angela-inventory #1
@ -15,6 +15,11 @@ public:
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// Sets default values for this actor's properties
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AHYInteractableActor();
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//this is a Blueprint
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UFUNCTION(BlueprintNativeEvent)
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void Interact(APlayerController* Controller);
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virtual void Interact_Implementation(APlayerController* Controller);
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protected:
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// Called when the game starts or when spawned
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virtual void BeginPlay() override;
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