set up input mapping in hwanyoung2 character
This commit is contained in:
@ -44,6 +44,10 @@ public:
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite)
|
||||
int32 InventoryWeightLimit;
|
||||
|
||||
/** MappingContext */
|
||||
UPROPERTY(EditAnywhere, Category = Input, meta = (AllowPrivateAccess = "true"))
|
||||
class UInputMappingContext* InputMapping;
|
||||
|
||||
/** Toggle inventory GUI Input Action */
|
||||
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = Input, meta = (AllowPrivateAccess = "true"))
|
||||
class UInputAction* ToggleInventoryAction;
|
||||
|
Reference in New Issue
Block a user