Finished Localization, change save&load logic to get correct player's start location in each level.
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Date/Time,Word Count,en,ko-KR
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2025.05.14-01.07.23,11,11,0
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2025.05.14-01.16.03,11,11,11
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# SourceCode Korean (South Korea) translation.
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# Fill out your copyright notice in the Description page of Project Settings.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: SourceCode\n"
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"POT-Creation-Date: 2025-05-13 16:08\n"
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"PO-Revision-Date: 2025-05-13 16:08\n"
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"Language-Team: \n"
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"Language: ko-KR\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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#. Key: HowToInteraction
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#. SourceLocation: Source/hwanyoung2/HYInteractableActor.cpp(22)
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#: Source/hwanyoung2/HYInteractableActor.cpp(22)
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msgctxt "HYInteractableActor,HowToInteraction"
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msgid "{0}: Press F to {1}"
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msgstr ""
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#. Key: InteractionName
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#. SourceLocation: Source/hwanyoung2/HYManualPickUp.cpp(14)
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#: Source/hwanyoung2/HYManualPickUp.cpp(14)
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msgctxt "HYManualPickUp,InteractionName"
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msgid "Item"
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msgstr ""
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#. Key: InteractionAction
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#. SourceLocation: Source/hwanyoung2/HYManualPickUp.cpp(15)
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#: Source/hwanyoung2/HYManualPickUp.cpp(15)
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msgctxt "HYManualPickUp,InteractionAction"
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msgid "pick up"
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msgstr ""
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#. Key: InteractionName
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#. SourceLocation: Source/hwanyoung2/HYSaveGameActor.cpp(12)
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#: Source/hwanyoung2/HYSaveGameActor.cpp(12)
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msgctxt "HYSaveGameActor,InteractionName"
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msgid "Haetae statue"
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msgstr ""
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#. Key: InteractionAction
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#. SourceLocation: Source/hwanyoung2/HYSaveGameActor.cpp(13)
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#: Source/hwanyoung2/HYSaveGameActor.cpp(13)
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msgctxt "HYSaveGameActor,InteractionAction"
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msgid "touch"
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msgstr ""
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