Update Inventory Widget to Have Options&Localization and ready to localization

This commit is contained in:
7heIVIaze
2025-05-13 22:14:12 +09:00
parent 49e26b489b
commit bd08317709
36 changed files with 189 additions and 41 deletions

View File

@ -1,8 +1,8 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
ManifestDependencies=../../../../UE_5.3/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../UE_5.3/Engine/Content/Localization/Editor/Editor.manifest
ManifestDependencies=../../../../Epic Games/UE_5.3/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../Epic Games/UE_5.3/Engine/Content/Localization/Editor/Editor.manifest
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
ManifestName=Dialogue.manifest
@ -13,7 +13,7 @@ CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=GatherTextFromAssets
IncludePathFilters=Content/Hwanyoung/*
IncludePathFilters=%LOCPROJECTROOT%Content/Hwanyoung/*
ExcludePathFilters=Content/Localization/*
ExcludePathFilters=Content/L10N/*
PackageFileNameFilters=*.umap

View File

@ -1,8 +1,8 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
ManifestDependencies=../../../../UE_5.3/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../UE_5.3/Engine/Content/Localization/Editor/Editor.manifest
ManifestDependencies=../../../../Epic Games/UE_5.3/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../Epic Games/UE_5.3/Engine/Content/Localization/Editor/Editor.manifest
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest

View File

@ -0,0 +1,17 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/UI
DestinationPath=Content/Localization/UI
ManifestName=UI.manifest
ArchiveName=UI.archive
ResourceName=UI.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
NativeCulture=en
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource

View File

@ -0,0 +1,19 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/UI
DestinationPath=Content/Localization/UI
NativeCulture=en
CulturesToGenerate=en
ManifestName=UI.manifest
ArchiveName=UI.archive
PortableObjectName=UI.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true

View File

@ -0,0 +1,14 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/UI
DestinationPath=Content/Localization/UI
NativeCulture=en
CulturesToGenerate=en
ManifestName=UI.manifest
ArchiveName=UI.archive
DialogueScriptName=UIDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript

View File

@ -0,0 +1,34 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/UI
DestinationPath=Content/Localization/UI
ManifestName=UI.manifest
ArchiveName=UI.archive
NativeCulture=en
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GatherTextFromAssets
IncludePathFilters=%LOCPROJECTROOT%Content/Hwanyoung/UI/*
ExcludePathFilters=Content/Localization/*
ExcludePathFilters=Content/Localization/UI/*
PackageFileNameFilters=*.umap
PackageFileNameFilters=*.uasset
ShouldExcludeDerivedClasses=false
ShouldGatherFromEditorOnlyData=false
SkipGatherCache=false
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
[GatherTextStep3]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=UI.csv
bConflictReport=true
ConflictReportName=UI_Conflicts.txt

View File

@ -0,0 +1,14 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/UI
DestinationPath=Content/Localization/UI
ManifestName=UI.manifest
ArchiveName=UI.archive
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=UI.csv

View File

@ -0,0 +1,17 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/UI
DestinationPath=Content/Localization/UI
NativeCulture=en
CulturesToGenerate=en
ManifestName=UI.manifest
ArchiveName=UI.archive
PortableObjectName=UI.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/UI
ManifestName=UI.manifest
ArchiveName=UI.archive
NativeCulture=en
CulturesToGenerate=en
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false

View File

@ -0,0 +1,14 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/UI
DestinationPath=Content/Localization/UI
NativeCulture=en
CulturesToGenerate=en
ManifestName=UI.manifest
ArchiveName=UI.archive
DialogueScriptName=UIDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript