Implement fall damage/death, and C skill projectile trajectory render

This commit is contained in:
7heIVIaze
2025-05-27 14:46:57 +09:00
parent c2cf8b2b9d
commit b04974ac12
5 changed files with 20 additions and 20 deletions

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@ -1,17 +1,17 @@
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
D:\Unreal\Hwanyoung\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h