sharon2pan
|
2a5674c524
|
Merge branch 'sharon_saving_loading_2' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 into sharon_saving_loading_2
|
2024-09-20 01:18:25 -04:00 |
|
Ji Yoon Rhee
|
564f2a80cd
|
crafting system is fully functional
|
2024-09-17 00:05:53 +09:00 |
|
Ji Yoon Rhee
|
63d4092c2c
|
level 1, block out started
|
2024-09-15 08:48:19 +09:00 |
|
sharon2pan
|
8178560cfd
|
Merge branch 'sharon_saving_loading_2' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 into sharon_saving_loading_2
|
2024-09-10 00:09:38 -04:00 |
|
sharon2pan
|
6ec77ff202
|
save/load souls, inventory items
|
2024-09-10 00:07:47 -04:00 |
|
Ji Yoon Rhee
|
cf526110b3
|
lmfao
|
2024-09-10 10:46:13 +09:00 |
|
Ji Yoon Rhee
|
eeaf691a1a
|
saving/loading systems successfully migrated to player controller
|
2024-09-05 11:43:15 +09:00 |
|
Ji Yoon Rhee
|
682231dd0f
|
the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class
|
2024-08-27 14:29:55 +09:00 |
|
Ji Yoon Rhee
|
5a4b0635ce
|
inventory HUD is now fully functional, graphics not finalized
|
2024-07-18 14:40:09 +09:00 |
|
Ji Yoon Rhee
|
7c5833f033
|
implemented pick up item
|
2024-06-17 23:38:43 +09:00 |
|
Ji Yoon Rhee
|
ce82fffdda
|
implemented dashing on blueprints
|
2024-06-12 22:47:53 +09:00 |
|
Ji Yoon Rhee
|
917a1bb668
|
can toggle up inventory UI, can't tell if the input bindings for using item from inventory overlaps with that for normal melee attack
|
2024-06-11 21:52:34 +09:00 |
|
Ji Yoon Rhee
|
c956bf2978
|
added death event, stance variable to character blueprint
|
2024-06-09 22:23:51 +09:00 |
|
Ji Yoon Rhee
|
1b515981f5
|
created input mapping context for projectile attacks and UI toggling
|
2024-06-08 23:27:33 +09:00 |
|
Ji Yoon Rhee
|
4e5f371b49
|
add blueprints for HP system, assets, and MP system
|
2024-06-01 09:30:13 +09:00 |
|