Finished Localization, change save&load logic to get correct player's start location in each level.
This commit is contained in:
@ -2,7 +2,7 @@
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/Dialogue
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DestinationPath=Content/Localization/Dialogue/en
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DestinationPath=Content/Localization/Dialogue
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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@ -9,7 +9,7 @@ ResourceName=Game.locres
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bSkipSourceCheck=false
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bValidateFormatPatterns=true
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bValidateSafeWhitespace=false
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NativeCulture=ko
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko
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@ -3,7 +3,7 @@
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[CommonSettings]
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SourcePath=Content/Localization/Game
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DestinationPath=Content/Localization/Game
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NativeCulture=ko
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko
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ManifestName=Game.manifest
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@ -3,7 +3,7 @@
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[CommonSettings]
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SourcePath=Content/Localization/Game
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DestinationPath=Content/Localization/Game
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NativeCulture=ko
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko
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ManifestName=Game.manifest
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@ -1,8 +1,6 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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ManifestDependencies=../../../../Epic Games/UE_5.3/Engine/Content/Localization/Engine/Engine.manifest
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ManifestDependencies=../../../../Epic Games/UE_5.3/Engine/Content/Localization/Editor/Editor.manifest
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SourcePath=Content/Localization/Game
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DestinationPath=Content/Localization/Game
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ManifestName=Game.manifest
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@ -3,7 +3,7 @@
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[CommonSettings]
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SourcePath=Content/Localization/Game
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DestinationPath=Content/Localization/Game
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NativeCulture=ko
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko
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ManifestName=Game.manifest
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@ -4,7 +4,7 @@
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SourcePath=Content/Localization/Game
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ManifestName=Game.manifest
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ArchiveName=Game.archive
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NativeCulture=ko
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko
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@ -3,7 +3,7 @@
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[CommonSettings]
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SourcePath=Content/Localization/Game
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DestinationPath=Content/Localization/Game
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NativeCulture=ko
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko
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ManifestName=Game.manifest
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8
hwanyoung2/Config/Localization/RegenerateDialogue.ini
Normal file
8
hwanyoung2/Config/Localization/RegenerateDialogue.ini
Normal file
@ -0,0 +1,8 @@
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[RegenerateResources]
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NativeCulture=en
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SourcePath=Content/Localization/Dialogue
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DestinationPath=Content/Localization/Dialogue
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ManifestName=Dialogue.manifest
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ArchiveName=Dialogue.archive
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ResourceName=Dialogue.locres
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18
hwanyoung2/Config/Localization/SourceCode_Compile.ini
Normal file
18
hwanyoung2/Config/Localization/SourceCode_Compile.ini
Normal file
@ -0,0 +1,18 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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DestinationPath=Content/Localization/SourceCode
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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ResourceName=SourceCode.locres
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bSkipSourceCheck=false
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bValidateFormatPatterns=true
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bValidateSafeWhitespace=false
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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[GatherTextStep0]
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CommandletClass=GenerateTextLocalizationResource
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20
hwanyoung2/Config/Localization/SourceCode_Export.ini
Normal file
20
hwanyoung2/Config/Localization/SourceCode_Export.ini
Normal file
@ -0,0 +1,20 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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DestinationPath=Content/Localization/SourceCode
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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PortableObjectName=SourceCode.po
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[GatherTextStep0]
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CommandletClass=InternationalizationExport
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bExportLoc=true
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LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
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POFormat=EPortableObjectFormat::Unreal
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ShouldPersistCommentsOnExport=false
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ShouldAddSourceLocationsAsComments=true
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@ -0,0 +1,15 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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DestinationPath=Content/Localization/SourceCode
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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DialogueScriptName=SourceCodeDialogue.csv
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[GatherTextStep0]
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CommandletClass=ExportDialogueScript
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33
hwanyoung2/Config/Localization/SourceCode_Gather.ini
Normal file
33
hwanyoung2/Config/Localization/SourceCode_Gather.ini
Normal file
@ -0,0 +1,33 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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DestinationPath=Content/Localization/SourceCode
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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[GatherTextStep0]
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CommandletClass=GatherTextFromSource
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SearchDirectoryPaths=Source
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ExcludePathFilters=Config/Localization/*
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FileNameFilters=*.h
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FileNameFilters=*.cpp
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FileNameFilters=*.ini
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ShouldGatherFromEditorOnlyData=false
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[GatherTextStep1]
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CommandletClass=GenerateGatherManifest
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[GatherTextStep2]
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CommandletClass=GenerateGatherArchive
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[GatherTextStep3]
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CommandletClass=GenerateTextLocalizationReport
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bWordCountReport=true
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WordCountReportName=SourceCode.csv
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bConflictReport=true
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ConflictReportName=SourceCode_Conflicts.txt
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@ -0,0 +1,15 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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DestinationPath=Content/Localization/SourceCode
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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[GatherTextStep0]
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CommandletClass=GenerateTextLocalizationReport
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bWordCountReport=true
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WordCountReportName=SourceCode.csv
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18
hwanyoung2/Config/Localization/SourceCode_Import.ini
Normal file
18
hwanyoung2/Config/Localization/SourceCode_Import.ini
Normal file
@ -0,0 +1,18 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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DestinationPath=Content/Localization/SourceCode
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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PortableObjectName=SourceCode.po
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[GatherTextStep0]
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CommandletClass=InternationalizationExport
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bImportLoc=true
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LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
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POFormat=EPortableObjectFormat::Unreal
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16
hwanyoung2/Config/Localization/SourceCode_ImportDialogue.ini
Normal file
16
hwanyoung2/Config/Localization/SourceCode_ImportDialogue.ini
Normal file
@ -0,0 +1,16 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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[GatherTextStep0]
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CommandletClass=ImportLocalizedDialogue
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RawAudioPath=
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ImportedDialogueFolder=ImportedDialogue
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bImportNativeAsSource=false
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@ -0,0 +1,15 @@
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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DestinationPath=Content/Localization/SourceCode
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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DialogueScriptName=SourceCodeDialogue.csv
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[GatherTextStep0]
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CommandletClass=ImportDialogueScript
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