Fix arrow stuck bug, and implemented losing honbaek logic prototype upon death

This commit is contained in:
7heIVIaze
2025-05-27 14:29:17 +09:00
parent b753e8707f
commit c2cf8b2b9d
26 changed files with 54 additions and 36 deletions

View File

@ -80,10 +80,10 @@ public:
protected:
UPROPERTY(BlueprintReadOnly, Category = "HY_Character|Camera")
UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "HY_Character|Camera")
float StartingCameraBoomArmLength;
UPROPERTY(BlueprintReadOnly, Category = "HY_Character|Camera")
UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "HY_Character|Camera")
FVector StartingCameraBoomLocation;
UPROPERTY(BlueprintReadOnly, EditAnywhere, Category = "HY_Character|Camera")