angela-inventory #1

Merged
neroberovero merged 3 commits from angela-inventory into main 2023-10-17 02:51:24 +02:00
8 changed files with 89 additions and 45 deletions
Showing only changes of commit 0abfca2e0c - Show all commits

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{ {
"SourceFiles": [ "SourceFiles": [
"C:\\Users\\panha\\Documents\\GitHub\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\hwanyoung2.Build.cs", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\hwanyoung2.Build.cs",
"C:\\Users\\panha\\Documents\\GitHub\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2.Target.cs", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2.Target.cs",
"C:\\Users\\panha\\Documents\\GitHub\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2Editor.Target.cs" "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2Editor.Target.cs"
], ],
"EngineVersion": "5.1.1" "EngineVersion": "5.1.1"
} }

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="16.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<None Include="..\..\hwanyoung2.uproject" /> <None Include="..\..\hwanyoung2.uproject" />
<Filter Include="Source"> <Filter Include="Source">
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<ClInclude Include="..\..\Source\hwanyoung2\HYCharacGameplayAbility.h"> <ClInclude Include="..\..\Source\hwanyoung2\HYCharacGameplayAbility.h">
<Filter>Source\hwanyoung2</Filter> <Filter>Source\hwanyoung2</Filter>
</ClInclude> </ClInclude>
<ClCompile Include="..\..\Source\hwanyoung2\HYGameStateBase.cpp">
<Filter>Source\hwanyoung2</Filter>
</ClCompile>
<ClInclude Include="..\..\Source\hwanyoung2\HYGameStateBase.h">
<Filter>Source\hwanyoung2</Filter>
</ClInclude>
<ClCompile Include="..\..\Source\hwanyoung2\HYPlayerCharacAttributeSet.cpp"> <ClCompile Include="..\..\Source\hwanyoung2\HYPlayerCharacAttributeSet.cpp">
<Filter>Source\hwanyoung2</Filter> <Filter>Source\hwanyoung2</Filter>
</ClCompile> </ClCompile>

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// Fill out your copyright notice in the Description page of Project Settings.
#include "HYGameStateBase.h"

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameStateBase.h"
#include "HYGameStateBase.generated.h"
/**
*
*/
UCLASS()
class HWANYOUNG2_API AHYGameStateBase : public AGameStateBase
{
GENERATED_BODY()
};