Update Inventory Widget to Have Options&Localization and ready to localization

This commit is contained in:
7heIVIaze
2025-05-13 22:14:12 +09:00
parent 49e26b489b
commit bd08317709
36 changed files with 189 additions and 41 deletions

View File

@ -6,8 +6,6 @@ ProjectName=Third Person Game Template
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
BuildTarget=
LaunchOnTarget=
StagingDirectory=(Path="")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
@ -46,9 +44,12 @@ bDeterministicShaderCodeOrder=False
bSharedMaterialNativeLibraries=True
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=False
InternationalizationPreset=English
InternationalizationPreset=EFIGSCJK
-CulturesToStage=en
+CulturesToStage=en
+CulturesToStage=ja
+CulturesToStage=ko
+CulturesToStage=zh
LocalizationTargetCatchAllChunkId=0
bCookAll=False
bCookMapsOnly=False
@ -104,9 +105,6 @@ bSkipMovies=False
+DirectoriesToAlwaysCook=(Path="/Game/FMOD/Snapshots")
+DirectoriesToAlwaysCook=(Path="/Game/FMOD/VCAs")
+DirectoriesToAlwaysStageAsNonUFS=(Path="FMOD/Desktop")
PerPlatformBuildConfig=()
PerPlatformTargetFlavorName=()
PerPlatformBuildTarget=()
[Internationalization]
+LocalizationPaths=%GAMEDIR%Content/Localization/Local