Finished Localization, change save&load logic to get correct player's start location in each level.

This commit is contained in:
7heIVIaze
2025-05-14 14:12:01 +09:00
parent 512081998e
commit f934f405bc
45 changed files with 1001 additions and 649 deletions

View File

@ -2,7 +2,7 @@
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue/en
DestinationPath=Content/Localization/Dialogue
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR

View File

@ -9,7 +9,7 @@ ResourceName=Game.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
NativeCulture=ko
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko

View File

@ -3,7 +3,7 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ko
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko
ManifestName=Game.manifest

View File

@ -3,7 +3,7 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ko
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko
ManifestName=Game.manifest

View File

@ -1,8 +1,6 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
ManifestDependencies=../../../../Epic Games/UE_5.3/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../Epic Games/UE_5.3/Engine/Content/Localization/Editor/Editor.manifest
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest

View File

@ -3,7 +3,7 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ko
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko
ManifestName=Game.manifest

View File

@ -4,7 +4,7 @@
SourcePath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=ko
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko

View File

@ -3,7 +3,7 @@
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ko
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko
ManifestName=Game.manifest

View File

@ -0,0 +1,8 @@
[RegenerateResources]
NativeCulture=en
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
ResourceName=Dialogue.locres

View File

@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/SourceCode
DestinationPath=Content/Localization/SourceCode
ManifestName=SourceCode.manifest
ArchiveName=SourceCode.archive
ResourceName=SourceCode.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource

View File

@ -0,0 +1,20 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/SourceCode
DestinationPath=Content/Localization/SourceCode
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
ManifestName=SourceCode.manifest
ArchiveName=SourceCode.archive
PortableObjectName=SourceCode.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/SourceCode
DestinationPath=Content/Localization/SourceCode
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
ManifestName=SourceCode.manifest
ArchiveName=SourceCode.archive
DialogueScriptName=SourceCodeDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript

View File

@ -0,0 +1,33 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/SourceCode
DestinationPath=Content/Localization/SourceCode
ManifestName=SourceCode.manifest
ArchiveName=SourceCode.archive
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=GatherTextFromSource
SearchDirectoryPaths=Source
ExcludePathFilters=Config/Localization/*
FileNameFilters=*.h
FileNameFilters=*.cpp
FileNameFilters=*.ini
ShouldGatherFromEditorOnlyData=false
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
[GatherTextStep3]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=SourceCode.csv
bConflictReport=true
ConflictReportName=SourceCode_Conflicts.txt

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/SourceCode
DestinationPath=Content/Localization/SourceCode
ManifestName=SourceCode.manifest
ArchiveName=SourceCode.archive
CulturesToGenerate=en
CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=SourceCode.csv

View File

@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/SourceCode
DestinationPath=Content/Localization/SourceCode
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
ManifestName=SourceCode.manifest
ArchiveName=SourceCode.archive
PortableObjectName=SourceCode.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal

View File

@ -0,0 +1,16 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/SourceCode
ManifestName=SourceCode.manifest
ArchiveName=SourceCode.archive
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/SourceCode
DestinationPath=Content/Localization/SourceCode
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
ManifestName=SourceCode.manifest
ArchiveName=SourceCode.archive
DialogueScriptName=SourceCodeDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript