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113523b8a6
Committing Added Assets (bunny and fem vox and spring song)
Hozach (Audio)
2025-05-02 16:08:55 -04:00
b0a7367b7a
Committing animation SFX FMOD asset and implementation into Sanin animation
Hozach (Audio)
2025-05-02 14:59:27 -04:00
f2f8d3ec42
Update from main merge
Shiori
benroshio
2025-05-02 14:03:51 -04:00
3ce7aa9c2c
Merge branch 'main' into Shiori
benroshio
2025-05-02 14:03:05 -04:00
1d0927426c
dragon sounds added in fmod also water footsteps no collisions yet
benroshio
2025-05-02 14:02:37 -04:00
d23ae431f6
merge
7heIVIaze
2025-05-02 23:59:49 +09:00
981d34b6e1
Improve dialogue system and mana
7heIVIaze
2025-05-02 23:57:48 +09:00
acbe5e2541
edit level - new combat area, waterbottle item arrangement
wonjoon
2025-05-02 19:19:09 +09:00
ac80d9cc3e
add HouseofChangwon asset and buliding basecamp
wonjoon
2025-05-02 14:57:09 +09:00
34d500dfb7
merge
wonjoon
2025-05-02 11:11:14 +09:00
8b76377bb4
added the nav mesh for bunny AI + incorporated dialogues into bunny NPC
Ji Yoon Rhee
2025-05-01 23:50:59 +09:00
8df0a34483
Improve the dialogue system
7heIVIaze
2025-05-01 23:15:49 +09:00
7f32f2740a
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
7heIVIaze
2025-05-01 21:28:19 +09:00
850726d685
prepare for pull
7heIVIaze
2025-05-01 21:27:22 +09:00
4e1bfde84b
updated the map from the updates in puzzle NPC + changed the fonts for the dialogue WG
Ji Yoon Rhee
2025-05-01 19:09:02 +09:00
d778a0b0e7
fixed some dialogue options and added korean trasnlations
Ji Yoon Rhee
2025-05-01 19:08:20 +09:00
84cfc72ef9
merge for dragon anims
Ji Yoon Rhee
2025-05-01 19:07:30 +09:00
38fe73dee0
i forgot to add this on the first commit
Ji Yoon Rhee
2025-05-01 19:07:07 +09:00
36ba2fc70a
minor rig changes, i don't even know what they are so you can probably ignore them
Ji Yoon Rhee
2025-05-01 19:06:45 +09:00
f0b55cacaf
BT: bunny state can go fleeing <--> seen
Ji Yoon Rhee
2025-05-01 19:06:11 +09:00
f746612cbd
Fix Cooldown System & UI Bugs, and solved pull confliction
7heIVIaze
2025-05-01 13:02:35 +09:00
75c36782a9
Implemented dialogue system and dialogue UI prototype
7heIVIaze
2025-05-01 12:23:10 +09:00
5e8425c505
added the scripts in the dialogue DT and translated in Korean
Ji Yoon Rhee
2025-05-01 00:03:46 +09:00
28b3894640
Bug Fix
7heIVIaze
2025-04-29 22:16:20 +09:00
b8e2c42e0f
fixed some buggies
Ji Yoon Rhee
2025-04-29 22:10:51 +09:00
e8af48a1de
please do not add the fmod studio documentations plz
Ji Yoon Rhee
2025-04-29 22:05:24 +09:00
ce1636e2d7
Ready to push
7heIVIaze
2025-04-29 22:03:14 +09:00
60f69205a2
ready for pulling
7heIVIaze
2025-04-29 21:03:02 +09:00
d84d9753b8
added the bunny NPC and interactable bunny to the map for functionality test
Ji Yoon Rhee
2025-04-29 16:40:30 +09:00
bc7f6ad9f3
added the dialogue starting feature to the puzzle NPCs and player controller
Ji Yoon Rhee
2025-04-29 16:40:04 +09:00
af0ac5c5c2
Try to Implement Dialogue System and Improve the Crafting UI
7heIVIaze
2025-04-29 16:38:23 +09:00
534fd64c77
merge
wonjoon
2025-04-28 23:58:13 +09:00
5035dcf469
added the interface for dialogue system
Ji Yoon Rhee
2025-04-28 23:12:47 +09:00
1ee45e69ac
added a temporary speech bubble UI, need to add the functionality for scripts
Ji Yoon Rhee
2025-04-27 19:57:04 +09:00
84f07a5c39
i probably cleaned up some code in health bar but no serious edits have been done
Ji Yoon Rhee
2025-04-27 17:14:56 +09:00
3ea9c3ab01
added the bunny NPC and interactable bunny on the map
Ji Yoon Rhee
2025-04-27 17:14:24 +09:00
3b8bc7304b
fixed a bug where haesol cant trigger a sound event with buff skill when used without a weapon wielded
Ji Yoon Rhee
2025-04-27 17:14:03 +09:00
06371a7430
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
Ji Yoon Rhee
2025-04-27 17:13:08 +09:00
0bdc6c13dd
fixed a weird issue with movement speed enum variable in aggro NPC bp class
Ji Yoon Rhee
2025-04-27 17:12:28 +09:00
bef500e818
applied cel-shader on crafting table
Ji Yoon Rhee
2025-04-26 23:42:12 +09:00
1e50a43086
organized files, added BTTs for the bunny NPC implementation
Ji Yoon Rhee
2025-04-26 23:40:22 +09:00
3aac63c997
Footsteps louder
benroshio
2025-04-25 22:12:41 -04:00
9e58fbdc7c
Merge branch 'main' into Shiori
benroshio
2025-04-25 20:50:07 -04:00
6dbcab69d2
Arrow Sounds Readded
benroshio
2025-04-25 19:30:09 -04:00
8301e2908e
edit level - cave
wonjoon
2025-04-26 02:15:16 +09:00
4e963403ad
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
7heIVIaze
2025-04-25 21:47:20 +09:00
68695fef60
Skill Cooldown UI Implmement
7heIVIaze
2025-04-25 21:47:09 +09:00
9145d18cdd
edit level
wonjoon
2025-04-25 18:50:25 +09:00
2c028658bb
edit level
wonjoon
2025-04-25 00:41:42 +09:00
fd777aba62
added the puzzle area for the bunny
Ji Yoon Rhee
2025-04-25 00:05:03 +09:00
7ab90f7625
prepare to pull
7heIVIaze
2025-04-24 22:03:43 +09:00
0a198096e8
the font changes got wiped, re-pushing
Ji Yoon Rhee
2025-04-24 21:54:15 +09:00
82d6e54754
footstep sounds
Ji Yoon Rhee
2025-04-24 21:53:53 +09:00
a0b0117d7c
rearranged some files, added base bunny logic blueprints
Ji Yoon Rhee
2025-04-24 21:53:32 +09:00
e31a861a28
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
Ji Yoon Rhee
2025-04-24 15:22:20 +09:00
dd71ece538
re-adding the stylized foliage assets for wonjun
Ji Yoon Rhee
2025-04-24 15:21:35 +09:00
7f70ce93a9
merge
wonjoon
2025-04-24 15:20:10 +09:00
4bedd6f2f3
fixed the VFX (it was wiped from shiori's merge)
Ji Yoon Rhee
2025-04-24 15:14:49 +09:00
f809686a56
I need to go to bed commit
benroshio
2025-04-24 01:47:19 -04:00
d95d5284a6
Merge branch 'Shiori'
benroshio
2025-04-24 01:16:46 -04:00
ce119df186
Revert "stylized grass pack added"
benroshio
2025-04-24 00:49:44 -04:00
e22942f7e4
Revert "push before merge"
Fmod-Intergration-V2
benroshio
2025-04-24 00:42:31 -04:00
171251b4e1
stylized grass pack added
Ji Yoon Rhee
2025-04-23 20:56:08 +09:00
abad527aae
new foliage assets
Ji Yoon Rhee
2025-04-23 20:55:38 +09:00
dcf8eef0e6
removed unused foliage
Ji Yoon Rhee
2025-04-23 20:54:43 +09:00
1b00512305
just push
wonjoon
2025-04-23 20:36:44 +09:00
5a458545e3
prepare to pull
7heIVIaze
2025-04-23 17:05:21 +09:00
d54a2187d2
Assets re added
benroshio
2025-04-22 13:37:25 -04:00
dafcf19ad4
push before merge
benroshio
2025-04-22 13:27:33 -04:00
c0aa37c621
Resolved merge conflict using remote version of Sprink_TEST.umap
wonjoon
2025-04-23 00:55:45 +09:00
1bbc60ccf3
merge
wonjoon
2025-04-23 00:46:16 +09:00
8b01d76722
changed the font for inventory item slot UI item
Ji Yoon Rhee
2025-04-23 00:37:48 +09:00
e1403af025
haesol: fixed Q skill issue, added ult point calculation for the rest of haesol's skills
Ji Yoon Rhee
2025-04-23 00:36:25 +09:00
9eb42778b2
forgot to add the changes in the map
Ji Yoon Rhee
2025-04-23 00:33:36 +09:00
ab2db3358f
Content/Hwanyoung/Levels/Sprink_TEST.umap
Ji Yoon Rhee
2025-04-23 00:32:27 +09:00
2c94031652
had to delete the Docs folder from the plug-ins folder
Ji Yoon Rhee
2025-04-23 00:31:24 +09:00
d2d9c77fcf
when you got out of the field, the HP HUD disappears from the viewport
Ji Yoon Rhee
2025-04-23 00:30:08 +09:00
ab50e701b2
Update the Tornado of Haesol's ultimate skill
7heIVIaze
2025-04-19 10:56:25 +09:00
8a16a189df
Footsteps implemented + Menu And Arrow sfx bug fixes
benroshio
2025-04-18 19:03:20 -04:00
0eeeda4657
commit for pulling
7heIVIaze
2025-04-18 23:19:21 +09:00
cb910372a3
deleted the jump attack from the input context
Ji Yoon Rhee
2025-04-17 22:03:31 +09:00
31f89934a9
haesol's ultimate skills almost finalized + WG_HPbars edit
Ji Yoon Rhee
2025-04-17 22:03:01 +09:00
00e4aac768
modified the HP bar UI logic for aggro NPCs
Ji Yoon Rhee
2025-04-17 22:00:53 +09:00
56e0b28ffd
Merge branch 'main' of https://git.nugamestudioclub.com/neroberovero/Illusion-UE5
wonjoon
2025-04-17 21:52:27 +09:00
daae4bed24
edit level, make a house asset
wonjoon
2025-04-17 21:46:46 +09:00
d7702d8ec0
haesol ult update and add VFX
7heIVIaze
2025-04-17 20:21:39 +09:00
ce0d1b37eb
haesol ult update and add VFX
7heIVIaze
2025-04-17 20:14:34 +09:00
684769903a
Merge branch 'main' into Shiori
benroshio
2025-04-16 12:37:20 -04:00
cee542b25b
Merge remote-tracking branch 'origin/main'
benroshio
2025-04-16 12:35:46 -04:00
e7c2adfd89
Merge branch 'Fmod-Intergration-V2' into Shiori
benroshio
2025-04-16 12:35:08 -04:00
6dfcbdfd48
Missing Sfx Fix
benroshio
2025-04-16 12:25:39 -04:00
d3cfbf7606
added minor changes almost negligible, started implementing the boss field for sanin
Ji Yoon Rhee
2025-04-16 23:23:43 +09:00
c9c9fdbf3f
changed the font for inventory + interaction WGs
Ji Yoon Rhee
2025-04-16 23:22:33 +09:00
ab63088b25
no critical changes made, pretty much the same
Ji Yoon Rhee
2025-04-16 23:22:06 +09:00
fd2d84f25b
changed the collision/overlap settings
Ji Yoon Rhee
2025-04-16 23:21:38 +09:00
d398ed0c5a
added/edited VFX for sanin's abilities
Ji Yoon Rhee
2025-04-16 23:21:08 +09:00
d996e45fbe
fixed the spawning logic of the large gonggi stones
Ji Yoon Rhee
2025-04-16 23:19:58 +09:00
ba1579e7b8
fixed the visual bug with rock pillar teleport + added new VFX for when the gonggi stones hit and damage player
Ji Yoon Rhee
2025-04-16 00:58:04 +09:00
33da1f4cae
reattached the disconnected behavior nodes to Sanin combat BST
Ji Yoon Rhee
2025-04-15 00:44:44 +09:00
5ac3ef72ae
debugged the runtime error with haesol's storm AOE BP
Ji Yoon Rhee
2025-04-15 00:44:00 +09:00