp(const AHYManualPickUp&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYManualPickUp); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYManualPickUp); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYManualPickUp) \
NO_API virtual ~AHYManualPickUp();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_12_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYManualPickUp>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,454 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYPlayerCharacController.h"
#include "hwanyoung2/InventoryItem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYInteractableActor_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerCharacController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYPlayerCharacController::execInteract)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Interact();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerCharacController::execCraftItem)
{
P_GET_STRUCT(FInventoryItem,Z_Param_ItemA);
P_FINISH;
P_NATIVE_BEGIN;
*(FInventoryItem*)Z_Param__Result=P_THIS->CraftItem(Z_Param_ItemA);
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerCharacController::execAddItemToInventoryByID)
{
P_GET_PROPERTY(FNameProperty,Z_Param_ID);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->AddItemToInventoryByID(Z_Param_ID);
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerCharacController::execGetInventoryWeight)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetInventoryWeight();
P_NATIVE_END;
}
static FName NAME_AHYPlayerCharacController_ReloadCraftUI = FName(TEXT("ReloadCraftUI"));
void AHYPlayerCharacController::ReloadCraftUI()
{
ProcessEvent(FindFunctionChecked(NAME_AHYPlayerCharacController_ReloadCraftUI),NULL);
}
static FName NAME_AHYPlayerCharacController_ReloadInventory = FName(TEXT("ReloadInventory"));
void AHYPlayerCharacController::ReloadInventory()
{
ProcessEvent(FindFunctionChecked(NAME_AHYPlayerCharacController_ReloadInventory),NULL);
}
static FName NAME_AHYPlayerCharacController_SaveGameplay = FName(TEXT("SaveGameplay"));
void AHYPlayerCharacController::SaveGameplay()
{
ProcessEvent(FindFunctionChecked(NAME_AHYPlayerCharacController_SaveGameplay),NULL);
}
void AHYPlayerCharacController::StaticRegisterNativesAHYPlayerCharacController()
{
UClass* Class = AHYPlayerCharacController::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "AddItemToInventoryByID", &AHYPlayerCharacController::execAddItemToInventoryByID },
{ "CraftItem", &AHYPlayerCharacController::execCraftItem },
{ "GetInventoryWeight", &AHYPlayerCharacController::execGetInventoryWeight },
{ "Interact", &AHYPlayerCharacController::execInteract },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics
{
struct HYPlayerCharacController_eventAddItemToInventoryByID_Parms
{
FName ID;
bool ReturnValue;
};
static const UECodeGen_Private::FNamePropertyParams NewProp_ID;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYPlayerCharacController_eventAddItemToInventoryByID_Parms, ID), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((HYPlayerCharacController_eventAddItemToInventoryByID_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(HYPlayerCharacController_eventAddItemToInventoryByID_Parms), &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "AddItemToInventoryByID", nullptr, nullptr, Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers), sizeof(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::HYPlayerCharacController_eventAddItemToInventoryByID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::HYPlayerCharacController_eventAddItemToInventoryByID_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics
{
struct HYPlayerCharacController_eventCraftItem_Parms
{
FInventoryItem ItemA;
FInventoryItem ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ItemA;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ItemA = { "ItemA", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYPlayerCharacController_eventCraftItem_Parms, ItemA), Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(0, nullptr) }; // 2241997621
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYPlayerCharacController_eventCraftItem_Parms, ReturnValue), Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(0, nullptr) }; // 2241997621
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ItemA,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "CraftItem", nullptr, nullptr, Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers), sizeof(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::HYPlayerCharacController_eventCraftItem_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::HYPlayerCharacController_eventCraftItem_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_CraftItem()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics
{
struct HYPlayerCharacController_eventGetInventoryWeight_Parms
{
int32 ReturnValue;
};
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYPlayerCharacController_eventGetInventoryWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "GetInventoryWeight", nullptr, nullptr, Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::HYPlayerCharacController_eventGetInventoryWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::HYPlayerCharacController_eventGetInventoryWeight_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//interacts with the Interactable objects\n" },
#endif
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "interacts with the Interactable objects" },
#endif
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "Interact", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_Interact()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadCraftUI", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadInventory", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "SaveGameplay", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYPlayerCharacController);
UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister()
{
return AHYPlayerCharacController::StaticClass();
}
struct Z_Construct_UClass_AHYPlayerCharacController_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CurrentInteractable_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CurrentInteractable;
static const UECodeGen_Private::FStructPropertyParams NewProp_Inventory_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Inventory_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_Inventory;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_InventorySlotLimit_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_InventorySlotLimit;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_InventoryWeightLimit_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryWeightLimit;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Currency_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_Currency;
static const UECodeGen_Private::FNamePropertyParams NewProp_CraftingItems_ElementProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CraftingItems_MetaData[];
#endif
static const UECodeGen_Private::FSetPropertyParams NewProp_CraftingItems;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYPlayerCharacController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APlayerController,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_AHYPlayerCharacController_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID, "AddItemToInventoryByID" }, // 3013045099
{ &Z_Construct_UFunction_AHYPlayerCharacController_CraftItem, "CraftItem" }, // 450166460
{ &Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight, "GetInventoryWeight" }, // 3056279709
{ &Z_Construct_UFunction_AHYPlayerCharacController_Interact, "Interact" }, // 605996598
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI, "ReloadCraftUI" }, // 638548174
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory, "ReloadInventory" }, // 3757789414
{ &Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay, "SaveGameplay" }, // 2045049481
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "HideCategories", "Collision Rendering Transformation" },
{ "IncludePath", "HYPlayerCharacController.h" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable = { "CurrentInteractable", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, CurrentInteractable), Z_Construct_UClass_AHYInteractableActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner = { "Inventory", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(0, nullptr) }; // 2241997621
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory = { "Inventory", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, Inventory), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData) }; // 2241997621
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit = { "InventorySlotLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, InventorySlotLimit), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit = { "InventoryWeightLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, InventoryWeightLimit), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency = { "Currency", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, Currency), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_ElementProp = { "CraftingItems", nullptr, (EPropertyFlags)0x0000000000020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems = { "CraftingItems", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, CraftingItems), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYPlayerCharacController_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYPlayerCharacController>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYPlayerCharacController_Statics::ClassParams = {
&AHYPlayerCharacController::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers),
0,
0x009002A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_AHYPlayerCharacController()
{
if (!Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton, Z_Construct_UClass_AHYPlayerCharacController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYPlayerCharacController>()
{
return AHYPlayerCharacController::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYPlayerCharacController);
AHYPlayerCharacController::~AHYPlayerCharacController() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 4034484735U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_1136516363(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,74 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYPlayerCharacController.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FInventoryItem;
#ifdef HWANYOUNG2_HYPlayerCharacController_generated_h
#error "HYPlayerCharacController.generated.h already included, missing '#pragma once' in HYPlayerCharacController.h"
#endif
#define HWANYOUNG2_HYPlayerCharacController_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execInteract); \
DECLARE_FUNCTION(execCraftItem); \
DECLARE_FUNCTION(execAddItemToInventoryByID); \
DECLARE_FUNCTION(execGetInventoryWeight);
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
public: \
DECLARE_CLASS(AHYPlayerCharacController, APlayerController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
NO_API AHYPlayerCharacController(const AHYPlayerCharacController&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerCharacController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerCharacController); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
NO_API virtual ~AHYPlayerCharacController();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_14_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYPlayerCharacController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,153 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYProjectileAttackComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYProjectileAttackComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYProjectileAttackComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYProjectileAttackComponent_NoRegister();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FProjectileAttackPart();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_ProjectileAttackPart;
class UScriptStruct* FProjectileAttackPart::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_ProjectileAttackPart.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_ProjectileAttackPart.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FProjectileAttackPart, (UObject*)Z_Construct_UPackage__Script_hwanyoung2(), TEXT("ProjectileAttackPart"));
}
return Z_Registration_Info_UScriptStruct_ProjectileAttackPart.OuterSingleton;
}
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FProjectileAttackPart>()
{
return FProjectileAttackPart::StaticStruct();
}
struct Z_Construct_UScriptStruct_FProjectileAttackPart_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
#if !UE_BUILD_SHIPPING
{ "Comment", "// hitscan-based attack part\n" },
#endif
{ "ModuleRelativePath", "HYProjectileAttackComponent.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "hitscan-based attack part" },
#endif
};
#endif
void* Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FProjectileAttackPart>();
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
nullptr,
&NewStructOps,
"ProjectileAttackPart",
nullptr,
0,
sizeof(FProjectileAttackPart),
alignof(FProjectileAttackPart),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FProjectileAttackPart()
{
if (!Z_Registration_Info_UScriptStruct_ProjectileAttackPart.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_ProjectileAttackPart.InnerSingleton, Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_ProjectileAttackPart.InnerSingleton;
}
void UHYProjectileAttackComponent::StaticRegisterNativesUHYProjectileAttackComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYProjectileAttackComponent);
UClass* Z_Construct_UClass_UHYProjectileAttackComponent_NoRegister()
{
return UHYProjectileAttackComponent::StaticClass();
}
struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYProjectileAttackComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHYProjectileAttackComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "ClassGroupNames", "Custom" },
{ "IncludePath", "HYProjectileAttackComponent.h" },
{ "ModuleRelativePath", "HYProjectileAttackComponent.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYProjectileAttackComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYProjectileAttackComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYProjectileAttackComponent_Statics::ClassParams = {
&UHYProjectileAttackComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UHYProjectileAttackComponent()
{
if (!Z_Registration_Info_UClass_UHYProjectileAttackComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYProjectileAttackComponent.OuterSingleton, Z_Construct_UClass_UHYProjectileAttackComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYProjectileAttackComponent.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYProjectileAttackComponent>()
{
return UHYProjectileAttackComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYProjectileAttackComponent);
UHYProjectileAttackComponent::~UHYProjectileAttackComponent() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo[] = {
{ FProjectileAttackPart::StaticStruct, Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::NewStructOps, TEXT("ProjectileAttackPart"), &Z_Registration_Info_UScriptStruct_ProjectileAttackPart, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FProjectileAttackPart), 3686502449U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYProjectileAttackComponent, UHYProjectileAttackComponent::StaticClass, TEXT("UHYProjectileAttackComponent"), &Z_Registration_Info_UClass_UHYProjectileAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYProjectileAttackComponent), 3763948325U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_154370152(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,71 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYProjectileAttackComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYProjectileAttackComponent_generated_h
#error "HYProjectileAttackComponent.generated.h already included, missing '#pragma once' in HYProjectileAttackComponent.h"
#endif
#define HWANYOUNG2_HYProjectileAttackComponent_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_12_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FProjectileAttackPart_Statics; \
HWANYOUNG2_API static class UScriptStruct* StaticStruct();
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FProjectileAttackPart>();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYProjectileAttackComponent(); \
friend struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics; \
public: \
DECLARE_CLASS(UHYProjectileAttackComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYProjectileAttackComponent)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYProjectileAttackComponent(UHYProjectileAttackComponent&&); \
NO_API UHYProjectileAttackComponent(const UHYProjectileAttackComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYProjectileAttackComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYProjectileAttackComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYProjectileAttackComponent) \
NO_API virtual ~UHYProjectileAttackComponent();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_29_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYProjectileAttackComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,92 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HwanyoungAssetManager.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHwanyoungAssetManager() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UAssetManager();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHwanyoungAssetManager();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHwanyoungAssetManager_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void UHwanyoungAssetManager::StaticRegisterNativesUHwanyoungAssetManager()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHwanyoungAssetManager);
UClass* Z_Construct_UClass_UHwanyoungAssetManager_NoRegister()
{
return UHwanyoungAssetManager::StaticClass();
}
struct Z_Construct_UClass_UHwanyoungAssetManager_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHwanyoungAssetManager_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetManager,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHwanyoungAssetManager_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams[] = {
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * \n */" },
#endif
{ "IncludePath", "HwanyoungAssetManager.h" },
{ "ModuleRelativePath", "HwanyoungAssetManager.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UHwanyoungAssetManager_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHwanyoungAssetManager>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHwanyoungAssetManager_Statics::ClassParams = {
&UHwanyoungAssetManager::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UHwanyoungAssetManager()
{
if (!Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton, Z_Construct_UClass_UHwanyoungAssetManager_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHwanyoungAssetManager>()
{
return UHwanyoungAssetManager::StaticClass();
}
UHwanyoungAssetManager::UHwanyoungAssetManager() {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHwanyoungAssetManager);
UHwanyoungAssetManager::~UHwanyoungAssetManager() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHwanyoungAssetManager, UHwanyoungAssetManager::StaticClass, TEXT("UHwanyoungAssetManager"), &Z_Registration_Info_UClass_UHwanyoungAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHwanyoungAssetManager), 1448857513U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_2668778732(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,66 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HwanyoungAssetManager.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HwanyoungAssetManager_generated_h
#error "HwanyoungAssetManager.generated.h already included, missing '#pragma once' in HwanyoungAssetManager.h"
#endif
#define HWANYOUNG2_HwanyoungAssetManager_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHwanyoungAssetManager(); \
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
public: \
DECLARE_CLASS(UHwanyoungAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHwanyoungAssetManager)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHwanyoungAssetManager(); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHwanyoungAssetManager(UHwanyoungAssetManager&&); \
NO_API UHwanyoungAssetManager(const UHwanyoungAssetManager&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHwanyoungAssetManager); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHwanyoungAssetManager); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHwanyoungAssetManager) \
NO_API virtual ~UHwanyoungAssetManager();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_12_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHwanyoungAssetManager>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,347 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/InventoryItem.h"
#include "hwanyoung2/CraftingInfo.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeInventoryItem() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTableRowBase();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYManualPickUp_NoRegister();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FCraftingInfo();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
static_assert(std::is_polymorphic<FInventoryItem>() == std::is_polymorphic<FTableRowBase>(), "USTRUCT FInventoryItem cannot be polymorphic unless super FTableRowBase is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_InventoryItem;
class UScriptStruct* FInventoryItem::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInventoryItem, (UObject*)Z_Construct_UPackage__Script_hwanyoung2(), TEXT("InventoryItem"));
}
return Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton;
}
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
{
return FInventoryItem::StaticStruct();
}
struct Z_Construct_UScriptStruct_FInventoryItem_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemID_MetaData[];
#endif
static const UECodeGen_Private::FNamePropertyParams NewProp_ItemID;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemPickup_MetaData[];
#endif
static const UECodeGen_Private::FClassPropertyParams NewProp_ItemPickup;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemName_MetaData[];
#endif
static const UECodeGen_Private::FTextPropertyParams NewProp_ItemName;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemWeight_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_ItemWeight;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemValue_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_ItemValue;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OnlyDropped_MetaData[];
#endif
static void NewProp_OnlyDropped_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_OnlyDropped;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CanBeUsed_MetaData[];
#endif
static void NewProp_CanBeUsed_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_CanBeUsed;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CanBeBought_MetaData[];
#endif
static void NewProp_CanBeBought_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_CanBeBought;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_IsCraftItem_MetaData[];
#endif
static void NewProp_IsCraftItem_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_IsCraftItem;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_IsCookingItem_MetaData[];
#endif
static void NewProp_IsCookingItem_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_IsCookingItem;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemIcon_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_ItemIcon;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemDescription_MetaData[];
#endif
static const UECodeGen_Private::FTextPropertyParams NewProp_ItemDescription;
static const UECodeGen_Private::FStructPropertyParams NewProp_CraftCombinations_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CraftCombinations_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_CraftCombinations;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/**\n * Represents an item that can be added to player's inventory\n */" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Represents an item that can be added to player's inventory" },
#endif
};
#endif
void* Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FInventoryItem>();
}
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//unique ID for the item\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "unique ID for the item" },
#endif
};
#endif
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemID), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//queue of items that are dropped and spawned back into the world\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "queue of items that are dropped and spawned back into the world" },
#endif
};
#endif
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup = { "ItemPickup", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemPickup), Z_Construct_UClass_UClass, Z_Construct_UClass_AHYManualPickUp_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//name of the item\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "name of the item" },
#endif
};
#endif
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName = { "ItemName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemName), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//weight of the item\n//(this may not be important, depends on how we re-design the inventory)\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "weight of the item\n(this may not be important, depends on how we re-design the inventory)" },
#endif
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight = { "ItemWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemWeight), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//value of the item \n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "value of the item" },
#endif
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue = { "ItemValue", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemValue), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//is the item only available through drops?\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "is the item only available through drops?" },
#endif
};
#endif
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_SetBit(void* Obj)
{
((FInventoryItem*)Obj)->OnlyDropped = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped = { "OnlyDropped", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//can this item be consumed/used?\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "can this item be consumed/used?" },
#endif
};
#endif
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_SetBit(void* Obj)
{
((FInventoryItem*)Obj)->CanBeUsed = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed = { "CanBeUsed", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeBought_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//can this item be bought at the store?\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "can this item be bought at the store?" },
#endif
};
#endif
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeBought_SetBit(void* Obj)
{
((FInventoryItem*)Obj)->CanBeBought = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeBought = { "CanBeBought", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeBought_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeBought_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeBought_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCraftItem_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//is this a crafting item?\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "is this a crafting item?" },
#endif
};
#endif
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCraftItem_SetBit(void* Obj)
{
((FInventoryItem*)Obj)->IsCraftItem = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCraftItem = { "IsCraftItem", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCraftItem_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCraftItem_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCraftItem_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCookingItem_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "//is this a cooking item?\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "is this a cooking item?" },
#endif
};
#endif
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCookingItem_SetBit(void* Obj)
{
((FInventoryItem*)Obj)->IsCookingItem = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCookingItem = { "IsCookingItem", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCookingItem_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCookingItem_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCookingItem_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData[] = {
{ "Category", "InventoryItem" },
{ "ModuleRelativePath", "InventoryItem.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon = { "ItemIcon", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemIcon), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData[] = {
{ "Category", "InventoryItem" },
{ "ModuleRelativePath", "InventoryItem.h" },
};
#endif
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription = { "ItemDescription", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemDescription), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_Inner = { "CraftCombinations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCraftingInfo, METADATA_PARAMS(0, nullptr) }; // 3438663321
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData[] = {
{ "Category", "InventoryItem" },
#if !UE_BUILD_SHIPPING
{ "Comment", "////all the possible crafting combinations for this particular item\n" },
#endif
{ "ModuleRelativePath", "InventoryItem.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "/all the possible crafting combinations for this particular item" },
#endif
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations = { "CraftCombinations", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, CraftCombinations), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData) }; // 3438663321
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeBought,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCraftItem,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_IsCookingItem,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInventoryItem_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
Z_Construct_UScriptStruct_FTableRowBase,
&NewStructOps,
"InventoryItem",
Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers),
sizeof(FInventoryItem),
alignof(FInventoryItem),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers) < 2048);
UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem()
{
if (!Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton, Z_Construct_UScriptStruct_FInventoryItem_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton;
}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo[] = {
{ FInventoryItem::StaticStruct, Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps, TEXT("InventoryItem"), &Z_Registration_Info_UScriptStruct_InventoryItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInventoryItem), 2241997621U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_1624062771(TEXT("/Script/hwanyoung2"),
nullptr, 0,
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "InventoryItem.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_InventoryItem_generated_h
#error "InventoryItem.generated.h already included, missing '#pragma once' in InventoryItem.h"
#endif
#define HWANYOUNG2_InventoryItem_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_18_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FInventoryItem_Statics; \
HWANYOUNG2_API static class UScriptStruct* StaticStruct(); \
typedef FTableRowBase Super;
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FInventoryItem>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,17 @@
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h

View File

@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodehwanyoung2_init() {}
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_hwanyoung2;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_hwanyoung2()
{
if (!Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/hwanyoung2",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xA8B5FFAD,
0x6D7B9283,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xA8B5FFAD, 0x6D7B9283));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,410 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/hwanyoung2Character.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
// Cross Module References
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_ACharacter();
ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USphereComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USpringArmComponent_NoRegister();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputMappingContext_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_Ahwanyoung2Character();
HWANYOUNG2_API UClass* Z_Construct_UClass_Ahwanyoung2Character_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(Ahwanyoung2Character::execGetStartingCameraBoomLocation)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FVector*)Z_Param__Result=P_THIS->GetStartingCameraBoomLocation();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetStartingCameraBoomArmLength)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetStartingCameraBoomArmLength();
P_NATIVE_END;
}
void Ahwanyoung2Character::StaticRegisterNativesAhwanyoung2Character()
{
UClass* Class = Ahwanyoung2Character::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetStartingCameraBoomArmLength", &Ahwanyoung2Character::execGetStartingCameraBoomArmLength },
{ "GetStartingCameraBoomLocation", &Ahwanyoung2Character::execGetStartingCameraBoomLocation },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics
{
struct hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStartingCameraBoomArmLength", nullptr, nullptr, Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers), sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams), Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics
{
struct hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms
{
FVector ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStartingCameraBoomLocation", nullptr, nullptr, Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers), sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams), Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(Ahwanyoung2Character);
UClass* Z_Construct_UClass_Ahwanyoung2Character_NoRegister()
{
return Ahwanyoung2Character::StaticClass();
}
struct Z_Construct_UClass_Ahwanyoung2Character_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CameraBoom_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraBoom;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FollowCamera_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_FollowCamera;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CollectionSphere_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CollectionSphere;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_InputMapping_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_InputMapping;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_JumpAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_JumpAction;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MoveAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_MoveAction;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_LookAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_LookAction;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_WalkAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_WalkAction;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_StartingCameraBoomArmLength_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_StartingCameraBoomArmLength;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_StartingCameraBoomLocation_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_StartingCameraBoomLocation;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BaseTurnRate_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseTurnRate;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BaseLookUpRate_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseLookUpRate;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CharacterName_MetaData[];
#endif
static const UECodeGen_Private::FTextPropertyParams NewProp_CharacterName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_Ahwanyoung2Character_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ACharacter,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_Ahwanyoung2Character_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength, "GetStartingCameraBoomArmLength" }, // 3492522485
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation, "GetStartingCameraBoomLocation" }, // 3828862462
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams[] = {
{ "HideCategories", "Navigation" },
{ "IncludePath", "hwanyoung2Character.h" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Camera" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Camera boom positioning the camera behind the character */" },
#endif
{ "EditInline", "true" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Camera boom positioning the camera behind the character" },
#endif
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom = { "CameraBoom", nullptr, (EPropertyFlags)0x004000000008000c, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, CameraBoom), Z_Construct_UClass_USpringArmComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Camera" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Follow camera */" },
#endif
{ "EditInline", "true" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Follow camera" },
#endif
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera = { "FollowCamera", nullptr, (EPropertyFlags)0x004000000008000c, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, FollowCamera), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Camera" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Collection sphere */" },
#endif
{ "EditInline", "true" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Collection sphere" },
#endif
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere = { "CollectionSphere", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, CollectionSphere), Z_Construct_UClass_USphereComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** MappingContext */" },
#endif
{ "ModuleRelativePath", "hwanyoung2Character.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "MappingContext" },
#endif
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping = { "InputMapping", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, InputMapping), Z_Construct_UClass_UInputMappingContext_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Jump Input Action */" },
#endif
{ "ModuleRelativePath", "hwanyoung2Character.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Jump Input Action" },
#endif
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction = { "JumpAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, JumpAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Move Input Action */" },
#endif
{ "ModuleRelativePath", "hwanyoung2Character.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Move Input Action" },
#endif
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction = { "MoveAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, MoveAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Look Input Action */" },
#endif
{ "ModuleRelativePath", "hwanyoung2Character.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Look Input Action" },
#endif
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction = { "LookAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, LookAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
#if !UE_BUILD_SHIPPING
{ "Comment", "/** Walk Input Action */" },
#endif
{ "ModuleRelativePath", "hwanyoung2Character.h" },
#if !UE_BUILD_SHIPPING
{ "ToolTip", "Walk Input Action" },
#endif
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction = { "WalkAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, WalkAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength = { "StartingCameraBoomArmLength", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, StartingCameraBoomArmLength), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation = { "StartingCameraBoomLocation", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, StartingCameraBoomLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate = { "BaseTurnRate", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, BaseTurnRate), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate = { "BaseLookUpRate", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, BaseLookUpRate), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData[] = {
{ "Category", "Hwanyoung|Character" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName = { "CharacterName", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, CharacterName), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_Ahwanyoung2Character_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<Ahwanyoung2Character>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_Ahwanyoung2Character_Statics::ClassParams = {
&Ahwanyoung2Character::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers),
0,
0x008000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams), Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_Ahwanyoung2Character()
{
if (!Z_Registration_Info_UClass_Ahwanyoung2Character.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_Ahwanyoung2Character.OuterSingleton, Z_Construct_UClass_Ahwanyoung2Character_Statics::ClassParams);
}
return Z_Registration_Info_UClass_Ahwanyoung2Character.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<Ahwanyoung2Character>()
{
return Ahwanyoung2Character::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(Ahwanyoung2Character);
Ahwanyoung2Character::~Ahwanyoung2Character() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_Ahwanyoung2Character, Ahwanyoung2Character::StaticClass, TEXT("Ahwanyoung2Character"), &Z_Registration_Info_UClass_Ahwanyoung2Character, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2Character), 2230661046U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_234618559(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "hwanyoung2Character.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_hwanyoung2Character_generated_h
#error "hwanyoung2Character.generated.h already included, missing '#pragma once' in hwanyoung2Character.h"
#endif
#define HWANYOUNG2_hwanyoung2Character_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength);
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAhwanyoung2Character(); \
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
public: \
DECLARE_CLASS(Ahwanyoung2Character, ACharacter, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(Ahwanyoung2Character)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API Ahwanyoung2Character(Ahwanyoung2Character&&); \
NO_API Ahwanyoung2Character(const Ahwanyoung2Character&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, Ahwanyoung2Character); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Ahwanyoung2Character); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(Ahwanyoung2Character) \
NO_API virtual ~Ahwanyoung2Character();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_14_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class Ahwanyoung2Character>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,90 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/hwanyoung2GameMode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodehwanyoung2GameMode() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AGameModeBase();
HWANYOUNG2_API UClass* Z_Construct_UClass_Ahwanyoung2GameMode();
HWANYOUNG2_API UClass* Z_Construct_UClass_Ahwanyoung2GameMode_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void Ahwanyoung2GameMode::StaticRegisterNativesAhwanyoung2GameMode()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(Ahwanyoung2GameMode);
UClass* Z_Construct_UClass_Ahwanyoung2GameMode_NoRegister()
{
return Ahwanyoung2GameMode::StaticClass();
}
struct Z_Construct_UClass_Ahwanyoung2GameMode_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_Ahwanyoung2GameMode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AGameModeBase,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2GameMode_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams[] = {
{ "HideCategories", "Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
{ "IncludePath", "hwanyoung2GameMode.h" },
{ "ModuleRelativePath", "hwanyoung2GameMode.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_Ahwanyoung2GameMode_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<Ahwanyoung2GameMode>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_Ahwanyoung2GameMode_Statics::ClassParams = {
&Ahwanyoung2GameMode::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008802ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams), Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_Ahwanyoung2GameMode()
{
if (!Z_Registration_Info_UClass_Ahwanyoung2GameMode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_Ahwanyoung2GameMode.OuterSingleton, Z_Construct_UClass_Ahwanyoung2GameMode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_Ahwanyoung2GameMode.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<Ahwanyoung2GameMode>()
{
return Ahwanyoung2GameMode::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(Ahwanyoung2GameMode);
Ahwanyoung2GameMode::~Ahwanyoung2GameMode() {}
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_Ahwanyoung2GameMode, Ahwanyoung2GameMode::StaticClass, TEXT("Ahwanyoung2GameMode"), &Z_Registration_Info_UClass_Ahwanyoung2GameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2GameMode), 2837174373U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_1168177773(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "hwanyoung2GameMode.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_hwanyoung2GameMode_generated_h
#error "hwanyoung2GameMode.generated.h already included, missing '#pragma once' in hwanyoung2GameMode.h"
#endif
#define HWANYOUNG2_hwanyoung2GameMode_generated_h
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAhwanyoung2GameMode(); \
friend struct Z_Construct_UClass_Ahwanyoung2GameMode_Statics; \
public: \
DECLARE_CLASS(Ahwanyoung2GameMode, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), HWANYOUNG2_API) \
DECLARE_SERIALIZER(Ahwanyoung2GameMode)
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
HWANYOUNG2_API Ahwanyoung2GameMode(Ahwanyoung2GameMode&&); \
HWANYOUNG2_API Ahwanyoung2GameMode(const Ahwanyoung2GameMode&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(HWANYOUNG2_API, Ahwanyoung2GameMode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Ahwanyoung2GameMode); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(Ahwanyoung2GameMode) \
HWANYOUNG2_API virtual ~Ahwanyoung2GameMode();
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_9_PROLOG
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS_NO_PURE_DECLS \
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class Ahwanyoung2GameMode>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS