118 Commits

Author SHA1 Message Date
f2f8d3ec42 Update from main merge 2025-05-02 14:03:51 -04:00
3ce7aa9c2c Merge branch 'main' into Shiori 2025-05-02 14:03:05 -04:00
1d0927426c dragon sounds added in fmod also water footsteps no collisions yet 2025-05-02 14:02:37 -04:00
d23ae431f6 merge 2025-05-02 23:59:49 +09:00
981d34b6e1 Improve dialogue system and mana
Made Dialogue Button to skip and go next line, and add mana use function to have boolean value return
2025-05-02 23:57:48 +09:00
acbe5e2541 edit level - new combat area, waterbottle item arrangement 2025-05-02 19:19:09 +09:00
ac80d9cc3e add HouseofChangwon asset and buliding basecamp 2025-05-02 14:57:09 +09:00
34d500dfb7 merge 2025-05-02 11:11:14 +09:00
8df0a34483 Improve the dialogue system
Change values in data table, fix the logic when the dialogue widget is valid in dialogue component
2025-05-01 23:15:49 +09:00
7f32f2740a Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-05-01 21:28:19 +09:00
850726d685 prepare for pull 2025-05-01 21:27:22 +09:00
4e1bfde84b updated the map from the updates in puzzle NPC + changed the fonts for the dialogue WG 2025-05-01 19:09:02 +09:00
d778a0b0e7 fixed some dialogue options and added korean trasnlations 2025-05-01 19:08:20 +09:00
84cfc72ef9 merge for dragon anims 2025-05-01 19:07:30 +09:00
38fe73dee0 i forgot to add this on the first commit 2025-05-01 19:07:07 +09:00
36ba2fc70a minor rig changes, i don't even know what they are so you can probably ignore them 2025-05-01 19:06:45 +09:00
f0b55cacaf BT: bunny state can go fleeing <--> seen 2025-05-01 19:06:11 +09:00
f746612cbd Fix Cooldown System & UI Bugs, and solved pull confliction
Fix the cooldown ui bugs by changing some nodes in haesol, and change some variables name in the structure. make a sample reply system for angela
2025-05-01 13:02:35 +09:00
75c36782a9 Implemented dialogue system and dialogue UI prototype
Implemented Dialogue System using dialogue Component and Interface, make Dialogue UI Prototype, and change the data type of the characters to be displayed in the UI in source code
2025-05-01 12:23:10 +09:00
5e8425c505 added the scripts in the dialogue DT and translated in Korean 2025-05-01 00:03:46 +09:00
28b3894640 Bug Fix
Aggro NPC's Set Moevement Speed interface Function
2025-04-29 22:16:20 +09:00
b8e2c42e0f fixed some buggies 2025-04-29 22:10:51 +09:00
e8af48a1de please do not add the fmod studio documentations plz 2025-04-29 22:05:24 +09:00
ce1636e2d7 Ready to push 2025-04-29 22:03:14 +09:00
60f69205a2 ready for pulling 2025-04-29 21:03:02 +09:00
d84d9753b8 added the bunny NPC and interactable bunny to the map for functionality test 2025-04-29 16:40:30 +09:00
bc7f6ad9f3 added the dialogue starting feature to the puzzle NPCs and player controller 2025-04-29 16:40:04 +09:00
af0ac5c5c2 Try to Implement Dialogue System and Improve the Crafting UI 2025-04-29 16:38:23 +09:00
534fd64c77 merge 2025-04-29 00:00:52 +09:00
5035dcf469 added the interface for dialogue system 2025-04-28 23:12:47 +09:00
1ee45e69ac added a temporary speech bubble UI, need to add the functionality for scripts 2025-04-27 19:57:04 +09:00
84f07a5c39 i probably cleaned up some code in health bar but no serious edits have been done 2025-04-27 17:14:56 +09:00
3ea9c3ab01 added the bunny NPC and interactable bunny on the map 2025-04-27 17:14:24 +09:00
3b8bc7304b fixed a bug where haesol cant trigger a sound event with buff skill when used without a weapon wielded 2025-04-27 17:14:03 +09:00
06371a7430 bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked 2025-04-27 17:13:08 +09:00
0bdc6c13dd fixed a weird issue with movement speed enum variable in aggro NPC bp class 2025-04-27 17:12:28 +09:00
bef500e818 applied cel-shader on crafting table 2025-04-26 23:42:12 +09:00
1e50a43086 organized files, added BTTs for the bunny NPC implementation 2025-04-26 23:40:22 +09:00
3aac63c997 Footsteps louder 2025-04-25 22:12:41 -04:00
9e58fbdc7c Merge branch 'main' into Shiori 2025-04-25 20:50:07 -04:00
6dbcab69d2 Arrow Sounds Readded
Re added c sound to bp_haesol
2025-04-25 19:30:09 -04:00
8301e2908e edit level - cave 2025-04-26 02:15:16 +09:00
4e963403ad Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-04-25 21:47:20 +09:00
68695fef60 Skill Cooldown UI Implmement
Implement skill cooldown UI and add the skill structure
2025-04-25 21:47:09 +09:00
9145d18cdd edit level 2025-04-25 18:50:25 +09:00
2c028658bb edit level 2025-04-25 00:41:42 +09:00
fd777aba62 added the puzzle area for the bunny 2025-04-25 00:05:03 +09:00
7ab90f7625 prepare to pull 2025-04-24 22:03:43 +09:00
0a198096e8 the font changes got wiped, re-pushing 2025-04-24 21:54:15 +09:00
82d6e54754 footstep sounds 2025-04-24 21:53:53 +09:00
a0b0117d7c rearranged some files, added base bunny logic blueprints 2025-04-24 21:53:32 +09:00
e31a861a28 Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-04-24 15:22:20 +09:00
dd71ece538 re-adding the stylized foliage assets for wonjun 2025-04-24 15:21:35 +09:00
7f70ce93a9 merge 2025-04-24 15:20:10 +09:00
4bedd6f2f3 fixed the VFX (it was wiped from shiori's merge) 2025-04-24 15:14:49 +09:00
f809686a56 I need to go to bed commit 2025-04-24 01:47:19 -04:00
d95d5284a6 Merge branch 'Shiori' 2025-04-24 01:16:46 -04:00
ce119df186 Revert "stylized grass pack added"
This reverts commit 171251b4e1.
2025-04-24 00:49:44 -04:00
171251b4e1 stylized grass pack added 2025-04-23 20:56:08 +09:00
abad527aae new foliage assets 2025-04-23 20:55:38 +09:00
dcf8eef0e6 removed unused foliage 2025-04-23 20:54:43 +09:00
1b00512305 just push 2025-04-23 20:36:44 +09:00
5a458545e3 prepare to pull 2025-04-23 17:05:21 +09:00
d54a2187d2 Assets re added 2025-04-22 13:37:25 -04:00
dafcf19ad4 push before merge 2025-04-22 13:27:33 -04:00
c0aa37c621 Resolved merge conflict using remote version of Sprink_TEST.umap 2025-04-23 00:55:45 +09:00
1bbc60ccf3 merge 2025-04-23 00:46:16 +09:00
8b01d76722 changed the font for inventory item slot UI item 2025-04-23 00:37:48 +09:00
e1403af025 haesol: fixed Q skill issue, added ult point calculation for the rest of haesol's skills 2025-04-23 00:36:25 +09:00
9eb42778b2 forgot to add the changes in the map 2025-04-23 00:33:36 +09:00
ab2db3358f Content/Hwanyoung/Levels/Sprink_TEST.umap 2025-04-23 00:32:27 +09:00
2c94031652 had to delete the Docs folder from the plug-ins folder 2025-04-23 00:31:24 +09:00
d2d9c77fcf when you got out of the field, the HP HUD disappears from the viewport 2025-04-23 00:30:08 +09:00
ab50e701b2 Update the Tornado of Haesol's ultimate skill
Make faster the tornado rising and larger the length of tornado
2025-04-19 10:56:25 +09:00
8a16a189df Footsteps implemented + Menu And Arrow sfx bug fixes 2025-04-18 19:03:20 -04:00
0eeeda4657 commit for pulling 2025-04-18 23:19:21 +09:00
cb910372a3 deleted the jump attack from the input context 2025-04-17 22:03:31 +09:00
31f89934a9 haesol's ultimate skills almost finalized + WG_HPbars edit 2025-04-17 22:03:01 +09:00
00e4aac768 modified the HP bar UI logic for aggro NPCs 2025-04-17 22:00:53 +09:00
56e0b28ffd Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5 2025-04-17 21:52:27 +09:00
daae4bed24 edit level, make a house asset 2025-04-17 21:46:46 +09:00
d7702d8ec0 haesol ult update and add VFX
Update haesol's ult and Add tsunami&ice VFX asset and then pull from main
2025-04-17 20:21:39 +09:00
ce0d1b37eb haesol ult update and add VFX
Update haesol's ult and Add tsunami&ice VFX asset
2025-04-17 20:14:34 +09:00
684769903a Merge branch 'main' into Shiori 2025-04-16 12:37:20 -04:00
cee542b25b Merge remote-tracking branch 'origin/main' 2025-04-16 12:35:46 -04:00
e7c2adfd89 Merge branch 'Fmod-Intergration-V2' into Shiori 2025-04-16 12:35:08 -04:00
6dfcbdfd48 Missing Sfx Fix 2025-04-16 12:25:39 -04:00
d3cfbf7606 added minor changes almost negligible, started implementing the boss field for sanin 2025-04-16 23:23:43 +09:00
c9c9fdbf3f changed the font for inventory + interaction WGs 2025-04-16 23:22:33 +09:00
ab63088b25 no critical changes made, pretty much the same 2025-04-16 23:22:06 +09:00
fd2d84f25b changed the collision/overlap settings 2025-04-16 23:21:38 +09:00
d398ed0c5a added/edited VFX for sanin's abilities 2025-04-16 23:21:08 +09:00
d996e45fbe fixed the spawning logic of the large gonggi stones 2025-04-16 23:19:58 +09:00
ba1579e7b8 fixed the visual bug with rock pillar teleport + added new VFX for when the gonggi stones hit and damage player 2025-04-16 00:58:04 +09:00
33da1f4cae reattached the disconnected behavior nodes to Sanin combat BST 2025-04-15 00:44:44 +09:00
5ac3ef72ae debugged the runtime error with haesol's storm AOE BP 2025-04-15 00:44:00 +09:00
e55fe7a0c4 the 1st dirt trail rotates towards the player's location 2025-04-15 00:43:35 +09:00
d299f3738e haesol can rotate itself while activating skill 1 2025-04-15 00:42:37 +09:00
c2c29e303f Merge branch 'fmod-co' into Fmod-Intergration-V2 2025-04-12 14:05:17 -04:00
feb0fee599 merge 2025-04-12 14:02:21 -04:00
701d9bcb05 Merge branch 'fmod-co' into Shiori 2025-04-12 13:52:49 -04:00
e25825931c Sanin timing fix 2025-04-12 13:47:37 -04:00
6d57eb432d Fmod bank refresh 2025-04-11 11:35:03 -04:00
640f6b5db5 Merge remote-tracking branch 'origin/main' 2025-04-11 11:28:43 -04:00
a6692ae98a edit level : tiger village town 2025-04-11 02:45:41 +09:00
668dc10200 pulling 2025-04-10 21:41:58 +09:00
47b16f6fde WIP version for sanin's first dirt trail fix 2025-04-10 21:39:27 +09:00
0ed1836a32 added the new dragon model 2025-04-10 21:36:24 +09:00
261dcd4617 Haesol's Ult and update AI behavior
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 16:48:39 +09:00
e1e66072d8 Haesol's Ult and update AI behavior(recorver health), ready to pull from main
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 16:19:28 +09:00
96f72616a7 Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-09 13:56:27 +09:00
e8d52017be changed the player movement speed to be in accordance with the size of the new level 2025-04-09 11:44:16 +09:00
072b4bd146 edit level 2025-04-09 02:35:22 +09:00
044238a67d Haesol's Ult and update AI behavior(recorver health)
Ultimate skill makes NPC drowned and knockback, AI recorver health and back to original position when miss the player
2025-04-08 23:43:26 +09:00
20f6849d90 Merge remote-tracking branch 'origin/main' 2025-04-07 23:19:03 -04:00
2aae5b391a edit level 2025-04-08 12:15:24 +09:00
499fc3ae18 Footsteps - Grass - Boots 2025-04-04 18:35:16 -04:00
74e1948c35 Rock Teleport for Sanin 2025-04-04 18:28:24 -04:00
2324 changed files with 9148 additions and 9467 deletions

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+EngineTargetsSettings=(Name="EditorTutorials",Guid=00F8E3AD47F0A73D50D46881C14DF28F,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=("IntroTutorials"),GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Tutorial/*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
+EngineTargetsSettings=(Name="PropertyNames",Guid=E391A8B149980E8154E056AF2DA49479,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="DisplayName"),TextNamespace="UObjectDisplayNames",TextKeyPattern=(Pattern="{FieldPath}"))),FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
+EngineTargetsSettings=(Name="ToolTips",Guid=0F116534468918AEA432DD8C77703BA8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="ToolTip"),TextNamespace="UObjectToolTips",TextKeyPattern=(Pattern="{FieldPath}")),(MetaDataKey=(Name="ShortToolTip"),TextNamespace="UObjectShortToolTips",TextKeyPattern=(Pattern="{FieldPath}"))),FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
+EngineTargetsSettings=(Name="Keywords",Guid=AE89AECB47475F420D0D69A5547515DC,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Keywords"),TextNamespace="UObjectKeywords",TextKeyPattern=(Pattern="{FieldPath}"))),FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
+EngineTargetsSettings=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN")))
-GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini"))),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),ShouldGatherFromEditorOnlyData=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,ShouldGatherFromEditorOnlyData=False),NativeCultureIndex=-1,SupportedCulturesStatistics=((CultureName="en")))
+GameTargetsSettings=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=False),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="ko")))
+GameTargetsSettings=(Name="Dialogue",Guid=C97D68154CC5837251B3D688D461DCB4,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Hwanyoung/*")),ExcludePathWildcards=((Pattern="Content/L10N/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=False),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="ko-KR")))

View File

@ -1,7 +1,7 @@
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
EditorStartupMap=/Game/Hwanyoung/Levels/Spring-Sharon.Spring-Sharon EditorStartupMap=/Game/Hwanyoung/Levels/Spring-Sharon.Spring-Sharon
GlobalDefaultGameMode="/Script/hwanyoung2.hwanyoung2GameMode" GlobalDefaultGameMode=/Script/hwanyoung2.hwanyoung2GameMode
[/Script/Engine.RendererSettings] [/Script/Engine.RendererSettings]
r.Mobile.ShadingPath=0 r.Mobile.ShadingPath=0
@ -185,7 +185,6 @@ AppliedDefaultGraphicsPerformance=Scalable
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="hwanyoung2GameMode") +ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="hwanyoung2GameMode")
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="hwanyoung2Character") +ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="hwanyoung2Character")
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True bEnablePlugin=True
bAllowNetworkConnection=True bAllowNetworkConnection=True
@ -257,3 +256,6 @@ ManualIPAddress=
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[Internationalization]
+LocalizationPaths=%GAMEDIR%Content/Localization/Text

View File

@ -108,3 +108,6 @@ PerPlatformBuildConfig=()
PerPlatformTargetFlavorName=() PerPlatformTargetFlavorName=()
PerPlatformBuildTarget=() PerPlatformBuildTarget=()
[Internationalization]
+LocalizationPaths=%GAMEDIR%Content/Localization/Local

View File

@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
ResourceName=Dialogue.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource

View File

@ -0,0 +1,20 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
PortableObjectName=Dialogue.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
DialogueScriptName=DialogueDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript

View File

@ -0,0 +1,37 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
ManifestDependencies=../../../../UE_5.3/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../UE_5.3/Engine/Content/Localization/Editor/Editor.manifest
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=GatherTextFromAssets
IncludePathFilters=Content/Hwanyoung/*
ExcludePathFilters=Content/Localization/*
ExcludePathFilters=Content/L10N/*
PackageFileNameFilters=*.umap
PackageFileNameFilters=*.uasset
ShouldExcludeDerivedClasses=false
ShouldGatherFromEditorOnlyData=false
SkipGatherCache=false
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
[GatherTextStep3]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Dialogue.csv
bConflictReport=true
ConflictReportName=Dialogue_Conflicts.txt

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
CulturesToGenerate=en
CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Dialogue.csv

View File

@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
PortableObjectName=Dialogue.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal

View File

@ -0,0 +1,16 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Dialogue
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Dialogue
DestinationPath=Content/Localization/Dialogue
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko-KR
ManifestName=Dialogue.manifest
ArchiveName=Dialogue.archive
DialogueScriptName=DialogueDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript

View File

@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
ResourceName=Game.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
NativeCulture=ko
CulturesToGenerate=en
CulturesToGenerate=ko
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource

View File

@ -0,0 +1,20 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ko
CulturesToGenerate=en
CulturesToGenerate=ko
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ko
CulturesToGenerate=en
CulturesToGenerate=ko
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript

View File

@ -0,0 +1,26 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
ManifestDependencies=../../../../UE_5.3/Engine/Content/Localization/Engine/Engine.manifest
ManifestDependencies=../../../../UE_5.3/Engine/Content/Localization/Editor/Editor.manifest
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=en
CulturesToGenerate=en
CulturesToGenerate=ko
[GatherTextStep0]
CommandletClass=GenerateGatherManifest
[GatherTextStep1]
CommandletClass=GenerateGatherArchive
[GatherTextStep2]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
bConflictReport=true
ConflictReportName=Game_Conflicts.txt

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
CulturesToGenerate=ko
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv

View File

@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ko
CulturesToGenerate=en
CulturesToGenerate=ko
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal

View File

@ -0,0 +1,16 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=ko
CulturesToGenerate=en
CulturesToGenerate=ko
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false

View File

@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=ko
CulturesToGenerate=en
CulturesToGenerate=ko
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript

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