Compare commits
3 Commits
6ec77258e3
...
6de79fab21
Author | SHA1 | Date | |
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6de79fab21 | ||
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9cc4991e88 | ||
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547689631f |
@ -1,5 +1,5 @@
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{
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||||
"BuildId": "23058290",
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||||
"BuildId": "27405482",
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||||
"Modules":
|
||||
{
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||||
"hwanyoung2": "UnrealEditor-hwanyoung2.dll"
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|
BIN
hwanyoung2/Content/FMOD/Events/SFX/Combat/Sanin/Sanin_Rock_Start.uasset
(Stored with Git LFS)
BIN
hwanyoung2/Content/Hwanyoung/Levels/Spring-Sharon.umap
(Stored with Git LFS)
@ -1,10 +1,13 @@
|
||||
{
|
||||
"SourceFiles": [
|
||||
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\hwanyoung2.Build.cs",
|
||||
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\FMODStudio.Build.cs",
|
||||
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudioNiagara\\Source\\FMODStudioNiagara\\FMODStudioNiagara.Build.cs",
|
||||
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODAudioLinkEditor\\FMODAudioLinkEditor.Build.cs",
|
||||
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODAudioLink\\FMODAudioLink.Build.cs",
|
||||
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudioEditor\\FMODStudioEditor.Build.cs",
|
||||
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\FMODStudio.Build.cs",
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||||
"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2.Target.cs",
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"D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2Editor.Target.cs"
|
||||
],
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||||
"EngineVersion": "5.1.1"
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"EngineVersion": "5.3.2"
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}
|
@ -1,140 +1,2 @@
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Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" hwanyoung2Editor Win64 Development -Project="C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" -WaitMutex -FromMsBuild
|
||||
Log file: C:\Users\pan.sha\AppData\Local\UnrealBuildTool\Log.txt
|
||||
Using 'git status' to determine working set for adaptive non-unity build (C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5).
|
||||
Creating makefile for hwanyoung2Editor (no existing makefile)
|
||||
Library 'C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\..\..\Binaries\Win64\fmodL_vc.lib' was not resolvable to a file when used in Module 'FMODStudio', assuming it is a filename and will search library paths for it. This is slow and dependency checking will not work for it. Please update reference to be fully qualified alternatively use PublicSystemLibraryPaths if you do intended to use this slow path to suppress this warning.
|
||||
Library 'C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\..\..\Binaries\Win64\fmodstudioL_vc.lib' was not resolvable to a file when used in Module 'FMODStudio', assuming it is a filename and will search library paths for it. This is slow and dependency checking will not work for it. Please update reference to be fully qualified alternatively use PublicSystemLibraryPaths if you do intended to use this slow path to suppress this warning.
|
||||
Parsing headers for hwanyoung2Editor
|
||||
Running Internal UnrealHeaderTool C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\hwanyoung2.uproject C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\hwanyoung2Editor.uhtmanifest -WarningsAsErrors -installed
|
||||
Total of 36 written
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||||
Reflection code generated for hwanyoung2Editor in 0.5005666 seconds
|
||||
Building hwanyoung2Editor...
|
||||
Using Visual Studio 2022 14.40.33812 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.40.33807) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
|
||||
Determining max actions to execute in parallel (24 physical cores, 32 logical cores)
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Executing up to 24 processes, one per physical core
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||||
Building 113 actions with 24 processes...
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[1/113] Resource Default.rc2
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[2/113] Resource Default.rc2
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[3/113] Resource Default.rc2
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[4/113] Compile PCH.FMODStudio.cpp
|
||||
Detected compiler newer than Visual Studio 2022, please update min version checking in WindowsPlatformCompilerSetup.h
|
||||
[5/113] Compile FMODAssetLookup.cpp
|
||||
[6/113] Compile FMODEvent.gen.cpp
|
||||
[7/113] Compile FMODAssetLookup.gen.cpp
|
||||
[8/113] Compile FMODBankLookup.cpp
|
||||
[9/113] Compile FMODPort.cpp
|
||||
[10/113] Compile FMODBus.cpp
|
||||
[11/113] Compile FMODBank.cpp
|
||||
[12/113] Compile FMODEvent.cpp
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||||
[13/113] Compile FMODSnapshotReverb.cpp
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||||
[14/113] Compile FMODVCA.gen.cpp
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[15/113] Compile FMODSnapshot.cpp
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||||
[16/113] Compile FMODAnimNotifyPlay.gen.cpp
|
||||
[17/113] Compile FMODPort.gen.cpp
|
||||
[18/113] Compile FMODListener.cpp
|
||||
[19/113] Compile FMODVCA.cpp
|
||||
[20/113] Compile FMODEventControlSection.cpp
|
||||
[21/113] Compile FMODBus.gen.cpp
|
||||
[22/113] Compile FMODAsset.gen.cpp
|
||||
[23/113] Compile FMODSettings.cpp
|
||||
[24/113] Compile FMODEventControlTrack.gen.cpp
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||||
[25/113] Compile FMODBankLookup.gen.cpp
|
||||
[26/113] Compile FMODSnapshot.gen.cpp
|
||||
[27/113] Compile FMODStudio.init.gen.cpp
|
||||
[28/113] Compile FMODEventParameterTrack.cpp
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||||
[29/113] Compile FMODSettings.gen.cpp
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||||
[30/113] Compile FMODEventControlSectionTemplate.gen.cpp
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||||
[31/113] Compile FMODEventControlSection.gen.cpp
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||||
[32/113] Compile FMODSnapshotReverb.gen.cpp
|
||||
[33/113] Compile FMODEventParameterTrack.gen.cpp
|
||||
[34/113] Compile FMODAsset.cpp
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||||
[35/113] Compile FMODBank.gen.cpp
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||||
[36/113] Compile FMODEventControlTrack.cpp
|
||||
[37/113] Compile PCH.FMODStudioEditor.cpp
|
||||
Detected compiler newer than Visual Studio 2022, please update min version checking in WindowsPlatformCompilerSetup.h
|
||||
[38/113] Compile FMODParameterSection.cpp
|
||||
[39/113] Compile FMODEventParameterSectionTemplate.gen.cpp
|
||||
[40/113] Compile FMODStudioEditor.init.gen.cpp
|
||||
[41/113] Compile FMODFileCallbacks.cpp
|
||||
[42/113] Compile FMODAssetTable.cpp
|
||||
[43/113] Compile FMODGenerateAssetsCommandlet.gen.cpp
|
||||
[44/113] Compile FMODAssetBuilder.cpp
|
||||
[45/113] Compile FMODSettingsCustomization.cpp
|
||||
[46/113] Compile FMODAmbientSoundActorFactory.gen.cpp
|
||||
[47/113] Compile FMODBankUpdateNotifier.cpp
|
||||
[48/113] Compile FMODAmbientSound.cpp
|
||||
[49/113] Compile FMODBlueprintStatics.cpp
|
||||
[50/113] Compile FMODAudioComponent.gen.cpp
|
||||
[51/113] Compile FMODAmbientSound.gen.cpp
|
||||
[52/113] Compile FMODGenerateAssetsCommandlet.cpp
|
||||
[53/113] Compile FMODBlueprintStatics.gen.cpp
|
||||
[54/113] Compile FMODStudioModule.cpp
|
||||
[55/113] Compile FMODEventControlSectionTemplate.cpp
|
||||
[56/113] Compile FMODStudioStyle.cpp
|
||||
[57/113] Compile FMODEventEditor.cpp
|
||||
[58/113] Compile FMODAudioComponent.cpp
|
||||
[59/113] Compile AssetTypeActions_FMODEvent.cpp
|
||||
[60/113] Compile FMODAnimNotifyPlay.cpp
|
||||
[61/113] Compile FMODAudioComponentVisualizer.cpp
|
||||
[62/113] Compile FMODEventParameterSectionTemplate.cpp
|
||||
[63/113] Compile FMODAmbientSoundActorFactory.cpp
|
||||
C:\Program Files\Epic Games\UE_5.1\Engine\Source\Runtime\AssetRegistry\Public\AssetData.h(6): warning : #include AssetRegistry/AssetData.h instead of AssetData.h
|
||||
[64/113] Compile SFMODEventEditorPanel.cpp
|
||||
[65/113] Link UnrealEditor-FMODStudio.dll
|
||||
LINK : fatal error LNK1181: cannot open input file 'C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\..\..\Binaries\Win64\fmodL_vc.lib'
|
||||
[66/113] Compile FMODAudioComponentDetails.cpp
|
||||
[67/113] Link UnrealEditor-FMODStudio.lib
|
||||
Creating library C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Intermediate\Build\Win64\UnrealEditor\Development\FMODStudio\UnrealEditor-FMODStudio.lib and object C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Intermediate\Build\Win64\UnrealEditor\Development\FMODStudio\UnrealEditor-FMODStudio.exp
|
||||
[68/113] Compile FMODChannelEditors.cpp
|
||||
[69/113] Compile SharedPCH.Engine.ShadowErrors.cpp
|
||||
Detected compiler newer than Visual Studio 2022, please update min version checking in WindowsPlatformCompilerSetup.h
|
||||
[70/113] Compile HYInteractableActor.cpp
|
||||
[71/113] Compile hwanyoung2.cpp
|
||||
[72/113] Compile HYAutomaticPickUp.gen.cpp
|
||||
[73/113] Compile HYProjectileAttackComponent.cpp
|
||||
[74/113] Compile FMODStudioEditorModule.cpp
|
||||
[75/113] Compile HYMoneyAutoPickUp.gen.cpp
|
||||
[76/113] Compile HYConsumableItem.cpp
|
||||
[77/113] Compile HYAttackComponent.gen.cpp
|
||||
[78/113] Compile HYManualPickUp.cpp
|
||||
[79/113] Compile HYMoneyAutoPickUp.cpp
|
||||
[80/113] Compile HYEnemyBase.gen.cpp
|
||||
[81/113] Compile HYSaveGameActor.cpp
|
||||
[82/113] Compile InventoryItem.gen.cpp
|
||||
[83/113] Compile hwanyoung2GameMode.gen.cpp
|
||||
[84/113] Compile HYManualPickUp.gen.cpp
|
||||
[85/113] Compile hwanyoung2GameMode.cpp
|
||||
[86/113] Compile HYAIController.cpp
|
||||
[87/113] Compile FMODEventParameterTrackEditor.cpp
|
||||
[88/113] Compile HYConsumableItem.gen.cpp
|
||||
[89/113] Compile HYInteractableActor.gen.cpp
|
||||
[90/113] Compile hwanyoung2Character.gen.cpp
|
||||
[91/113] Compile hwanyoung2.init.gen.cpp
|
||||
[92/113] Compile HYAttackComponent.cpp
|
||||
[93/113] Compile HYSaveGameActor.gen.cpp
|
||||
[94/113] Compile HYEnemyBase.cpp
|
||||
[95/113] Compile InventoryItem.cpp
|
||||
[96/113] Compile CraftingInfo.gen.cpp
|
||||
[97/113] Compile HYPlayerCharacController.gen.cpp
|
||||
[98/113] Compile HYProjectileAttackComponent.gen.cpp
|
||||
[99/113] Compile HYAutomaticPickUp.cpp
|
||||
[100/113] Compile CraftingInfo.cpp
|
||||
[101/113] Compile HYAIController.gen.cpp
|
||||
[102/113] Compile hwanyoung2Character.cpp
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.cpp(120): warning C4996: 'UObjectBaseUtility::IsPendingKill': IsPendingKill() should no longer be used. Use IsValid(Object), IsValidChecked(Object) or GetValid(Object) instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
|
||||
[103/113] Compile HwanyoungAssetManager.cpp
|
||||
[104/113] Compile HwanyoungAssetManager.gen.cpp
|
||||
[105/113] Compile FMODEventControlTrackEditor.cpp
|
||||
[106/113] Link UnrealEditor-FMODStudioEditor.lib
|
||||
Creating library C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Intermediate\Build\Win64\UnrealEditor\Development\FMODStudioEditor\UnrealEditor-FMODStudioEditor.lib and object C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Intermediate\Build\Win64\UnrealEditor\Development\FMODStudioEditor\UnrealEditor-FMODStudioEditor.exp
|
||||
[107/113] Link UnrealEditor-FMODStudioEditor.dll
|
||||
LINK : fatal error LNK1181: cannot open input file 'C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\..\..\Binaries\Win64\fmodL_vc.lib'
|
||||
[108/113] Compile HYGameStateBase.gen.cpp
|
||||
[109/113] Compile HYGameStateBase.cpp
|
||||
[110/113] Compile HYPlayerCharacController.cpp
|
||||
[111/113] Link UnrealEditor-hwanyoung2.lib
|
||||
Creating library C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib and object C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.exp
|
||||
[112/113] Link UnrealEditor-hwanyoung2.dll
|
||||
Creating library C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.lib and object C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.exp
|
||||
[113/113] WriteMetadata hwanyoung2Editor.target cancelled
|
||||
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command ""C:\Program Files\Epic Games\UE_5.1\Engine\Build\BatchFiles\Build.bat" hwanyoung2Editor Win64 Development -Project="C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" -WaitMutex -FromMsBuild" exited with code 6.
|
||||
지정된 경로를 찾을 수 없습니다.
|
||||
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: ""C:\Program Files\Epic Games\UE_5.1\Engine\Build\BatchFiles\Build.bat" hwanyoung2Editor Win64 Development -Project="D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\hwanyoung2.uproject" -WaitMutex -FromMsBuild" 명령이 종료되었습니다(코드: 3).
|
||||
|
@ -35,9 +35,12 @@ void EmptyLinkFunctionForGeneratedCodeHYAIController() {}
|
||||
(UObject* (*)())Z_Construct_UClass_AAIController,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYAIController_Statics::DependentSingletons) < 16);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams[] = {
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/**\n * \n */" },
|
||||
#endif
|
||||
{ "HideCategories", "Collision Rendering Transformation" },
|
||||
{ "IncludePath", "HYAIController.h" },
|
||||
{ "ModuleRelativePath", "HYAIController.h" },
|
||||
@ -59,7 +62,7 @@ void EmptyLinkFunctionForGeneratedCodeHYAIController() {}
|
||||
0,
|
||||
0,
|
||||
0x009002A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams)
|
||||
};
|
||||
UClass* Z_Construct_UClass_AHYAIController()
|
||||
{
|
||||
@ -75,15 +78,15 @@ void EmptyLinkFunctionForGeneratedCodeHYAIController() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYAIController);
|
||||
AHYAIController::~AHYAIController() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYAIController, AHYAIController::StaticClass, TEXT("AHYAIController"), &Z_Registration_Info_UClass_AHYAIController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYAIController), 1079185789U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYAIController, AHYAIController::StaticClass, TEXT("AHYAIController"), &Z_Registration_Info_UClass_AHYAIController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYAIController), 2285976569U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_3234590900(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_209017106(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,11 +14,12 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_HYAIController_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYAIController(); \
|
||||
friend struct Z_Construct_UClass_AHYAIController_Statics; \
|
||||
@ -27,30 +28,7 @@ public: \
|
||||
DECLARE_SERIALIZER(AHYAIController)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYAIController(); \
|
||||
friend struct Z_Construct_UClass_AHYAIController_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AHYAIController, AAIController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(AHYAIController)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AHYAIController(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYAIController) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYAIController); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYAIController); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYAIController(AHYAIController&&); \
|
||||
NO_API AHYAIController(const AHYAIController&); \
|
||||
public: \
|
||||
NO_API virtual ~AHYAIController();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYAIController(AHYAIController&&); \
|
||||
@ -62,27 +40,17 @@ public: \
|
||||
NO_API virtual ~AHYAIController();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_12_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_12_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -90,7 +58,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class AHYAIController>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAIController_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -20,7 +20,7 @@ class UScriptStruct* FMeleeAttackPart::StaticStruct()
|
||||
{
|
||||
if (!Z_Registration_Info_UScriptStruct_MeleeAttackPart.OuterSingleton)
|
||||
{
|
||||
Z_Registration_Info_UScriptStruct_MeleeAttackPart.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMeleeAttackPart, Z_Construct_UPackage__Script_hwanyoung2(), TEXT("MeleeAttackPart"));
|
||||
Z_Registration_Info_UScriptStruct_MeleeAttackPart.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMeleeAttackPart, (UObject*)Z_Construct_UPackage__Script_hwanyoung2(), TEXT("MeleeAttackPart"));
|
||||
}
|
||||
return Z_Registration_Info_UScriptStruct_MeleeAttackPart.OuterSingleton;
|
||||
}
|
||||
@ -39,9 +39,13 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FMeleeAttackPart>()
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::Struct_MetaDataParams[] = {
|
||||
{ "BlueprintType", "true" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "// collision-based attack part\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "HYAttackComponent.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "collision-based attack part" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
void* Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::NewStructOps()
|
||||
@ -53,13 +57,13 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FMeleeAttackPart>()
|
||||
nullptr,
|
||||
&NewStructOps,
|
||||
"MeleeAttackPart",
|
||||
sizeof(FMeleeAttackPart),
|
||||
alignof(FMeleeAttackPart),
|
||||
nullptr,
|
||||
0,
|
||||
sizeof(FMeleeAttackPart),
|
||||
alignof(FMeleeAttackPart),
|
||||
RF_Public|RF_Transient|RF_MarkAsNative,
|
||||
EStructFlags(0x00000001),
|
||||
METADATA_PARAMS(Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::Struct_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::Struct_MetaDataParams)
|
||||
};
|
||||
UScriptStruct* Z_Construct_UScriptStruct_FMeleeAttackPart()
|
||||
{
|
||||
@ -90,6 +94,7 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FMeleeAttackPart>()
|
||||
(UObject* (*)())Z_Construct_UClass_UActorComponent,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHYAttackComponent_Statics::DependentSingletons) < 16);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams[] = {
|
||||
{ "BlueprintSpawnableComponent", "" },
|
||||
@ -114,7 +119,7 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FMeleeAttackPart>()
|
||||
0,
|
||||
0,
|
||||
0x00B000A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams)
|
||||
};
|
||||
UClass* Z_Construct_UClass_UHYAttackComponent()
|
||||
{
|
||||
@ -130,19 +135,19 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FMeleeAttackPart>()
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYAttackComponent);
|
||||
UHYAttackComponent::~UHYAttackComponent() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics
|
||||
{
|
||||
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo[] = {
|
||||
{ FMeleeAttackPart::StaticStruct, Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::NewStructOps, TEXT("MeleeAttackPart"), &Z_Registration_Info_UScriptStruct_MeleeAttackPart, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMeleeAttackPart), 1901604600U) },
|
||||
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo[] = {
|
||||
{ FMeleeAttackPart::StaticStruct, Z_Construct_UScriptStruct_FMeleeAttackPart_Statics::NewStructOps, TEXT("MeleeAttackPart"), &Z_Registration_Info_UScriptStruct_MeleeAttackPart, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMeleeAttackPart), 1278463635U) },
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UHYAttackComponent, UHYAttackComponent::StaticClass, TEXT("UHYAttackComponent"), &Z_Registration_Info_UClass_UHYAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYAttackComponent), 3472206520U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UHYAttackComponent, UHYAttackComponent::StaticClass, TEXT("UHYAttackComponent"), &Z_Registration_Info_UClass_UHYAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYAttackComponent), 481381950U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_1705425362(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_1572929435(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ScriptStructInfo),
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,18 +14,19 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_HYAttackComponent_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_12_GENERATED_BODY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_12_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FMeleeAttackPart_Statics; \
|
||||
HWANYOUNG2_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FMeleeAttackPart>();
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUHYAttackComponent(); \
|
||||
friend struct Z_Construct_UClass_UHYAttackComponent_Statics; \
|
||||
@ -34,30 +35,7 @@ public: \
|
||||
DECLARE_SERIALIZER(UHYAttackComponent)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUHYAttackComponent(); \
|
||||
friend struct Z_Construct_UClass_UHYAttackComponent_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UHYAttackComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(UHYAttackComponent)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UHYAttackComponent(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYAttackComponent) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYAttackComponent); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYAttackComponent); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UHYAttackComponent(UHYAttackComponent&&); \
|
||||
NO_API UHYAttackComponent(const UHYAttackComponent&); \
|
||||
public: \
|
||||
NO_API virtual ~UHYAttackComponent();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UHYAttackComponent(UHYAttackComponent&&); \
|
||||
@ -69,27 +47,17 @@ public: \
|
||||
NO_API virtual ~UHYAttackComponent();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_29_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_29_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -97,7 +65,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class UHYAttackComponent>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -41,14 +41,19 @@ void EmptyLinkFunctionForGeneratedCodeHYGameStateBase() {}
|
||||
(UObject* (*)())Z_Construct_UClass_AGameStateBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::DependentSingletons) < 16);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams[] = {
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/**\n * The game state holds the database for all existing items within the game.\n */" },
|
||||
#endif
|
||||
{ "HideCategories", "Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
|
||||
{ "IncludePath", "HYGameStateBase.h" },
|
||||
{ "ModuleRelativePath", "HYGameStateBase.h" },
|
||||
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "The game state holds the database for all existing items within the game." },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
@ -57,7 +62,7 @@ void EmptyLinkFunctionForGeneratedCodeHYGameStateBase() {}
|
||||
{ "ModuleRelativePath", "HYGameStateBase.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase = { "ItemDatabase", nullptr, (EPropertyFlags)0x0020080000010001, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYGameStateBase, ItemDatabase), Z_Construct_UClass_UDataTable_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase = { "ItemDatabase", nullptr, (EPropertyFlags)0x0020080000010001, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYGameStateBase, ItemDatabase), Z_Construct_UClass_UDataTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData), Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYGameStateBase_Statics::NewProp_ItemDatabase,
|
||||
};
|
||||
@ -77,8 +82,9 @@ void EmptyLinkFunctionForGeneratedCodeHYGameStateBase() {}
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers),
|
||||
0,
|
||||
0x009002A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYGameStateBase_Statics::Class_MetaDataParams)
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYGameStateBase_Statics::PropPointers) < 2048);
|
||||
UClass* Z_Construct_UClass_AHYGameStateBase()
|
||||
{
|
||||
if (!Z_Registration_Info_UClass_AHYGameStateBase.OuterSingleton)
|
||||
@ -93,15 +99,15 @@ void EmptyLinkFunctionForGeneratedCodeHYGameStateBase() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYGameStateBase);
|
||||
AHYGameStateBase::~AHYGameStateBase() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYGameStateBase, AHYGameStateBase::StaticClass, TEXT("AHYGameStateBase"), &Z_Registration_Info_UClass_AHYGameStateBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYGameStateBase), 1099937527U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYGameStateBase, AHYGameStateBase::StaticClass, TEXT("AHYGameStateBase"), &Z_Registration_Info_UClass_AHYGameStateBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYGameStateBase), 710563328U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_783152891(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_3218488359(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,11 +14,12 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_HYGameStateBase_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYGameStateBase(); \
|
||||
friend struct Z_Construct_UClass_AHYGameStateBase_Statics; \
|
||||
@ -27,30 +28,7 @@ public: \
|
||||
DECLARE_SERIALIZER(AHYGameStateBase)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYGameStateBase(); \
|
||||
friend struct Z_Construct_UClass_AHYGameStateBase_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AHYGameStateBase, AGameStateBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(AHYGameStateBase)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AHYGameStateBase(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYGameStateBase) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYGameStateBase); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYGameStateBase); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYGameStateBase(AHYGameStateBase&&); \
|
||||
NO_API AHYGameStateBase(const AHYGameStateBase&); \
|
||||
public: \
|
||||
NO_API virtual ~AHYGameStateBase();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYGameStateBase(AHYGameStateBase&&); \
|
||||
@ -62,27 +40,17 @@ public: \
|
||||
NO_API virtual ~AHYGameStateBase();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_12_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_12_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -90,7 +58,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class AHYGameStateBase>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYGameStateBase_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -63,7 +63,7 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
|
||||
#endif
|
||||
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYInteractableActor_eventGetInteractText_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
|
||||
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYInteractableActor_eventGetInteractText_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
@ -73,7 +73,9 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
|
||||
{ "ModuleRelativePath", "HYInteractableActor.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "GetInteractText", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::HYInteractableActor_eventGetInteractText_Parms), Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "GetInteractText", nullptr, nullptr, Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers), sizeof(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::HYInteractableActor_eventGetInteractText_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::Function_MetaDataParams) };
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::PropPointers) < 2048);
|
||||
static_assert(sizeof(Z_Construct_UFunction_AHYInteractableActor_GetInteractText_Statics::HYInteractableActor_eventGetInteractText_Parms) < MAX_uint16);
|
||||
UFunction* Z_Construct_UFunction_AHYInteractableActor_GetInteractText()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -92,18 +94,24 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
|
||||
#endif
|
||||
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller = { "Controller", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYInteractableActor_eventInteract_Parms, Controller), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(nullptr, 0) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller = { "Controller", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYInteractableActor_eventInteract_Parms, Controller), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::NewProp_Controller,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams[] = {
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//this is a Blueprint-only Event; does not have C++ implementation\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "HYInteractableActor.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "this is a Blueprint-only Event; does not have C++ implementation" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "Interact", nullptr, nullptr, sizeof(HYInteractableActor_eventInteract_Parms), Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020C00, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYInteractableActor, nullptr, "Interact", nullptr, nullptr, Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers), sizeof(HYInteractableActor_eventInteract_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020C00, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::Function_MetaDataParams) };
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYInteractableActor_Interact_Statics::PropPointers) < 2048);
|
||||
static_assert(sizeof(HYInteractableActor_eventInteract_Parms) < MAX_uint16);
|
||||
UFunction* Z_Construct_UFunction_AHYInteractableActor_Interact()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -141,16 +149,22 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
|
||||
(UObject* (*)())Z_Construct_UClass_AActor,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::DependentSingletons) < 16);
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_AHYInteractableActor_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_AHYInteractableActor_GetInteractText, "GetInteractText" }, // 1228690879
|
||||
{ &Z_Construct_UFunction_AHYInteractableActor_Interact, "Interact" }, // 2314526078
|
||||
{ &Z_Construct_UFunction_AHYInteractableActor_GetInteractText, "GetInteractText" }, // 1877685254
|
||||
{ &Z_Construct_UFunction_AHYInteractableActor_Interact, "Interact" }, // 728599846
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::FuncInfo) < 2048);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams[] = {
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/*\n* Parent class for all interactable actor objects \n*/" },
|
||||
#endif
|
||||
{ "IncludePath", "HYInteractableActor.h" },
|
||||
{ "ModuleRelativePath", "HYInteractableActor.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "* Parent class for all interactable actor objects" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
#if WITH_METADATA
|
||||
@ -159,14 +173,14 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
|
||||
{ "ModuleRelativePath", "HYInteractableActor.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYInteractableActor, Name), METADATA_PARAMS(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData)) };
|
||||
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYInteractableActor, Name), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData), Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData[] = {
|
||||
{ "Category", "HYInteractableActor" },
|
||||
{ "ModuleRelativePath", "HYInteractableActor.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYInteractableActor, Action), METADATA_PARAMS(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData)) };
|
||||
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action = { "Action", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYInteractableActor, Action), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData), Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Name,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYInteractableActor_Statics::NewProp_Action,
|
||||
@ -187,8 +201,9 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers),
|
||||
0,
|
||||
0x009000A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYInteractableActor_Statics::Class_MetaDataParams)
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYInteractableActor_Statics::PropPointers) < 2048);
|
||||
UClass* Z_Construct_UClass_AHYInteractableActor()
|
||||
{
|
||||
if (!Z_Registration_Info_UClass_AHYInteractableActor.OuterSingleton)
|
||||
@ -203,15 +218,15 @@ void EmptyLinkFunctionForGeneratedCodeHYInteractableActor() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYInteractableActor);
|
||||
AHYInteractableActor::~AHYInteractableActor() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYInteractableActor, AHYInteractableActor::StaticClass, TEXT("AHYInteractableActor"), &Z_Registration_Info_UClass_AHYInteractableActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYInteractableActor), 3331186442U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYInteractableActor, AHYInteractableActor::StaticClass, TEXT("AHYInteractableActor"), &Z_Registration_Info_UClass_AHYInteractableActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYInteractableActor), 3459487997U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_1900664570(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_607922467(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -15,23 +15,18 @@ class APlayerController;
|
||||
#endif
|
||||
#define HWANYOUNG2_HYInteractableActor_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS \
|
||||
virtual void Interact_Implementation(APlayerController* Controller); \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetInteractText); \
|
||||
DECLARE_FUNCTION(execInteract);
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetInteractText); \
|
||||
DECLARE_FUNCTION(execInteract);
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYInteractableActor(); \
|
||||
friend struct Z_Construct_UClass_AHYInteractableActor_Statics; \
|
||||
@ -40,30 +35,7 @@ public: \
|
||||
DECLARE_SERIALIZER(AHYInteractableActor)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYInteractableActor(); \
|
||||
friend struct Z_Construct_UClass_AHYInteractableActor_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AHYInteractableActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(AHYInteractableActor)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AHYInteractableActor(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYInteractableActor) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYInteractableActor); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYInteractableActor); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYInteractableActor(AHYInteractableActor&&); \
|
||||
NO_API AHYInteractableActor(const AHYInteractableActor&); \
|
||||
public: \
|
||||
NO_API virtual ~AHYInteractableActor();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYInteractableActor(AHYInteractableActor&&); \
|
||||
@ -75,29 +47,18 @@ public: \
|
||||
NO_API virtual ~AHYInteractableActor();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_12_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_CALLBACK_WRAPPERS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -105,7 +66,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class AHYInteractableActor>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYInteractableActor_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -45,9 +45,12 @@ void EmptyLinkFunctionForGeneratedCodeHYManualPickUp() {}
|
||||
(UObject* (*)())Z_Construct_UClass_AHYInteractableActor,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::DependentSingletons) < 16);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams[] = {
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/**\n * \n */" },
|
||||
#endif
|
||||
{ "IncludePath", "HYManualPickUp.h" },
|
||||
{ "ModuleRelativePath", "HYManualPickUp.h" },
|
||||
};
|
||||
@ -59,14 +62,14 @@ void EmptyLinkFunctionForGeneratedCodeHYManualPickUp() {}
|
||||
{ "ModuleRelativePath", "HYManualPickUp.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh = { "PickUpRangeMesh", nullptr, (EPropertyFlags)0x0020080000080009, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYManualPickUp, PickUpRangeMesh), Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh = { "PickUpRangeMesh", nullptr, (EPropertyFlags)0x0020080000080009, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYManualPickUp, PickUpRangeMesh), Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData), Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData[] = {
|
||||
{ "Category", "HYManualPickUp" },
|
||||
{ "ModuleRelativePath", "HYManualPickUp.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYManualPickUp, ItemID), METADATA_PARAMS(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData)) };
|
||||
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYManualPickUp, ItemID), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData), Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_PickUpRangeMesh,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYManualPickUp_Statics::NewProp_ItemID,
|
||||
@ -87,8 +90,9 @@ void EmptyLinkFunctionForGeneratedCodeHYManualPickUp() {}
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers),
|
||||
0,
|
||||
0x009000A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYManualPickUp_Statics::Class_MetaDataParams)
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYManualPickUp_Statics::PropPointers) < 2048);
|
||||
UClass* Z_Construct_UClass_AHYManualPickUp()
|
||||
{
|
||||
if (!Z_Registration_Info_UClass_AHYManualPickUp.OuterSingleton)
|
||||
@ -103,15 +107,15 @@ void EmptyLinkFunctionForGeneratedCodeHYManualPickUp() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYManualPickUp);
|
||||
AHYManualPickUp::~AHYManualPickUp() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYManualPickUp, AHYManualPickUp::StaticClass, TEXT("AHYManualPickUp"), &Z_Registration_Info_UClass_AHYManualPickUp, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYManualPickUp), 253987176U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYManualPickUp, AHYManualPickUp::StaticClass, TEXT("AHYManualPickUp"), &Z_Registration_Info_UClass_AHYManualPickUp, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYManualPickUp), 871010894U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_92757738(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_2729025153(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,11 +14,12 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_HYManualPickUp_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYManualPickUp(); \
|
||||
friend struct Z_Construct_UClass_AHYManualPickUp_Statics; \
|
||||
@ -27,30 +28,7 @@ public: \
|
||||
DECLARE_SERIALIZER(AHYManualPickUp)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYManualPickUp(); \
|
||||
friend struct Z_Construct_UClass_AHYManualPickUp_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AHYManualPickUp, AHYInteractableActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(AHYManualPickUp)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AHYManualPickUp(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYManualPickUp) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYManualPickUp); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYManualPickUp); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYManualPickUp(AHYManualPickUp&&); \
|
||||
NO_API AHYManualPickUp(const AHYManualPickUp&); \
|
||||
public: \
|
||||
NO_API virtual ~AHYManualPickUp();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYManualPickUp(AHYManualPickUp&&); \
|
||||
@ -62,27 +40,17 @@ public: \
|
||||
NO_API virtual ~AHYManualPickUp();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_12_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_12_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -90,7 +58,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class AHYManualPickUp>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYManualPickUp_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -89,12 +89,12 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
#endif
|
||||
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventAddItemToInventoryByID_Parms, ID), METADATA_PARAMS(nullptr, 0) };
|
||||
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID = { "ID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYPlayerCharacController_eventAddItemToInventoryByID_Parms, ID), METADATA_PARAMS(0, nullptr) };
|
||||
void Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
||||
{
|
||||
((HYPlayerCharacController_eventAddItemToInventoryByID_Parms*)Obj)->ReturnValue = 1;
|
||||
}
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(HYPlayerCharacController_eventAddItemToInventoryByID_Parms), &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(HYPlayerCharacController_eventAddItemToInventoryByID_Parms), &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ID,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::NewProp_ReturnValue,
|
||||
@ -105,7 +105,9 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "AddItemToInventoryByID", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::HYPlayerCharacController_eventAddItemToInventoryByID_Parms), Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "AddItemToInventoryByID", nullptr, nullptr, Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers), sizeof(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::HYPlayerCharacController_eventAddItemToInventoryByID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::Function_MetaDataParams) };
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::PropPointers) < 2048);
|
||||
static_assert(sizeof(Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID_Statics::HYPlayerCharacController_eventAddItemToInventoryByID_Parms) < MAX_uint16);
|
||||
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -130,8 +132,8 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
#endif
|
||||
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ItemA = { "ItemA", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventCraftItem_Parms, ItemA), Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(nullptr, 0) }; // 1046749465
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventCraftItem_Parms, ReturnValue), Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(nullptr, 0) }; // 1046749465
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ItemA = { "ItemA", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYPlayerCharacController_eventCraftItem_Parms, ItemA), Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(0, nullptr) }; // 436728966
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYPlayerCharacController_eventCraftItem_Parms, ReturnValue), Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(0, nullptr) }; // 436728966
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ItemA,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::NewProp_ReturnValue,
|
||||
@ -142,7 +144,9 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "CraftItem", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::HYPlayerCharacController_eventCraftItem_Parms), Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "CraftItem", nullptr, nullptr, Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers), sizeof(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::HYPlayerCharacController_eventCraftItem_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::Function_MetaDataParams) };
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::PropPointers) < 2048);
|
||||
static_assert(sizeof(Z_Construct_UFunction_AHYPlayerCharacController_CraftItem_Statics::HYPlayerCharacController_eventCraftItem_Parms) < MAX_uint16);
|
||||
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_CraftItem()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -165,7 +169,7 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
#endif
|
||||
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacController_eventGetInventoryWeight_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(HYPlayerCharacController_eventGetInventoryWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
@ -175,7 +179,9 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "GetInventoryWeight", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::HYPlayerCharacController_eventGetInventoryWeight_Parms), Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "GetInventoryWeight", nullptr, nullptr, Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers), sizeof(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::HYPlayerCharacController_eventGetInventoryWeight_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::Function_MetaDataParams) };
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::PropPointers) < 2048);
|
||||
static_assert(sizeof(Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight_Statics::HYPlayerCharacController_eventGetInventoryWeight_Parms) < MAX_uint16);
|
||||
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -195,12 +201,16 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams[] = {
|
||||
{ "Category", "Utils" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//interacts with the Interactable objects\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "interacts with the Interactable objects" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "Interact", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "Interact", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_Interact_Statics::Function_MetaDataParams) };
|
||||
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_Interact()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -222,7 +232,7 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadCraftUI", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadCraftUI", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI_Statics::Function_MetaDataParams) };
|
||||
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -244,7 +254,7 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadInventory", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "ReloadInventory", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory_Statics::Function_MetaDataParams) };
|
||||
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -266,7 +276,7 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "SaveGameplay", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerCharacController, nullptr, "SaveGameplay", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020800, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams), Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay_Statics::Function_MetaDataParams) };
|
||||
UFunction* Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -322,18 +332,22 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
(UObject* (*)())Z_Construct_UClass_APlayerController,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::DependentSingletons) < 16);
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_AHYPlayerCharacController_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID, "AddItemToInventoryByID" }, // 1136127553
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_CraftItem, "CraftItem" }, // 3893690201
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight, "GetInventoryWeight" }, // 2426939620
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_Interact, "Interact" }, // 329861169
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI, "ReloadCraftUI" }, // 4032616385
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory, "ReloadInventory" }, // 3699719128
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay, "SaveGameplay" }, // 2918467925
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_AddItemToInventoryByID, "AddItemToInventoryByID" }, // 3013045099
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_CraftItem, "CraftItem" }, // 18492841
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_GetInventoryWeight, "GetInventoryWeight" }, // 3056279709
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_Interact, "Interact" }, // 605996598
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadCraftUI, "ReloadCraftUI" }, // 638548174
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_ReloadInventory, "ReloadInventory" }, // 3757789414
|
||||
{ &Z_Construct_UFunction_AHYPlayerCharacController_SaveGameplay, "SaveGameplay" }, // 2045049481
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::FuncInfo) < 2048);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams[] = {
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/**\n * \n */" },
|
||||
#endif
|
||||
{ "HideCategories", "Collision Rendering Transformation" },
|
||||
{ "IncludePath", "HYPlayerCharacController.h" },
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
@ -345,44 +359,44 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable = { "CurrentInteractable", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, CurrentInteractable), Z_Construct_UClass_AHYInteractableActor_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData)) };
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner = { "Inventory", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(nullptr, 0) }; // 1046749465
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable = { "CurrentInteractable", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, CurrentInteractable), Z_Construct_UClass_AHYInteractableActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable_MetaData) };
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner = { "Inventory", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FInventoryItem, METADATA_PARAMS(0, nullptr) }; // 436728966
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData[] = {
|
||||
{ "Category", "HYPlayerCharacController" },
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory = { "Inventory", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, Inventory), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData)) }; // 1046749465
|
||||
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory = { "Inventory", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, Inventory), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_MetaData) }; // 436728966
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData[] = {
|
||||
{ "Category", "HYPlayerCharacController" },
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit = { "InventorySlotLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, InventorySlotLimit), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData)) };
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit = { "InventorySlotLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, InventorySlotLimit), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventorySlotLimit_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData[] = {
|
||||
{ "Category", "HYPlayerCharacController" },
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit = { "InventoryWeightLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, InventoryWeightLimit), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData)) };
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit = { "InventoryWeightLimit", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, InventoryWeightLimit), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_InventoryWeightLimit_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData[] = {
|
||||
{ "Category", "HYPlayerCharacController" },
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency = { "Currency", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, Currency), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData)) };
|
||||
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_ElementProp = { "CraftingItems", nullptr, (EPropertyFlags)0x0000000000020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, METADATA_PARAMS(nullptr, 0) };
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency = { "Currency", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, Currency), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Currency_MetaData) };
|
||||
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_ElementProp = { "CraftingItems", nullptr, (EPropertyFlags)0x0000000000020001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData[] = {
|
||||
{ "Category", "HYPlayerCharacController" },
|
||||
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems = { "CraftingItems", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerCharacController, CraftingItems), METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData)) };
|
||||
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems = { "CraftingItems", nullptr, (EPropertyFlags)0x0010000000020005, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AHYPlayerCharacController, CraftingItems), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData), Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CraftingItems_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_CurrentInteractable,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerCharacController_Statics::NewProp_Inventory_Inner,
|
||||
@ -409,8 +423,9 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers),
|
||||
0,
|
||||
0x009002A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams), Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams)
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::PropPointers) < 2048);
|
||||
UClass* Z_Construct_UClass_AHYPlayerCharacController()
|
||||
{
|
||||
if (!Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton)
|
||||
@ -425,15 +440,15 @@ void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYPlayerCharacController);
|
||||
AHYPlayerCharacController::~AHYPlayerCharacController() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 2183018855U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 1495811840U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_4120344883(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_4224720344(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -15,8 +15,10 @@ struct FInventoryItem;
|
||||
#endif
|
||||
#define HWANYOUNG2_HYPlayerCharacController_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execInteract); \
|
||||
DECLARE_FUNCTION(execCraftItem); \
|
||||
@ -24,17 +26,9 @@ struct FInventoryItem;
|
||||
DECLARE_FUNCTION(execGetInventoryWeight);
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execInteract); \
|
||||
DECLARE_FUNCTION(execCraftItem); \
|
||||
DECLARE_FUNCTION(execAddItemToInventoryByID); \
|
||||
DECLARE_FUNCTION(execGetInventoryWeight);
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYPlayerCharacController(); \
|
||||
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
|
||||
@ -43,30 +37,7 @@ public: \
|
||||
DECLARE_SERIALIZER(AHYPlayerCharacController)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAHYPlayerCharacController(); \
|
||||
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AHYPlayerCharacController, APlayerController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(AHYPlayerCharacController)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerCharacController); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerCharacController); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
|
||||
NO_API AHYPlayerCharacController(const AHYPlayerCharacController&); \
|
||||
public: \
|
||||
NO_API virtual ~AHYPlayerCharacController();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
|
||||
@ -78,29 +49,18 @@ public: \
|
||||
NO_API virtual ~AHYPlayerCharacController();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_14_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_14_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_CALLBACK_WRAPPERS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_17_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -108,7 +68,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class AHYPlayerCharacController>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -20,7 +20,7 @@ class UScriptStruct* FProjectileAttackPart::StaticStruct()
|
||||
{
|
||||
if (!Z_Registration_Info_UScriptStruct_ProjectileAttackPart.OuterSingleton)
|
||||
{
|
||||
Z_Registration_Info_UScriptStruct_ProjectileAttackPart.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FProjectileAttackPart, Z_Construct_UPackage__Script_hwanyoung2(), TEXT("ProjectileAttackPart"));
|
||||
Z_Registration_Info_UScriptStruct_ProjectileAttackPart.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FProjectileAttackPart, (UObject*)Z_Construct_UPackage__Script_hwanyoung2(), TEXT("ProjectileAttackPart"));
|
||||
}
|
||||
return Z_Registration_Info_UScriptStruct_ProjectileAttackPart.OuterSingleton;
|
||||
}
|
||||
@ -39,9 +39,13 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FProjectileAttackPart>()
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::Struct_MetaDataParams[] = {
|
||||
{ "BlueprintType", "true" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "// hitscan-based attack part\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "HYProjectileAttackComponent.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "hitscan-based attack part" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
void* Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::NewStructOps()
|
||||
@ -53,13 +57,13 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FProjectileAttackPart>()
|
||||
nullptr,
|
||||
&NewStructOps,
|
||||
"ProjectileAttackPart",
|
||||
sizeof(FProjectileAttackPart),
|
||||
alignof(FProjectileAttackPart),
|
||||
nullptr,
|
||||
0,
|
||||
sizeof(FProjectileAttackPart),
|
||||
alignof(FProjectileAttackPart),
|
||||
RF_Public|RF_Transient|RF_MarkAsNative,
|
||||
EStructFlags(0x00000001),
|
||||
METADATA_PARAMS(Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::Struct_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::Struct_MetaDataParams)
|
||||
};
|
||||
UScriptStruct* Z_Construct_UScriptStruct_FProjectileAttackPart()
|
||||
{
|
||||
@ -90,6 +94,7 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FProjectileAttackPart>()
|
||||
(UObject* (*)())Z_Construct_UClass_UActorComponent,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHYProjectileAttackComponent_Statics::DependentSingletons) < 16);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams[] = {
|
||||
{ "BlueprintSpawnableComponent", "" },
|
||||
@ -114,7 +119,7 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FProjectileAttackPart>()
|
||||
0,
|
||||
0,
|
||||
0x00B000A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams)
|
||||
};
|
||||
UClass* Z_Construct_UClass_UHYProjectileAttackComponent()
|
||||
{
|
||||
@ -130,19 +135,19 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FProjectileAttackPart>()
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYProjectileAttackComponent);
|
||||
UHYProjectileAttackComponent::~UHYProjectileAttackComponent() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics
|
||||
{
|
||||
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo[] = {
|
||||
{ FProjectileAttackPart::StaticStruct, Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::NewStructOps, TEXT("ProjectileAttackPart"), &Z_Registration_Info_UScriptStruct_ProjectileAttackPart, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FProjectileAttackPart), 796464734U) },
|
||||
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo[] = {
|
||||
{ FProjectileAttackPart::StaticStruct, Z_Construct_UScriptStruct_FProjectileAttackPart_Statics::NewStructOps, TEXT("ProjectileAttackPart"), &Z_Registration_Info_UScriptStruct_ProjectileAttackPart, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FProjectileAttackPart), 3686502449U) },
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UHYProjectileAttackComponent, UHYProjectileAttackComponent::StaticClass, TEXT("UHYProjectileAttackComponent"), &Z_Registration_Info_UClass_UHYProjectileAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYProjectileAttackComponent), 1346575063U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UHYProjectileAttackComponent, UHYProjectileAttackComponent::StaticClass, TEXT("UHYProjectileAttackComponent"), &Z_Registration_Info_UClass_UHYProjectileAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYProjectileAttackComponent), 3763948325U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_3857604878(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_154370152(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ScriptStructInfo),
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,18 +14,19 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_HYProjectileAttackComponent_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_12_GENERATED_BODY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_12_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FProjectileAttackPart_Statics; \
|
||||
HWANYOUNG2_API static class UScriptStruct* StaticStruct();
|
||||
|
||||
|
||||
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FProjectileAttackPart>();
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUHYProjectileAttackComponent(); \
|
||||
friend struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics; \
|
||||
@ -34,30 +35,7 @@ public: \
|
||||
DECLARE_SERIALIZER(UHYProjectileAttackComponent)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUHYProjectileAttackComponent(); \
|
||||
friend struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UHYProjectileAttackComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(UHYProjectileAttackComponent)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UHYProjectileAttackComponent(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYProjectileAttackComponent) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYProjectileAttackComponent); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYProjectileAttackComponent); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UHYProjectileAttackComponent(UHYProjectileAttackComponent&&); \
|
||||
NO_API UHYProjectileAttackComponent(const UHYProjectileAttackComponent&); \
|
||||
public: \
|
||||
NO_API virtual ~UHYProjectileAttackComponent();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UHYProjectileAttackComponent(UHYProjectileAttackComponent&&); \
|
||||
@ -69,27 +47,17 @@ public: \
|
||||
NO_API virtual ~UHYProjectileAttackComponent();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_29_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_29_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_32_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -97,7 +65,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class UHYProjectileAttackComponent>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -35,9 +35,12 @@ void EmptyLinkFunctionForGeneratedCodeHwanyoungAssetManager() {}
|
||||
(UObject* (*)())Z_Construct_UClass_UAssetManager,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHwanyoungAssetManager_Statics::DependentSingletons) < 16);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams[] = {
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/**\n * \n */" },
|
||||
#endif
|
||||
{ "IncludePath", "HwanyoungAssetManager.h" },
|
||||
{ "ModuleRelativePath", "HwanyoungAssetManager.h" },
|
||||
};
|
||||
@ -58,7 +61,7 @@ void EmptyLinkFunctionForGeneratedCodeHwanyoungAssetManager() {}
|
||||
0,
|
||||
0,
|
||||
0x001000A0u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams)
|
||||
};
|
||||
UClass* Z_Construct_UClass_UHwanyoungAssetManager()
|
||||
{
|
||||
@ -72,17 +75,18 @@ void EmptyLinkFunctionForGeneratedCodeHwanyoungAssetManager() {}
|
||||
{
|
||||
return UHwanyoungAssetManager::StaticClass();
|
||||
}
|
||||
UHwanyoungAssetManager::UHwanyoungAssetManager() {}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UHwanyoungAssetManager);
|
||||
UHwanyoungAssetManager::~UHwanyoungAssetManager() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UHwanyoungAssetManager, UHwanyoungAssetManager::StaticClass, TEXT("UHwanyoungAssetManager"), &Z_Registration_Info_UClass_UHwanyoungAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHwanyoungAssetManager), 3051062100U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UHwanyoungAssetManager, UHwanyoungAssetManager::StaticClass, TEXT("UHwanyoungAssetManager"), &Z_Registration_Info_UClass_UHwanyoungAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHwanyoungAssetManager), 1448857513U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_1983237584(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_2668778732(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,11 +14,12 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_HwanyoungAssetManager_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUHwanyoungAssetManager(); \
|
||||
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
|
||||
@ -27,32 +28,9 @@ public: \
|
||||
DECLARE_SERIALIZER(UHwanyoungAssetManager)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUHwanyoungAssetManager(); \
|
||||
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UHwanyoungAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(UHwanyoungAssetManager)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UHwanyoungAssetManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHwanyoungAssetManager) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHwanyoungAssetManager); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHwanyoungAssetManager); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UHwanyoungAssetManager(UHwanyoungAssetManager&&); \
|
||||
NO_API UHwanyoungAssetManager(const UHwanyoungAssetManager&); \
|
||||
public: \
|
||||
NO_API virtual ~UHwanyoungAssetManager();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UHwanyoungAssetManager() { }; \
|
||||
NO_API UHwanyoungAssetManager(); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UHwanyoungAssetManager(UHwanyoungAssetManager&&); \
|
||||
@ -64,27 +42,17 @@ public: \
|
||||
NO_API virtual ~UHwanyoungAssetManager();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_12_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_12_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -92,7 +60,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class UHwanyoungAssetManager>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -26,7 +26,7 @@ class UScriptStruct* FInventoryItem::StaticStruct()
|
||||
{
|
||||
if (!Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton)
|
||||
{
|
||||
Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInventoryItem, Z_Construct_UPackage__Script_hwanyoung2(), TEXT("InventoryItem"));
|
||||
Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInventoryItem, (UObject*)Z_Construct_UPackage__Script_hwanyoung2(), TEXT("InventoryItem"));
|
||||
}
|
||||
return Z_Registration_Info_UScriptStruct_InventoryItem.OuterSingleton;
|
||||
}
|
||||
@ -89,9 +89,13 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams[] = {
|
||||
{ "BlueprintType", "true" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/**\n * Represents an item that can be added to player's inventory\n */" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "Represents an item that can be added to player's inventory" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
void* Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps()
|
||||
@ -101,98 +105,130 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//unique ID for the item\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "unique ID for the item" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemID), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData)) };
|
||||
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID = { "ItemID", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemID), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//queue of items that are dropped and spawned back into the world\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "queue of items that are dropped and spawned back into the world" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup = { "ItemPickup", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemPickup), Z_Construct_UClass_UClass, Z_Construct_UClass_AHYManualPickUp_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData)) };
|
||||
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup = { "ItemPickup", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemPickup), Z_Construct_UClass_UClass, Z_Construct_UClass_AHYManualPickUp_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//name of the item\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "name of the item" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName = { "ItemName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemName), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData)) };
|
||||
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName = { "ItemName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemName), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemName_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//weight of the item\n//(this may not be important, depends on how we re-design the inventory)\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "weight of the item\n(this may not be important, depends on how we re-design the inventory)" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight = { "ItemWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemWeight), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData)) };
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight = { "ItemWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemWeight), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemWeight_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//value of the item \n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "value of the item" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue = { "ItemValue", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemValue), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData)) };
|
||||
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue = { "ItemValue", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemValue), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemValue_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//is the item only available through drops?\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "is the item only available through drops?" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_SetBit(void* Obj)
|
||||
{
|
||||
((FInventoryItem*)Obj)->OnlyDropped = 1;
|
||||
}
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped = { "OnlyDropped", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData)) };
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped = { "OnlyDropped", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_OnlyDropped_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "//can this item be consumed/used?\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "can this item be consumed/used?" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
void Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_SetBit(void* Obj)
|
||||
{
|
||||
((FInventoryItem*)Obj)->CanBeUsed = 1;
|
||||
}
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed = { "CanBeUsed", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_SetBit, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData)) };
|
||||
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed = { "CanBeUsed", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FInventoryItem), &Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CanBeUsed_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon = { "ItemIcon", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemIcon), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon = { "ItemIcon", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemIcon), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemIcon_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription = { "ItemDescription", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, ItemDescription), METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData)) };
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_Inner = { "CraftCombinations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FCraftingInfo, METADATA_PARAMS(nullptr, 0) }; // 950879061
|
||||
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription = { "ItemDescription", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, ItemDescription), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemDescription_MetaData) };
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_Inner = { "CraftCombinations", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCraftingInfo, METADATA_PARAMS(0, nullptr) }; // 3438663321
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData[] = {
|
||||
{ "Category", "InventoryItem" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "////all the possible crafting combinations for this particular item\n" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "InventoryItem.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "/all the possible crafting combinations for this particular item" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations = { "CraftCombinations", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(FInventoryItem, CraftCombinations), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData)) }; // 950879061
|
||||
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations = { "CraftCombinations", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInventoryItem, CraftCombinations), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData), Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_CraftCombinations_MetaData) }; // 3438663321
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemID,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInventoryItem_Statics::NewProp_ItemPickup,
|
||||
@ -211,14 +247,15 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
|
||||
Z_Construct_UScriptStruct_FTableRowBase,
|
||||
&NewStructOps,
|
||||
"InventoryItem",
|
||||
sizeof(FInventoryItem),
|
||||
alignof(FInventoryItem),
|
||||
Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers,
|
||||
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers),
|
||||
sizeof(FInventoryItem),
|
||||
alignof(FInventoryItem),
|
||||
RF_Public|RF_Transient|RF_MarkAsNative,
|
||||
EStructFlags(0x00000001),
|
||||
METADATA_PARAMS(Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInventoryItem_Statics::Struct_MetaDataParams)
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInventoryItem_Statics::PropPointers) < 2048);
|
||||
UScriptStruct* Z_Construct_UScriptStruct_FInventoryItem()
|
||||
{
|
||||
if (!Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton)
|
||||
@ -227,15 +264,15 @@ template<> HWANYOUNG2_API UScriptStruct* StaticStruct<FInventoryItem>()
|
||||
}
|
||||
return Z_Registration_Info_UScriptStruct_InventoryItem.InnerSingleton;
|
||||
}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics
|
||||
{
|
||||
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
|
||||
};
|
||||
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo[] = {
|
||||
{ FInventoryItem::StaticStruct, Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps, TEXT("InventoryItem"), &Z_Registration_Info_UScriptStruct_InventoryItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInventoryItem), 1046749465U) },
|
||||
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo[] = {
|
||||
{ FInventoryItem::StaticStruct, Z_Construct_UScriptStruct_FInventoryItem_Statics::NewStructOps, TEXT("InventoryItem"), &Z_Registration_Info_UScriptStruct_InventoryItem, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInventoryItem), 436728966U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_2367444288(TEXT("/Script/hwanyoung2"),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_659788616(TEXT("/Script/hwanyoung2"),
|
||||
nullptr, 0,
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_Statics::ScriptStructInfo),
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,7 +14,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_InventoryItem_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_18_GENERATED_BODY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h_18_GENERATED_BODY \
|
||||
friend struct Z_Construct_UScriptStruct_FInventoryItem_Statics; \
|
||||
HWANYOUNG2_API static class UScriptStruct* StaticStruct(); \
|
||||
typedef FTableRowBase Super;
|
||||
@ -23,7 +23,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UScriptStruct* StaticStruct<struct FInventoryItem>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_InventoryItem_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -1,17 +1,17 @@
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
|
||||
C:\Users\pan.sha\Desktop\Illusion-2\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\CraftingInfo.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYConsumableItem.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemyBase.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYMoneyAutoPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAutomaticPickUp.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
|
||||
D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYSaveGameActor.h
|
||||
|
@ -17,13 +17,13 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2_init() {}
|
||||
nullptr,
|
||||
0,
|
||||
PKG_CompiledIn | 0x00000000,
|
||||
0xAD95BF70,
|
||||
0x674021B5,
|
||||
0x6D7B9283,
|
||||
METADATA_PARAMS(nullptr, 0)
|
||||
METADATA_PARAMS(0, nullptr)
|
||||
};
|
||||
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton, PackageParams);
|
||||
}
|
||||
return Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton;
|
||||
}
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xAD95BF70, 0x6D7B9283));
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x674021B5, 0x6D7B9283));
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -56,7 +56,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
|
||||
#endif
|
||||
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
@ -66,7 +66,9 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStartingCameraBoomArmLength", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStartingCameraBoomArmLength", nullptr, nullptr, Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers), sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams), Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams) };
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers) < 2048);
|
||||
static_assert(sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms) < MAX_uint16);
|
||||
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -89,7 +91,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
|
||||
#endif
|
||||
static const UECodeGen_Private::FFunctionParams FuncParams;
|
||||
};
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) };
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::NewProp_ReturnValue,
|
||||
};
|
||||
@ -99,7 +101,9 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStartingCameraBoomLocation", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams)) };
|
||||
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStartingCameraBoomLocation", nullptr, nullptr, Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers), sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams), Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams) };
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers) < 2048);
|
||||
static_assert(sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms) < MAX_uint16);
|
||||
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation()
|
||||
{
|
||||
static UFunction* ReturnFunction = nullptr;
|
||||
@ -181,10 +185,12 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
|
||||
(UObject* (*)())Z_Construct_UClass_ACharacter,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::DependentSingletons) < 16);
|
||||
const FClassFunctionLinkInfo Z_Construct_UClass_Ahwanyoung2Character_Statics::FuncInfo[] = {
|
||||
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength, "GetStartingCameraBoomArmLength" }, // 2808600589
|
||||
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation, "GetStartingCameraBoomLocation" }, // 3824028310
|
||||
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength, "GetStartingCameraBoomArmLength" }, // 3492522485
|
||||
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation, "GetStartingCameraBoomLocation" }, // 3828862462
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::FuncInfo) < 2048);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams[] = {
|
||||
{ "HideCategories", "Navigation" },
|
||||
@ -196,120 +202,152 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData[] = {
|
||||
{ "AllowPrivateAccess", "true" },
|
||||
{ "Category", "Camera" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/** Camera boom positioning the camera behind the character */" },
|
||||
#endif
|
||||
{ "EditInline", "true" },
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "Camera boom positioning the camera behind the character" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom = { "CameraBoom", nullptr, (EPropertyFlags)0x004000000008000c, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CameraBoom), Z_Construct_UClass_USpringArmComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom = { "CameraBoom", nullptr, (EPropertyFlags)0x004000000008000c, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, CameraBoom), Z_Construct_UClass_USpringArmComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData[] = {
|
||||
{ "AllowPrivateAccess", "true" },
|
||||
{ "Category", "Camera" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/** Follow camera */" },
|
||||
#endif
|
||||
{ "EditInline", "true" },
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "Follow camera" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera = { "FollowCamera", nullptr, (EPropertyFlags)0x004000000008000c, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, FollowCamera), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera = { "FollowCamera", nullptr, (EPropertyFlags)0x004000000008000c, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, FollowCamera), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData[] = {
|
||||
{ "AllowPrivateAccess", "true" },
|
||||
{ "Category", "Camera" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/** Collection sphere */" },
|
||||
#endif
|
||||
{ "EditInline", "true" },
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "Collection sphere" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere = { "CollectionSphere", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CollectionSphere), Z_Construct_UClass_USphereComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere = { "CollectionSphere", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, CollectionSphere), Z_Construct_UClass_USphereComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CollectionSphere_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping_MetaData[] = {
|
||||
{ "AllowPrivateAccess", "true" },
|
||||
{ "Category", "Input" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/** MappingContext */" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "MappingContext" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping = { "InputMapping", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, InputMapping), Z_Construct_UClass_UInputMappingContext_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping = { "InputMapping", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, InputMapping), Z_Construct_UClass_UInputMappingContext_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_InputMapping_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData[] = {
|
||||
{ "AllowPrivateAccess", "true" },
|
||||
{ "Category", "Input" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/** Jump Input Action */" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "Jump Input Action" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction = { "JumpAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, JumpAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction = { "JumpAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, JumpAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData[] = {
|
||||
{ "AllowPrivateAccess", "true" },
|
||||
{ "Category", "Input" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/** Move Input Action */" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "Move Input Action" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction = { "MoveAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, MoveAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction = { "MoveAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, MoveAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData[] = {
|
||||
{ "AllowPrivateAccess", "true" },
|
||||
{ "Category", "Input" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/** Look Input Action */" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "Look Input Action" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction = { "LookAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, LookAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction = { "LookAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, LookAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction_MetaData[] = {
|
||||
{ "AllowPrivateAccess", "true" },
|
||||
{ "Category", "Input" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "Comment", "/** Walk Input Action */" },
|
||||
#endif
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
#if !UE_BUILD_SHIPPING
|
||||
{ "ToolTip", "Walk Input Action" },
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction = { "WalkAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, WalkAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction_MetaData)) };
|
||||
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction = { "WalkAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, WalkAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_WalkAction_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData[] = {
|
||||
{ "Category", "HY_Character|Camera" },
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength = { "StartingCameraBoomArmLength", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, StartingCameraBoomArmLength), METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData)) };
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength = { "StartingCameraBoomArmLength", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, StartingCameraBoomArmLength), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData[] = {
|
||||
{ "Category", "HY_Character|Camera" },
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation = { "StartingCameraBoomLocation", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, StartingCameraBoomLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData)) };
|
||||
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation = { "StartingCameraBoomLocation", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, StartingCameraBoomLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData[] = {
|
||||
{ "Category", "HY_Character|Camera" },
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate = { "BaseTurnRate", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, BaseTurnRate), METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData)) };
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate = { "BaseTurnRate", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, BaseTurnRate), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData[] = {
|
||||
{ "Category", "HY_Character|Camera" },
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate = { "BaseLookUpRate", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, BaseLookUpRate), METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData)) };
|
||||
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate = { "BaseLookUpRate", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, BaseLookUpRate), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData) };
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData[] = {
|
||||
{ "Category", "Hwanyoung|Character" },
|
||||
{ "ModuleRelativePath", "hwanyoung2Character.h" },
|
||||
};
|
||||
#endif
|
||||
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName = { "CharacterName", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CharacterName), METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData)) };
|
||||
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName = { "CharacterName", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(Ahwanyoung2Character, CharacterName), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData), Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData) };
|
||||
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers[] = {
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom,
|
||||
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera,
|
||||
@ -341,8 +379,9 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
|
||||
UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers),
|
||||
0,
|
||||
0x008000A4u,
|
||||
METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams), Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams)
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers) < 2048);
|
||||
UClass* Z_Construct_UClass_Ahwanyoung2Character()
|
||||
{
|
||||
if (!Z_Registration_Info_UClass_Ahwanyoung2Character.OuterSingleton)
|
||||
@ -357,15 +396,15 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(Ahwanyoung2Character);
|
||||
Ahwanyoung2Character::~Ahwanyoung2Character() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_Ahwanyoung2Character, Ahwanyoung2Character::StaticClass, TEXT("Ahwanyoung2Character"), &Z_Registration_Info_UClass_Ahwanyoung2Character, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2Character), 2523796490U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_Ahwanyoung2Character, Ahwanyoung2Character::StaticClass, TEXT("Ahwanyoung2Character"), &Z_Registration_Info_UClass_Ahwanyoung2Character, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2Character), 2230661046U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_3311234111(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_234618559(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,21 +14,17 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_hwanyoung2Character_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
|
||||
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength);
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
|
||||
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength);
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAhwanyoung2Character(); \
|
||||
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
|
||||
@ -37,30 +33,7 @@ public: \
|
||||
DECLARE_SERIALIZER(Ahwanyoung2Character)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAhwanyoung2Character(); \
|
||||
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(Ahwanyoung2Character, ACharacter, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
|
||||
DECLARE_SERIALIZER(Ahwanyoung2Character)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API Ahwanyoung2Character(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Ahwanyoung2Character) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, Ahwanyoung2Character); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Ahwanyoung2Character); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API Ahwanyoung2Character(Ahwanyoung2Character&&); \
|
||||
NO_API Ahwanyoung2Character(const Ahwanyoung2Character&); \
|
||||
public: \
|
||||
NO_API virtual ~Ahwanyoung2Character();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API Ahwanyoung2Character(Ahwanyoung2Character&&); \
|
||||
@ -72,27 +45,17 @@ public: \
|
||||
NO_API virtual ~Ahwanyoung2Character();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_14_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_14_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_17_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -100,7 +63,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class Ahwanyoung2Character>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -35,6 +35,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2GameMode() {}
|
||||
(UObject* (*)())Z_Construct_UClass_AGameModeBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
|
||||
};
|
||||
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2GameMode_Statics::DependentSingletons) < 16);
|
||||
#if WITH_METADATA
|
||||
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams[] = {
|
||||
{ "HideCategories", "Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
|
||||
@ -59,7 +60,7 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2GameMode() {}
|
||||
0,
|
||||
0,
|
||||
0x008802ACu,
|
||||
METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams))
|
||||
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams), Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams)
|
||||
};
|
||||
UClass* Z_Construct_UClass_Ahwanyoung2GameMode()
|
||||
{
|
||||
@ -75,15 +76,15 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2GameMode() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(Ahwanyoung2GameMode);
|
||||
Ahwanyoung2GameMode::~Ahwanyoung2GameMode() {}
|
||||
struct Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_Ahwanyoung2GameMode, Ahwanyoung2GameMode::StaticClass, TEXT("Ahwanyoung2GameMode"), &Z_Registration_Info_UClass_Ahwanyoung2GameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2GameMode), 2826305755U) },
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_Ahwanyoung2GameMode, Ahwanyoung2GameMode::StaticClass, TEXT("Ahwanyoung2GameMode"), &Z_Registration_Info_UClass_Ahwanyoung2GameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2GameMode), 2837174373U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_3956338697(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_1168177773(TEXT("/Script/hwanyoung2"),
|
||||
Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -14,11 +14,12 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define HWANYOUNG2_hwanyoung2GameMode_generated_h
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAhwanyoung2GameMode(); \
|
||||
friend struct Z_Construct_UClass_Ahwanyoung2GameMode_Statics; \
|
||||
@ -27,30 +28,7 @@ public: \
|
||||
DECLARE_SERIALIZER(Ahwanyoung2GameMode)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAhwanyoung2GameMode(); \
|
||||
friend struct Z_Construct_UClass_Ahwanyoung2GameMode_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(Ahwanyoung2GameMode, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), HWANYOUNG2_API) \
|
||||
DECLARE_SERIALIZER(Ahwanyoung2GameMode)
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
HWANYOUNG2_API Ahwanyoung2GameMode(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Ahwanyoung2GameMode) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(HWANYOUNG2_API, Ahwanyoung2GameMode); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Ahwanyoung2GameMode); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
HWANYOUNG2_API Ahwanyoung2GameMode(Ahwanyoung2GameMode&&); \
|
||||
HWANYOUNG2_API Ahwanyoung2GameMode(const Ahwanyoung2GameMode&); \
|
||||
public: \
|
||||
HWANYOUNG2_API virtual ~Ahwanyoung2GameMode();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
HWANYOUNG2_API Ahwanyoung2GameMode(Ahwanyoung2GameMode&&); \
|
||||
@ -62,27 +40,17 @@ public: \
|
||||
HWANYOUNG2_API virtual ~Ahwanyoung2GameMode();
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_9_PROLOG
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_GENERATED_BODY_LEGACY \
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_9_PROLOG
|
||||
#define FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS_NO_PURE_DECLS \
|
||||
FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ENHANCED_CONSTRUCTORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS_NO_PURE_DECLS \
|
||||
FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@ -90,7 +58,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> HWANYOUNG2_API UClass* StaticClass<class Ahwanyoung2GameMode>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_Users_pan_sha_Desktop_Illusion_2_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h
|
||||
#define CURRENT_FILE_ID FID_GitHub_Personal_Projects_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
@ -1 +1 @@
|
||||
C:\Program Files\Epic Games\UE_5.1\Engine\Binaries\Win64\UnrealHeaderTool.target
|
||||
D:\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\EpicGames.UHT.dll
|
@ -54,7 +54,7 @@ void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float Q
|
||||
MrtFloat5.w = GBuffer.CustomData.w;
|
||||
|
||||
Out.MRT[1] = MrtFloat1;
|
||||
Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
|
||||
Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
|
||||
Out.MRT[3] = MrtFloat3;
|
||||
Out.MRT[4] = MrtFloat4;
|
||||
Out.MRT[5] = MrtFloat5;
|
||||
@ -302,7 +302,7 @@ void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float Q
|
||||
MrtFloat5.w = GBuffer.CustomData.w;
|
||||
|
||||
Out.MRT[1] = MrtFloat1;
|
||||
Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
|
||||
Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
|
||||
Out.MRT[3] = MrtFloat3;
|
||||
Out.MRT[4] = MrtFloat4;
|
||||
Out.MRT[5] = MrtFloat5;
|
||||
|
@ -54,7 +54,7 @@ void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float Q
|
||||
MrtFloat5.w = GBuffer.CustomData.w;
|
||||
|
||||
Out.MRT[1] = MrtFloat1;
|
||||
Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
|
||||
Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
|
||||
Out.MRT[3] = MrtFloat3;
|
||||
Out.MRT[4] = MrtFloat4;
|
||||
Out.MRT[5] = MrtFloat5;
|
||||
@ -302,7 +302,7 @@ void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float Q
|
||||
MrtFloat5.w = GBuffer.CustomData.w;
|
||||
|
||||
Out.MRT[1] = MrtFloat1;
|
||||
Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, (float(MrtUint2.w) + .5f) / 255.0f);
|
||||
Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
|
||||
Out.MRT[3] = MrtFloat3;
|
||||
Out.MRT[4] = MrtFloat4;
|
||||
Out.MRT[5] = MrtFloat5;
|
||||
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"BuildId": "23058290",
|
||||
"BuildId": "27405482",
|
||||
"Modules":
|
||||
{
|
||||
"FMODStudio": "UnrealEditor-FMODStudio.dll",
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | AFMODAmbientSound</h1>
|
||||
<h1>6. API Reference | AFMODAmbientSound</h1>
|
||||
<p>This class inherits from <a href="https://api.unrealengine.com/INT/API/Runtime/Engine/GameFramework/AActor/index.html">AActor</a></p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
<ul>
|
||||
@ -39,7 +41,7 @@
|
||||
|
||||
<p><strong>See Also:</strong> <a class="apilink" href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></p></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,22 +13,24 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | Common</h1>
|
||||
<h1>6. API Reference | Common</h1>
|
||||
<p><strong>Types:</strong></p>
|
||||
<ul>
|
||||
<li><span><a class="apilink" href="api-reference-common.html#ffmodattenuationdetails" title="Override the attenuation values from FMOD Studio.">FFMODAttenuationDetails</a> Override the attenuation values from FMOD Studio.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-common.html#efmodeventproperty" title="These definitions describe built-in event properties.">EFMODEventProperty</a> These definitions describe built-in event properties.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-common.html#efmodsystemcontext" title="Which FMOD Studio system to use.">EFMODSystemContext</a> Which FMOD Studio system to use.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-common.html#ffmodocclusiondetails" title="Occlusion details.">FFMODOcclusionDetails</a> Occlusion details.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-common.html#fmod_vector_scale_default" title="Unreal defines 1 unit == 1cm, so convert to metres for Studio automatically.">FMOD_VECTOR_SCALE_DEFAULT</a> Unreal defines 1 unit == 1cm, so convert to metres for Studio automatically.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-common.html#fmod_vector_scale_default" title="This constant is used to convert unreal units to meters for FMOD Studio. The default value is appropriate for games that follow the Unreal Engine's convention of 1 unreal unit == 1cm; if your game world's scale uses a different length for unreal units, you can alter this value in FMODUtils.h.">FMOD_VECTOR_SCALE_DEFAULT</a> This constant is used to convert unreal units to meters for FMOD Studio. The default value is appropriate for games that follow the Unreal Engine's convention of 1 unreal unit == 1cm; if your game world's scale uses a different length for unreal units, you can alter this value in FMODUtils.h.</span></li>
|
||||
</ul>
|
||||
<p><strong>Methods:</strong></p>
|
||||
<ul>
|
||||
@ -179,7 +181,7 @@
|
||||
<dd>Whether or not to enable complex geometry occlusion checks.</dd>
|
||||
</dl>
|
||||
<h2 api="type" id="fmod_vector_scale_default"><a href="#fmod_vector_scale_default">FMOD_VECTOR_SCALE_DEFAULT</a></h2>
|
||||
<p>Unreal defines 1 unit == 1cm, so convert to metres for Studio automatically.</p>
|
||||
<p>This constant is used to convert unreal units to meters for FMOD Studio. The default value is appropriate for games that follow the Unreal Engine's convention of 1 unreal unit == 1cm; if your game world's scale uses a different length for unreal units, you can alter this value in FMODUtils.h.</p>
|
||||
<p>
|
||||
<div class="language-selector">
|
||||
<div class="language-tab" data-language="language-cpp">C++</div>
|
||||
@ -385,7 +387,7 @@
|
||||
<dd>Helper function to return a parameter type as a string.</dd>
|
||||
</dl></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | IFMODStudioModule</h1>
|
||||
<h1>6. API Reference | IFMODStudioModule</h1>
|
||||
<p>This class inherits from <a href="">IModuleInterface</a>.</p>
|
||||
<p><strong>Methods:</strong></p>
|
||||
<ul>
|
||||
@ -29,15 +31,11 @@
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_isavailable" title="Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.">IFMODStudioModule::IsAvailable</a> Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getstudiosystem" title="Get a pointer to the runtime studio system (only valid in-game or in PIE).">IFMODStudioModule::GetStudioSystem</a> Get a pointer to the runtime studio system (only valid in-game or in PIE).</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_setsystempaused" title="Set system paused.">IFMODStudioModule::SetSystemPaused</a> Set system paused.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_refreshsettings" title="Called when user changes any studio settings.">IFMODStudioModule::RefreshSettings</a> Called when user changes any studio settings.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_setinpie" title="Called when we enter or leave PIE mode.">IFMODStudioModule::SetInPIE</a> Called when we enter or leave PIE mode.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_findassetbyname" title="Look up an asset given its name.">IFMODStudioModule::FindAssetByName</a> Look up an asset given its name.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_findeventbyname" title="Look up an event given its name.">IFMODStudioModule::FindEventByName</a> Look up an event given its name.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getbankpath" title="Get the disk path for a bank asset.">IFMODStudioModule::GetBankPath</a> Get the disk path for a bank asset.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getallbankpaths" title="Get the disk paths for all Banks.">IFMODStudioModule::GetAllBankPaths</a> Get the disk paths for all Banks.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_reloadbanks" title="Called by the editor module when banks have been modified on disk.">IFMODStudioModule::ReloadBanks</a> Called by the editor module when banks have been modified on disk.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getlocale" title="Get current locale.">IFMODStudioModule::GetLocale</a> Get current locale.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_setlocale" title="Set active locale. Locale must be the locale name of one of the configured project locales.">IFMODStudioModule::SetLocale</a> Set active locale. Locale must be the locale name of one of the configured project locales.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_geteventdescription" title="Get an event description. The system type can control which Studio system to use, or leave it as System_Max for it to choose automatically.">IFMODStudioModule::GetEventDescription</a> Get an event description. The system type can control which Studio system to use, or leave it as System_Max for it to choose automatically.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_createauditioninginstance" title="Create a single auditioning instance using the auditioning system.">IFMODStudioModule::CreateAuditioningInstance</a> Create a single auditioning instance using the auditioning system.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_stopauditioninginstance" title="Stop any auditioning instance.">IFMODStudioModule::StopAuditioningInstance</a> Stop any auditioning instance.</span></li>
|
||||
@ -46,78 +44,47 @@
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_finishsetlistenerposition" title="Used to update the listener positions.">IFMODStudioModule::FinishSetListenerPosition</a> Used to update the listener positions.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getnearestlistener" title="Return the audio settings for the listener nearest the given location.">IFMODStudioModule::GetNearestListener</a> Return the audio settings for the listener nearest the given location.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getfailedbankloads" title="Return a list of banks that failed to load due to an error.">IFMODStudioModule::GetFailedBankLoads</a> Return a list of banks that failed to load due to an error.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_banksreloadedevent" title="This event is fired after all banks were reloaded.">IFMODStudioModule::BanksReloadedEvent</a> This event is fired after all banks were reloaded.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getrequiredplugins" title="Return a list of plugins that appear to be needed.">IFMODStudioModule::GetRequiredPlugins</a> Return a list of plugins that appear to be needed.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_addrequiredplugin" title="Register a plugin that is required.">IFMODStudioModule::AddRequiredPlugin</a> Register a plugin that is required.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_usesound" title="Returns whether sound is enabled for the game.">IFMODStudioModule::UseSound</a> Returns whether sound is enabled for the game.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_loadplugin" title="Attempts to load a plugin by name.">IFMODStudioModule::LoadPlugin</a> Attempts to load a plugin by name.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_logerror" title="Log an FMOD error.">IFMODStudioModule::LogError</a> Log an FMOD error.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudioeditormodule_arebanksloaded" title="This returns true if the plugin has loaded all required banks on startup. Depending if bLoadAllBanks is checked, this could be all banks or just the Master and Strings Bank.">IFMODStudioEditorModule::AreBanksLoaded</a> This returns true if the plugin has loaded all required banks on startup. Depending if <a href="api-reference-ufmodsettings#bloadallbanks.html">bLoadAllBanks</a> is checked, this could be all banks or just the <a href="studio-guide#loading-banks.html">Master</a> and <a href="studio-guide#loading-banks.html">Strings Bank</a>.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_arebanksloaded" title="This returns true if the plugin has loaded all required banks on startup. Depending if bLoadAllBanks is checked, this could be all banks or just the Master and Strings Bank.">IFMODStudioModule::AreBanksLoaded</a> This returns true if the plugin has loaded all required banks on startup. Depending if <a href="api-reference-ufmodsettings#bloadallbanks.html">bLoadAllBanks</a> is checked, this could be all banks or just the <a href="studio-guide#loading-banks.html">Master</a> and <a href="studio-guide#loading-banks.html">Strings Bank</a>.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_setlocale" title="Set active locale. Locale must be the locale name of one of the configured project locales.">IFMODStudioModule::SetLocale</a> Set active locale. Locale must be the locale name of one of the configured project locales.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getlocale" title="Get current locale.">IFMODStudioModule::GetLocale</a> Get current locale.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_getdefaultlocale" title="Get the current default locale.">IFMODStudioModule::GetDefaultLocale</a> Get the current default locale.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_preendpie" title="A function called by FFMODStudioEditorModule as the PIE is ending so that the FMODStudioModule can clean up.">IFMODStudioModule::PreEndPIE</a> A function called by FFMODStudioEditorModule as the PIE is ending so that the FMODStudioModule can clean up.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_preendpieevent" title="Returns a delegate that gets triggered as the Play-In-Editor session is stopped but before the FMOD System is shutdown.">IFMODStudioModule::PreEndPIEEvent</a> Returns a delegate that gets triggered as the Play-In-Editor session is stopped but before the FMOD System is shutdown.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_reloadbanks" title="Called by the editor module when banks have been modified on disk.">IFMODStudioModule::ReloadBanks</a> Called by the editor module when banks have been modified on disk.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_loadeditorbanks" title="Load banks using the Editor System Context.">IFMODStudioModule::LoadEditorBanks</a> Load banks using the Editor System Context.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ifmodstudiomodule.html#ifmodstudiomodule_unloadeditorbanks" title="Unload banks using the Editor System Context.">IFMODStudioModule::UnloadEditorBanks</a> Unload banks using the Editor System Context.</span></li>
|
||||
</ul>
|
||||
<h2 api="method" id="ifmodstudiomodule_get"><a href="#ifmodstudiomodule_get">IFMODStudioModule::Get</a></h2>
|
||||
<p>Singleton-like access to this module's interface. Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.</p>
|
||||
<p>
|
||||
<div class="language-selector">
|
||||
<div class="language-tab" data-language="language-cpp">C++</div>
|
||||
</div>
|
||||
</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">IFMODStudioModule</span> <span class="o">&</span><span class="n">Get</span><span class="p">()</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>return</dt>
|
||||
<dd>Returns singleton instance, loading the module on demand if needed.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_isavailable"><a href="#ifmodstudiomodule_isavailable">IFMODStudioModule::IsAvailable</a></h2>
|
||||
<p>Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="n">IsAvailable</span><span class="p">()</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>return</dt>
|
||||
<dd>Returns true if the module is loaded and ready to use.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_getstudiosystem"><a href="#ifmodstudiomodule_getstudiosystem">IFMODStudioModule::GetStudioSystem</a></h2>
|
||||
<p>Get a pointer to the runtime studio system (only valid in-game or in PIE).</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FMOD</span><span class="o">::</span><span class="n">Studio</span><span class="o">::</span><span class="n">System</span> <span class="o">*</span><span class="n">GetStudioSystem</span><span class="p">(</span>
|
||||
<span class="n">EFMODSystemContext</span><span class="o">::</span><span class="n">Type</span> <span class="n">Context</span>
|
||||
<h2 api="method" id="ifmodstudiomodule_addrequiredplugin"><a href="#ifmodstudiomodule_addrequiredplugin">IFMODStudioModule::AddRequiredPlugin</a></h2>
|
||||
<p>Register a plugin that is required.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">AddRequiredPlugin</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">FString</span> <span class="o">&</span><span class="n">Plugin</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>Context</dt>
|
||||
<dd>System context to use.</dd>
|
||||
<dt>Plugin</dt>
|
||||
<dd>The plugin to be registered.</dd>
|
||||
</dl>
|
||||
<p><strong>See Also:</strong> <a class="apilink" href="api-reference-common.html#efmodsystemcontext">EFMODSystemContext</a>.</p>
|
||||
<h2 api="method" id="ifmodstudiomodule_setsystempaused"><a href="#ifmodstudiomodule_setsystempaused">IFMODStudioModule::SetSystemPaused</a></h2>
|
||||
<p>Set system paused.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">SetSystemPaused</span><span class="p">(</span>
|
||||
<span class="kt">bool</span> <span class="n">paused</span>
|
||||
<h2 api="method" id="ifmodstudiomodule_arebanksloaded"><a href="#ifmodstudiomodule_arebanksloaded">IFMODStudioModule::AreBanksLoaded</a></h2>
|
||||
<p>This returns true if the plugin has loaded all required banks on startup. Depending if <a href="api-reference-ufmodsettings#bloadallbanks.html">bLoadAllBanks</a> is checked, this could be all banks or just the <a href="studio-guide#loading-banks.html">Master</a> and <a href="studio-guide#loading-banks.html">Strings Bank</a>.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">AreBanksLoaded</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_createauditioninginstance"><a href="#ifmodstudiomodule_createauditioninginstance">IFMODStudioModule::CreateAuditioningInstance</a></h2>
|
||||
<p>Create a single auditioning instance using the auditioning system.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FMOD</span><span class="o">::</span><span class="n">Studio</span><span class="o">::</span><span class="n">EventInstance</span> <span class="o">*</span><span class="n">CreateAuditioningInstance</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">UFMODEvent</span> <span class="o">*</span><span class="n">Event</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>paused</dt>
|
||||
<dd>Should the system be paused.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_refreshsettings"><a href="#ifmodstudiomodule_refreshsettings">IFMODStudioModule::RefreshSettings</a></h2>
|
||||
<p>Called when user changes any studio settings.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">RefreshSettings</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_setinpie"><a href="#ifmodstudiomodule_setinpie">IFMODStudioModule::SetInPIE</a></h2>
|
||||
<p>Called when we enter or leave PIE mode.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">SetInPIE</span><span class="p">(</span>
|
||||
<span class="kt">bool</span> <span class="n">bInPIE</span><span class="p">,</span>
|
||||
<span class="kt">bool</span> <span class="n">bSimulating</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>bInPIE</dt>
|
||||
<dd>Currently in PIE.</dd>
|
||||
<dt>bSimulating</dt>
|
||||
<dd>Currently simulating.</dd>
|
||||
<dt>Event</dt>
|
||||
<dd>The event to audition.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_findassetbyname"><a href="#ifmodstudiomodule_findassetbyname">IFMODStudioModule::FindAssetByName</a></h2>
|
||||
<p>Look up an asset given its name.</p>
|
||||
@ -141,16 +108,30 @@
|
||||
<dt>Name</dt>
|
||||
<dd>The name of the event.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_getbankpath"><a href="#ifmodstudiomodule_getbankpath">IFMODStudioModule::GetBankPath</a></h2>
|
||||
<p>Get the disk path for a bank asset.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FString</span> <span class="nf">GetBankPath</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">UFMODBank</span> <span class="o">&</span><span class="n">Bank</span>
|
||||
<h2 api="method" id="ifmodstudiomodule_finishsetlistenerposition"><a href="#ifmodstudiomodule_finishsetlistenerposition">IFMODStudioModule::FinishSetListenerPosition</a></h2>
|
||||
<p>Used to update the listener positions.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">FinishSetListenerPosition</span><span class="p">(</span>
|
||||
<span class="kt">int</span> <span class="n">NumListeners</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>Bank</dt>
|
||||
<dd>The bank to retrieve the disk path for.</dd>
|
||||
<dt>NumListeners</dt>
|
||||
<dd>The number of listeners to change the positions of.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_get"><a href="#ifmodstudiomodule_get">IFMODStudioModule::Get</a></h2>
|
||||
<p>Singleton-like access to this module's interface. Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.</p>
|
||||
<p>
|
||||
<div class="language-selector">
|
||||
<div class="language-tab" data-language="language-cpp">C++</div>
|
||||
</div>
|
||||
</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">IFMODStudioModule</span> <span class="o">&</span><span class="n">Get</span><span class="p">()</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>return</dt>
|
||||
<dd>Returns singleton instance, loading the module on demand if needed.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_getallbankpaths"><a href="#ifmodstudiomodule_getallbankpaths">IFMODStudioModule::GetAllBankPaths</a></h2>
|
||||
<p>Get the disk paths for all Banks.</p>
|
||||
@ -166,25 +147,20 @@
|
||||
<dt>IncludeMasterBank</dt>
|
||||
<dd>Should the Master Bank path be included.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_reloadbanks"><a href="#ifmodstudiomodule_reloadbanks">IFMODStudioModule::ReloadBanks</a></h2>
|
||||
<p>Called by the editor module when banks have been modified on disk.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">ReloadBanks</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_setlocale"><a href="#ifmodstudiomodule_setlocale">IFMODStudioModule::SetLocale</a></h2>
|
||||
<p>Set active locale. Locale must be the locale name of one of the configured project locales.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">SetLocale</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">FString</span><span class="o">&</span> <span class="n">Locale</span>
|
||||
<h2 api="method" id="ifmodstudiomodule_getbankpath"><a href="#ifmodstudiomodule_getbankpath">IFMODStudioModule::GetBankPath</a></h2>
|
||||
<p>Get the disk path for a bank asset.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FString</span> <span class="nf">GetBankPath</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">UFMODBank</span> <span class="o">&</span><span class="n">Bank</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>Locale</dt>
|
||||
<dd>The language to use.</dd>
|
||||
<dt>Bank</dt>
|
||||
<dd>The bank to retrieve the disk path for.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_getlocale"><a href="#ifmodstudiomodule_getlocale">IFMODStudioModule::GetLocale</a></h2>
|
||||
<p>Get current locale.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FString</span> <span class="nf">GetLocale</span><span class="p">();</span>
|
||||
<h2 api="method" id="ifmodstudiomodule_getdefaultlocale"><a href="#ifmodstudiomodule_getdefaultlocale">IFMODStudioModule::GetDefaultLocale</a></h2>
|
||||
<p>Get the current default locale.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FString</span> <span class="nf">GetDefaultLocale</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_geteventdescription"><a href="#ifmodstudiomodule_geteventdescription">IFMODStudioModule::GetEventDescription</a></h2>
|
||||
@ -202,69 +178,6 @@
|
||||
<dd>System context to use.</dd>
|
||||
</dl>
|
||||
<p><strong>See Also:</strong> <a class="apilink" href="api-reference-common.html#efmodsystemcontext">EFMODSystemContext</a>.</p>
|
||||
<h2 api="method" id="ifmodstudiomodule_createauditioninginstance"><a href="#ifmodstudiomodule_createauditioninginstance">IFMODStudioModule::CreateAuditioningInstance</a></h2>
|
||||
<p>Create a single auditioning instance using the auditioning system.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FMOD</span><span class="o">::</span><span class="n">Studio</span><span class="o">::</span><span class="n">EventInstance</span> <span class="o">*</span><span class="n">CreateAuditioningInstance</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">UFMODEvent</span> <span class="o">*</span><span class="n">Event</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>Event</dt>
|
||||
<dd>The event to audition.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_stopauditioninginstance"><a href="#ifmodstudiomodule_stopauditioninginstance">IFMODStudioModule::StopAuditioningInstance</a></h2>
|
||||
<p>Stop any auditioning instance.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">StopAuditioningInstance</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_haslistenermoved"><a href="#ifmodstudiomodule_haslistenermoved">IFMODStudioModule::HasListenerMoved</a></h2>
|
||||
<p>Return whether the listener(s) have moved.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">HasListenerMoved</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_setlistenerposition"><a href="#ifmodstudiomodule_setlistenerposition">IFMODStudioModule::SetListenerPosition</a></h2>
|
||||
<p>Used to update a listener's position.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">SetListenerPosition</span><span class="p">(</span>
|
||||
<span class="kt">int</span> <span class="n">ListenerIndex</span><span class="p">,</span>
|
||||
<span class="n">UWorld</span> <span class="o">*</span><span class="n">World</span><span class="p">,</span>
|
||||
<span class="n">FTransform</span> <span class="o">&</span><span class="n">ListenerTransform</span><span class="p">,</span>
|
||||
<span class="kt">float</span> <span class="n">DeltaSeconds</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>ListenerIndex</dt>
|
||||
<dd>Which listener position to change.</dd>
|
||||
<dt>World</dt>
|
||||
<dd>The current map.</dd>
|
||||
<dt>ListenerTransform</dt>
|
||||
<dd>New transform of the listener.</dd>
|
||||
<dt>DeltaSeconds</dt>
|
||||
<dd>How many seconds it should take to get there.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_finishsetlistenerposition"><a href="#ifmodstudiomodule_finishsetlistenerposition">IFMODStudioModule::FinishSetListenerPosition</a></h2>
|
||||
<p>Used to update the listener positions.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">FinishSetListenerPosition</span><span class="p">(</span>
|
||||
<span class="kt">int</span> <span class="n">NumListeners</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>NumListeners</dt>
|
||||
<dd>The number of listeners to change the positions of.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_getnearestlistener"><a href="#ifmodstudiomodule_getnearestlistener">IFMODStudioModule::GetNearestListener</a></h2>
|
||||
<p>Return the audio settings for the listener nearest the given location.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="k">const</span> <span class="n">FFMODListener</span> <span class="o">&</span><span class="n">GetNearestListener</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">FVector</span> <span class="o">&</span><span class="n">Location</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>Location</dt>
|
||||
<dd>Unreal Vector position.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_getfailedbankloads"><a href="#ifmodstudiomodule_getfailedbankloads">IFMODStudioModule::GetFailedBankLoads</a></h2>
|
||||
<p>Return a list of banks that failed to load due to an error.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">TArray</span><span class="o"><</span><span class="n">FString</span><span class="o">></span> <span class="n">GetFailedBankLoads</span><span class="p">(</span>
|
||||
@ -277,32 +190,59 @@
|
||||
<dd>System context to use.</dd>
|
||||
</dl>
|
||||
<p><strong>See Also:</strong> <a class="apilink" href="api-reference-common.html#efmodsystemcontext">EFMODSystemContext</a>.</p>
|
||||
<h2 api="method" id="ifmodstudiomodule_banksreloadedevent"><a href="#ifmodstudiomodule_banksreloadedevent">IFMODStudioModule::BanksReloadedEvent</a></h2>
|
||||
<p>This event is fired after all banks were reloaded.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FSimpleMulticastDelegate</span> <span class="o">&</span><span class="n">BanksReloadedEvent</span><span class="p">();</span>
|
||||
<h2 api="method" id="ifmodstudiomodule_getlocale"><a href="#ifmodstudiomodule_getlocale">IFMODStudioModule::GetLocale</a></h2>
|
||||
<p>Get current locale.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FString</span> <span class="nf">GetLocale</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_getnearestlistener"><a href="#ifmodstudiomodule_getnearestlistener">IFMODStudioModule::GetNearestListener</a></h2>
|
||||
<p>Return the audio settings for the listener nearest the given location.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="k">const</span> <span class="n">FFMODListener</span> <span class="o">&</span><span class="n">GetNearestListener</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">FVector</span> <span class="o">&</span><span class="n">Location</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>Location</dt>
|
||||
<dd>Unreal Vector position.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_getrequiredplugins"><a href="#ifmodstudiomodule_getrequiredplugins">IFMODStudioModule::GetRequiredPlugins</a></h2>
|
||||
<p>Return a list of plugins that appear to be needed.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">TArray</span><span class="o"><</span><span class="n">FString</span><span class="o">></span> <span class="n">GetRequiredPlugins</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_addrequiredplugin"><a href="#ifmodstudiomodule_addrequiredplugin">IFMODStudioModule::AddRequiredPlugin</a></h2>
|
||||
<p>Register a plugin that is required.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">AddRequiredPlugin</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">FString</span> <span class="o">&</span><span class="n">Plugin</span>
|
||||
<h2 api="method" id="ifmodstudiomodule_getstudiosystem"><a href="#ifmodstudiomodule_getstudiosystem">IFMODStudioModule::GetStudioSystem</a></h2>
|
||||
<p>Get a pointer to the runtime studio system (only valid in-game or in PIE).</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FMOD</span><span class="o">::</span><span class="n">Studio</span><span class="o">::</span><span class="n">System</span> <span class="o">*</span><span class="n">GetStudioSystem</span><span class="p">(</span>
|
||||
<span class="n">EFMODSystemContext</span><span class="o">::</span><span class="n">Type</span> <span class="n">Context</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>Plugin</dt>
|
||||
<dd>The plugin to be registered.</dd>
|
||||
<dt>Context</dt>
|
||||
<dd>System context to use.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_usesound"><a href="#ifmodstudiomodule_usesound">IFMODStudioModule::UseSound</a></h2>
|
||||
<p>Returns whether sound is enabled for the game.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">UseSound</span><span class="p">();</span>
|
||||
<p><strong>See Also:</strong> <a class="apilink" href="api-reference-common.html#efmodsystemcontext">EFMODSystemContext</a>.</p>
|
||||
<h2 api="method" id="ifmodstudiomodule_haslistenermoved"><a href="#ifmodstudiomodule_haslistenermoved">IFMODStudioModule::HasListenerMoved</a></h2>
|
||||
<p>Return whether the listener(s) have moved.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">HasListenerMoved</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_isavailable"><a href="#ifmodstudiomodule_isavailable">IFMODStudioModule::IsAvailable</a></h2>
|
||||
<p>Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="n">IsAvailable</span><span class="p">()</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>return</dt>
|
||||
<dd>Returns true if the module is loaded and ready to use.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_loadeditorbanks"><a href="#ifmodstudiomodule_loadeditorbanks">IFMODStudioModule::LoadEditorBanks</a></h2>
|
||||
<p>Load banks using the Editor System Context.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">LoadEditorBanks</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<p><strong>See Also:</strong> <a class="apilink" href="api-reference-common.html#efmodsystemcontext">EFMODSystemContext</a>.</p>
|
||||
<h2 api="method" id="ifmodstudiomodule_loadplugin"><a href="#ifmodstudiomodule_loadplugin">IFMODStudioModule::LoadPlugin</a></h2>
|
||||
<p>Attempts to load a plugin by name.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">LoadPlugin</span><span class="p">(</span>
|
||||
@ -332,12 +272,94 @@
|
||||
<dt>function</dt>
|
||||
<dd>The name of the function.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudioeditormodule_arebanksloaded"><a href="#ifmodstudioeditormodule_arebanksloaded">IFMODStudioEditorModule::AreBanksLoaded</a></h2>
|
||||
<p>This returns true if the plugin has loaded all required banks on startup. Depending if <a href="api-reference-ufmodsettings#bloadallbanks.html">bLoadAllBanks</a> is checked, this could be all banks or just the <a href="studio-guide#loading-banks.html">Master</a> and <a href="studio-guide#loading-banks.html">Strings Bank</a>.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">AreBanksLoaded</span><span class="p">();</span>
|
||||
<h2 api="function" id="ifmodstudiomodule_preendpie"><a href="#ifmodstudiomodule_preendpie">IFMODStudioModule::PreEndPIE</a></h2>
|
||||
<p>A function called by FFMODStudioEditorModule as the PIE is ending so that the FMODStudioModule can clean up.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="n">PreEndPIE</span><span class="p">()</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="function" id="ifmodstudiomodule_preendpieevent"><a href="#ifmodstudiomodule_preendpieevent">IFMODStudioModule::PreEndPIEEvent</a></h2>
|
||||
<p>Returns a delegate that gets triggered as the Play-In-Editor session is stopped but before the FMOD System is shutdown.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FSimpleMulticastDelegate</span> <span class="o">&</span><span class="n">PreEndPIEEvent</span><span class="p">()</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_reloadbanks"><a href="#ifmodstudiomodule_reloadbanks">IFMODStudioModule::ReloadBanks</a></h2>
|
||||
<p>Called by the editor module when banks have been modified on disk.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">ReloadBanks</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_setinpie"><a href="#ifmodstudiomodule_setinpie">IFMODStudioModule::SetInPIE</a></h2>
|
||||
<p>Called when we enter or leave PIE mode.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">SetInPIE</span><span class="p">(</span>
|
||||
<span class="kt">bool</span> <span class="n">bInPIE</span><span class="p">,</span>
|
||||
<span class="kt">bool</span> <span class="n">bSimulating</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>bInPIE</dt>
|
||||
<dd>Currently in PIE.</dd>
|
||||
<dt>bSimulating</dt>
|
||||
<dd>Currently simulating.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_setlistenerposition"><a href="#ifmodstudiomodule_setlistenerposition">IFMODStudioModule::SetListenerPosition</a></h2>
|
||||
<p>Used to update a listener's position.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">SetListenerPosition</span><span class="p">(</span>
|
||||
<span class="kt">int</span> <span class="n">ListenerIndex</span><span class="p">,</span>
|
||||
<span class="n">UWorld</span> <span class="o">*</span><span class="n">World</span><span class="p">,</span>
|
||||
<span class="n">FTransform</span> <span class="o">&</span><span class="n">ListenerTransform</span><span class="p">,</span>
|
||||
<span class="kt">float</span> <span class="n">DeltaSeconds</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>ListenerIndex</dt>
|
||||
<dd>Which listener position to change.</dd>
|
||||
<dt>World</dt>
|
||||
<dd>The current map.</dd>
|
||||
<dt>ListenerTransform</dt>
|
||||
<dd>New transform of the listener.</dd>
|
||||
<dt>DeltaSeconds</dt>
|
||||
<dd>How many seconds it should take to get there.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_setlocale"><a href="#ifmodstudiomodule_setlocale">IFMODStudioModule::SetLocale</a></h2>
|
||||
<p>Set active locale. Locale must be the locale name of one of the configured project locales.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">SetLocale</span><span class="p">(</span>
|
||||
<span class="k">const</span> <span class="n">FString</span><span class="o">&</span> <span class="n">Locale</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>Locale</dt>
|
||||
<dd>The language to use.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_setsystempaused"><a href="#ifmodstudiomodule_setsystempaused">IFMODStudioModule::SetSystemPaused</a></h2>
|
||||
<p>Set system paused.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">SetSystemPaused</span><span class="p">(</span>
|
||||
<span class="kt">bool</span> <span class="n">paused</span>
|
||||
<span class="p">);</span>
|
||||
</pre></div>
|
||||
|
||||
<dl>
|
||||
<dt>paused</dt>
|
||||
<dd>Should the system be paused.</dd>
|
||||
</dl>
|
||||
<h2 api="method" id="ifmodstudiomodule_stopauditioninginstance"><a href="#ifmodstudiomodule_stopauditioninginstance">IFMODStudioModule::StopAuditioningInstance</a></h2>
|
||||
<p>Stop any auditioning instance.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">StopAuditioningInstance</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="method" id="ifmodstudiomodule_unloadeditorbanks"><a href="#ifmodstudiomodule_unloadeditorbanks">IFMODStudioModule::UnloadEditorBanks</a></h2>
|
||||
<p>Unload banks using the Editor System Context.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">UnloadEditorBanks</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<p><strong>See Also:</strong> <a class="apilink" href="api-reference-common.html#efmodsystemcontext">EFMODSystemContext</a>.</p>
|
||||
<h2 api="method" id="ifmodstudiomodule_usesound"><a href="#ifmodstudiomodule_usesound">IFMODStudioModule::UseSound</a></h2>
|
||||
<p>Returns whether sound is enabled for the game.</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">UseSound</span><span class="p">();</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODAnimNotifyPlay</h1>
|
||||
<h1>6. API Reference | UFMODAnimNotifyPlay</h1>
|
||||
<p>Used for triggering Events in Animation timelines.</p>
|
||||
<p>This class inherits from <a href="https://api.unrealengine.com/INT/API/Runtime/Engine/Animation/AnimNotifies/UAnimNotify/index.html">UAnimNotify</a></p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
@ -84,7 +86,7 @@
|
||||
<p>If <a class="apilink" href="api-reference-ufmodanimnotifyplay.html#ufmodanimnotifyplay_bfollow">UFMODAnimNotifyPlay::bFollow</a> is true <a class="apilink" href="blueprint-reference-common.html#play-event-attached">Play Event Attached</a> is called using the current <a class="apilink" href="api-reference-ufmodanimnotifyplay.html#ufmodanimnotifyplay_attachname">UFMODAnimNotifyPlay::AttachName</a>.<br />
|
||||
Otherwise <a class="apilink" href="blueprint-reference-common.html#play-event-at-location">Play Event At Location</a> is called using the <code>MeshComp</code> for the positional information.</p></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODAsset</h1>
|
||||
<h1>6. API Reference | UFMODAsset</h1>
|
||||
<p>Base asset used for creating FMOD object assets in Unreal.</p>
|
||||
<p>This class inherits from <a href="https://api.unrealengine.com/INT/API/Runtime/CoreUObject/UObject/UObject/index.html">UObject</a></p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
@ -38,7 +40,7 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FGuid</span> <span class="n">AssetGuid</span><span class="p">;</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODAudioComponent</h1>
|
||||
<h1>6. API Reference | UFMODAudioComponent</h1>
|
||||
<p>This class inherits from <a href="https://api.unrealengine.com/INT/API/Runtime/Engine/Components/USceneComponent/index.html">USceneComponent</a></p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
<ul>
|
||||
@ -34,11 +36,12 @@
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_event" title="The event asset to use for this sound.">UFMODAudioComponent::Event</a> The event asset to use for this sound.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_eventcallback" title="Generic callback used for the Studio Instance.">UFMODAudioComponent_EventCallback</a> Generic callback used for the Studio Instance.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_occlusiondetails" title="FMOD Custom Occlusion Details.">UFMODAudioComponent::OcclusionDetails</a> FMOD Custom Occlusion Details.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_oneventstopped" title="Called when an event stops, either because it played to completion or because a Stop() call turned it off early.">UFMODAudioComponent::OnEventStopped</a> Called when an event stops, either because it played to completion or because a Stop() call turned it off early.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_onsoundstopped" title="Called when a sound stops.">UFMODAudioComponent::OnSoundStopped</a> Called when a sound stops.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_ontimelinebeat" title="Called when we reach a beat of a tempo (if bEnableTimelineCallbacks is true).">UFMODAudioComponent::OnTimelineBeat</a> Called when we reach a beat of a tempo (if bEnableTimelineCallbacks is true).</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_ontimelinemarker" title="Called when we reach a named marker (if bEnableTimelineCallbacks is true).">UFMODAudioComponent::OnTimelineMarker</a> Called when we reach a named marker (if bEnableTimelineCallbacks is true).</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_parametercache" title="Cache of the current Events parameters.">UFMODAudioComponent::ParameterCache</a> Cache of the current Events parameters.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_programmersoundname" title="Sound name used for programmer sound.">UFMODAudioComponent::ProgrammerSoundName</a> Sound name used for programmer sound.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_oneventstopped" title="Called when an event stops, either because it played to completion or because a Stop() call turned it off early.">UFMODAudioComponent::OnEventStopped</a> Called when an event stops, either because it played to completion or because a Stop() call turned it off early.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_ontimelinebeat" title="Called when we reach a beat of a tempo (if bEnableTimelineCallbacks is true).">UFMODAudioComponent::OnTimelineBeat</a> Called when we reach a beat of a tempo (if bEnableTimelineCallbacks is true).</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_studioinstance" title="Actual Studio instance handle.">UFMODAudioComponent::StudioInstance</a> Actual Studio instance handle.</span></li>
|
||||
</ul>
|
||||
<p><strong>Methods:</strong></p>
|
||||
@ -50,6 +53,7 @@
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-length" title="Get the event length in milliseconds.">Get Length</a> Get the event length in milliseconds.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-parameter" title="Get parameter value from the Event.">Get Parameter</a> Get parameter value from the Event.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-parameter-value" title="Get parameter value from the Event.">Get Parameter Value</a> Get parameter value from the Event.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-paused" title="Get the paused state of the audio component.">Get Paused</a> Get the paused state of the audio component.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-property" title="Get a property of the Event.">Get Property</a> Get a property of the Event.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-timeline-position" title="Get the timeline position in milliseconds.">Get Timeline Position</a> Get the timeline position in milliseconds.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#is-playing" title="Return true if this component is currently playing an event.">Is Playing</a> Return true if this component is currently playing an event.</span></li>
|
||||
@ -184,6 +188,16 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FOnEventStopped</span> <span class="n">OnEventStopped</span><span class="p">;</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="struct" id="ufmodaudiocomponent_onsoundstopped"><a href="#ufmodaudiocomponent_onsoundstopped">UFMODAudioComponent::OnSoundStopped</a></h2>
|
||||
<p>Called when a sound stops.</p>
|
||||
<p>
|
||||
<div class="language-selector">
|
||||
<div class="language-tab" data-language="language-cpp">C++</div>
|
||||
</div>
|
||||
</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FOnSoundStopped</span> <span class="n">OnSoundStopped</span><span class="p">;</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="struct" id="ufmodaudiocomponent_ontimelinebeat"><a href="#ufmodaudiocomponent_ontimelinebeat">UFMODAudioComponent::OnTimelineBeat</a></h2>
|
||||
<p>Called when we reach a beat of a tempo (if bEnableTimelineCallbacks is true).</p>
|
||||
<p>
|
||||
@ -254,7 +268,7 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FMOD</span><span class="o">::</span><span class="n">Studio</span><span class="o">::</span><span class="n">EventInstance</span> <span class="o">*</span><span class="n">StudioInstance</span><span class="p">;</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODBank</h1>
|
||||
<h1>6. API Reference | UFMODBank</h1>
|
||||
<p>This class inherits from <a class="apilink" href="api-reference-ufmodasset.html">UFMODAsset</a>.</p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
<ul>
|
||||
@ -37,7 +39,7 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FGuid</span> <span class="n">AssetGuid</span><span class="p">;</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODBlueprintStatics</h1>
|
||||
<h1>6. API Reference | UFMODBlueprintStatics</h1>
|
||||
<p>This class inherits from <a href="https://api.unrealengine.com/INT/API/Runtime/Engine/Kismet/UBlueprintFunctionLibrary/index.html">UBlueprintFunctionLibrary</a></p>
|
||||
<p>Refer to <a href="blueprint-reference.html">Blueprint Reference</a>.</p>
|
||||
<p><strong>Defines:</strong></p>
|
||||
@ -66,7 +68,7 @@
|
||||
<dd><a href="https://fmod.com/docs/2.02/api/studio-api-eventinstance.html">FMOD::Studio::EventInstance</a> to use.</dd>
|
||||
</dl></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODBus</h1>
|
||||
<h1>6. API Reference | UFMODBus</h1>
|
||||
<p>This class inherits from <a class="apilink" href="api-reference-ufmodasset.html">UFMODAsset</a>.</p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
<ul>
|
||||
@ -37,7 +39,7 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FGuid</span> <span class="n">AssetGuid</span><span class="p">;</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODEvent</h1>
|
||||
<h1>6. API Reference | UFMODEvent</h1>
|
||||
<p>This class inherits from <a class="apilink" href="api-reference-ufmodasset.html">UFMODAsset</a></p>
|
||||
<p><strong>Methods:</strong></p>
|
||||
<ul>
|
||||
@ -55,7 +57,7 @@
|
||||
<dd>Parameters to retrieve.</dd>
|
||||
</dl></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODPort</h1>
|
||||
<h1>6. API Reference | UFMODPort</h1>
|
||||
<p>This class inherits from <a class="apilink" href="api-reference-ufmodasset.html">UFMODAsset</a>.</p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
<ul>
|
||||
@ -37,7 +39,7 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FGuid</span> <span class="n">AssetGuid</span><span class="p">;</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODSettings</h1>
|
||||
<h1>6. API Reference | UFMODSettings</h1>
|
||||
<p>This class inherits from <a href="">UObject</a>.</p>
|
||||
<p><strong>Defines:</strong></p>
|
||||
<ul>
|
||||
@ -46,8 +48,7 @@
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_outputformat" title="Project output format, should match the mode set up for the Studio project.">UFMODSettings::OutputFormat</a> Project output format, should match the mode set up for the Studio project.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_outputtype" title="Built-in output types that can be used to run the mixer.">UFMODSettings::OutputType</a> Built-in output types that can be used to run the mixer.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_locales" title="Locales for localized banks. These should match the project locales configured in the FMOD Studio project.">UFMODSettings::Locales</a> Locales for localized banks. These should match the project locales configured in the FMOD Studio project.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_bvol0virtual" title="Enable vol0virtual, which means voices with low volume will automatically go virtual to save CPU.">UFMODSettings::bVol0Virtual</a> Enable vol0virtual, which means voices with low volume will automatically go virtual to save CPU.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_vol0virtuallevel" title="If vol0virtual is enabled, the signal level at which to make channels virtual.">UFMODSettings::Vol0VirtualLevel</a> If vol0virtual is enabled, the signal level at which to make channels virtual.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_vol0virtuallevel" title="The signal level at which to make channels virtual.">UFMODSettings::Vol0VirtualLevel</a> The signal level at which to make channels virtual.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_samplerate" title="Sample rate to use, or 0 to match system rate.eg. 0, 22050, 24000, 32000, 44100, 48000.">UFMODSettings::SampleRate</a> Sample rate to use, or 0 to match system rate.eg. 0, 22050, 24000, 32000, 44100, 48000.</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_bmatchhardwaresamplerate" title="Match hardware sample rate where reasonable (44.1kHz to 48kHz).">UFMODSettings::bMatchHardwareSampleRate</a> Match hardware sample rate where reasonable (44.1kHz to 48kHz).</span></li>
|
||||
<li><span><a class="apilink" href="api-reference-ufmodsettings.html#ufmodsettings_realchannelcount" title="Number of actual software voices that can be used at once.">UFMODSettings::RealChannelCount</a> Number of actual software voices that can be used at once.</span></li>
|
||||
@ -463,18 +464,8 @@ FMOD may become unstable if the limit is exceeded!</dd>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">TArray</span><span class="o"><</span><span class="n">FFMODProjectLocale</span><span class="o">></span> <span class="n">Locales</span><span class="p">;</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="property" id="ufmodsettings_bvol0virtual"><a href="#ufmodsettings_bvol0virtual">UFMODSettings::bVol0Virtual</a></h2>
|
||||
<p>Enable vol0virtual, which means voices with low volume will automatically go virtual to save CPU.</p>
|
||||
<p>
|
||||
<div class="language-selector">
|
||||
<div class="language-tab" data-language="language-cpp">C++</div>
|
||||
</div>
|
||||
</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="n">bVol0Virtual</span><span class="p">;</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="property" id="ufmodsettings_vol0virtuallevel"><a href="#ufmodsettings_vol0virtuallevel">UFMODSettings::Vol0VirtualLevel</a></h2>
|
||||
<p>If vol0virtual is enabled, the signal level at which to make channels virtual.</p>
|
||||
<p>The signal level at which to make channels virtual.</p>
|
||||
<p>
|
||||
<div class="language-selector">
|
||||
<div class="language-tab" data-language="language-cpp">C++</div>
|
||||
@ -757,7 +748,7 @@ FMOD may become unstable if the limit is exceeded!</dd>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">TMap</span><span class="o"><</span><span class="n">TEnumAsByte</span><span class="o"><</span><span class="n">EFMODPlatforms</span><span class="o">::</span><span class="n">Type</span><span class="o">></span><span class="p">,</span> <span class="n">FFMODPlatformSettings</span><span class="o">></span> <span class="n">Platforms</span><span class="p">;</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODSnapshot</h1>
|
||||
<h1>6. API Reference | UFMODSnapshot</h1>
|
||||
<p>This class inherits from <a class="apilink" href="api-reference-ufmodevent.html">UFMODEvent</a>.</p>
|
||||
<p><strong>Methods:</strong></p>
|
||||
<ul>
|
||||
@ -55,7 +57,7 @@
|
||||
<dd>Parameters to retrieve.</dd>
|
||||
</dl></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODSnapshotReverb</h1>
|
||||
<h1>6. API Reference | UFMODSnapshotReverb</h1>
|
||||
<p>This class inherits from <a href="">UReverbEffect</a>.</p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
<ul>
|
||||
@ -37,7 +39,7 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FGuid</span> <span class="n">AssetGuid</span><span class="p">;</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li class="manual-current-chapter manual-active-chapter"><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference | UFMODVCA</h1>
|
||||
<h1>6. API Reference | UFMODVCA</h1>
|
||||
<p>This class inherits from <a class="apilink" href="api-reference-ufmodasset.html">UFMODAsset</a>.</p>
|
||||
<p><strong>Properties:</strong></p>
|
||||
<ul>
|
||||
@ -37,7 +39,7 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="n">FGuid</span> <span class="n">AssetGuid</span><span class="p">;</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li class="manual-current-chapter manual-active-chapter"><a href="api-reference.html">API Reference</a><ul class="subchapters"><li><a href="api-reference-common.html">Common</a></li><li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li><li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li><li><a href="api-reference-ufmodaudiocomponent.html">UFMODAudioComponent</a></li><li><a href="api-reference-afmodambientsound.html">AFMODAmbientSound</a></li><li><a href="api-reference-ufmodanimnotifyplay.html">UFMODAnimNotifyPlay</a></li><li><a href="api-reference-ufmodbank.html">UFMODBank</a></li><li><a href="api-reference-ufmodbus.html">UFMODBus</a></li><li><a href="api-reference-ufmodvca.html">UFMODVCA</a></li><li><a href="api-reference-ufmodevent.html">UFMODEvent</a></li><li><a href="api-reference-ufmodport.html">UFMODPort</a></li><li><a href="api-reference-ufmodsnapshot.html">UFMODSnapshot</a></li><li><a href="api-reference-ufmodsnapshotreverb.html">UFMODSnapshotReverb</a></li><li><a href="api-reference-ufmodasset.html">UFMODAsset</a></li><li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li></ul></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>5. API Reference</h1>
|
||||
<h1>6. API Reference</h1>
|
||||
<ul class="docs-body-subchapters"><li><a href="api-reference-common.html">Common</a></li>
|
||||
<li><a href="api-reference-ifmodstudiomodule.html">IFMODStudioModule</a></li>
|
||||
<li><a href="api-reference-ufmodblueprintstatics.html">UFMODBlueprintStatics</a></li>
|
||||
@ -39,7 +41,7 @@
|
||||
<li><a href="api-reference-ufmodsettings.html">UFMODSettings</a></li>
|
||||
</ul></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li><a href="api-reference.html">API Reference</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li></ul></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li><li><a href="blueprint-reference-enums.html">Enums</a></li><li><a href="blueprint-reference-structs.html">Structs</a></li><li><a href="blueprint-reference-utilities.html">Utilities</a></li></ul></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>6. Blueprint Reference | Asynchronous Loading</h1>
|
||||
<h1>7. Blueprint Reference | Asynchronous Loading</h1>
|
||||
<p>This is an Unreal Level Blueprint that demonstrates how to build a loading screen that can be used at the start of a game to load both FMOD Studio data and Unreal data without blocking the main thread. To make this work properly "Load All Banks" needs to be turned off in the FMOD Settings.</p>
|
||||
<p><img alt="Level Blueprint" src="images/blueprint-async-levelbp.png" /></p>
|
||||
<p><strong>Topics:</strong></p>
|
||||
@ -57,7 +59,7 @@
|
||||
<img alt="Check if Loaded" src="images/blueprint-async-checkifloaded.png" /></dd>
|
||||
</dl></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li><a href="api-reference.html">API Reference</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li></ul></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li><li><a href="blueprint-reference-enums.html">Enums</a></li><li><a href="blueprint-reference-structs.html">Structs</a></li><li><a href="blueprint-reference-utilities.html">Utilities</a></li></ul></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>6. Blueprint Reference | Bus</h1>
|
||||
<h1>7. Blueprint Reference | Bus</h1>
|
||||
<p>Used for controlling mixer buses.</p>
|
||||
<p><strong>Methods:</strong></p>
|
||||
<ul>
|
||||
@ -118,7 +120,7 @@
|
||||
</dl>
|
||||
<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.02/api/studio-api-eventinstance.html#fmod_studio_stop_mode">FMOD_STUDIO_STOP_MODE</a></p></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li><a href="api-reference.html">API Reference</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li></ul></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li><li><a href="blueprint-reference-enums.html">Enums</a></li><li><a href="blueprint-reference-structs.html">Structs</a></li><li><a href="blueprint-reference-utilities.html">Utilities</a></li></ul></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>6. Blueprint Reference | Common</h1>
|
||||
<h1>7. Blueprint Reference | Common</h1>
|
||||
<p>The common section contains methods for controlling the FMOD system.</p>
|
||||
<p><strong>Methods:</strong></p>
|
||||
<ul>
|
||||
@ -517,7 +519,7 @@ The sound does not travel with any actor.</p>
|
||||
<dd>Volume value.</dd>
|
||||
</dl></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li><a href="api-reference.html">API Reference</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li></ul></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li><li><a href="blueprint-reference-enums.html">Enums</a></li><li><a href="blueprint-reference-structs.html">Structs</a></li><li><a href="blueprint-reference-utilities.html">Utilities</a></li></ul></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>6. Blueprint Reference | Component</h1>
|
||||
<h1>7. Blueprint Reference | Component</h1>
|
||||
<p>These methods are used to control the state of Audio Components.</p>
|
||||
<p><strong>Methods:</strong></p>
|
||||
<ul>
|
||||
@ -29,6 +31,7 @@
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-length" title="Get the event length in milliseconds.">Get Length</a> Get the event length in milliseconds.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-parameter" title="Get parameter value from the Event.">Get Parameter</a> Get parameter value from the Event.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-parameter-value" title="Get parameter value from the Event.">Get Parameter Value</a> Get parameter value from the Event.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-paused" title="Get the paused state of the audio component.">Get Paused</a> Get the paused state of the audio component.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-property" title="Get a property of the Event.">Get Property</a> Get a property of the Event.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#get-timeline-position" title="Get the timeline position in milliseconds.">Get Timeline Position</a> Get the timeline position in milliseconds.</span></li>
|
||||
<li><span><a class="apilink" href="blueprint-reference-component.html#is-playing" title="Return true if this component is currently playing an event.">Is Playing</a> Return true if this component is currently playing an event.</span></li>
|
||||
@ -101,6 +104,17 @@
|
||||
<dt>FinalValue</dt>
|
||||
<dd>Final combined parameter value.</dd>
|
||||
</dl>
|
||||
<h2 api="struct" id="get-paused"><a href="#get-paused">Get Paused</a></h2>
|
||||
<p>Get the paused state of the audio component.</p>
|
||||
<p><img alt="Set Paused" src="images/get-paused.png" /></p>
|
||||
<p>
|
||||
<div class="language-selector">
|
||||
<div class="language-tab" data-language="language-cpp">C++</div>
|
||||
</div>
|
||||
</p>
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">bool</span> <span class="nf">GetPaused</span><span class="p">();</span>
|
||||
</pre></div>
|
||||
|
||||
<h2 api="function" id="get-property"><a href="#get-property">Get Property</a></h2>
|
||||
<p>Get a property of the Event.</p>
|
||||
<p><img alt="Get Property" src="images/get-property.png" /></p>
|
||||
@ -334,7 +348,7 @@
|
||||
<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">Stop</span><span class="p">();</span>
|
||||
</pre></div></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,15 +13,17 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li><a href="api-reference.html">API Reference</a></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li></ul></li>
|
||||
<li class="manual-current-chapter manual-inactive-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li><li><a href="blueprint-reference-enums.html">Enums</a></li><li><a href="blueprint-reference-structs.html">Structs</a></li><li><a href="blueprint-reference-utilities.html">Utilities</a></li></ul></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>6. Blueprint Reference | Event Instance</h1>
|
||||
<h1>7. Blueprint Reference | Event Instance</h1>
|
||||
<p>These methods are used to control individual Event Instances.</p>
|
||||
<p><strong>Methods:</strong></p>
|
||||
<ul>
|
||||
@ -295,7 +297,7 @@
|
||||
<dd>Whether to release the Event Instance</dd>
|
||||
</dl></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,23 +13,28 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li><a href="api-reference.html">API Reference</a></li>
|
||||
<li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li></ul></li>
|
||||
<li class="manual-current-chapter manual-active-chapter"><a href="blueprint-reference.html">Blueprint Reference</a><ul class="subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li><li><a href="blueprint-reference-common.html">Common</a></li><li><a href="blueprint-reference-component.html">Component</a></li><li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li><li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li><li><a href="blueprint-reference-enums.html">Enums</a></li><li><a href="blueprint-reference-structs.html">Structs</a></li><li><a href="blueprint-reference-utilities.html">Utilities</a></li></ul></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li><a href="glossary.html">Glossary</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>6. Blueprint Reference</h1>
|
||||
<h1>7. Blueprint Reference</h1>
|
||||
<ul class="docs-body-subchapters"><li><a href="blueprint-reference-bus.html">Bus</a></li>
|
||||
<li><a href="blueprint-reference-common.html">Common</a></li>
|
||||
<li><a href="blueprint-reference-component.html">Component</a></li>
|
||||
<li><a href="blueprint-reference-eventinstance.html">Event Instance</a></li>
|
||||
<li><a href="blueprint-reference-asynchronous-loading.html">Asynchronous Loading</a></li>
|
||||
<li><a href="blueprint-reference-enums.html">Enums</a></li>
|
||||
<li><a href="blueprint-reference-structs.html">Structs</a></li>
|
||||
<li><a href="blueprint-reference-utilities.html">Utilities</a></li>
|
||||
</ul></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
@ -13,10 +13,12 @@
|
||||
<li><a href="user-guide.html">User Guide</a></li>
|
||||
<li><a href="settings.html">Settings</a></li>
|
||||
<li><a href="plugins.html">Plugins</a></li>
|
||||
<li><a href="niagara.html">Niagara Integration</a></li>
|
||||
<li><a href="api-reference.html">API Reference</a></li>
|
||||
<li><a href="blueprint-reference.html">Blueprint Reference</a></li>
|
||||
<li><a href="platform-specifics.html">Platform Specifics</a></li>
|
||||
<li><a href="troubleshooting.html">Troubleshooting</a></li>
|
||||
<li><a href="audiolink.html">AudioLink</a></li>
|
||||
<li class="manual-current-chapter manual-active-chapter"><a href="glossary.html">Glossary</a><ul>
|
||||
<li><a href="#documentation-conventions">Documentation Conventions</a><ul>
|
||||
<li><a href="#parameter-tokens">Parameter Tokens</a></li>
|
||||
@ -28,10 +30,10 @@
|
||||
</ul>
|
||||
</div>
|
||||
<div class="manual-content api">
|
||||
<h1>9. Glossary</h1>
|
||||
<h1>11. Glossary</h1>
|
||||
<p>This page includes definitions for various common FMOD Studio terms, along with references to related terms and documentation.</p>
|
||||
<h2 id="documentation-conventions"><a href="#documentation-conventions">9.1 Documentation Conventions</a></h2>
|
||||
<h3 id="parameter-tokens"><a href="#parameter-tokens">9.1.1 Parameter Tokens</a></h3>
|
||||
<h2 id="documentation-conventions"><a href="#documentation-conventions">11.1 Documentation Conventions</a></h2>
|
||||
<h3 id="parameter-tokens"><a href="#parameter-tokens">11.1.1 Parameter Tokens</a></h3>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
@ -62,12 +64,12 @@
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<h2 id="version"><a href="#version">9.2 Version</a></h2>
|
||||
<h2 id="version"><a href="#version">11.2 Version</a></h2>
|
||||
<p>The version number of FMOD Studio. Version numbers are split into three parts, in the format: productVersion.majorVersion.minorVersion. For example, the version 1.23.45 would indicate product version 1, major version 23, and minor version 45 of that major version.</p>
|
||||
<p>Major versions contain significant changes, add new features, and may affect bank compatibility. Updating to a new major version usually requires project migration. New major versions may change playback behavior in some cases.</p>
|
||||
<p>Minor versions, also known as patch versions, contain bug fixes and smaller workflow improvements.</p></div>
|
||||
|
||||
<p class="manual-footer">Unreal Integration 2.02.14 (2023-05-03). © 2023 Firelight Technologies Pty Ltd.</p>
|
||||
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
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