Ji Yoon Rhee
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7ff2751492
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state-based locomotion animation blueprint implemented for San-in AI
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2024-10-10 20:35:55 +09:00 |
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Ji Yoon Rhee
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c4e4d22c82
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major change in the spring level texturing, some more assets
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2024-09-27 21:29:58 +09:00 |
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Ji Yoon Rhee
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83e44925bf
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added attribute sets for each types of attack, optimized some functions
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2024-08-20 15:41:33 +09:00 |
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Ji Yoon Rhee
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05782979e9
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worked on AOE-Fire, integration is pretty much ok
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2024-08-10 08:57:30 +09:00 |
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Ji Yoon Rhee
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ef7be2cd84
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Revert "implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword"
This reverts commit 8fd7b194f1 .
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2024-08-08 10:11:22 +09:00 |
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Ji Yoon Rhee
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8fd7b194f1
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implemented a temporary fix to the skeletal mesh + animation detachment issue for Haesol and his Hwando sword
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2024-08-08 09:49:24 +09:00 |
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