proper commit

This commit is contained in:
Ji Yoon Rhee 2024-11-03 00:23:01 +09:00
parent f2dcfcea83
commit cf75dcf849
390 changed files with 40658 additions and 39041 deletions

View File

@ -2,6 +2,6 @@
"BuildId": "23058290",
"Modules":
{
"hwanyoung2": "UnrealEditor-hwanyoung2.dll"
"hwanyoung2": "UnrealEditor-hwanyoung2-1505.dll"
}
}

View File

@ -21,6 +21,38 @@
"BuildId": "23058290"
},
"BuildProducts": [
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-hwanyoung2.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-hwanyoung2.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Binaries/Win64/AgentInterface.dll",
"Type": "RequiredResource"
@ -29,26 +61,6 @@
"Path": "$(EngineDir)/Binaries/Win64/AgentInterface.pdb",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor-AndroidPlatformEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor-AndroidRuntimeSettings.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/Android/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Binaries/Win64/OpenImageDenoise.dll",
"Type": "RequiredResource"
@ -1449,18 +1461,10 @@
"Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-TextureFormat.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll",
"Type": "DynamicLibrary"
@ -1781,6 +1785,14 @@
"Path": "$(EngineDir)/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Animation/MotionWarping/Binaries/Win64/UnrealEditor-MotionWarping.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Animation/MotionWarping/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll",
"Type": "DynamicLibrary"
@ -1965,6 +1977,14 @@
"Path": "$(EngineDir)/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll",
"Type": "DynamicLibrary"
@ -2225,6 +2245,18 @@
"Path": "$(EngineDir)/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Animation/ContextualAnimation/Binaries/Win64/UnrealEditor-ContextualAnimation.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Animation/ContextualAnimation/Binaries/Win64/UnrealEditor-ContextualAnimationEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Animation/ContextualAnimation/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll",
"Type": "DynamicLibrary"
@ -2381,6 +2413,18 @@
"Path": "$(EngineDir)/Plugins/Experimental/Iris/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll",
"Type": "DynamicLibrary"
@ -2505,6 +2549,18 @@
"Path": "$(EngineDir)/Plugins/Experimental/UVEditor/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll",
"Type": "DynamicLibrary"
@ -3029,6 +3085,14 @@
"Path": "$(EngineDir)/Plugins/Runtime/GameplayAbilities/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/GameplayInteractions/Binaries/Win64/UnrealEditor-GameplayInteractionsModule.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/GameplayInteractions/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/GameplayStateTree/Binaries/Win64/UnrealEditor-GameplayStateTreeModule.dll",
"Type": "DynamicLibrary"
@ -3101,6 +3165,26 @@
"Path": "$(EngineDir)/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/MassEntity/Binaries/Win64/UnrealEditor-MassEntity.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/MassEntity/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/MassEntity/Binaries/Win64/UnrealEditor-MassEntityEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/MassEntity/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/MassEntity/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll",
"Type": "DynamicLibrary"
@ -3169,6 +3253,14 @@
"Path": "$(EngineDir)/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/NavCorridor/Binaries/Win64/UnrealEditor-NavCorridor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/NavCorridor/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll",
"Type": "DynamicLibrary"
@ -3209,6 +3301,22 @@
"Path": "$(EngineDir)/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/SmartObjects/Binaries/Win64/UnrealEditor-SmartObjectsEditorModule.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/SmartObjects/Binaries/Win64/UnrealEditor-SmartObjectsModule.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/SmartObjects/Binaries/Win64/UnrealEditor-SmartObjectsTestSuite.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/SmartObjects/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll",
"Type": "DynamicLibrary"
@ -3340,49 +3448,25 @@
{
"Path": "$(EngineDir)/Plugins/XGEController/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-hwanyoung2.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor-hwanyoung2.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.dll",
"Type": "DynamicLibrary"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.pdb",
"Type": "SymbolFile"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/UnrealEditor.modules",
"Type": "RequiredResource"
}
],
"RuntimeDependencies": [
{
"Path": "$(EngineDir)/Binaries/ThirdParty/ARM/Win64/astcenc-sse2.exe",
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/fmodL.dll",
"Type": "NonUFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/ARM/Win64/astcenc-sse4.1.exe",
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll",
"Type": "NonUFS"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/FMODStudio.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/hwanyoung2.uproject",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Binaries/ThirdParty/DbgHelp/dbghelp.dll",
"Type": "NonUFS"
@ -23907,6 +23991,10 @@
"Path": "$(EngineDir)/Plugins/Animation/IKRig/IKRig.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Animation/MotionWarping/MotionWarping.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Bridge/Bridge.uplugin",
"Type": "UFS"
@ -23995,6 +24083,10 @@
"Path": "$(EngineDir)/Plugins/Editor/BlueprintHeaderView/BlueprintHeaderView.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Editor/BlueprintMaterialTextureNodes/BlueprintMaterialTextureNodes.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/ContentBrowserAssetDataSource.uplugin",
"Type": "UFS"
@ -24103,6 +24195,10 @@
"Path": "$(EngineDir)/Plugins/Enterprise/VariantManager/VariantManager.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Animation/ContextualAnimation/ContextualAnimation.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/AutomationUtils/AutomationUtils.uplugin",
"Type": "UFS"
@ -24163,6 +24259,10 @@
"Path": "$(EngineDir)/Plugins/Experimental/Iris/Iris.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Landmass/Landmass.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/MeshLODToolset/MeshLODToolset.uplugin",
"Type": "UFS"
@ -24203,6 +24303,14 @@
"Path": "$(EngineDir)/Plugins/Experimental/UVEditor/UVEditor.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/WaterExtras/WaterExtras.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Experimental/Water/Water.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/FX/Niagara/Niagara.uplugin",
"Type": "UFS"
@ -24379,6 +24487,10 @@
"Path": "$(EngineDir)/Plugins/Runtime/GameplayAbilities/GameplayAbilities.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/GameplayInteractions/GameplayInteractions.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/GameplayStateTree/GameplayStateTree.uplugin",
"Type": "UFS"
@ -24403,6 +24515,10 @@
"Path": "$(EngineDir)/Plugins/Runtime/LocationServicesBPLibrary/LocationServicesBPLibrary.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/MassEntity/MassEntity.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/MeshModelingToolset/MeshModelingToolset.uplugin",
"Type": "UFS"
@ -24415,6 +24531,10 @@
"Path": "$(EngineDir)/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/NavCorridor/NavCorridor.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin",
"Type": "UFS"
@ -24431,6 +24551,10 @@
"Path": "$(EngineDir)/Plugins/Runtime/SignificanceManager/SignificanceManager.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/SmartObjects/SmartObjects.uplugin",
"Type": "UFS"
},
{
"Path": "$(EngineDir)/Plugins/Runtime/SoundFields/SoundFields.uplugin",
"Type": "UFS"
@ -24474,22 +24598,6 @@
{
"Path": "$(EngineDir)/Plugins/XGEController/XGEController.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/fmodL.dll",
"Type": "NonUFS"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll",
"Type": "NonUFS"
},
{
"Path": "$(ProjectDir)/Plugins/FMODStudio/FMODStudio.uplugin",
"Type": "UFS"
},
{
"Path": "$(ProjectDir)/hwanyoung2.uproject",
"Type": "UFS"
}
],
"AdditionalProperties": [

View File

@ -1,6 +1,6 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
EditorStartupMap=/Game/Hwanyoung/Levels/Spring.Spring
GlobalDefaultGameMode="/Script/hwanyoung2.hwanyoung2GameMode"
[/Script/Engine.RendererSettings]
@ -200,3 +200,60 @@ ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/Engine.CollisionProfile]
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")

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@ -1,10 +1,10 @@
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@ -70,5 +70,5 @@
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@ -2,11 +2,11 @@
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View File

@ -1,13 +1,13 @@
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@ -1,4 +1,4 @@
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@ -1,11 +1,14 @@
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@ -1,4 +1,4 @@
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"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAutomaticPickUp.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYConsumableItem.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemyBase.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYMoneyAutoPickUp.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYSaveGameActor.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\CraftingInfo.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAutomaticPickUp.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYConsumableItem.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemyBase.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYMoneyAutoPickUp.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYSaveGameActor.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res"
"..\Intermediate\Build\Win64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib"
"..\Plugins\Runtime\GameplayAbilities\Intermediate\Build\Win64\UnrealEditor\Development\GameplayAbilities\UnrealEditor-GameplayAbilities.lib"
"..\Intermediate\Build\Win64\UnrealEditor\Development\AIModule\UnrealEditor-AIModule.lib"
@ -96,7 +103,7 @@
"setupapi.lib"
"dwmapi.lib"
"imm32.lib"
/OUT:"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.dll"
/IMPLIB:"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.lib"
/PDB:"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.pdb"
/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.dll"
/IMPLIB:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.lib"
/PDB:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.pdb"
/ignore:4078

View File

@ -33,7 +33,6 @@
/NODEFAULTLIB:"LIBCD"
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
<<<<<<< HEAD
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.init.gen.cpp.obj"
@ -41,16 +40,13 @@
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYHitscanComponent.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj"
@ -58,64 +54,18 @@
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYHitscanComponent.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res"
=======
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.init.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res"
>>>>>>> origin/main
"..\Plugins\Runtime\GameplayAbilities\Intermediate\Build\Win64\UnrealEditor\Development\GameplayAbilities\UnrealEditor-GameplayAbilities.lib"
"..\Intermediate\Build\Win64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib"
"..\Intermediate\Build\Win64\UnrealEditor\Development\GameplayTasks\UnrealEditor-GameplayTasks.lib"
"..\Intermediate\Build\Win64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib"
"..\Plugins\Runtime\GameplayAbilities\Intermediate\Build\Win64\UnrealEditor\Development\GameplayAbilities\UnrealEditor-GameplayAbilities.lib"
"..\Intermediate\Build\Win64\UnrealEditor\Development\AIModule\UnrealEditor-AIModule.lib"
"..\Intermediate\Build\Win64\UnrealEditor\Development\Core\UnrealEditor-Core.lib"
"..\Intermediate\Build\Win64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib"

View File

@ -6,35 +6,42 @@
/NAME:"UnrealEditor-hwanyoung2.dll"
/IGNORE:4221
/NODEFAULTLIB
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.init.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj"
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj"
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/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib"

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/IGNORE:4221
/NODEFAULTLIB
<<<<<<< HEAD
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@ -14,16 +13,13 @@
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@ -31,59 +27,14 @@
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=======
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/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib"
>>>>>>> origin/main

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@ -1,12 +1,12 @@
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"c:\\unreal engine\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputmappingquery.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputmodifiers.h",
"c:\\unreal engine\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputmodifiers.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputtriggers.h",
"c:\\unreal engine\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputtriggers.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputaction.generated.h",
"c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hwanyoung2.h",
"c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\inc\\hwanyoung2\\uht\\hwanyoung2character.generated.h"
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\development\\hwanyoung2\\definitions.hwanyoung2.h",
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hwanyoung2gamemode.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\gameframework\\gamemodebase.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\engine\\serverstatreplicator.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\serverstatreplicator.generated.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gamemodebase.generated.h",
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\inc\\hwanyoung2\\uht\\hwanyoung2gamemode.generated.h",
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hwanyoung2character.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\gameframework\\character.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\gameframework\\charactermovementreplication.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\charactermovementreplication.generated.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\gameframework\\rootmotionsource.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\rootmotionsource.generated.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\character.generated.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputaction.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputactionvalue.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputactionvalue.generated.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputmappingquery.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputmappingquery.generated.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputmodifiers.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputmodifiers.generated.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\source\\enhancedinput\\public\\inputtriggers.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputtriggers.generated.h",
"e:\\ue_5.1\\engine\\plugins\\enhancedinput\\intermediate\\build\\win64\\unrealeditor\\inc\\enhancedinput\\uht\\inputaction.generated.h",
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hwanyoung2.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\components\\spherecomponent.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\components\\shapecomponent.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\shapecomponent.generated.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\spherecomponent.generated.h",
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\inc\\hwanyoung2\\uht\\hwanyoung2character.generated.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []

View File

@ -1,4 +1,4 @@
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.cpp"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.cpp"
/I .
/I ..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT
/I Runtime
@ -275,8 +275,8 @@
/I ..\Plugins\Runtime\DataRegistry\Intermediate\Build\Win64\UnrealEditor\Inc\DataRegistry\UHT
/I ..\Plugins\Runtime\DataRegistry\Source
/I ..\Plugins\Runtime\DataRegistry\Source\DataRegistry\Public
/I "C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Inc\hwanyoung2\UHT"
/I "C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source"
/I "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Inc\hwanyoung2\UHT"
/I "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source"
/I ..\Intermediate\Build\Win64\UnrealEditor\Inc\AugmentedReality\UHT
/I Runtime\AugmentedReality\Public
/I ..\Intermediate\Build\Win64\UnrealEditor\Inc\MRMesh\UHT
@ -288,17 +288,17 @@
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
/external:I ThirdParty\LibTiff\Source
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
/FI"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/FI"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Definitions.hwanyoung2.h"
/Yu"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
/Fo"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj"
/sourceDependencies "C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.dep.json"
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
/FI"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/FI"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Definitions.hwanyoung2.h"
/Yu"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
/Fo"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj"
/sourceDependencies "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.dep.json"
/Zc:inline
/nologo
/Oi

View File

@ -1,17 +1,17 @@
{
"Version": "1.2",
"Data": {
"Source": "c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\inc\\hwanyoung2\\uht\\hwanyoung2gamemode.gen.cpp",
"Source": "d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\inc\\hwanyoung2\\uht\\hwanyoung2gamemode.gen.cpp",
"ProvidedModule": "",
"PCH": "c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\hwanyoung2editor\\development\\engine\\sharedpch.engine.shadowerrors.h.pch",
"PCH": "d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\hwanyoung2editor\\development\\engine\\sharedpch.engine.shadowerrors.h.pch",
"Includes": [
"c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\development\\hwanyoung2\\definitions.hwanyoung2.h",
"c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hwanyoung2gamemode.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\gameframework\\gamemodebase.h",
"c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\engine\\serverstatreplicator.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\serverstatreplicator.generated.h",
"c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gamemodebase.generated.h",
"c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\inc\\hwanyoung2\\uht\\hwanyoung2gamemode.generated.h"
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\development\\hwanyoung2\\definitions.hwanyoung2.h",
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hwanyoung2gamemode.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\gameframework\\gamemodebase.h",
"e:\\ue_5.1\\engine\\source\\runtime\\engine\\classes\\engine\\serverstatreplicator.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\serverstatreplicator.generated.h",
"e:\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\gamemodebase.generated.h",
"d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\inc\\hwanyoung2\\uht\\hwanyoung2gamemode.generated.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []

View File

@ -1,4 +1,4 @@
"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Inc\hwanyoung2\UHT\hwanyoung2GameMode.gen.cpp"
"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Inc\hwanyoung2\UHT\hwanyoung2GameMode.gen.cpp"
/I .
/I ..\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT
/I Runtime
@ -275,8 +275,8 @@
/I ..\Plugins\Runtime\DataRegistry\Intermediate\Build\Win64\UnrealEditor\Inc\DataRegistry\UHT
/I ..\Plugins\Runtime\DataRegistry\Source
/I ..\Plugins\Runtime\DataRegistry\Source\DataRegistry\Public
/I "C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Inc\hwanyoung2\UHT"
/I "C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source"
/I "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Inc\hwanyoung2\UHT"
/I "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source"
/I ..\Intermediate\Build\Win64\UnrealEditor\Inc\AugmentedReality\UHT
/I Runtime\AugmentedReality\Public
/I ..\Intermediate\Build\Win64\UnrealEditor\Inc\MRMesh\UHT
@ -288,17 +288,17 @@
/external:I ThirdParty\mimalloc\include
/external:I ThirdParty\LibTiff\Source\Win64
/external:I ThirdParty\LibTiff\Source
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
/FI"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/FI"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Definitions.hwanyoung2.h"
/Yu"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
/Fo"C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj"
/sourceDependencies "C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.dep.json"
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
/FI"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/FI"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Definitions.hwanyoung2.h"
/Yu"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
/Fo"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj"
/sourceDependencies "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.dep.json"
/Zc:inline
/nologo
/Oi

View File

@ -75,15 +75,15 @@ void EmptyLinkFunctionForGeneratedCodeHYAIController() {}
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYAIController);
AHYAIController::~AHYAIController() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo[] = {
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYAIController, AHYAIController::StaticClass, TEXT("AHYAIController"), &Z_Registration_Info_UClass_AHYAIController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYAIController), 1079185789U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_3234590900(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_3234590900(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,11 +14,11 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_HYAIController_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYAIController(); \
friend struct Z_Construct_UClass_AHYAIController_Statics; \
@ -27,7 +27,7 @@ public: \
DECLARE_SERIALIZER(AHYAIController)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYAIController(); \
friend struct Z_Construct_UClass_AHYAIController_Statics; \
@ -36,7 +36,7 @@ public: \
DECLARE_SERIALIZER(AHYAIController)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYAIController(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYAIController) \
@ -50,7 +50,7 @@ public: \
NO_API virtual ~AHYAIController();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYAIController(AHYAIController&&); \
@ -62,27 +62,27 @@ public: \
NO_API virtual ~AHYAIController();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -90,7 +90,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYAIController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYAIController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -130,19 +130,19 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FMeleeAttackPart>()
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYAttackComponent);
UHYAttackComponent::~UHYAttackComponent() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo[] = {
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo[] = {
{ FMeleeAttackPart::StaticStruct, Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::NewStructOps, TEXT("MeleeAttackPart"), &Z_Registration_Info_UScriptStruct_MeleeAttackPart, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMeleeAttackPart), 1901604600U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo[] = {
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYAttackComponent, UHYAttackComponent::StaticClass, TEXT("UHYAttackComponent"), &Z_Registration_Info_UClass_UHYAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYAttackComponent), 3472206520U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_1705425362(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_1705425362(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,18 +14,18 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_HYAttackComponent_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_12_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_12_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FMeleeAttackPart_Statics; \
HWANYOUNG2_API static class UScriptStruct* StaticStruct();
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FMeleeAttackPart>();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYAttackComponent(); \
friend struct Z_Construct_UClass_UHYAttackComponent_Statics; \
@ -34,7 +34,7 @@ public: \
DECLARE_SERIALIZER(UHYAttackComponent)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS \
private: \
static void StaticRegisterNativesUHYAttackComponent(); \
friend struct Z_Construct_UClass_UHYAttackComponent_Statics; \
@ -43,7 +43,7 @@ public: \
DECLARE_SERIALIZER(UHYAttackComponent)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYAttackComponent(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYAttackComponent) \
@ -57,7 +57,7 @@ public: \
NO_API virtual ~UHYAttackComponent();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYAttackComponent(UHYAttackComponent&&); \
@ -69,27 +69,27 @@ public: \
NO_API virtual ~UHYAttackComponent();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_29_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_29_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -97,7 +97,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYAttackComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,88 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYEnemy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYEnemy() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APawn();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYEnemy();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYEnemy_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYEnemy::StaticRegisterNativesAHYEnemy()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYEnemy);
UClass* Z_Construct_UClass_AHYEnemy_NoRegister()
{
return AHYEnemy::StaticClass();
}
struct Z_Construct_UClass_AHYEnemy_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYEnemy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APawn,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYEnemy_Statics::Class_MetaDataParams[] = {
{ "HideCategories", "Navigation" },
{ "IncludePath", "HYEnemy.h" },
{ "ModuleRelativePath", "HYEnemy.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYEnemy_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYEnemy>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYEnemy_Statics::ClassParams = {
&AHYEnemy::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009000A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYEnemy_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYEnemy_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYEnemy()
{
if (!Z_Registration_Info_UClass_AHYEnemy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYEnemy.OuterSingleton, Z_Construct_UClass_AHYEnemy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYEnemy.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYEnemy>()
{
return AHYEnemy::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYEnemy);
AHYEnemy::~AHYEnemy() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYEnemy, AHYEnemy::StaticClass, TEXT("AHYEnemy"), &Z_Registration_Info_UClass_AHYEnemy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYEnemy), 836181625U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_328867126(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,96 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYEnemy.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYEnemy_generated_h
#error "HYEnemy.generated.h already included, missing '#pragma once' in HYEnemy.h"
#endif
#define HWANYOUNG2_HYEnemy_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYEnemy(); \
friend struct Z_Construct_UClass_AHYEnemy_Statics; \
public: \
DECLARE_CLASS(AHYEnemy, APawn, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYEnemy)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_INCLASS \
private: \
static void StaticRegisterNativesAHYEnemy(); \
friend struct Z_Construct_UClass_AHYEnemy_Statics; \
public: \
DECLARE_CLASS(AHYEnemy, APawn, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYEnemy)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYEnemy(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYEnemy) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYEnemy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYEnemy); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYEnemy(AHYEnemy&&); \
NO_API AHYEnemy(const AHYEnemy&); \
public: \
NO_API virtual ~AHYEnemy();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYEnemy(AHYEnemy&&); \
NO_API AHYEnemy(const AHYEnemy&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYEnemy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYEnemy); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYEnemy) \
NO_API virtual ~AHYEnemy();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_9_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYEnemy>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYEnemy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -93,15 +93,15 @@ void EmptyLinkFunctionForGeneratedCodeHYGameStateBase() {}
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYGameStateBase);
AHYGameStateBase::~AHYGameStateBase() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo[] = {
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYGameStateBase, AHYGameStateBase::StaticClass, TEXT("AHYGameStateBase"), &Z_Registration_Info_UClass_AHYGameStateBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYGameStateBase), 1099937527U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_783152891(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_783152891(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,11 +14,11 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_HYGameStateBase_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYGameStateBase(); \
friend struct Z_Construct_UClass_AHYGameStateBase_Statics; \
@ -27,7 +27,7 @@ public: \
DECLARE_SERIALIZER(AHYGameStateBase)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYGameStateBase(); \
friend struct Z_Construct_UClass_AHYGameStateBase_Statics; \
@ -36,7 +36,7 @@ public: \
DECLARE_SERIALIZER(AHYGameStateBase)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYGameStateBase(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYGameStateBase) \
@ -50,7 +50,7 @@ public: \
NO_API virtual ~AHYGameStateBase();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYGameStateBase(AHYGameStateBase&&); \
@ -62,27 +62,27 @@ public: \
NO_API virtual ~AHYGameStateBase();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -90,7 +90,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYGameStateBase>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -203,15 +203,15 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYInteractableActor);
AHYInteractableActor::~AHYInteractableActor() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo[] = {
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYInteractableActor, AHYInteractableActor::StaticClass, TEXT("AHYInteractableActor"), &Z_Registration_Info_UClass_AHYInteractableActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYInteractableActor), 3331186442U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_1900664570(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_1900664570(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -15,23 +15,23 @@ class APlayerController;
#endif
#define HWANYOUNG2_HYInteractableActor_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS \
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS \
virtual void Interact_Implementation(APlayerController* Controller); \
\
DECLARE_FUNCTION(execGetInteractText); \
DECLARE_FUNCTION(execInteract);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetInteractText); \
DECLARE_FUNCTION(execInteract);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYInteractableActor(); \
friend struct Z_Construct_UClass_AHYInteractableActor_Statics; \
@ -40,7 +40,7 @@ public: \
DECLARE_SERIALIZER(AHYInteractableActor)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYInteractableActor(); \
friend struct Z_Construct_UClass_AHYInteractableActor_Statics; \
@ -49,7 +49,7 @@ public: \
DECLARE_SERIALIZER(AHYInteractableActor)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYInteractableActor(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYInteractableActor) \
@ -63,7 +63,7 @@ public: \
NO_API virtual ~AHYInteractableActor();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYInteractableActor(AHYInteractableActor&&); \
@ -75,29 +75,29 @@ public: \
NO_API virtual ~AHYInteractableActor();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -105,7 +105,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYInteractableActor>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -103,15 +103,15 @@ void EmptyLinkFunctionForGeneratedCodeHYManualPickUp() {}
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYManualPickUp);
AHYManualPickUp::~AHYManualPickUp() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo[] = {
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYManualPickUp, AHYManualPickUp::StaticClass, TEXT("AHYManualPickUp"), &Z_Registration_Info_UClass_AHYManualPickUp, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYManualPickUp), 253987176U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_92757738(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_92757738(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,11 +14,11 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_HYManualPickUp_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYManualPickUp(); \
friend struct Z_Construct_UClass_AHYManualPickUp_Statics; \
@ -27,7 +27,7 @@ public: \
DECLARE_SERIALIZER(AHYManualPickUp)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYManualPickUp(); \
friend struct Z_Construct_UClass_AHYManualPickUp_Statics; \
@ -36,7 +36,7 @@ public: \
DECLARE_SERIALIZER(AHYManualPickUp)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYManualPickUp(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYManualPickUp) \
@ -50,7 +50,7 @@ public: \
NO_API virtual ~AHYManualPickUp();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYManualPickUp(AHYManualPickUp&&); \
@ -62,27 +62,27 @@ public: \
NO_API virtual ~AHYManualPickUp();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -90,7 +90,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYManualPickUp>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -17,6 +17,21 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYPlayerCharacController::execInteract)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Interact();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerCharacController::execCraftItem)
{
P_GET_STRUCT(FInventoryItem,Z_Param_ItemA);
P_FINISH;
P_NATIVE_BEGIN;
*(FInventoryItem*)Z_Param__Result=P_THIS->CraftItem(Z_Param_ItemA);
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerCharacController::execAddItemToInventoryByID)
{
P_GET_PROPERTY(FNameProperty,Z_Param_ID);
@ -32,17 +47,29 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
*(int32*)Z_Param__Result=P_THIS->GetInventoryWeight();
P_NATIVE_END;
}
static FName NAME_AHYPlayerCharacController_ReloadCraftUI = FName(TEXT("ReloadCraftUI"));
void AHYPlayerCharacController::ReloadCraftUI()
{
ProcessEvent(FindFunctionChecked(NAME_AHYPlayerCharacController_ReloadCraftUI),NULL);
}
static FName NAME_AHYPlayerCharacController_ReloadInventory = FName(TEXT("ReloadInventory"));
void AHYPlayerCharacController::ReloadInventory()
{
ProcessEvent(FindFunctionChecked(NAME_AHYPlayerCharacController_ReloadInventory),NULL);
}
static FName NAME_AHYPlayerCharacController_SaveGameplay = FName(TEXT("SaveGameplay"));
void AHYPlayerCharacController::SaveGameplay()
{
ProcessEvent(FindFunctionChecked(NAME_AHYPlayerCharacController_SaveGameplay),NULL);
}
void AHYPlayerCharacController::StaticRegisterNativesAHYPlayerCharacController()
{
UClass* Class = AHYPlayerCharacController::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "AddItemToInventoryByID", &AHYPlayerCharacController::execAddItemToInventoryByID },
{ "CraftItem", &AHYPlayerCharacController::execCraftItem },
{ "GetInventoryWeight", &AHYPlayerCharacController::execGetInventoryWeight },
{ "Interact", &AHYPlayerCharacController::execInteract },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
@ -88,6 +115,43 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics
{
struct HYPlayerCharacController_eventCraftItem_Parms
{
FInventoryItem ItemA;
FInventoryItem ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ItemA;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ItemA = { "ItemA", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventCraftItem_Parms, ItemA), Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(nullptr, 0) }; // 1046749465
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventCraftItem_Parms, ReturnValue), Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(nullptr, 0) }; // 1046749465
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ItemA,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "CraftItem", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::HYPlayerCharacController_eventCraftItem_Parms), Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_CraftItem()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics
{
struct HYPlayerCharacController_eventGetInventoryWeight_Parms
@ -121,6 +185,53 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams[] = {
{ "Category", "Utils" },
{ "Comment", "//interacts with the Interactable objects\n" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
{ "ToolTip", "interacts with the Interactable objects" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "Interact", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_Interact()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadCraftUI", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics
{
#if WITH_METADATA
@ -143,6 +254,28 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "SaveGameplay", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYPlayerCharacController);
UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister()
{
@ -172,6 +305,15 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
static const UECodeGen_Private::FMetaDataPairParam NewProp_InventoryWeightLimit_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_InventoryWeightLimit;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Currency_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_Currency;
static const UECodeGen_Private::FNamePropertyParams NewProp_CraftingItems_ElementProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CraftingItems_MetaData[];
#endif
static const UECodeGen_Private::FSetPropertyParams NewProp_CraftingItems;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
@ -182,8 +324,12 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
};
const FClassFunctionLinkInfo Z_Construct_UClass_AHYPlayerCharacController_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID, "AddItemToInventoryByID" }, // 1136127553
{ &Z_Construct_UFunction_AHYPlayerCharacController_CraftItem, "CraftItem" }, // 3893690201
{ &Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight, "GetInventoryWeight" }, // 2426939620
{ &Z_Construct_UFunction_AHYPlayerCharacController_Interact, "Interact" }, // 329861169
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI, "ReloadCraftUI" }, // 4032616385
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory, "ReloadInventory" }, // 3699719128
{ &Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay, "SaveGameplay" }, // 2918467925
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams[] = {
@ -200,14 +346,14 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable = { "CurrentInteractable", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, CurrentInteractable), Z_Construct_UClass_AHYInteractableActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData)) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner = { "Inventory", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(nullptr, 0) }; // 582350638
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner = { "Inventory", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(nullptr, 0) }; // 1046749465
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory = { "Inventory", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, Inventory), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData)) }; // 582350638
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory = { "Inventory", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, Inventory), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData)) }; // 1046749465
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
@ -222,12 +368,30 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit = { "InventoryWeightLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, InventoryWeightLimit), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency = { "Currency", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, Currency), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData)) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_ElementProp = { "CraftingItems", nullptr, (EPropertyFlags)0x0000000000020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData[] = {
{ "Category", "HYPlayerCharacController" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems = { "CraftingItems", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, CraftingItems), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYPlayerCharacController_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYPlayerCharacController>::IsAbstract,
@ -261,15 +425,15 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYPlayerCharacController);
AHYPlayerCharacController::~AHYPlayerCharacController() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 338959523U) },
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 2183018855U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_426438490(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_4120344883(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -9,27 +9,32 @@
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FInventoryItem;
#ifdef HWANYOUNG2_HYPlayerCharacController_generated_h
#error "HYPlayerCharacController.generated.h already included, missing '#pragma once' in HYPlayerCharacController.h"
#endif
#define HWANYOUNG2_HYPlayerCharacController_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execInteract); \
DECLARE_FUNCTION(execCraftItem); \
DECLARE_FUNCTION(execAddItemToInventoryByID); \
DECLARE_FUNCTION(execGetInventoryWeight);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execInteract); \
DECLARE_FUNCTION(execCraftItem); \
DECLARE_FUNCTION(execAddItemToInventoryByID); \
DECLARE_FUNCTION(execGetInventoryWeight);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
@ -38,7 +43,7 @@ public: \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
@ -47,7 +52,7 @@ public: \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
@ -61,7 +66,7 @@ public: \
NO_API virtual ~AHYPlayerCharacController();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
@ -73,29 +78,29 @@ public: \
NO_API virtual ~AHYPlayerCharacController();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_14_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_14_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -103,7 +108,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYPlayerCharacController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -130,19 +130,19 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FProjectileAttackPart>()
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYProjectileAttackComponent);
UHYProjectileAttackComponent::~UHYProjectileAttackComponent() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo[] = {
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo[] = {
{ FProjectileAttackPart::StaticStruct, Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::NewStructOps, TEXT("ProjectileAttackPart"), &Z_Registration_Info_UScriptStruct_ProjectileAttackPart, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FProjectileAttackPart), 796464734U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo[] = {
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYProjectileAttackComponent, UHYProjectileAttackComponent::StaticClass, TEXT("UHYProjectileAttackComponent"), &Z_Registration_Info_UClass_UHYProjectileAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYProjectileAttackComponent), 1346575063U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_3857604878(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_3857604878(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,18 +14,18 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_HYProjectileAttackComponent_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_12_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_12_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FProjectileAttackPart_Statics; \
HWANYOUNG2_API static class UScriptStruct* StaticStruct();
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FProjectileAttackPart>();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYProjectileAttackComponent(); \
friend struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics; \
@ -34,7 +34,7 @@ public: \
DECLARE_SERIALIZER(UHYProjectileAttackComponent)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS \
private: \
static void StaticRegisterNativesUHYProjectileAttackComponent(); \
friend struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics; \
@ -43,7 +43,7 @@ public: \
DECLARE_SERIALIZER(UHYProjectileAttackComponent)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYProjectileAttackComponent(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYProjectileAttackComponent) \
@ -57,7 +57,7 @@ public: \
NO_API virtual ~UHYProjectileAttackComponent();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYProjectileAttackComponent(UHYProjectileAttackComponent&&); \
@ -69,27 +69,27 @@ public: \
NO_API virtual ~UHYProjectileAttackComponent();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_29_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_29_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -97,7 +97,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYProjectileAttackComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,87 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYWeapon.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYWeapon() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AActor();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYWeapon();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYWeapon_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYWeapon::StaticRegisterNativesAHYWeapon()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYWeapon);
UClass* Z_Construct_UClass_AHYWeapon_NoRegister()
{
return AHYWeapon::StaticClass();
}
struct Z_Construct_UClass_AHYWeapon_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYWeapon_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYWeapon_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "HYWeapon.h" },
{ "ModuleRelativePath", "HYWeapon.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYWeapon_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYWeapon>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYWeapon_Statics::ClassParams = {
&AHYWeapon::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009000A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYWeapon_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYWeapon_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYWeapon()
{
if (!Z_Registration_Info_UClass_AHYWeapon.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYWeapon.OuterSingleton, Z_Construct_UClass_AHYWeapon_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYWeapon.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYWeapon>()
{
return AHYWeapon::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYWeapon);
AHYWeapon::~AHYWeapon() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYWeapon, AHYWeapon::StaticClass, TEXT("AHYWeapon"), &Z_Registration_Info_UClass_AHYWeapon, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYWeapon), 3367795170U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_1752778142(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,96 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYWeapon.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYWeapon_generated_h
#error "HYWeapon.generated.h already included, missing '#pragma once' in HYWeapon.h"
#endif
#define HWANYOUNG2_HYWeapon_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYWeapon(); \
friend struct Z_Construct_UClass_AHYWeapon_Statics; \
public: \
DECLARE_CLASS(AHYWeapon, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYWeapon)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_INCLASS \
private: \
static void StaticRegisterNativesAHYWeapon(); \
friend struct Z_Construct_UClass_AHYWeapon_Statics; \
public: \
DECLARE_CLASS(AHYWeapon, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYWeapon)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYWeapon(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYWeapon) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYWeapon); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYWeapon); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYWeapon(AHYWeapon&&); \
NO_API AHYWeapon(const AHYWeapon&); \
public: \
NO_API virtual ~AHYWeapon();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYWeapon(AHYWeapon&&); \
NO_API AHYWeapon(const AHYWeapon&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYWeapon); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYWeapon); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYWeapon) \
NO_API virtual ~AHYWeapon();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_10_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYWeapon>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYWeapon_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -74,15 +74,15 @@ void EmptyLinkFunctionForGeneratedCodeHwanyoungAssetManager() {}
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHwanyoungAssetManager);
UHwanyoungAssetManager::~UHwanyoungAssetManager() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo[] = {
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHwanyoungAssetManager, UHwanyoungAssetManager::StaticClass, TEXT("UHwanyoungAssetManager"), &Z_Registration_Info_UClass_UHwanyoungAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHwanyoungAssetManager), 3051062100U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_1983237584(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_1983237584(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,11 +14,11 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_HwanyoungAssetManager_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHwanyoungAssetManager(); \
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
@ -27,7 +27,7 @@ public: \
DECLARE_SERIALIZER(UHwanyoungAssetManager)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
private: \
static void StaticRegisterNativesUHwanyoungAssetManager(); \
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
@ -36,7 +36,7 @@ public: \
DECLARE_SERIALIZER(UHwanyoungAssetManager)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHwanyoungAssetManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHwanyoungAssetManager) \
@ -50,7 +50,7 @@ public: \
NO_API virtual ~UHwanyoungAssetManager();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHwanyoungAssetManager() { }; \
private: \
@ -64,27 +64,27 @@ public: \
NO_API virtual ~UHwanyoungAssetManager();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -92,7 +92,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHwanyoungAssetManager>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -6,11 +6,15 @@
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/InventoryItem.h"
#include "hwanyoung2/CraftingInfo.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeInventoryItem() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FTableRowBase();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYManualPickUp_NoRegister();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FCraftingInfo();
HWANYOUNG2_API UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
@ -40,6 +44,10 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemID_MetaData[];
#endif
static const UECodeGen_Private::FNamePropertyParams NewProp_ItemID;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemPickup_MetaData[];
#endif
static const UECodeGen_Private::FClassPropertyParams NewProp_ItemPickup;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemName_MetaData[];
#endif
@ -48,11 +56,20 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemWeight_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_ItemWeight;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemValue_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_ItemValue;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OnlyDropped_MetaData[];
#endif
static void NewProp_OnlyDropped_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_OnlyDropped;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CanBeUsed_MetaData[];
#endif
static void NewProp_CanBeUsed_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_CanBeUsed;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemIcon_MetaData[];
#endif
@ -61,14 +78,20 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
static const UECodeGen_Private::FMetaDataPairParam NewProp_ItemDescription_MetaData[];
#endif
static const UECodeGen_Private::FTextPropertyParams NewProp_ItemDescription;
static const UECodeGen_Private::FStructPropertyParams NewProp_CraftCombinations_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CraftCombinations_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_CraftCombinations;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * \n */" },
{ "Comment", "/**\n * Represents an item that can be added to player's inventory\n */" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "Represents an item that can be added to player's inventory" },
};
#endif
void* Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps()
@ -84,6 +107,15 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
};
#endif
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemID), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData[] = {
{ "Category", "InventoryItem" },
{ "Comment", "//queue of items that are dropped and spawned back into the world\n" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "queue of items that are dropped and spawned back into the world" },
};
#endif
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup = { "ItemPickup", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemPickup), Z_Construct_UClass_UClass, Z_Construct_UClass_AHYManualPickUp_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData[] = {
{ "Category", "InventoryItem" },
@ -102,6 +134,15 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight = { "ItemWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemWeight), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData[] = {
{ "Category", "InventoryItem" },
{ "Comment", "//value of the item \n" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "value of the item" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue = { "ItemValue", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemValue), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData[] = {
{ "Category", "InventoryItem" },
@ -115,6 +156,19 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
((FInventoryItem*)Obj)->OnlyDropped = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped = { "OnlyDropped", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData[] = {
{ "Category", "InventoryItem" },
{ "Comment", "//can this item be consumed/used?\n" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "can this item be consumed/used?" },
};
#endif
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_SetBit(void* Obj)
{
((FInventoryItem*)Obj)->CanBeUsed = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed = { "CanBeUsed", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData[] = {
{ "Category", "InventoryItem" },
@ -129,13 +183,28 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
};
#endif
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription = { "ItemDescription", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemDescription), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData)) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_Inner = { "CraftCombinations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FCraftingInfo, METADATA_PARAMS(nullptr, 0) }; // 950879061
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData[] = {
{ "Category", "InventoryItem" },
{ "Comment", "////all the possible crafting combinations for this particular item\n" },
{ "ModuleRelativePath", "InventoryItem.h" },
{ "ToolTip", "/all the possible crafting combinations for this particular item" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations = { "CraftCombinations", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, CraftCombinations), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData)) }; // 950879061
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInventoryItem_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
@ -158,15 +227,15 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
}
return Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton;
}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo[] = {
{ FInventoryItem::StaticStruct, Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps, TEXT("InventoryItem"), &Z_Registration_Info_UScriptStruct_InventoryItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInventoryItem), 582350638U) },
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo[] = {
{ FInventoryItem::StaticStruct, Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps, TEXT("InventoryItem"), &Z_Registration_Info_UScriptStruct_InventoryItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInventoryItem), 1046749465U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_2798892570(TEXT("/Script/hwanyoung2"),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_2367444288(TEXT("/Script/hwanyoung2"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,7 +14,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_InventoryItem_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_16_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h_18_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FInventoryItem_Statics; \
HWANYOUNG2_API static class UScriptStruct* StaticStruct(); \
typedef FTableRowBase Super;
@ -23,7 +23,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FInventoryItem>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_InventoryItem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,14 +1,17 @@
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemy.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYWeapon.h
C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h

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@ -1,119 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/hwanyoung2.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodehwanyoung2() {}
// Cross Module References
HWANYOUNG2_API UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAbilityInputID;
static UEnum* EAbilityInputID_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton)
{
Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_hwanyoung2_EAbilityInputID, Z_Construct_UPackage__Script_hwanyoung2(), TEXT("EAbilityInputID"));
}
return Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton;
}
template<> HWANYOUNG2_API UEnum* StaticEnum<EAbilityInputID>()
{
return EAbilityInputID_StaticEnum();
}
struct Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators[] = {
{ "EAbilityInputID::None", (int64)EAbilityInputID::None },
{ "EAbilityInputID::Confirm", (int64)EAbilityInputID::Confirm },
{ "EAbilityInputID::Cancel", (int64)EAbilityInputID::Cancel },
{ "EAbilityInputID::UseWeapon", (int64)EAbilityInputID::UseWeapon },
{ "EAbilityInputID::SwitchWeapon", (int64)EAbilityInputID::SwitchWeapon },
{ "EAbilityInputID::UseActive1", (int64)EAbilityInputID::UseActive1 },
{ "EAbilityInputID::UseActive2", (int64)EAbilityInputID::UseActive2 },
{ "EAbilityInputID::UseActive3", (int64)EAbilityInputID::UseActive3 },
{ "EAbilityInputID::UseUlt", (int64)EAbilityInputID::UseUlt },
{ "EAbilityInputID::PassiveDash", (int64)EAbilityInputID::PassiveDash },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Cancel.DisplayName", "Cancel" },
{ "Cancel.Name", "EAbilityInputID::Cancel" },
{ "Confirm.Comment", "//no input given\n" },
{ "Confirm.DisplayName", "Confirm" },
{ "Confirm.Name", "EAbilityInputID::Confirm" },
{ "Confirm.ToolTip", "no input given" },
{ "ModuleRelativePath", "hwanyoung2.h" },
{ "None.DisplayName", "None" },
{ "None.Name", "EAbilityInputID::None" },
{ "PassiveDash.Comment", "//ult\n" },
{ "PassiveDash.DisplayName", "Dash" },
{ "PassiveDash.Name", "EAbilityInputID::PassiveDash" },
{ "PassiveDash.ToolTip", "ult" },
{ "SwitchWeapon.Comment", "//using melee weapon to attack\n" },
{ "SwitchWeapon.DisplayName", "Switch Weapons" },
{ "SwitchWeapon.Name", "EAbilityInputID::SwitchWeapon" },
{ "SwitchWeapon.ToolTip", "using melee weapon to attack" },
{ "UseActive1.Comment", "//switching weapons\n" },
{ "UseActive1.DisplayName", "Use Active Skill 1" },
{ "UseActive1.Name", "EAbilityInputID::UseActive1" },
{ "UseActive1.ToolTip", "switching weapons" },
{ "UseActive2.Comment", "//active 1\n" },
{ "UseActive2.DisplayName", "Use Active Skill 2" },
{ "UseActive2.Name", "EAbilityInputID::UseActive2" },
{ "UseActive2.ToolTip", "active 1" },
{ "UseActive3.Comment", "//active 2\n" },
{ "UseActive3.DisplayName", "Use Active Skill 3" },
{ "UseActive3.Name", "EAbilityInputID::UseActive3" },
{ "UseActive3.ToolTip", "active 2" },
{ "UseUlt.Comment", "//active 3\n" },
{ "UseUlt.DisplayName", "Use Ultimate Skill" },
{ "UseUlt.Name", "EAbilityInputID::UseUlt" },
{ "UseUlt.ToolTip", "active 3" },
{ "UseWeapon.DisplayName", "Use Weapon" },
{ "UseWeapon.Name", "EAbilityInputID::UseWeapon" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_hwanyoung2,
nullptr,
"EAbilityInputID",
"EAbilityInputID",
Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators,
UE_ARRAY_COUNT(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators),
RF_Public|RF_Transient|RF_MarkAsNative,
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams))
};
UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID()
{
if (!Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton, Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton;
}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo[] = {
{ EAbilityInputID_StaticEnum, TEXT("EAbilityInputID"), &Z_Registration_Info_UEnum_EAbilityInputID, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1137082788U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_595532249(TEXT("/Script/hwanyoung2"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -1,37 +0,0 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "hwanyoung2.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_hwanyoung2_generated_h
#error "hwanyoung2.generated.h already included, missing '#pragma once' in hwanyoung2.h"
#endif
#define HWANYOUNG2_hwanyoung2_generated_h
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h
#define FOREACH_ENUM_EABILITYINPUTID(op) \
op(EAbilityInputID::None) \
op(EAbilityInputID::Confirm) \
op(EAbilityInputID::Cancel) \
op(EAbilityInputID::UseWeapon) \
op(EAbilityInputID::SwitchWeapon) \
op(EAbilityInputID::UseActive1) \
op(EAbilityInputID::UseActive2) \
op(EAbilityInputID::UseActive3) \
op(EAbilityInputID::UseUlt) \
op(EAbilityInputID::PassiveDash)
enum class EAbilityInputID : uint8;
template<> struct TIsUEnumClass<EAbilityInputID> { enum { Value = true }; };
template<> HWANYOUNG2_API UEnum* StaticEnum<EAbilityInputID>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -17,13 +17,13 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2_init() {}
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x4DD47353,
0xB191AA71,
0x854813D1,
0x6D7B9283,
METADATA_PARAMS(nullptr, 0)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x4DD47353, 0xB191AA71));
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x854813D1, 0x6D7B9283));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -202,7 +202,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
{ "ToolTip", "Camera boom positioning the camera behind the character" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom = { "CameraBoom", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CameraBoom), Z_Construct_UClass_USpringArmComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData)) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom = { "CameraBoom", nullptr, (EPropertyFlags)0x004000000008000c, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CameraBoom), Z_Construct_UClass_USpringArmComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData[] = {
{ "AllowPrivateAccess", "true" },
@ -213,7 +213,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
{ "ToolTip", "Follow camera" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera = { "FollowCamera", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, FollowCamera), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData)) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera = { "FollowCamera", nullptr, (EPropertyFlags)0x004000000008000c, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, FollowCamera), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData[] = {
{ "AllowPrivateAccess", "true" },
@ -357,15 +357,15 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
}
DEFINE_VTABLE_PTR_HELPER_CTOR(Ahwanyoung2Character);
Ahwanyoung2Character::~Ahwanyoung2Character() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_Ahwanyoung2Character, Ahwanyoung2Character::StaticClass, TEXT("Ahwanyoung2Character"), &Z_Registration_Info_UClass_Ahwanyoung2Character, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2Character), 1456788777U) },
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_Ahwanyoung2Character, Ahwanyoung2Character::StaticClass, TEXT("Ahwanyoung2Character"), &Z_Registration_Info_UClass_Ahwanyoung2Character, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2Character), 2523796490U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_2496009175(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_3311234111(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -14,21 +14,21 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define HWANYOUNG2_hwanyoung2Character_generated_h
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_SPARSE_DATA
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_RPC_WRAPPERS \
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength);
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_ACCESSORS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_INCLASS_NO_PURE_DECLS \
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAhwanyoung2Character(); \
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
@ -37,7 +37,7 @@ public: \
DECLARE_SERIALIZER(Ahwanyoung2Character)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_INCLASS \
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_INCLASS \
private: \
static void StaticRegisterNativesAhwanyoung2Character(); \
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
@ -46,7 +46,7 @@ public: \
DECLARE_SERIALIZER(Ahwanyoung2Character)
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_STANDARD_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API Ahwanyoung2Character(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Ahwanyoung2Character) \
@ -60,7 +60,7 @@ public: \
NO_API virtual ~Ahwanyoung2Character();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_ENHANCED_CONSTRUCTORS \
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API Ahwanyoung2Character(Ahwanyoung2Character&&); \
@ -72,27 +72,27 @@ public: \
NO_API virtual ~Ahwanyoung2Character();
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_12_PROLOG
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_GENERATED_BODY_LEGACY \
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_13_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_RPC_WRAPPERS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_INCLASS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_STANDARD_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_GENERATED_BODY \
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_SPARSE_DATA \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_ACCESSORS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_INCLASS_NO_PURE_DECLS \
FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_15_ENHANCED_CONSTRUCTORS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@ -100,7 +100,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class Ahwanyoung2Character>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -75,15 +75,15 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2GameMode() {}
}
DEFINE_VTABLE_PTR_HELPER_CTOR(Ahwanyoung2GameMode);
Ahwanyoung2GameMode::~Ahwanyoung2GameMode() {}
struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo[] = {
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_Ahwanyoung2GameMode, Ahwanyoung2GameMode::StaticClass, TEXT("Ahwanyoung2GameMode"), &Z_Registration_Info_UClass_Ahwanyoung2GameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2GameMode), 2826305755U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_3956338697(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo),
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_3956338697(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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