Finished Localization, change save&load logic to get correct player's start location in each level.
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18
hwanyoung2/Config/Localization/SourceCode_Import.ini
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18
hwanyoung2/Config/Localization/SourceCode_Import.ini
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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
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; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
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[CommonSettings]
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SourcePath=Content/Localization/SourceCode
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DestinationPath=Content/Localization/SourceCode
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NativeCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ko-KR
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ManifestName=SourceCode.manifest
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ArchiveName=SourceCode.archive
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PortableObjectName=SourceCode.po
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[GatherTextStep0]
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CommandletClass=InternationalizationExport
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bImportLoc=true
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LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
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POFormat=EPortableObjectFormat::Unreal
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