major change in the spring level texturing, some more assets

This commit is contained in:
Ji Yoon Rhee
2024-09-27 21:29:58 +09:00
parent 564f2a80cd
commit c4e4d22c82
123 changed files with 323 additions and 58 deletions

View File

@ -38,7 +38,7 @@ public:
bool AddItemToInventoryByID(FName ID);
UFUNCTION(BlueprintCallable, Category = "Utils")
void CraftItem(FInventoryItem ItemA);
FInventoryItem CraftItem(FInventoryItem ItemA);
UPROPERTY(BlueprintReadWrite, VisibleAnywhere)
class AHYInteractableActor* CurrentInteractable;