Try to Implement Dialogue System and Improve the Crafting UI

This commit is contained in:
7heIVIaze
2025-04-29 16:38:23 +09:00
parent 4e963403ad
commit af0ac5c5c2
22 changed files with 84 additions and 80 deletions

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@ -1,37 +1,17 @@
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C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
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C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
C:\Users\MyCom\Documents\Unreal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
>>>>>>> main
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h