diff --git a/.DS_Store b/.DS_Store new file mode 100644 index 00000000..9632211d Binary files /dev/null and b/.DS_Store differ diff --git a/.gitignore b/.gitignore index 632806e5..8d85a98a 100644 --- a/.gitignore +++ b/.gitignore @@ -15,7 +15,7 @@ # Compiled Dynamic libraries *.so *.dylib -*.dll + # Fortran module files *.mod diff --git a/gitignore b/gitignore new file mode 100644 index 00000000..8d85a98a --- /dev/null +++ b/gitignore @@ -0,0 +1,76 @@ +# ---> UnrealEngine +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib + + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/*/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/*/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/* + diff --git a/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-0833.dll b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-0833.dll new file mode 100644 index 00000000..2c2c49d0 Binary files /dev/null and b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-0833.dll differ diff --git a/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-0833.pdb b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-0833.pdb new file mode 100644 index 00000000..ca034d2f Binary files /dev/null and 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b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-7254.dll differ diff --git a/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9000.dll b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9000.dll new file mode 100644 index 00000000..72983d81 Binary files /dev/null and b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9000.dll differ diff --git a/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9000.pdb b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9000.pdb new file mode 100644 index 00000000..7f40f266 Binary files /dev/null and b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9000.pdb differ diff --git a/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9544.dll b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9544.dll new file mode 100644 index 00000000..b0aa5d19 Binary files /dev/null and b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9544.dll differ diff --git a/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9544.pdb b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9544.pdb new file mode 100644 index 00000000..97d1d7c1 Binary files /dev/null and b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2-9544.pdb differ diff --git a/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2.dll b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2.dll new file mode 100644 index 00000000..8ef3459d Binary files /dev/null and b/hwanyoung2/Binaries/Win64/UnrealEditor-hwanyoung2.dll differ diff --git a/hwanyoung2/Binaries/Win64/UnrealEditor.modules b/hwanyoung2/Binaries/Win64/UnrealEditor.modules index 6d6581be..72387ea7 100644 --- a/hwanyoung2/Binaries/Win64/UnrealEditor.modules +++ b/hwanyoung2/Binaries/Win64/UnrealEditor.modules @@ -2,6 +2,6 @@ "BuildId": "23058290", "Modules": { - "hwanyoung2": "UnrealEditor-hwanyoung2-7254.dll" + "hwanyoung2": "UnrealEditor-hwanyoung2-0833.dll" } } \ No newline at end of file diff --git a/hwanyoung2/Config/DefaultGame.ini b/hwanyoung2/Config/DefaultGame.ini index 76d9a2c2..ccd57db2 100644 --- a/hwanyoung2/Config/DefaultGame.ini +++ b/hwanyoung2/Config/DefaultGame.ini @@ -1,3 +1,110 @@ [/Script/EngineSettings.GeneralProjectSettings] ProjectID=9FEBD72148EDD16FA2BB9BBD139D39AE ProjectName=Third Person Game Template + +[/Script/UnrealEd.ProjectPackagingSettings] +Build=IfProjectHasCode +BuildConfiguration=PPBC_Development +BuildTarget= +LaunchOnTarget= +StagingDirectory=(Path="") +FullRebuild=False +ForDistribution=False +IncludeDebugFiles=False +BlueprintNativizationMethod=Disabled +bIncludeNativizedAssetsInProjectGeneration=False +bExcludeMonolithicEngineHeadersInNativizedCode=False +UsePakFile=True +bUseIoStore=True +bUseZenStore=False +bMakeBinaryConfig=False +bGenerateChunks=False +bGenerateNoChunks=False +bChunkHardReferencesOnly=False +bForceOneChunkPerFile=False +MaxChunkSize=0 +bBuildHttpChunkInstallData=False +HttpChunkInstallDataDirectory=(Path="") +WriteBackMetadataToAssetRegistry=Disabled +bCompressed=True +PackageCompressionFormat=Oodle +bForceUseProjectCompressionFormatIgnoreHardwareOverride=False +PackageAdditionalCompressionOptions= +PackageCompressionMethod=Kraken +PackageCompressionLevel_DebugDevelopment=4 +PackageCompressionLevel_TestShipping=5 +PackageCompressionLevel_Distribution=7 +PackageCompressionMinBytesSaved=1024 +PackageCompressionMinPercentSaved=5 +bPackageCompressionEnableDDC=False +PackageCompressionMinSizeToConsiderDDC=0 +HttpChunkInstallDataVersion= +IncludePrerequisites=True +IncludeAppLocalPrerequisites=False +bShareMaterialShaderCode=True +bDeterministicShaderCodeOrder=False +bSharedMaterialNativeLibraries=True +ApplocalPrerequisitesDirectory=(Path="") +IncludeCrashReporter=False +InternationalizationPreset=English +-CulturesToStage=en ++CulturesToStage=en +LocalizationTargetCatchAllChunkId=0 +bCookAll=False +bCookMapsOnly=False +bSkipEditorContent=False +bSkipMovies=False +-IniKeyDenylist=KeyStorePassword +-IniKeyDenylist=KeyPassword +-IniKeyDenylist=rsa.privateexp +-IniKeyDenylist=rsa.modulus +-IniKeyDenylist=rsa.publicexp +-IniKeyDenylist=aes.key +-IniKeyDenylist=SigningPublicExponent +-IniKeyDenylist=SigningModulus +-IniKeyDenylist=SigningPrivateExponent +-IniKeyDenylist=EncryptionKey +-IniKeyDenylist=DevCenterUsername +-IniKeyDenylist=DevCenterPassword +-IniKeyDenylist=IOSTeamID +-IniKeyDenylist=SigningCertificate +-IniKeyDenylist=MobileProvision +-IniKeyDenylist=IniKeyDenylist +-IniKeyDenylist=IniSectionDenylist ++IniKeyDenylist=KeyStorePassword ++IniKeyDenylist=KeyPassword ++IniKeyDenylist=rsa.privateexp ++IniKeyDenylist=rsa.modulus ++IniKeyDenylist=rsa.publicexp ++IniKeyDenylist=aes.key ++IniKeyDenylist=SigningPublicExponent ++IniKeyDenylist=SigningModulus ++IniKeyDenylist=SigningPrivateExponent ++IniKeyDenylist=EncryptionKey ++IniKeyDenylist=DevCenterUsername ++IniKeyDenylist=DevCenterPassword ++IniKeyDenylist=IOSTeamID ++IniKeyDenylist=SigningCertificate ++IniKeyDenylist=MobileProvision ++IniKeyDenylist=IniKeyDenylist ++IniKeyDenylist=IniSectionDenylist +-IniSectionDenylist=HordeStorageServers +-IniSectionDenylist=StorageServers ++IniSectionDenylist=HordeStorageServers ++IniSectionDenylist=StorageServers ++DirectoriesToAlwaysCook=(Path="/Interchange/Functions") ++DirectoriesToAlwaysCook=(Path="/Interchange/gltf") ++DirectoriesToAlwaysCook=(Path="/Interchange/Materials") ++DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines") ++DirectoriesToAlwaysCook=(Path="/Interchange/Utilities") ++DirectoriesToAlwaysCook=(Path="/Game/FMOD/Banks") ++DirectoriesToAlwaysCook=(Path="/Game/FMOD/Buses") ++DirectoriesToAlwaysCook=(Path="/Game/FMOD/Events") ++DirectoriesToAlwaysCook=(Path="/Game/FMOD/Reverbs") ++DirectoriesToAlwaysCook=(Path="/Game/FMOD/Snapshots") ++DirectoriesToAlwaysCook=(Path="/Game/FMOD/VCAs") ++DirectoriesToAlwaysStageAsNonUFS=(Path="FMOD/Desktop") +PerPlatformBuildConfig=() +PerPlatformTargetFlavorName=() +PerPlatformBuildTarget=() + diff --git a/hwanyoung2/Content/Hwanyoung/Interactables/ItemDataTable.uasset b/hwanyoung2/Content/Hwanyoung/Interactables/ItemDataTable.uasset index 3a4f8a23..8733536c 100644 Binary files a/hwanyoung2/Content/Hwanyoung/Interactables/ItemDataTable.uasset and b/hwanyoung2/Content/Hwanyoung/Interactables/ItemDataTable.uasset differ diff --git a/hwanyoung2/Intermediate/Build/BuildRules/hwanyoung2ModuleRules.dll b/hwanyoung2/Intermediate/Build/BuildRules/hwanyoung2ModuleRules.dll new file mode 100644 index 00000000..66af28e9 Binary files /dev/null and b/hwanyoung2/Intermediate/Build/BuildRules/hwanyoung2ModuleRules.dll differ diff --git a/hwanyoung2/Intermediate/Build/BuildRules/hwanyoung2ModuleRulesManifest.json b/hwanyoung2/Intermediate/Build/BuildRules/hwanyoung2ModuleRulesManifest.json index 71e6e9f5..0eb5ca76 100644 --- a/hwanyoung2/Intermediate/Build/BuildRules/hwanyoung2ModuleRulesManifest.json +++ b/hwanyoung2/Intermediate/Build/BuildRules/hwanyoung2ModuleRulesManifest.json @@ -1,10 +1,10 @@ { 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"/Users/shay/Documents/GitHub/Illusion-UE5/hwanyoung2/Source/hwanyoung2Editor.Target.cs" ], "EngineVersion": "5.1.1" } \ No newline at end of file diff --git a/hwanyoung2/Intermediate/Build/SourceFileCache.bin b/hwanyoung2/Intermediate/Build/SourceFileCache.bin index 2016e86c..c541c3eb 100644 Binary files a/hwanyoung2/Intermediate/Build/SourceFileCache.bin and b/hwanyoung2/Intermediate/Build/SourceFileCache.bin differ diff --git a/hwanyoung2/Intermediate/Build/Win64/ActionHistory.bin b/hwanyoung2/Intermediate/Build/Win64/ActionHistory.bin index b038daf9..3c88efe8 100644 Binary files a/hwanyoung2/Intermediate/Build/Win64/ActionHistory.bin and b/hwanyoung2/Intermediate/Build/Win64/ActionHistory.bin differ diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/ActionHistory.bin b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/ActionHistory.bin index 605b425c..1a4d0e21 100644 Binary files a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/ActionHistory.bin and b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/ActionHistory.bin differ diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/HYAttackComponent.cpp.dep.json b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/HYAttackComponent.cpp.dep.json new file mode 100644 index 00000000..6b913092 --- /dev/null +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/HYAttackComponent.cpp.dep.json @@ -0,0 +1,15 @@ +{ + "Version": "1.2", + "Data": { + "Source": "d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hyattackcomponent.cpp", + "ProvidedModule": "", + "PCH": "d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\hwanyoung2editor\\development\\engine\\sharedpch.engine.shadowerrors.h.pch", + "Includes": [ + "d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\development\\hwanyoung2\\definitions.hwanyoung2.h", + "d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\source\\hwanyoung2\\hyattackcomponent.h", + "d:\\github\\personal projects\\illusion-ue5\\hwanyoung2\\intermediate\\build\\win64\\unrealeditor\\inc\\hwanyoung2\\uht\\hyattackcomponent.generated.h" + ], + "ImportedModules": [], + "ImportedHeaderUnits": [] + } +} \ No newline at end of file diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/HYAttackComponent.cpp.obj.response b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/HYAttackComponent.cpp.obj.response new file mode 100644 index 00000000..a060e345 --- /dev/null +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/HYAttackComponent.cpp.obj.response @@ -0,0 +1,341 @@ +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.cpp" +/I . 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a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-5560.lib.response b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-5560.lib.response new file mode 100644 index 00000000..d3b4feed --- /dev/null +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-5560.lib.response @@ -0,0 +1,48 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UnrealEditor-hwanyoung2-5560.dll" +/IGNORE:4221 +/NODEFAULTLIB +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.gen.cpp.obj" +"D:\GitHub\Personal 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Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res" +/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2-5560.lib" diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-5560.suppressed.exp b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-5560.suppressed.exp new file mode 100644 index 00000000..8395db9e Binary files /dev/null and b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-5560.suppressed.exp differ diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-7254.dll.response b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-7254.dll.response index 1c276574..944053f9 100644 --- a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-7254.dll.response +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-7254.dll.response @@ -44,7 +44,6 @@ "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj" -"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYHitscanComponent.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.gen.cpp.obj" @@ -61,14 +60,13 @@ "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj" -"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYHitscanComponent.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.cpp.obj" -"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res" "..\Plugins\Runtime\GameplayAbilities\Intermediate\Build\Win64\UnrealEditor\Development\GameplayAbilities\UnrealEditor-GameplayAbilities.lib" "..\Intermediate\Build\Win64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib" diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-7254.lib.response b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-7254.lib.response index 5474c55f..b039ec5a 100644 --- a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-7254.lib.response +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2-7254.lib.response @@ -17,7 +17,6 @@ "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj" -"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYHitscanComponent.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.gen.cpp.obj" @@ -34,13 +33,12 @@ "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.cpp.obj" "D:\GitHub\Personal 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b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2.dll.response @@ -40,16 +40,17 @@ "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.gen.cpp.obj" "D:\GitHub\Personal 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+"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res" +"..\Plugins\Runtime\GameplayAbilities\Intermediate\Build\Win64\UnrealEditor\Development\GameplayAbilities\UnrealEditor-GameplayAbilities.lib" +"..\Intermediate\Build\Win64\UnrealEditor\Development\GameplayTags\UnrealEditor-GameplayTags.lib" +"..\Intermediate\Build\Win64\UnrealEditor\Development\GameplayTasks\UnrealEditor-GameplayTasks.lib" +"..\Intermediate\Build\Win64\UnrealEditor\Development\Engine\UnrealEditor-Engine.lib" +"..\Intermediate\Build\Win64\UnrealEditor\Development\AIModule\UnrealEditor-AIModule.lib" +"..\Intermediate\Build\Win64\UnrealEditor\Development\Core\UnrealEditor-Core.lib" +"..\Intermediate\Build\Win64\UnrealEditor\Development\CoreUObject\UnrealEditor-CoreUObject.lib" +"..\Intermediate\Build\Win64\UnrealEditor\Development\InputCore\UnrealEditor-InputCore.lib" +"..\Intermediate\Build\Win64\UnrealEditor\Development\HeadMountedDisplay\UnrealEditor-HeadMountedDisplay.lib" +"..\Plugins\EnhancedInput\Intermediate\Build\Win64\UnrealEditor\Development\EnhancedInput\UnrealEditor-EnhancedInput.lib" +"delayimp.lib" +"wininet.lib" +"rpcrt4.lib" +"ws2_32.lib" +"dbghelp.lib" +"comctl32.lib" +"Winmm.lib" +"kernel32.lib" +"user32.lib" +"gdi32.lib" +"winspool.lib" +"comdlg32.lib" +"advapi32.lib" +"shell32.lib" +"ole32.lib" +"oleaut32.lib" +"uuid.lib" +"odbc32.lib" +"odbccp32.lib" +"netapi32.lib" +"iphlpapi.lib" +"setupapi.lib" +"dwmapi.lib" +"imm32.lib" +/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.dll" +/IMPLIB:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.suppressed.lib" +/PDB:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.pdb" +/ignore:4078 diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2.lib.response b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2.lib.response index 1bcfe867..072f7516 100644 --- a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2.lib.response +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2.lib.response @@ -13,16 +13,17 @@ "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj" -"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYHitscanComponent.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj" @@ -34,13 +35,14 @@ "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj" -"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYHitscanComponent.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.cpp.obj" -"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYProjectileAttackComponent.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj" "D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res" /OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib" diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2.lib.response.old b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2.lib.response.old new file mode 100644 index 00000000..d142a44c --- /dev/null +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Development/hwanyoung2/UnrealEditor-hwanyoung2.lib.response.old @@ -0,0 +1,46 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UnrealEditor-hwanyoung2.dll" +/IGNORE:4221 +/NODEFAULTLIB +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.init.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.gen.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2Character.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\hwanyoung2GameMode.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HwanyoungAssetManager.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAIController.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacAbilitySystemComponent.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYCharacGameplayAbility.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYEnemy.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYGameStateBase.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYInteractableActor.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYManualPickUp.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacAttributeSet.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerCharacController.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYPlayerState.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\InventoryItem.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYAttackComponent.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\HYWeapon.cpp.obj" +"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Default.rc2.res" +/OUT:"D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\UnrealEditor-hwanyoung2.lib" diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYAttackComponent.gen.cpp b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYAttackComponent.gen.cpp new file mode 100644 index 00000000..90979d0a --- /dev/null +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYAttackComponent.gen.cpp @@ -0,0 +1,89 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "hwanyoung2/HYAttackComponent.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHYAttackComponent() {} +// Cross Module References + ENGINE_API UClass* Z_Construct_UClass_UActorComponent(); + HWANYOUNG2_API UClass* Z_Construct_UClass_UHYAttackComponent(); + HWANYOUNG2_API UClass* Z_Construct_UClass_UHYAttackComponent_NoRegister(); + UPackage* Z_Construct_UPackage__Script_hwanyoung2(); +// End Cross Module References + void UHYAttackComponent::StaticRegisterNativesUHYAttackComponent() + { + } + IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYAttackComponent); + UClass* Z_Construct_UClass_UHYAttackComponent_NoRegister() + { + return UHYAttackComponent::StaticClass(); + } + struct Z_Construct_UClass_UHYAttackComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UECodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHYAttackComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UActorComponent, + (UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2, + }; +#if WITH_METADATA + const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams[] = { + { "BlueprintSpawnableComponent", "" }, + { "ClassGroupNames", "Custom" }, + { "IncludePath", "HYAttackComponent.h" }, + { "ModuleRelativePath", "HYAttackComponent.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHYAttackComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYAttackComponent_Statics::ClassParams = { + &UHYAttackComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00B000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYAttackComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHYAttackComponent() + { + if (!Z_Registration_Info_UClass_UHYAttackComponent.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYAttackComponent.OuterSingleton, Z_Construct_UClass_UHYAttackComponent_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UHYAttackComponent.OuterSingleton; + } + template<> HWANYOUNG2_API UClass* StaticClass() + { + return UHYAttackComponent::StaticClass(); + } + DEFINE_VTABLE_PTR_HELPER_CTOR(UHYAttackComponent); + UHYAttackComponent::~UHYAttackComponent() {} + struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics + { + static const FClassRegisterCompiledInInfo ClassInfo[]; + }; + const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo[] = { + { Z_Construct_UClass_UHYAttackComponent, UHYAttackComponent::StaticClass, TEXT("UHYAttackComponent"), &Z_Registration_Info_UClass_UHYAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYAttackComponent), 3472206520U) }, + }; + static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_3814894677(TEXT("/Script/hwanyoung2"), + Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYAttackComponent.generated.h b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYAttackComponent.generated.h new file mode 100644 index 00000000..77235dd5 --- /dev/null +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYAttackComponent.generated.h @@ -0,0 +1,96 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "HYAttackComponent.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HWANYOUNG2_HYAttackComponent_generated_h +#error "HYAttackComponent.generated.h already included, missing '#pragma once' in HYAttackComponent.h" +#endif +#define HWANYOUNG2_HYAttackComponent_generated_h + +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_SPARSE_DATA +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_RPC_WRAPPERS +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_ACCESSORS +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHYAttackComponent(); \ + friend struct Z_Construct_UClass_UHYAttackComponent_Statics; \ +public: \ + DECLARE_CLASS(UHYAttackComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \ + DECLARE_SERIALIZER(UHYAttackComponent) + + +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_INCLASS \ +private: \ + static void StaticRegisterNativesUHYAttackComponent(); \ + friend struct Z_Construct_UClass_UHYAttackComponent_Statics; \ +public: \ + DECLARE_CLASS(UHYAttackComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \ + DECLARE_SERIALIZER(UHYAttackComponent) + + +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHYAttackComponent(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYAttackComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYAttackComponent); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYAttackComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHYAttackComponent(UHYAttackComponent&&); \ + NO_API UHYAttackComponent(const UHYAttackComponent&); \ +public: \ + NO_API virtual ~UHYAttackComponent(); + + +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHYAttackComponent(UHYAttackComponent&&); \ + NO_API UHYAttackComponent(const UHYAttackComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYAttackComponent); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYAttackComponent); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYAttackComponent) \ + NO_API virtual ~UHYAttackComponent(); + + +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_10_PROLOG +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_SPARSE_DATA \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_RPC_WRAPPERS \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_ACCESSORS \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_INCLASS \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_SPARSE_DATA \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_ACCESSORS \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_INCLASS_NO_PURE_DECLS \ + FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h_13_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HWANYOUNG2_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYAttackComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYHitscanComponent.gen.cpp b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYHitscanComponent.gen.cpp deleted file mode 100644 index 51eb94c2..00000000 --- a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYHitscanComponent.gen.cpp +++ /dev/null @@ -1,89 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -#include "UObject/GeneratedCppIncludes.h" -#include "hwanyoung2/HYHitscanComponent.h" -PRAGMA_DISABLE_DEPRECATION_WARNINGS -void EmptyLinkFunctionForGeneratedCodeHYHitscanComponent() {} -// Cross Module References - ENGINE_API UClass* Z_Construct_UClass_UActorComponent(); - HWANYOUNG2_API UClass* Z_Construct_UClass_UHYHitscanComponent(); - HWANYOUNG2_API UClass* Z_Construct_UClass_UHYHitscanComponent_NoRegister(); - UPackage* Z_Construct_UPackage__Script_hwanyoung2(); -// End Cross Module References - void UHYHitscanComponent::StaticRegisterNativesUHYHitscanComponent() - { - } - IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYHitscanComponent); - UClass* Z_Construct_UClass_UHYHitscanComponent_NoRegister() - { - return UHYHitscanComponent::StaticClass(); - } - struct Z_Construct_UClass_UHYHitscanComponent_Statics - { - static UObject* (*const DependentSingletons[])(); -#if WITH_METADATA - static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; -#endif - static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; - static const UECodeGen_Private::FClassParams ClassParams; - }; - UObject* (*const Z_Construct_UClass_UHYHitscanComponent_Statics::DependentSingletons[])() = { - (UObject* (*)())Z_Construct_UClass_UActorComponent, - (UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2, - }; -#if WITH_METADATA - const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYHitscanComponent_Statics::Class_MetaDataParams[] = { - { "BlueprintSpawnableComponent", "" }, - { "ClassGroupNames", "Custom" }, - { "IncludePath", "HYHitscanComponent.h" }, - { "ModuleRelativePath", "HYHitscanComponent.h" }, - }; -#endif - const FCppClassTypeInfoStatic Z_Construct_UClass_UHYHitscanComponent_Statics::StaticCppClassTypeInfo = { - TCppClassTypeTraits::IsAbstract, - }; - const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYHitscanComponent_Statics::ClassParams = { - &UHYHitscanComponent::StaticClass, - "Engine", - &StaticCppClassTypeInfo, - DependentSingletons, - nullptr, - nullptr, - nullptr, - UE_ARRAY_COUNT(DependentSingletons), - 0, - 0, - 0, - 0x00B000A4u, - METADATA_PARAMS(Z_Construct_UClass_UHYHitscanComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYHitscanComponent_Statics::Class_MetaDataParams)) - }; - UClass* Z_Construct_UClass_UHYHitscanComponent() - { - if (!Z_Registration_Info_UClass_UHYHitscanComponent.OuterSingleton) - { - UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYHitscanComponent.OuterSingleton, Z_Construct_UClass_UHYHitscanComponent_Statics::ClassParams); - } - return Z_Registration_Info_UClass_UHYHitscanComponent.OuterSingleton; - } - template<> HWANYOUNG2_API UClass* StaticClass() - { - return UHYHitscanComponent::StaticClass(); - } - DEFINE_VTABLE_PTR_HELPER_CTOR(UHYHitscanComponent); - UHYHitscanComponent::~UHYHitscanComponent() {} - struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_Statics - { - static const FClassRegisterCompiledInInfo ClassInfo[]; - }; - const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_Statics::ClassInfo[] = { - { Z_Construct_UClass_UHYHitscanComponent, UHYHitscanComponent::StaticClass, TEXT("UHYHitscanComponent"), &Z_Registration_Info_UClass_UHYHitscanComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYHitscanComponent), 3693096943U) }, - }; - static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_2878721189(TEXT("/Script/hwanyoung2"), - Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_Statics::ClassInfo), - nullptr, 0, - nullptr, 0); -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYHitscanComponent.generated.h b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYHitscanComponent.generated.h deleted file mode 100644 index b24d0cb9..00000000 --- a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYHitscanComponent.generated.h +++ /dev/null @@ -1,96 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. -/*=========================================================================== - Generated code exported from UnrealHeaderTool. - DO NOT modify this manually! Edit the corresponding .h files instead! -===========================================================================*/ - -// IWYU pragma: private, include "HYHitscanComponent.h" -#include "UObject/ObjectMacros.h" -#include "UObject/ScriptMacros.h" - -PRAGMA_DISABLE_DEPRECATION_WARNINGS -#ifdef HWANYOUNG2_HYHitscanComponent_generated_h -#error "HYHitscanComponent.generated.h already included, missing '#pragma once' in HYHitscanComponent.h" -#endif -#define HWANYOUNG2_HYHitscanComponent_generated_h - -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_SPARSE_DATA -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_RPC_WRAPPERS -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ACCESSORS -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_INCLASS_NO_PURE_DECLS \ -private: \ - static void StaticRegisterNativesUHYHitscanComponent(); \ - friend struct Z_Construct_UClass_UHYHitscanComponent_Statics; \ -public: \ - DECLARE_CLASS(UHYHitscanComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \ - DECLARE_SERIALIZER(UHYHitscanComponent) - - -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_INCLASS \ -private: \ - static void StaticRegisterNativesUHYHitscanComponent(); \ - friend struct Z_Construct_UClass_UHYHitscanComponent_Statics; \ -public: \ - DECLARE_CLASS(UHYHitscanComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \ - DECLARE_SERIALIZER(UHYHitscanComponent) - - -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_STANDARD_CONSTRUCTORS \ - /** Standard constructor, called after all reflected properties have been initialized */ \ - NO_API UHYHitscanComponent(const FObjectInitializer& ObjectInitializer); \ - DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYHitscanComponent) \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYHitscanComponent); \ - DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYHitscanComponent); \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UHYHitscanComponent(UHYHitscanComponent&&); \ - NO_API UHYHitscanComponent(const UHYHitscanComponent&); \ -public: \ - NO_API virtual ~UHYHitscanComponent(); - - -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ENHANCED_CONSTRUCTORS \ -private: \ - /** Private move- and copy-constructors, should never be used */ \ - NO_API UHYHitscanComponent(UHYHitscanComponent&&); \ - NO_API UHYHitscanComponent(const UHYHitscanComponent&); \ -public: \ - DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYHitscanComponent); \ - DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYHitscanComponent); \ - DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYHitscanComponent) \ - NO_API virtual ~UHYHitscanComponent(); - - -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_10_PROLOG -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_GENERATED_BODY_LEGACY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_SPARSE_DATA \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_RPC_WRAPPERS \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ACCESSORS \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_INCLASS \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_STANDARD_CONSTRUCTORS \ -public: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -#define FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_GENERATED_BODY \ -PRAGMA_DISABLE_DEPRECATION_WARNINGS \ -public: \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_SPARSE_DATA \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ACCESSORS \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_INCLASS_NO_PURE_DECLS \ - FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h_13_ENHANCED_CONSTRUCTORS \ -private: \ -PRAGMA_ENABLE_DEPRECATION_WARNINGS - - -template<> HWANYOUNG2_API UClass* StaticClass(); - -#undef CURRENT_FILE_ID -#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYHitscanComponent_h - - -PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYProjectileAttackComponent.gen.cpp b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYProjectileAttackComponent.gen.cpp new file mode 100644 index 00000000..4d0c4e1f --- /dev/null +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYProjectileAttackComponent.gen.cpp @@ -0,0 +1,89 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "hwanyoung2/HYProjectileAttackComponent.h" +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeHYProjectileAttackComponent() {} +// Cross Module References + ENGINE_API UClass* Z_Construct_UClass_UActorComponent(); + HWANYOUNG2_API UClass* Z_Construct_UClass_UHYProjectileAttackComponent(); + HWANYOUNG2_API UClass* Z_Construct_UClass_UHYProjectileAttackComponent_NoRegister(); + UPackage* Z_Construct_UPackage__Script_hwanyoung2(); +// End Cross Module References + void UHYProjectileAttackComponent::StaticRegisterNativesUHYProjectileAttackComponent() + { + } + IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYProjectileAttackComponent); + UClass* Z_Construct_UClass_UHYProjectileAttackComponent_NoRegister() + { + return UHYProjectileAttackComponent::StaticClass(); + } + struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UECodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_UHYProjectileAttackComponent_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_UActorComponent, + (UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2, + }; +#if WITH_METADATA + const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams[] = { + { "BlueprintSpawnableComponent", "" }, + { "ClassGroupNames", "Custom" }, + { "IncludePath", "HYProjectileAttackComponent.h" }, + { "ModuleRelativePath", "HYProjectileAttackComponent.h" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_UHYProjectileAttackComponent_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYProjectileAttackComponent_Statics::ClassParams = { + &UHYProjectileAttackComponent::StaticClass, + "Engine", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x00B000A4u, + METADATA_PARAMS(Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYProjectileAttackComponent_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_UHYProjectileAttackComponent() + { + if (!Z_Registration_Info_UClass_UHYProjectileAttackComponent.OuterSingleton) + { + UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYProjectileAttackComponent.OuterSingleton, Z_Construct_UClass_UHYProjectileAttackComponent_Statics::ClassParams); + } + return Z_Registration_Info_UClass_UHYProjectileAttackComponent.OuterSingleton; + } + template<> HWANYOUNG2_API UClass* StaticClass() + { + return UHYProjectileAttackComponent::StaticClass(); + } + DEFINE_VTABLE_PTR_HELPER_CTOR(UHYProjectileAttackComponent); + UHYProjectileAttackComponent::~UHYProjectileAttackComponent() {} + struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics + { + static const FClassRegisterCompiledInInfo ClassInfo[]; + }; + const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo[] = { + { Z_Construct_UClass_UHYProjectileAttackComponent, UHYProjectileAttackComponent::StaticClass, TEXT("UHYProjectileAttackComponent"), &Z_Registration_Info_UClass_UHYProjectileAttackComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYProjectileAttackComponent), 1346575063U) }, + }; + static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_1362459352(TEXT("/Script/hwanyoung2"), + Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_Statics::ClassInfo), + nullptr, 0, + nullptr, 0); +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYProjectileAttackComponent.generated.h b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYProjectileAttackComponent.generated.h new file mode 100644 index 00000000..37159c5f --- /dev/null +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYProjectileAttackComponent.generated.h @@ -0,0 +1,96 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +// IWYU pragma: private, include "HYProjectileAttackComponent.h" +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef HWANYOUNG2_HYProjectileAttackComponent_generated_h +#error "HYProjectileAttackComponent.generated.h already included, missing '#pragma once' in HYProjectileAttackComponent.h" +#endif +#define HWANYOUNG2_HYProjectileAttackComponent_generated_h + +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_SPARSE_DATA +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_RPC_WRAPPERS +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_ACCESSORS +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesUHYProjectileAttackComponent(); \ + friend struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics; \ +public: \ + DECLARE_CLASS(UHYProjectileAttackComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \ + DECLARE_SERIALIZER(UHYProjectileAttackComponent) + + +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_INCLASS \ +private: \ + static void StaticRegisterNativesUHYProjectileAttackComponent(); \ + friend struct Z_Construct_UClass_UHYProjectileAttackComponent_Statics; \ +public: \ + DECLARE_CLASS(UHYProjectileAttackComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \ + DECLARE_SERIALIZER(UHYProjectileAttackComponent) + + +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API UHYProjectileAttackComponent(const FObjectInitializer& ObjectInitializer); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYProjectileAttackComponent) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYProjectileAttackComponent); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYProjectileAttackComponent); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHYProjectileAttackComponent(UHYProjectileAttackComponent&&); \ + NO_API UHYProjectileAttackComponent(const UHYProjectileAttackComponent&); \ +public: \ + NO_API virtual ~UHYProjectileAttackComponent(); + + +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_ENHANCED_CONSTRUCTORS \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API UHYProjectileAttackComponent(UHYProjectileAttackComponent&&); \ + NO_API UHYProjectileAttackComponent(const UHYProjectileAttackComponent&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYProjectileAttackComponent); \ + DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYProjectileAttackComponent); \ + DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYProjectileAttackComponent) \ + NO_API virtual ~UHYProjectileAttackComponent(); + + +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_10_PROLOG +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_SPARSE_DATA \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_RPC_WRAPPERS \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_ACCESSORS \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_INCLASS \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_SPARSE_DATA \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_ACCESSORS \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_INCLASS_NO_PURE_DECLS \ + FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h_13_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> HWANYOUNG2_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYProjectileAttackComponent_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYWeapon.generated.h b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYWeapon.generated.h index ba84e6f9..6a18eb86 100644 --- a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYWeapon.generated.h +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/HYWeapon.generated.h @@ -14,11 +14,11 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS #endif #define HWANYOUNG2_HYWeapon_generated_h -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_SPARSE_DATA -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_RPC_WRAPPERS -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_RPC_WRAPPERS_NO_PURE_DECLS -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ACCESSORS -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_INCLASS_NO_PURE_DECLS \ +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_SPARSE_DATA +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_RPC_WRAPPERS +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_RPC_WRAPPERS_NO_PURE_DECLS +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ACCESSORS +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesAHYWeapon(); \ friend struct Z_Construct_UClass_AHYWeapon_Statics; \ @@ -27,7 +27,7 @@ public: \ DECLARE_SERIALIZER(AHYWeapon) -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_INCLASS \ +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_INCLASS \ private: \ static void StaticRegisterNativesAHYWeapon(); \ friend struct Z_Construct_UClass_AHYWeapon_Statics; \ @@ -36,7 +36,7 @@ public: \ DECLARE_SERIALIZER(AHYWeapon) -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_STANDARD_CONSTRUCTORS \ +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API AHYWeapon(const FObjectInitializer& ObjectInitializer); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYWeapon) \ @@ -50,7 +50,7 @@ public: \ NO_API virtual ~AHYWeapon(); -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ENHANCED_CONSTRUCTORS \ +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ENHANCED_CONSTRUCTORS \ private: \ /** Private move- and copy-constructors, should never be used */ \ NO_API AHYWeapon(AHYWeapon&&); \ @@ -62,27 +62,27 @@ public: \ NO_API virtual ~AHYWeapon(); -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_11_PROLOG -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_GENERATED_BODY_LEGACY \ +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_10_PROLOG +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_SPARSE_DATA \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_RPC_WRAPPERS \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ACCESSORS \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_INCLASS \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_STANDARD_CONSTRUCTORS \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_SPARSE_DATA \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_RPC_WRAPPERS \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ACCESSORS \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_INCLASS \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_GENERATED_BODY \ +#define FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_SPARSE_DATA \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ACCESSORS \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_INCLASS_NO_PURE_DECLS \ - FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_14_ENHANCED_CONSTRUCTORS \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_SPARSE_DATA \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_RPC_WRAPPERS_NO_PURE_DECLS \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ACCESSORS \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_INCLASS_NO_PURE_DECLS \ + FID_hwanyoung2_Source_hwanyoung2_HYWeapon_h_13_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/Timestamp b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/Timestamp index f22d905d..900c47ce 100644 --- a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/Timestamp +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/Timestamp @@ -1,17 +1,18 @@ D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAIController.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYAttackComponent.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacAbilitySystemComponent.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYCharacGameplayAbility.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYEnemy.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYGameStateBase.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYInteractableActor.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerState.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerCharacAttributeSet.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYPlayerState.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYWeapon.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYHitscanComponent.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYManualPickUp.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\InventoryItem.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Source\hwanyoung2\HYProjectileAttackComponent.h diff --git a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/hwanyoung2.init.gen.cpp b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/hwanyoung2.init.gen.cpp index 16c4685c..f2c028c5 100644 --- a/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/hwanyoung2.init.gen.cpp +++ b/hwanyoung2/Intermediate/Build/Win64/UnrealEditor/Inc/hwanyoung2/UHT/hwanyoung2.init.gen.cpp @@ -23,13 +23,13 @@ void EmptyLinkFunctionForGeneratedCodehwanyoung2_init() {} SingletonFuncArray, UE_ARRAY_COUNT(SingletonFuncArray), PKG_CompiledIn | 0x00000000, - 0x70B2EE18, - 0x389973CA, + 0xB34C5861, + 0xAF32E82C, METADATA_PARAMS(nullptr, 0) }; UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton, PackageParams); } return Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton; } - static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x70B2EE18, 0x389973CA)); + static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xB34C5861, 0xAF32E82C)); PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/DependencyCache.bin b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/DependencyCache.bin index 60bbc8f3..3cd274ef 100644 Binary files a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/DependencyCache.bin and b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/DependencyCache.bin differ diff --git a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/HotReload.state b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/HotReload.state index 214a7bec..dbf7b061 100644 Binary files a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/HotReload.state and b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/HotReload.state differ diff --git a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Makefile.bin b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Makefile.bin index e263629a..51258e43 100644 Binary files a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Makefile.bin and b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Makefile.bin differ diff --git a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Metadata-HotReload.dat b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Metadata-HotReload.dat index acb021db..0f98d300 100644 Binary files a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Metadata-HotReload.dat and b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/Metadata-HotReload.dat differ diff --git a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/hwanyoung2Editor.uhtmanifest b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/hwanyoung2Editor.uhtmanifest index 9fa0eb3e..e1c62fd8 100644 --- a/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/hwanyoung2Editor.uhtmanifest +++ b/hwanyoung2/Intermediate/Build/Win64/hwanyoung2Editor/Development/hwanyoung2Editor.uhtmanifest @@ -33,14 +33,14 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\AnimationDataSource.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\NodeChain.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\Constraint.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\CommonAnimTypes.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\Constraint.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\NodeChain.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\FABRIK.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\EulerTransform.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\CCDIK.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\NodeHierarchy.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\TransformNoScale.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\NodeHierarchy.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\EulerTransform.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimationCore\\Public\\CCDIK.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -78,7 +78,9 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Debugging\\SlateDebugging.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\CompositeFont.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontBulkData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontCache.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontFaceInterface.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\FontProviderInterface.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Fonts\\SlateFontInfo.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Input\\Events.h", @@ -88,14 +90,12 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Layout\\Geometry.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Layout\\Margin.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\SlateCore\\Public\\Rendering\\RenderingCommon.h", - 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\DeveloperSettings\\Public\\Engine\\PlatformSettingsManager.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -433,8 +433,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ImageWriteQueue\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ImageWriteQueue\\Public\\ImageWriteTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ImageWriteQueue\\Public\\ImageWriteBlueprintLibrary.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ImageWriteQueue\\Public\\ImageWriteBlueprintLibrary.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ImageWriteQueue\\Public\\ImageWriteTypes.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -474,14 +474,14 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioParameter.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioParameterControllerInterface.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioExtensionPlugin.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioModulation.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundfieldFormat.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IWaveformTransformation.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioEndpoint.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioCodec.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundfieldEndpoint.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioExtensionPlugin.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\AudioParameterControllerInterface.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioModulation.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IAudioEndpoint.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundfieldEndpoint.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\ISoundfieldFormat.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioExtensions\\Public\\IWaveformTransformation.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -536,13 +536,13 @@ "IncludeBase": "E:\\UE_5.1\\Engine\\Source\\Runtime", "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\EngineSettings\\UHT", "ClassesHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GeneralEngineSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\HudSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\ConsoleSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GeneralProjectSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GameMapsSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\HudSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GameNetworkManagerSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GameSessionSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GameMapsSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GeneralProjectSettings.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\EngineSettings\\Classes\\GeneralEngineSettings.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -561,8 +561,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Chaos\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\PhysicsCoreTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\ChaosSolverConfiguration.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\PhysicsCoreTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\SolverEventFilters.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\Field\\FieldSystemTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Chaos\\Public\\GeometryCollection\\GeometryCollectionConvexUtility.h", @@ -590,14 +590,14 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodyInstanceCore.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodySetupEnums.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodySetupCore.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\Chaos\\ChaosEngineInterface.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\BodySetupEnums.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicsSettingsEnums.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\Chaos\\ChaosPhysicalMaterial.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicsSettingsCore.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterialPropertyBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterial.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\Chaos\\ChaosEngineInterface.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\Chaos\\ChaosPhysicalMaterial.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterial.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\PhysicsCore\\Public\\PhysicalMaterials\\PhysicalMaterialPropertyBase.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -630,8 +630,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\MRMesh\\Public\\MeshReconstructorBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MRMesh\\Public\\MockDataMeshTrackerComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MRMesh\\Public\\MRMeshComponent.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MRMesh\\Public\\MRMeshComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MRMesh\\Public\\MockDataMeshTrackerComponent.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -649,25 +649,25 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AugmentedReality\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\AROriginActor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARActor.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARBlueprintProxy.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARLifeCycleComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARGeoTrackingSupport.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARLightEstimate.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARPin.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARActor.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARDependencyHandler.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\AROriginActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARSharedWorldGameMode.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARSharedWorldPlayerController.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARPin.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARTrackableNotifyComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARTrackable.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARSessionConfig.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARSharedWorldGameState.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARSkyLight.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARSharedWorldPlayerController.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARTraceResult.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARDependencyHandler.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARTextures.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARTrackableNotifyComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARGeoTrackingSupport.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARSessionConfig.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARTrackable.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARTraceResult.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARLifeCycleComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AugmentedReality\\Public\\ARTypes.h" ], "InternalHeaders": [], @@ -690,12 +690,12 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\HeadMountedDisplayTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\IIdentifiableXRDevice.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\IMotionController.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\MotionTrackedDeviceFunctionLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\MotionControllerComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\MotionTrackedDeviceFunctionLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\VRNotificationsComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\XRAssetFunctionLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\XRGestureConfig.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\XRLoadingScreenFunctionLibrary.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\XRAssetFunctionLibrary.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\HeadMountedDisplay\\Public\\XRLoadingScreenFunctionLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -712,9 +712,9 @@ "IncludeBase": "E:\\UE_5.1\\Engine\\Source\\Runtime", "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioMixer\\UHT", "ClassesHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioMixer\\Classes\\Generators\\AudioGenerator.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioMixer\\Classes\\SubmixEffects\\AudioMixerSubmixEffectDynamicsProcessor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioMixer\\Classes\\SubmixEffects\\AudioMixerSubmixEffectEQ.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioMixer\\Classes\\Generators\\AudioGenerator.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioMixer\\Classes\\SubmixEffects\\AudioMixerSubmixEffectReverb.h" ], "PublicHeaders": [ @@ -759,16 +759,16 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\BaseMediaSource.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\FileMediaSource.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlayer.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlayerProxyInterface.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlaylist.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaPlayerProxyInterface.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\FileMediaSource.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaSoundComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaSource.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaTexture.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaTextureTracker.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\PlatformMediaSource.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaTexture.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\MediaSource.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\StreamMediaSource.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\TimeSynchronizableMediaSource.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MediaAssets\\Public\\Misc\\MediaBlueprintFunctionLibrary.h" @@ -789,14 +789,14 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TimeManagement\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\FrameNumberDisplayFormat.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\FixedFrameRateCustomTimeStep.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\FrameNumberDisplayFormat.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\ITimedDataInput.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\TimeSynchronizationSource.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\TimeManagementBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedCustomTimeStep.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedFixedRateCustomTimeStep.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedTimecodeProvider.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\ITimedDataInput.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\TimeManagementBlueprintLibrary.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\TimeSynchronizationSource.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\TimeManagement\\Public\\GenlockedTimecodeProvider.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -814,100 +814,100 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MovieScene\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieScenePlaybackClient.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\ActorForWorldTransforms.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieScenePlaybackClient.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\IMovieSceneSequencePlayerObserver.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\INodeAndChannelMappings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\KeyParams.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBinding.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieScene.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingOverrides.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingOwnerInterface.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneBindingProxy.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneFrameMigration.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneFolder.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieScene.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneKeyProxy.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneFrameMigration.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneFwd.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneKeyProxy.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneKeyStruct.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneNameableTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneObjectBindingID.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceID.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieScenePossessable.h", + 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceID.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneChannelOverrideContainer.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\Channels\\MovieSceneCurveChannelCommon.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceTickInterval.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceTickManagerClient.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSignedObject.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneTrackEvaluationField.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequence.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequencePlaybackSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieScene\\Public\\MovieSceneSequenceTickManager.h", - 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_TwistCorrectiveNode.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\AnimNode_TwoBoneIK.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\BoneControllerSolvers.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AnimGraphRuntime\\Public\\BoneControllers\\BoneControllerTypes.h", @@ -1262,19 +1262,19 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageInstancedStaticMeshComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageStatistics.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageType.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageType_Actor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageType_InstancedStaticMesh.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageTypeObject.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\GrassInstancedStaticMeshComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageType.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\FoliageType_InstancedStaticMesh.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\InstancedFoliageActor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageBlockingVolume.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\InteractiveFoliageActor.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageBlockingVolume.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageInstance.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageSpawner.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageVolume.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageTile.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageTile.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Foliage\\Public\\ProceduralFoliageVolume.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -1294,14 +1294,14 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ClothSysRuntimeIntrfc\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothCollisionPrim.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingSimulationFactory.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothCollisionData.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothConfigBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothVertBoneData.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothPhysicalMeshDataBase_Legacy.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothCollisionPrim.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingAssetBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingSimulationInteractor.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothConfigBase.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingSimulationInteractor.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothingSimulationFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothPhysicalMeshDataBase_Legacy.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeInterface\\Public\\ClothVertBoneData.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1334,12 +1334,12 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothConfig.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothLODData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothConfig_Legacy.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothLODData_Legacy.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothingAsset.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothTetherData.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothLODData.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothLODData_Legacy.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothPhysicalMeshData.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\ClothTetherData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeCommon\\Public\\PointWeightMap.h" ], "InternalHeaders": [], @@ -1391,18 +1391,18 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeFactoryBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeResultsContainer.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeResult.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeSourceData.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeWriterBase.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangePipelineBase.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeResult.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeResultsContainer.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeSourceData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeTranslatorBase.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\InterchangeWriterBase.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeAnimationAPI.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeBaseNode.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeBaseNodeContainer.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeFactoryBaseNode.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeSourceNode.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeUserDefinedAttribute.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeFactoryBaseNode.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Core\\Public\\Nodes\\InterchangeUserDefinedAttribute.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1443,9 +1443,9 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeFilePickerBase.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeManager.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeMeshUtilities.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeProjectSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangePipelineConfigurationBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangePythonPipelineBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangeProjectSettings.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Interchange\\Engine\\Public\\InterchangePythonPipelineBase.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1463,11 +1463,11 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\CinematicCamera\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CineCameraSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CameraRig_Crane.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CameraRig_Rail.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CineCameraActor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CineCameraComponent.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CineCameraComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\CinematicCamera\\Public\\CineCameraSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1488,15 +1488,15 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\IMovieSceneCapture.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\LevelCapture.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureEnvironment.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\FrameGrabberProtocol.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\VideoCaptureProtocol.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCapture.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureProtocolBase.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\AudioCaptureProtocol.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\CompositionGraphCaptureProtocol.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\ImageSequenceProtocol.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\MovieSceneCaptureProtocolBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\UserDefinedCaptureProtocol.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\VideoCaptureProtocol.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\FrameGrabberProtocol.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\UserDefinedCaptureProtocol.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneCapture\\Public\\Protocols\\CompositionGraphCaptureProtocol.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1514,31 +1514,31 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LiveLinkInterface\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\ILiveLinkSource.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkController.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkCurveRemapSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkFrameInterpolationProcessor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkFrameTranslator.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkFramePreProcessor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSourceFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkFrameTranslator.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkPresetTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkRole.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkRefSkeleton.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSubjectSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationRole.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSourceSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSourceFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkSubjectSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkVirtualSubject.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationBlueprintStructs.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\LiveLinkTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkBasicTypes.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationRole.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkAnimationTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkBasicRole.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkBasicTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkCameraRole.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\ILiveLinkSource.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkCameraTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkLightRole.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkTransformRole.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkLightTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkTransformTypes.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkTransformTypes.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkLightRole.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkCameraTypes.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LiveLinkInterface\\Public\\Roles\\LiveLinkTransformRole.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1559,8 +1559,8 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintChannel.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsScripting.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsManager.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\TransformableHandle.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\ConstraintsManager.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Animation\\Constraints\\Public\\TransformConstraint.h" ], "InternalHeaders": [], @@ -1597,10 +1597,10 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ClothingSystemRuntimeNv\\UHT", "ClassesHeaders": [], "PublicHeaders": [ + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothConfigNv.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothingSimulationFactoryNv.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothingSimulationInteractorNv.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothPhysicalMeshDataNv_Legacy.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothConfigNv.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\ClothingSystemRuntimeNv\\Public\\ClothPhysicalMeshDataNv_Legacy.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -1631,45 +1631,45 @@ "IncludeBase": "E:\\UE_5.1\\Engine\\Source\\Runtime", "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Landscape\\UHT", "ClassesHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\ControlPointMeshComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\ILandscapeSplineInterface.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\ControlPointMeshActor.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\ControlPointMeshComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Landscape.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\ILandscapeSplineInterface.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGizmoActiveActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGizmoActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGizmoRenderComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeInfoMap.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Landscape.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeLayerInfoObject.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMaterialInstanceConstant.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGizmoActiveActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeGrassType.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshCollisionComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshProxyActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeHeightfieldCollisionComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeInfo.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeProxy.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeInfoMap.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeLayerInfoObject.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMaterialInstanceConstant.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshCollisionComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshProxyActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeMeshProxyComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeNaniteComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeProxy.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineActor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineMeshesActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineControlPoint.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineMeshesActor.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineSegment.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplinesComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeStreamingProxy.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeWeightmapUsage.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerBlend.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeGrassOutput.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerBlend.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerCoords.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerSample.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerWeight.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerSwitch.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeLayerWeight.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapePhysicalMaterialOutput.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeVisibilityMask.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\LandscapeSplineSegment.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Classes\\Materials\\MaterialExpressionLandscapeVisibilityMask.h" ], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeBlueprintBrushBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeHLODBuilder.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeConfigHelper.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeHLODBuilder.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Landscape\\Public\\LandscapeSubsystem.h" ], @@ -1704,20 +1704,20 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieScene2DTransformPropertySystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieScene2DTransformSection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneMarginSection.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneMarginTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieScene2DTransformTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneMarginSection.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieScene2DTransformSection.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneWidgetMaterialTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneWidgetMaterialSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\MovieSceneWidgetMaterialTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\UMGSequencePlayer.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\UMGSequenceTickManager.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimation.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationBinding.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationDelegateBinding.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationEvents.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationPlayCallbackProxy.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationDelegateBinding.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimation.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\BoolBinding.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Animation\\WidgetAnimationPlayCallbackProxy.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\BrushBinding.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\CheckedStateBinding.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\ColorBinding.h", @@ -1729,40 +1729,39 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\TextBinding.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\VisibilityBinding.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Binding\\WidgetBinding.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\AsyncTaskDownloadImage.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\DragDropOperation.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\GameViewportSubsystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\IUserListEntry.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\AsyncTaskDownloadImage.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\IUserObjectListEntry.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidgetBlueprint.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\DragDropOperation.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\SlateBlueprintLibrary.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidgetPool.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\GameViewportSubsystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidget.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidgetBlueprint.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\UserWidgetPool.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetBlueprintGeneratedClass.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetLayoutLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetNavigation.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Blueprint\\WidgetTree.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\BackgroundBlurSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\BackgroundBlur.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\BorderSlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Border.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CanvasPanel.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ButtonSlot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\BackgroundBlurSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Button.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CanvasPanelSlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CheckBox.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Border.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ButtonSlot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\BorderSlot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CanvasPanel.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CircularThrobber.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ContentWidget.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\DynamicEntryBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBoxKey.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CheckBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\CanvasPanelSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ComboBoxString.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\DynamicEntryBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\DynamicEntryBoxBase.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ExpandableArea.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\EditableText.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\GridPanel.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\EditableTextBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ExpandableArea.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\GridPanel.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\GridSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\HorizontalBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\HorizontalBoxSlot.h", @@ -1770,70 +1769,71 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\InputKeySelector.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\InvalidationBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ListView.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MenuAnchor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ListViewBase.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MenuAnchor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MultiLineEditableText.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\MultiLineEditableTextBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\NamedSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\NamedSlotInterface.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\NativeWidgetHost.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Overlay.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PanelSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\OverlaySlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RadialBoxSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ProgressBar.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SafeZone.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScaleBoxSlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RetainerBox.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SafeZoneSlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBar.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlockDecorator.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBoxSlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScaleBox.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlockImageDecorator.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PanelSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\PanelWidget.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ProgressBar.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RadialBoxSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RetainerBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlock.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SizeBoxSlot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlockDecorator.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\RichTextBlockImageDecorator.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SafeZone.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SafeZoneSlot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScaleBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScaleBoxSlot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBar.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ScrollBoxSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SizeBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SizeBoxSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SlateWrapperTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Spacer.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Slider.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Spacer.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SpinBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\StackBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\StackBoxSlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\SpinBox.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TextBlock.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TextWidgetTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Throbber.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TileView.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TreeView.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Throbber.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\UniformGridPanel.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\UniformGridSlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\VerticalBox.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\VerticalBoxSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Viewport.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Visual.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Widget.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetInteractionComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetSwitcher.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetSwitcherSlot.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WindowTitleBarArea.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetInteractionComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WidgetComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Widget.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WindowTitleBarAreaSlot.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Extensions\\UserWidgetExtension.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WrapBox.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Extensions\\WidgetBlueprintGeneratedClassExtension.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\WrapBoxSlot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Extensions\\UserWidgetExtension.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Extensions\\WidgetBlueprintGeneratedClassExtension.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\FieldNotification\\FieldId.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\FieldNotification\\IFieldValueChanged.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Slate\\SlateVectorArtData.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Slate\\WidgetTransform.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Slate\\WidgetTransform.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\ContentWidget.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\TreeView.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\VerticalBox.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\VerticalBoxSlot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Public\\Components\\Visual.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Private\\Animation\\MovieSceneMarginPropertySystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Private\\Blueprint\\ListViewDesignerPreviewItem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Private\\Binding\\WidgetFieldNotificationExtension.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Private\\Binding\\WidgetFieldNotificationExtension.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\UMG\\Private\\Blueprint\\ListViewDesignerPreviewItem.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UMG\\UHT\\UMG.gen", @@ -1851,9 +1851,9 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\MovieSceneTracksComponentTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneCameraShakeSourceTriggerChannel.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneDoublePerlinNoiseChannelContainer.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneDoublePerlinNoiseChannel.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneEvent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneDoublePerlinNoiseChannelContainer.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneEventChannel.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneFloatPerlinNoiseChannel.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Channels\\MovieSceneFloatPerlinNoiseChannelContainer.h", @@ -1861,107 +1861,106 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\EntitySystem\\Interrogation\\MovieSceneInterrogatedPropertyInstantiator.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Evaluation\\MovieSceneBaseCacheTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Evaluation\\MovieSceneCameraShakeTemplate.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Evaluation\\MovieSceneParameterTemplate.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DAttachSection.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DConstraintSection.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScene3DPathSection.h", 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParticleSection.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScenePrimitiveMaterialSection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneFloatSection.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParameterSection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneLevelVisibilitySection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieScenePrimitiveMaterialSection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneIntegerSection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneParticleSection.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneSkeletalAnimationSection.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneStringSection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneSlomoSection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneAudioSection.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneVectorSection.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Sections\\MovieSceneStringSection.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\BoolChannelEvaluatorSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\ByteChannelEvaluatorSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\DoubleChannelEvaluatorSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\DoublePerlinNoiseChannelEvaluatorSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\FloatChannelEvaluatorSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\FloatPerlinNoiseChannelEvaluatorSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\IntegerChannelEvaluatorSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScene3DTransformPropertySystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBaseValueEvaluatorSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBoolPropertySystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBytePropertySystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneColorPropertySystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneDoublePropertySystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEnumPropertySystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEulerTransformPropertySystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\IntegerChannelEvaluatorSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneBaseValueEvaluatorSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentMaterialSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentAttachmentSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentMaterialSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentMobilitySystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneComponentTransformSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneDeferredComponentMovementSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneConstraintSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEventSystems.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneFloatPropertySystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneDoublePropertySystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneHierarchicalBiasSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEventSystems.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEulerTransformPropertySystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneEnumPropertySystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneDeferredComponentMovementSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneInitialValueSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneIntegerPropertySystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialParameterCollectionSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialParameterSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMotionVectorSimulationSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseBoolBlenderSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseBoolBlenderSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialParameterCollectionSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMotionVectorSimulationSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseByteBlenderSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseDoubleBlenderSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseEnumBlenderSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneMaterialParameterSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseIntegerBlenderSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePiecewiseDoubleBlenderSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePredictionSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePropertySystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneTransformOriginSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\ObjectPathChannelEvaluatorSystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneVectorPropertySystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePropertyInstantiator.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieScenePropertySystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneQuaternionInterpolationRotationSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneTransformOriginSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneVectorPropertySystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\WeightAndEasingEvaluatorSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\ObjectPathChannelEvaluatorSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DAttachTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\IMovieSceneTransformOrigin.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DConstraintTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DTransformTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneActorReferenceTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DPathTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\IMovieSceneTransformOrigin.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DConstraintTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneAudioTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScene3DTransformTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneBoolTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneFloatPropertySystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeSourceTriggerTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneByteTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraCutTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeSourceShakeTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeSourceTriggerTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneColorTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCinematicShotTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCVarTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneDataLayerTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneDoubleTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneEnumTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneEulerTransformTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeSourceShakeTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCVarTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneColorTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneDataLayerTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneEventTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneFloatTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneFadeTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneFloatTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneIntegerTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneLevelVisibilityTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneMaterialParameterCollectionTrack.h", @@ -1971,25 +1970,25 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneParticleTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScenePrimitiveMaterialTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieScenePropertyTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneTransformTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneSkeletalAnimationTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneSlomoTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneStringTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneTransformTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneVectorTrack.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneVisibilityTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneSkeletalAnimationTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Systems\\MovieSceneQuaternionInterpolationRotationSystem.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCameraShakeTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Public\\Tracks\\MovieSceneCinematicShotTrack.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieScene3DPathTemplate.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneActorReferenceTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneAudioTemplate.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneActorReferenceTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneCameraShakeSourceShakeTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneCameraShakeSourceTriggerTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneColorTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneEventTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneFadeTemplate.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneObjectPropertyTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneParticleParameterTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneParticleTemplate.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieScenePropertyTemplates.h", @@ -1999,7 +1998,8 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneDataLayerSystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Systems\\MovieSceneLevelVisibilitySystem.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\TrackInstances\\MovieSceneCameraCutTrackInstance.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\TrackInstances\\MovieSceneCVarTrackInstance.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\TrackInstances\\MovieSceneCVarTrackInstance.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MovieSceneTracks\\Private\\Evaluation\\MovieSceneObjectPropertyTemplate.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MovieSceneTracks\\UHT\\MovieSceneTracks.gen", @@ -2017,18 +2017,18 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\AnimSequenceLevelSequenceLink.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\DefaultLevelSequenceInstanceData.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequence.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\ILevelSequenceMetaData.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceAnimSequenceLink.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceBurnIn.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceCameraSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceDirector.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceBindingReference.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceActor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequence.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceLegacyObjectReference.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceObject.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceCameraSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\SequenceMediaController.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequencePlayer.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\SequenceMediaController.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\LevelSequence\\Public\\LevelSequenceLegacyObjectReference.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -2066,8 +2066,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MoviePlayer\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MoviePlayer\\Public\\MoviePlayerSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\MoviePlayer\\Public\\MoviePlayer.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MoviePlayer\\Public\\MoviePlayer.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\MoviePlayer\\Public\\MoviePlayerSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -2085,15 +2085,15 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NavigationSystem\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\AbstractNavData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavCollision.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\AbstractNavData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\CrowdManagerBase.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationInvokerComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationPathGenerator.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationPath.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationTestingActor.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationPathGenerator.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationSystem.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavigationTestingActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkCustomComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkCustomInterface.h", @@ -2101,18 +2101,18 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkRenderingComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavLinkTrivial.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavModifierComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavModifierVolume.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavNodeInterface.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavRelevantComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavModifierVolume.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavSystemConfigOverride.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavAreaMeta.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavAreaMeta_SwitchByAgent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavRelevantComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Default.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_LowHeight.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Null.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Obstacle.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavFilters\\NavigationQueryFilter.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavAreas\\NavArea_Obstacle.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavFilters\\RecastFilter_UseDefaultArea.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavGraph\\NavigationGraph.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\NavigationSystem\\Public\\NavGraph\\NavigationGraphNode.h", @@ -2159,15 +2159,15 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Experimental\\Iris\\Stub\\Public\\Iris\\DataStream\\DataStream.h", 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\BoneMaskFilter.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\CurveIdentifier.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\IAnimationDataController.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\MeshDeformer.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\MeshDeformerInstance.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\SkeletalMeshActor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\BuiltInAttributeTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimData\\BoneMaskFilter.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\MirrorDataTable.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\Rig.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\PoseAsset.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState_DisableRootMotion.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState_TimedParticleEffect.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PauseClothingSimulation.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotifyState_Trail.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PauseClothingSimulation.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PlayParticleEffect.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\InputScaleBias.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResetDynamics.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResetClothingSimulation.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_PlaySound.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResetClothingSimulation.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResetDynamics.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Animation\\AnimNotifies\\AnimNotify_ResumeClothingSimulation.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Atmosphere\\AtmosphericFog.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Atmosphere\\AtmosphericFogComponent.h", @@ -2678,35 +2676,35 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraLensEffectInterface.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraModifier.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraModifier_CameraShake.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraShakeBase.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraShakeSourceActor.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraShakeSourceComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraStackTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraTypes.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\PlayerCameraManager.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraStackTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Camera\\CameraModifier_CameraShake.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Commandlets\\PluginCommandlet.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Commandlets\\Commandlet.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Commandlets\\PluginCommandlet.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Commandlets\\SmokeTestCommandlet.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ActorComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ApplicationLifecycleComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ArrowComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BillboardComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\AudioComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BillboardComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BoundsCopyComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BoxComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BoxReflectionCaptureComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\BrushComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ChildActorComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\CapsuleComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\ChildActorComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DecalComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DirectionalLightComponent.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Components\\DrawFrustumComponent.h", 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\ServerStatReplicator.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SimpleConstructionScript.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMesh.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshLODSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshEditorData.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshLODSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSampling.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSimplificationSettings.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SkeletalMeshSocket.h", @@ -2951,14 +2951,14 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMeshSocket.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StaticMeshSourceData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\StreamableRenderAsset.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SystemTimeTimecodeProvider.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SubsurfaceProfile.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TargetPoint.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\SystemTimeTimecodeProvider.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextRenderActor.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2D.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2DDynamic.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2D.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2DArray.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\Texture2DDynamic.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureCube.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureCubeArray.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureDefines.h", @@ -2971,260 +2971,252 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTargetCube.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureRenderTargetVolume.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TextureStreamingTypes.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerBox.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerCapsule.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Engine\\TriggerSphere.h", - 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleRandom.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleMotionBlurFade.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleSpeed.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleSize.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleSubUV.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleSubUVProperties.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPathTracingQualitySwitch.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPerInstanceCustomData.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPerInstanceFadeAmount.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPerInstanceRandom.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleRelativeTime.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleSize.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleSpeed.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleSubUV.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPathTracingQualitySwitch.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionParticleSubUVProperties.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPerInstanceFadeAmount.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPerInstanceCustomData.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPinBase.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPixelDepth.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPixelNormalWS.h", @@ -3232,77 +3224,68 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPrecomputedAOMask.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPreSkinnedLocalBounds.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPreSkinnedNormal.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPreviousFrameSwitch.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPreSkinnedPosition.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionPreviousFrameSwitch.h", 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSkyLightEnvMapSample.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSmoothStep.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSobol.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSetLocal.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSkyAtmosphereViewLuminance.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionDecalLifetimeOpacity.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSpeedTree.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionStaticBool.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSphericalParticleOpacity.h", 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSubtract.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSkyAtmosphereLightIlluminance.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSquareRoot.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionStaticBoolParameter.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTangent.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionStrata.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTangentOutput.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTextureBase.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTemporalSobol.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTextureSample.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTextureSampleParameter.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionStaticComponentMaskParameter.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTangentOutput.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionStrata.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTextureCoordinate.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTextureObject.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionTextureObjectParameter.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionSubtract.h", 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"E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionVectorNoise.h", @@ -3312,481 +3295,498 @@ "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionVertexNormalWS.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionVertexTangentWS.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionViewProperty.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionViewSize.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionVirtualTextureFeatureSwitch.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialFunction.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionVolumetricAdvancedMaterialInput.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\Engine\\Classes\\Materials\\MaterialExpressionWhileLoop.h", - 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"E:\\UE_5.1\\Engine\\Source\\Developer\\FunctionalTesting\\Classes\\TraceQueryTestResults.h" ], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationBlueprintFunctionLibrary.h", - "E:\\UE_5.1\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationScreenshotOptions.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationViewSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\AutomationScreenshotOptions.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\FunctionalTesting\\Public\\GroundTruthData.h" ], "InternalHeaders": [], @@ -4416,21 +4416,21 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AITestSuite\\UHT", "ClassesHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Developer\\AITestSuite\\Classes\\MockAI.h", - "E:\\UE_5.1\\Engine\\Source\\Developer\\AITestSuite\\Classes\\MockAI_BT.h", 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"E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TranslationEditor\\UHT\\TranslationEditor.gen", @@ -5088,14 +5088,14 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SequenceRecorder\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\AnimationRecorder.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderActorFilter.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\ActorRecording.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\ActorRecordingSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\AnimationRecorder.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderActorFilter.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderActorGroup.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderBlueprintLibrary.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecordingBase.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderSettings.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecorderSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\SequenceRecorder\\Public\\SequenceRecordingBase.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -5127,9 +5127,9 @@ "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\MovieSceneEventBlueprintExtension.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\BoolChannelKeyProxy.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\DoubleChannelKeyProxy.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\FloatChannelKeyProxy.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\IntegerChannelKeyProxy.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\IntegerChannelKeyProxy.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\MovieSceneTools\\Private\\Channels\\DoubleChannelKeyProxy.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MovieSceneTools\\UHT\\MovieSceneTools.gen", @@ -5145,22 +5145,22 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Sequencer\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerExportTask.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerTrackFilterExtension.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\ISequencer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerUtilities.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\ISequencerSection.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerExportTask.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerKeyStructGenerator.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerTrackFilterExtension.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\SequencerUtilities.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Public\\Tools\\MotionTrailOptions.h" ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Private\\MovieSceneCopyableTrack.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Private\\SequencerToolMenuContext.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Private\\MovieSceneCopyableBinding.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Private\\MovieSceneCopyableTrack.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Private\\SequencerKeyActor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Private\\SequencerMeshTrail.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Private\\SequencerKeyActor.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\Sequencer\\Private\\SequencerToolMenuContext.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Sequencer\\UHT\\Sequencer.gen", @@ -5188,8 +5188,8 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\Persona\\Private\\LODInfoUILayout.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneDefaultController.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneAnimationController.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneDefaultController.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneDescription.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Persona\\Private\\PersonaPreviewSceneRefPoseController.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Persona\\Private\\AnimTimeline\\AnimTimelineClipboard.h" @@ -5208,11 +5208,11 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StatsViewer\\UHT", "ClassesHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\CookerStats.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\LightingBuildInfo.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\PrimitiveStats.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\StaticMeshLightingInfo.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\TextureStats.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\LightingBuildInfo.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\ShaderCookerStats.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\TextureStats.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\StatsViewer\\Classes\\StaticMeshLightingInfo.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -5286,8 +5286,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectData.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataHandle.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataBlueprintFunctionLibrary.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataHandle.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\SubobjectDataInterface\\Public\\SubobjectDataSubsystem.h" ], "InternalHeaders": [], @@ -5347,8 +5347,8 @@ ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\LevelEditor\\Private\\SLevelEditorToolBox.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\LevelEditor\\Private\\LightEditorSubsystem.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\LevelEditor\\Private\\LightEditorSubsystem.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\LevelEditor\\Private\\SLevelEditorToolBox.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelEditor\\UHT\\LevelEditor.gen", @@ -5366,19 +5366,19 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoConditionalBuilder.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoManager.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmoBuilder.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoRegistry.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformProxy.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\TransformGizmo.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoSubsystem.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmo.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoSelectionBuilder.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\ToolContexts\\ToolStackContext.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EdModeInteractiveToolsContext.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\ToolContexts\\WidgetToolsContext.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\InteractiveToolStack.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmoSource.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\TransformGizmoInterfaces.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoSubsystem.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EdModeInteractiveToolsContext.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoSelectionBuilder.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorInteractiveGizmoRegistry.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmoBuilder.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmo.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformProxy.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\TransformGizmoInterfaces.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\ToolContexts\\ToolStackContext.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\TransformGizmo.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\ToolContexts\\WidgetToolsContext.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Experimental\\EditorInteractiveToolsFramework\\Public\\EditorGizmos\\EditorTransformGizmoSource.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -5416,35 +5416,30 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationBlendSpaceSampleGraph.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationCustomTransitionGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationConduitGraphSchema.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationCustomTransitionGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationCustomTransitionSchema.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationGraph.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationGraphSchema.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateGraphSchema.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateMachineGraph.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateMachineSchema.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationTransitionGraph.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationTransitionSchema.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationStateMachineSchema.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimBlueprintExtension.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimationTransitionSchema.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimBlueprintExtension_PropertyAccess.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimBlueprintPostCompileValidation.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphAttributes.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AimOffsetLookAt.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNodeCustomizationInterface.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AimOffsetLookAt.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AnimDynamics.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ApplyAdditive.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ApplyLimits.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ApplyMeshSpaceAdditive.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_AssetPlayerBase.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Base.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendBoneByChannel.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListBase.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByBool.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByEnum.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByInt.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceBase.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceEvaluator.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceGraphBase.h", @@ -5457,14 +5452,14 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CopyBone.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CopyBoneDelta.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CopyPoseFromMesh.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CurveSource.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CustomProperty.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CustomTransitionResult.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CurveSource.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Fabrik.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_CustomTransitionResult.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_HandIKRetargeting.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_IdentityPose.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Inertialization.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LayeredBoneBlend.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_IdentityPose.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LegIK.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LinkedAnimGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_LinkedAnimGraphBase.h", @@ -5491,8 +5486,8 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RigidBody.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_Root.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotateRootBone.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationMultiplier.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationOffsetBlendSpace.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationMultiplier.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_RotationOffsetBlendSpaceGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_SaveCachedPose.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_ScaleChainLength.h", @@ -5510,8 +5505,8 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TransitionResult.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TwistCorrectiveNode.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TwoBoneIK.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TwoWayBlend.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_UseCachedPose.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_TwoWayBlend.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimPreviewAttacheInstance.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimPreviewInstance.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateAliasNode.h", @@ -5519,13 +5514,18 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateEntryNode.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateNode.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateNodeBase.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\BlendSpaceGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimStateTransitionNode.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\BlendSpaceGraph.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListBase.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\IClassVariableCreator.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_AnimGetter.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_AnimNodeReference.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_PlayMontage.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_TransitionRuleGetter.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\K2Node_TransitionRuleGetter.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendSpaceBase.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendBoneByChannel.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByInt.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Public\\AnimGraphNode_BlendListByEnum.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -5535,8 +5535,8 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_CachedPose.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_CallFunction.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_LinkedAnimGraph.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_NodeRelevancy.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_StateMachine.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_NodeRelevancy.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimBlueprintExtension_Tag.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimGraphNode_CallFunction.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimGraph\\Private\\AnimGraphNode_Sync.h" @@ -5594,8 +5594,8 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\Kismet\\Classes\\BlueprintPaletteFavorites.h" ], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintActionMenuUtils.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintActionMenuItem.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintActionMenuUtils.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintCompilerExtension.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintDragDropMenuItem.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Kismet\\Public\\BlueprintEditorContext.h", @@ -5631,12 +5631,12 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintFunctionNodeSpawner.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\BlueprintVariableNodeSpawner.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\EdGraphSchema_K2.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\EdGraphSchema_K2_Actions.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\EdGraphSchema_K2_Actions.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ActorBoundEvent.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddDelegate.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddComponent.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddComponentByClass.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddDelegate.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AddPinInterface.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AssignDelegate.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_AssignmentStatement.h", @@ -5663,10 +5663,10 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Copy.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CreateDelegate.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_CustomEvent.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DelegateSet.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DynamicCast.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DeadClass.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DelegateSet.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DoOnceMultiInput.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_DynamicCast.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EaseFunction.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EditablePinBase.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_EnumEquality.h", @@ -5677,26 +5677,26 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ExecutionSequence.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ExternalGraphInterface.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_ForEachElementInEnum.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FormatText.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionEntry.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionResult.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionTerminator.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GenericCreateObject.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetClassDefaults.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetArrayItem.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionEntry.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetDataTableRow.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetEnumeratorNameAsString.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FormatText.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_FunctionResult.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetArrayItem.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GenericCreateObject.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetEnumeratorName.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputAxisKeyValue.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputAxisValue.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputVectorAxisValue.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetNumEnumEntries.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetSubsystem.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_IfThenElse.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAction.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputActionEvent.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAxisEvent.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetNumEnumEntries.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetEnumeratorNameAsString.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAxisKeyEvent.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputVectorAxisValue.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_IfThenElse.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputActionEvent.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputAxisKeyValue.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetSubsystem.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputAction.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_GetInputAxisValue.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputKey.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputKeyEvent.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_InputTouch.h", @@ -5707,17 +5707,17 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_LoadAsset.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_LocalVariable.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MacroInstance.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeArray.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeContainer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeMap.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeArray.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeSet.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeStruct.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeMap.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeVariable.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MathExpression.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MakeStruct.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Message.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MathExpression.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_MultiGate.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_PromotableOperator.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_PureAssignmentStatement.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_PromotableOperator.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_RemoveDelegate.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Select.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Self.h", @@ -5725,23 +5725,23 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SetVariableOnPersistentFrame.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SpawnActor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SpawnActorFromClass.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructMemberGet.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructMemberSet.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructMemberGet.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_StructOperation.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Switch.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchEnum.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Switch.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchInteger.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchName.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_TemporaryVariable.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_SwitchString.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_TemporaryVariable.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Timeline.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Tunnel.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_TunnelBoundary.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_Variable.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_VariableGet.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\NodeDependingOnEnumInterface.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_VariableSet.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_VariableSetRef.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\NodeDependingOnEnumInterface.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Classes\\K2Node_VariableGet.h" ], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\BlueprintGraph\\Public\\BlueprintEditorSettings.h", @@ -5766,9 +5766,9 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimationAttributeBlueprintLibrary.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimationBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimPose.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\K2_AnimationAttributeNodes.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\AnimationBlueprintLibrary.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\AnimationBlueprintLibrary\\Public\\K2_AnimationAttributeNodes.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -5842,24 +5842,24 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ActorTransformer.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\MouseCursorInteractor.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportDragOperation.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIBaseTransformGizmo.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportDragOperation.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractableInterface.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIGizmoHandleMeshComponent.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractionAssetContainer.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractionDragOperations.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractionTypes.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportTransformer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VISettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportWorldInteraction.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIGizmoHandle.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportInteractor.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\ViewportWorldInteraction.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VIGizmoHandleMeshComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Public\\VISettings.h" ], "InternalHeaders": [], "PrivateHeaders": [ + "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Gizmo\\VIPivotTransformGizmo.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Gizmo\\VIStretchGizmoHandle.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Gizmo\\VIUniformScaleGizmoHandle.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Gizmo\\VIPivotTransformGizmo.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\ViewportInteraction\\Gizmo\\VIUniformScaleGizmoHandle.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ViewportInteraction\\UHT\\ViewportInteraction.gen", @@ -5895,8 +5895,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SkeletonEditor\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\SkeletonEditor\\Public\\SkeletonToolMenuContext.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\SkeletonEditor\\Public\\BoneProxy.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\SkeletonEditor\\Public\\BoneProxy.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\SkeletonEditor\\Public\\SkeletonToolMenuContext.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -5921,8 +5921,8 @@ "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\VirtualTexturingEditor\\Private\\VirtualTextureBuilderThumbnailRenderer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\VirtualTexturingEditor\\Private\\RuntimeVirtualTextureThumbnailRenderer.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\VirtualTexturingEditor\\Private\\RuntimeVirtualTextureThumbnailRenderer.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\VirtualTexturingEditor\\Private\\VirtualTextureBuilderThumbnailRenderer.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VirtualTexturingEditor\\UHT\\VirtualTexturingEditor.gen", @@ -6019,238 +6019,235 @@ "IncludeBase": "E:\\UE_5.1\\Engine\\Source\\Editor", "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UnrealEd\\UHT", "ClassesHeaders": [ + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryAmbientSound.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBasicShape.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryAnimationAsset.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBlueprint.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBoxReflectionCapture.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBoxVolume.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCameraActor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCharacter.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryClass.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryCylinderVolume.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryDeferredDecal.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryDirectionalLight.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryEmitter.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryEmptyActor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryExponentialHeightFog.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryInteractiveFoliage.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryNote.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPawn.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPlanarReflection.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryNote.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryInteractiveFoliage.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPlaneReflectionCapture.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPhysicsAsset.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPlanarReflection.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPlayerStart.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPointLight.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryRectLight.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryRuntimeVirtualTextureVolume.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkeletalMesh.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkyAtmosphere.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkyLight.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySphereReflectionCapture.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryAmbientSound.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryAnimationAsset.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBasicShape.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBlueprint.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryBoxVolume.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySpotLight.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTargetPoint.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTextRender.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryClass.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryDeferredDecal.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryEmitter.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryEmptyActor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTriggerBox.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryPhysicsAsset.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySphereVolume.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySkeletalMesh.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryStaticMesh.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTriggerCapsule.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTargetPoint.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTriggerSphere.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVectorFieldVolume.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVolume.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVolumetricCloud.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Analytics\\AnalyticsPrivacySettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactorySpotLight.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryStaticMesh.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryTriggerCapsule.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Analytics\\CrashReportsPrivacySettings.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\DebugSkelMeshComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Analytics\\AnalyticsPrivacySettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ActorFactories\\ActorFactoryVolumetricCloud.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Animation\\EditorAnimBaseObj.h", 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"E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportData.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptions.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptionsStaticMesh.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxMeshImportData.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptionsSkeletalMesh.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportData.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxStaticMeshImportData.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptions.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptionsSkeletalMesh.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSceneImportOptionsStaticMesh.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxSkeletalMeshImportData.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxStaticMeshImportData.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FbxTextureImportData.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ForceFeedbackAttenuationFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FontFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\FontFileImportFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ForceFeedbackAttenuationFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ForceFeedbackEffectFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\HapticFeedbackEffectBufferFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\HapticFeedbackEffectCurveFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\HapticFeedbackEffectSoundWaveFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\LevelFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\InterchangeReimportHandler.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFactoryNew.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\LevelFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\LightWeightInstanceFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFactoryNew.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionFactoryNew.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionMaterialLayerBlendFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionInstanceFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionMaterialLayerBlendFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialFunctionMaterialLayerFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialImportHelpers.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MaterialInstanceConstantFactoryNew.h", @@ -6258,67 +6255,62 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\MirrorDataTableFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ModelFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ObjectLibraryFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PackFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PackageFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SceneImportFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\StringTableFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\StructureFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SubsurfaceProfileFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicalMaterialFactoryNew.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PackFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ParticleSystemFactoryNew.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicalMaterialFactoryNew.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicalMaterialMaskFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PolysFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PhysicsAssetFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PolysFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PoseAssetFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\PreviewMeshCollectionFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportCurveFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportCurveTableFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportDataTableFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxAnimSequenceFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxSceneFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxSkeletalMeshFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxStaticMeshFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportTextureFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportVectorFieldStaticFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportTextureFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SceneImportFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SkeletonFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TouchInterfaceFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SlateWidgetStyleAssetFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2dArrayThumbnailRenderer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SubUVAnimationFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SlateBrushAssetFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SlateWidgetStyleAssetFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\StringTableFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\StructureFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SubUVAnimationFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2DArrayFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeArrayFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\SubsurfaceProfileFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2dFactoryNew.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\Texture2dArrayThumbnailRenderer.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeArrayFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeArrayThumbnailRenderer.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureCubeThumbnailRenderer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\ReimportFbxSceneFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTarget2DArrayFactoryNew.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorMeshComponent.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\PreviewMaterial.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTargetCubeFactoryNew.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Factories\\TextureRenderTargetFactoryNew.h", 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"E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorMaterialLayersParameterValue.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorParameterValue.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorRuntimeVirtualTextureParameterValue.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorScalarParameterValue.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorStaticSwitchParameterValue.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorStaticComponentMaskParameterValue.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorVectorParameterValue.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorStaticSwitchParameterValue.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorTextureParameterValue.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\AnimationBlueprintEditorOptions.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorPreviewParameters.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\LightmassOptionsObject.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorMiscSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorPlayNetworkEmulationSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorPlaySettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\DEditorVectorParameterValue.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorMeshComponent.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorInstanceConstant.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\MaterialEditorPreviewParameters.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialEditor\\PreviewMaterial.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Base.h", @@ -6326,143 +6318,151 @@ "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Composite.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_PinBase.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphNode_Root.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\MaterialGraph\\MaterialGraphSchema.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\AnimationBlueprintEditorOptions.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\CascadeOptions.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\CurveEdOptions.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\LightmassOptionsObject.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\MaterialEditorOptions.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\MaterialStatsOptions.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\PersonaOptions.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\PhysicsAssetEditorOptions.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\UnrealEdKeyBindings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\UnrealEdOptions.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\AnimBlueprintSettings.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\ClassViewerSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\ContentBrowserSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorStyleSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorLoadingSavingSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorMiscSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorExperimentalSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorPlayNetworkEmulationSettings.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorMiscSettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorPlaySettings.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorViewportSettings.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\SkeletalMeshEditorSettings.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\StructViewerSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerBox.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\CascadeOptions.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAligner.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerDefault.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerPlanar.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerBox.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerFit.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\TexAligner\\TexAlignerPlanar.h", 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"E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Preferences\\UnrealEdOptions.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorStyleSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\ContentBrowserSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorExperimentalSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\EditorLoadingSavingSettings.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\Settings\\LevelEditorViewportSettings.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\DefaultSizedThumbnailRenderer.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\FontThumbnailRenderer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Classes\\ThumbnailRendering\\LevelThumbnailRenderer.h", - 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"E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionRuntimeVirtualTextureBuilder.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionRenameDuplicateBuilder.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionResaveActorsBuilder.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionNavigationDataBuilder.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\Tools\\UEdMode.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionRenameDuplicateBuilder.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionHLODsBuilder.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionFoliageBuilder.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionRuntimeVirtualTextureBuilder.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Public\\WorldPartition\\WorldPartitionResaveActorsBuilder.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Private\\Cooker\\ExternalCookOnTheFlyServer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\ActorFactoryLevelSequence.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Private\\Elements\\SMInstance\\SMInstanceElementDetailsProxyObject.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\ActorFactoryLevelSequence.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Private\\Factories\\EditorStaticMeshFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Private\\Tools\\AssetEditorContextObject.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UnrealEd\\Private\\Tools\\LegacyEdMode.h" @@ -6536,8 +6536,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StaticMeshEditor\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\StaticMeshEditor\\Public\\StaticMeshEditorSubsystemHelpers.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\StaticMeshEditor\\Public\\StaticMeshEditorSubsystem.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\StaticMeshEditor\\Public\\StaticMeshEditorSubsystem.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\StaticMeshEditor\\Public\\StaticMeshEditorSubsystemHelpers.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -6588,10 +6588,10 @@ "IncludeBase": "E:\\UE_5.1\\Engine\\Source\\Editor", "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AIGraph\\UHT", "ClassesHeaders": [ - "E:\\UE_5.1\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraph.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphNode.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphTypes.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphSchema.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraphTypes.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\AIGraph\\Classes\\AIGraph.h" ], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\AIGraph\\Public\\K2Node_AIMoveTo.h" @@ -6642,21 +6642,21 @@ "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VREditorAvatarActor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VREditorBaseActor.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VREditorCameraWidgetComponent.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VREditorFloatingText.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VREditorCameraWidgetComponent.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VREditorPlacement.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VREditorWidgetComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VRScoutingInteractor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\Teleporter\\VREditorAutoScaler.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorDockableCameraWindow.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorBaseUserWidget.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\Teleporter\\VREditorTeleporter.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorFloatingCameraUI.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorBaseUserWidget.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorDockableCameraWindow.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorDockableWindow.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorFloatingUI.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorFloatingCameraUI.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorRadialFloatingUI.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorUISystem.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VRRadialMenuHandler.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\VRScoutingInteractor.h" + "E:\\UE_5.1\\Engine\\Source\\Editor\\VREditor\\UI\\VREditorFloatingUI.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\VREditor\\UHT\\VREditor.gen", @@ -6696,25 +6696,25 @@ ], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\UMGEditor\\Public\\SlateVectorArtDataFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprintToolMenuContext.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetCompilerRule.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprintThumbnailRenderer.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprint.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\UMGEditor\\Public\\UMGEditorProjectSettings.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\UMGEditor\\Public\\WidgetBlueprintExtension.h", + 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"GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\UMGEditor\\UHT\\UMGEditor.gen", @@ -6730,25 +6730,25 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Blutility\\UHT", "ClassesHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Classes\\ActorActionUtility.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Classes\\AssetActionUtility.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityActor.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityActorComponent.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Classes\\AssetActionUtility.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityBlueprint.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityBlueprintFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Classes\\EditorUtilityCamera.h", 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"E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Public\\AsyncRegisterAndExecuteTask.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Public\\AsyncCaptureScene.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Public\\EditorUtilityLibrary.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\Blutility\\Public\\EditorUtilitySubsystem.h" ], @@ -6771,31 +6771,31 @@ "ClassesHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Editor\\AudioEditor\\Classes\\AudioEditorSettings.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\AudioBusFactory.h", - "E:\\UE_5.1\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\DialogueVoiceFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\DialogueWaveFactory.h", + "E:\\UE_5.1\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\SoundAttenuationFactory.h", "E:\\UE_5.1\\Engine\\Source\\Editor\\AudioEditor\\Classes\\Factories\\ReimportSoundFactory.h", 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"E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshPlaneBrushOps.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshMoveBrushOps.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSculptBrushOps.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSculptToolBase.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSmoothingBrushOps.h" + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshSmoothingBrushOps.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsExp\\Public\\Sculpting\\MeshInflateBrushOps.h" ], 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"E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCache.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSimCacheFunctionLibrary.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraValidationRule.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraSystem.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\NiagaraValidationRule.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Classes\\VolumeCache.h" ], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraActor.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCommon.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentPool.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponent.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentPool.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentRendererProperties.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraConvertInPlaceUtilityBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraComponentSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraCullProxyComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataInterfaceEmitterBinding.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraDataInterfacePhysicsAsset.h", @@ -7618,8 +7618,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraLightRendererProperties.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraMeshRendererProperties.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraMessageDataBase.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameterStore.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameters.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraParameterStore.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraPreviewGrid.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraRendererProperties.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraRibbonRendererProperties.h", @@ -7635,13 +7635,13 @@ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\NiagaraWorldManager.h", 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"E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraIntegerParameterTrack.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraParameterTrack.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraVectorParameterTrack.h" + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraVectorParameterTrack.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Public\\MovieScene\\Parameters\\MovieSceneNiagaraParameterTrack.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -7650,17 +7650,17 @@ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceActorComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceDebugDraw.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceEmitterProperties.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceGBuffer.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceSimCacheReader.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceGBuffer.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceSimpleCounter.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceStaticMesh.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceUObjectPropertyReader.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceVirtualTexture.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceStaticMesh.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\MovieSceneNiagaraSystemTrackTemplate.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\DataInterface\\NiagaraDataInterfaceVirtualTexture.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraBoolParameterSectionTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraColorParameterSectionTemplate.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraFloatParameterSectionTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraIntegerParameterSectionTemplate.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraFloatParameterSectionTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraParameterSectionTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\Niagara\\Private\\MovieScene\\Parameters\\MovieSceneNiagaraVectorParameterSectionTemplate.h" ], @@ -7686,8 +7686,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySettings.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource_CurveTable.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource_DataTable.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySubsystem.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistrySource_DataTable.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\DataRegistry\\Source\\DataRegistry\\Public\\DataRegistryTypes.h" ], "InternalHeaders": [], @@ -7722,94 +7722,94 @@ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitySpec.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayAbilitySpecHandle.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueFunctionLibrary.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueManager.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\GameplayCueInterface.h", + 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"E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTag.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTagBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTag.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayTagQuery.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitInputPress.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitInputRelease.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitMovementModeChange.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitOverlap.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitTargetData.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitVelocityChange.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitMovementModeChange.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayAbilityRepAnimMontageNetSerializer.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Sequencer\\MovieSceneGameplayCueSections.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Sequencer\\MovieSceneGameplayCueTrack.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayAbilityRepAnimMontageNetSerializer.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayEffectContextHandleNetSerializer.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayEffectContextNetSerializer.h" + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Serialization\\GameplayEffectContextNetSerializer.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitVelocityChange.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\GameplayAbility_Montage.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitAbilityActivate.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitGameplayEffectStackChange.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilities\\Public\\Abilities\\Tasks\\AbilityTask_WaitOverlap.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -7832,8 +7832,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\NiagaraAnimNotifies\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies\\Public\\AnimNotifyState_TimedNiagaraEffect.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies\\Public\\AnimNotify_PlayNiagaraEffect.h" + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies\\Public\\AnimNotify_PlayNiagaraEffect.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraAnimNotifies\\Public\\AnimNotifyState_TimedNiagaraEffect.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -7852,11 +7852,11 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\ChunkedStructBuffer.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\InstancedStruct.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\InstancedStructArray.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\InstancedStruct.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\InstancedStructStream.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\PropertyBag.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\SharedStruct.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\PropertyBag.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\StructUtils\\Source\\StructUtils\\Public\\StructUtilsFunctionLibrary.h" ], "InternalHeaders": [], @@ -7875,8 +7875,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StateTreeModule\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTree.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeAnyEnum.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTree.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeConditionBase.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeEvaluatorBase.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeEvents.h", @@ -7887,11 +7887,11 @@ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreePropertyBindings.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeReference.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeSchema.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeTypes.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeTaskBase.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeNodeBlueprintBase.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeEvaluatorBlueprintBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\StateTreeTypes.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeConditionBlueprintBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeEvaluatorBlueprintBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeNodeBlueprintBase.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Blueprint\\StateTreeTaskBlueprintBase.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Conditions\\StateTreeCommonConditions.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Public\\Conditions\\StateTreeGameplayTagConditions.h", @@ -7899,8 +7899,8 @@ ], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\Tasks\\StateTreeDelayTask.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\Tasks\\StateTreeDebugTextTask.h" + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\Tasks\\StateTreeDebugTextTask.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeModule\\Private\\Tasks\\StateTreeDelayTask.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\StateTreeModule\\UHT\\StateTreeModule.gen", @@ -7935,8 +7935,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\Paper2D\\UHT", "ClassesHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\IntMargin.h", - "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperCharacter.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbook.h", + "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperCharacter.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbookActor.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperFlipbookComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperGroupedSpriteActor.h", @@ -7946,18 +7946,18 @@ "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteActor.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteAtlas.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteBlueprintLibrary.h", - "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainActor.h", + "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperSpriteComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainMaterial.h", - "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainSplineComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileLayer.h", + "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTerrainSplineComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\2D\\Paper2D\\Source\\Paper2D\\Classes\\PaperTileMap.h", 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"E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionReturnNode.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMIfNode.h", - "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMInvokeEntryNode.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMLibraryNode.h", + "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMInvokeEntryNode.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMParameterNode.h", + "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMDispatchNode.h", + "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMEnumNode.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMRerouteNode.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMSelectNode.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMTemplateNode.h", "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMUnitNode.h", - "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMVariableNode.h" + "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMVariableNode.h", + "E:\\UE_5.1\\Engine\\Source\\Developer\\RigVMDeveloper\\Public\\RigVMModel\\Nodes\\RigVMFunctionEntryNode.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -8176,8 +8176,8 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Factories\\LevelSequenceFactoryNew.h", - "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Misc\\LevelSequenceEditorSettings.h", - "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Misc\\LevelSequenceEditorMenuContext.h" + "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Misc\\LevelSequenceEditorMenuContext.h", + "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Source\\LevelSequenceEditor\\Private\\Misc\\LevelSequenceEditorSettings.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\LevelSequenceEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\LevelSequenceEditor\\UHT\\LevelSequenceEditor.gen", @@ -8215,35 +8215,35 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimLinearSpring.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPoint.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointConstraint.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointContainer.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointForce.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimPointContainer.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Math\\Simulation\\CRSimSoftCollision.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\AdditiveControlRig.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\AnimationHierarchy.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\FKControlRig.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigBoneHierarchy.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\FKControlRig.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigControlHierarchy.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigCurveContainer.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchy.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyCache.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyContainer.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyController.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyDefines.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyElements.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyMetadata.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyPose.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyDefines.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigHierarchyMetadata.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigInfluenceMap.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigSequence.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Rigs\\RigSpaceHierarchy.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigLayerInstance.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigObjectSpawner.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigSequence.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigSequenceObjectReference.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigInstanceData.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterSection.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigObjectSpawner.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterTemplate.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterSection.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigParameterTrack.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigSpaceChannel.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\ControlRigSequenceObjectReference.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Settings\\ControlRigSettings.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Sequencer\\MovieSceneControlRigSpaceChannel.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPose.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPoseMirrorSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Public\\Tools\\ControlRigPoseProjectSettings.h", @@ -8269,18 +8269,17 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Animation\\RigUnit_AnimEvalRichCurve.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Animation\\RigUnit_AnimRichCurve.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Animation\\RigUnit_GetDeltaTime.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Animation\\RigUnit_GetWorldTime.h", 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"E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Core\\RigUnit_String.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Core\\RigUnit_Print.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Debug\\RigUnit_DebugBezier.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Debug\\RigUnit_DebugHierarchy.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Debug\\RigUnit_DebugLineStrip.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Debug\\RigUnit_DebugLine.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Debug\\RigUnit_DebugLineStrip.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Debug\\RigUnit_DebugPoint.h", 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"E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Execution\\RigUnit_IsInteracting.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Execution\\RigUnit_SequenceExecution.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Execution\\RigUnit_PrepareForExecution.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Execution\\RigUnit_UserDefinedEvent.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_BoneName.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_ControlChannel.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetBoneTransform.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetControlInitialTransform.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetControlTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetCurveValue.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetInitialBoneTransform.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetRelativeBoneTransform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetControlInitialTransform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetBoneTransform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetControlTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetRelativeTransform.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetSpaceTransform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_ControlChannel.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetInitialBoneTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetTransform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetSpaceTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_Metadata.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_OffsetTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_ParentSwitchConstraint.h", @@ -8332,23 +8329,23 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetControlColor.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetControlDrivenList.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetControlOffset.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetControlVisibility.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetControlTransform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetControlVisibility.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetRelativeBoneTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetRelativeTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetSpaceInitialTransform.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetSpaceTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_UnsetCurveValue.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_WorldSpace.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Harmonics\\RigUnit_BoneHarmonics.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Harmonics\\RigUnit_ChainHarmonics.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_AimBone.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_SetSpaceTransform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_WorldSpace.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Harmonics\\RigUnit_ChainHarmonics.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_CCDIK.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_DistributeRotation.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_FABRIK.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_FitChainToCurve.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_ModifyBoneTransforms.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_ModifyTransforms.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_FitChainToCurve.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_FABRIK.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_MultiFABRIK.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_SlideChain.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Highlevel\\Hierarchy\\RigUnit_SphericalPoseReader.h", @@ -8359,27 +8356,30 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathBase.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathBool.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathColor.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathDouble.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathFloat.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathDouble.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathInt.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathMatrix.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathQuaternion.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathRBFInterpolate.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathTransform.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathVector.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_Noise.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_Random.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Math\\RigUnit_MathRBFInterpolate.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_Accumulate.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_AlphaInterp.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_DeltaFromPrevious.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_Kalman.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_AlphaInterp.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_PointSimulation.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_SimBase.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_SpringInterp.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_Timeline.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_TimeOffset.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Simulation\\RigUnit_Verlet.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Validation\\ControlRigNumericalValidationPass.h" + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Validation\\ControlRigNumericalValidationPass.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Core\\RigUnit_Name.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Execution\\RigUnit_InteractionExecution.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRig\\Private\\Units\\Hierarchy\\RigUnit_GetRelativeBoneTransform.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ControlRig\\UHT\\ControlRig.gen", @@ -8422,8 +8422,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\ControlRigThumbnailRenderer.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\RigSpacePickerBakeSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigPoseThumbnailRenderer.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigSnapper.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\CreateControlAssetRigSettings.h" + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\CreateControlAssetRigSettings.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Public\\Tools\\ControlRigSnapper.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -8443,10 +8443,10 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigArrayNodeSpawner.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigBranchNodeSpawner.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigEnumNodeSpawner.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigFunctionRefNodeSpawner.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigInvokeEntryNodeSpawner.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigIfNodeSpawner.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigInvokeEntryNodeSpawner.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigRerouteNodeSpawner.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigFunctionRefNodeSpawner.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigSelectNodeSpawner.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigTemplateNodeSpawner.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\ControlRig\\Source\\ControlRigEditor\\Private\\Graph\\NodeSpawners\\ControlRigUnitNodeSpawner.h", @@ -8518,13 +8518,13 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\AnimNodes\\AnimNode_RetargetPoseFromMesh.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargeter.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetProcessor.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetProfile.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetSettings.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Retargeter\\IKRetargetProfile.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Solvers\\IKRig_BodyMover.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Solvers\\IKRig_LimbSolver.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Solvers\\IKRig_PBIKSolver.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Solvers\\IKRig_PoleSolver.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Solvers\\IKRig_SetTransform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Solvers\\IKRig_PBIKSolver.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRig\\Public\\Solvers\\LimbSolver.h" ], "InternalHeaders": [], @@ -8583,13 +8583,13 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\TemplateSequence\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequence.h", "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequencePlayer.h", + "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequence.h", "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\CameraAnimationSequenceSubsystem.h", "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\SequenceCameraShake.h", "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequence.h", - "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequenceActor.h", "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequencePlayer.h", + "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\TemplateSequenceActor.h", "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\Sections\\TemplateSequenceSection.h", "E:\\UE_5.1\\Engine\\Plugins\\MovieScene\\TemplateSequence\\Source\\TemplateSequence\\Public\\Tracks\\TemplateSequenceTrack.h" ], @@ -8736,22 +8736,22 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedActionKeyMapping.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputActionDelegateBinding.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputComponent.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputDeveloperSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputLibrary.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputPlatformSettings.h", + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputDeveloperSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputSubsystemInterface.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputSubsystems.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedPlayerInput.h", + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputSubsystems.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputAction.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputActionValue.h", + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputComponent.h", + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\EnhancedInputActionDelegateBinding.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputDebugKeyDelegateBinding.h", + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputActionValue.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputMappingContext.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputMappingQuery.h", "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputModifiers.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputTriggers.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\PlayerMappableInputConfig.h" + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\PlayerMappableInputConfig.h", + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\EnhancedInput\\Public\\InputTriggers.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -8771,16 +8771,16 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\FunctionCaller.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSets.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSetsActor.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSetsFunctionDirector.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValue.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueColor.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueMaterial.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\LevelVariantSetsActor.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueOption.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueColor.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueSoftObject.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\PropertyValueMaterial.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\SwitchActor.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\VariantObjectBinding.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\Variant.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\VariantObjectBinding.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\VariantManagerContent\\Source\\VariantManagerContent\\Public\\VariantSet.h" ], "InternalHeaders": [], @@ -8808,10 +8808,10 @@ "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithImportedSequencesActor.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithImportOptions.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithScene.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithSceneActor.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithActorTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithAreaLightActorTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithCineCameraActorTemplate.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\DatasmithSceneActor.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithCineCameraComponentTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithDecalComponentTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithLandscapeTemplate.h", @@ -8821,9 +8821,9 @@ "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithPointLightComponentTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithPostProcessVolumeTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSceneComponentTemplate.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSkyLightComponentTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSpotLightComponentTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithStaticMeshComponentTemplate.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithSkyLightComponentTemplate.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\DatasmithContent\\Source\\DatasmithContent\\Public\\ObjectTemplates\\DatasmithStaticMeshTemplate.h" ], "InternalHeaders": [], @@ -8861,13 +8861,13 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFAnimSequenceExporter.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFExporter.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelExporter.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelSequenceExporter.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelVariantSetsExporter.h", - "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFMaterialExporter.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFExporter.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFSkeletalMeshExporter.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFMaterialExporter.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFStaticMeshExporter.h", + "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Exporters\\GLTFLevelSequenceExporter.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Options\\GLTFExportOptions.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\Options\\GLTFProxyOptions.h", "E:\\UE_5.1\\Engine\\Plugins\\Enterprise\\GLTFExporter\\Source\\GLTFExporter\\Public\\UserData\\GLTFMaterialUserData.h" @@ -8983,8 +8983,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeSection.h", - "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeSettings.h", - "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeTrack.h" + "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeTrack.h", + "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeMovieScene\\Public\\MovieSceneTakeSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -9105,8 +9105,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ActorFactoryNiagara.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\EdGraphSchema_Niagara.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\EdGraphSchema_NiagaraSystemOverview.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraActions.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraClipboard.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraActions.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorCommon.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorData.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEditorModule.h", @@ -9116,8 +9116,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraEmitterFactoryNew.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraGraph.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraMessages.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNode.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeAssignment.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNode.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeCustomHlsl.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeDataSetBase.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\NiagaraNodeFunctionCall.h", @@ -9158,27 +9158,27 @@ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackErrorItem.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackEventScriptItemGroup.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackFilteredObject.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackFunctionInput.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItemFooter.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackFunctionInputCollection.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItem.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackInputCategory.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItemFooter.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackFunctionInput.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackItemGroup.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItem.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemOutput.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemLinkedInputCollection.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackInputCategory.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemOutput.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackModuleItemOutputCollection.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackObject.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackParameterStoreEntry.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackPropertyRow.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRendererItem.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRenderItemGroup.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRendererItem.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackRoot.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackScriptItemGroup.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSelection.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSimulationStageGroup.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSummaryViewInputCollection.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSystemPropertiesItem.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSummaryViewInputCollection.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackSystemSettingsGroup.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Public\\ViewModels\\Stack\\NiagaraStackViewModel.h" ], @@ -9192,16 +9192,16 @@ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeOutputTag.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapBase.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapFor.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapGet.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapSet.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeReroute.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeSelect.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeParameterMapGet.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeSimTargetSelector.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeReroute.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeStaticSwitch.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraNodeUsageSelector.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraOutliner.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraSimCacheFactoryNew.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraThumbnailRenderer.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraOutliner.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\NiagaraVersionMetaData.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraBakerSettingsDetails.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraComponentDetails.h", @@ -9210,8 +9210,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraScriptVariableCustomization.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Customizations\\NiagaraTypeCustomizations.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\MovieSceneNiagaraEmitterTrack.h", - "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\NiagaraSequence.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\NiagaraSequencerFilters.h", + "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\NiagaraSequence.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Sequencer\\NiagaraSequence\\Sections\\MovieSceneNiagaraEmitterSection.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\ViewModels\\NiagaraScriptStatsViewModel.h", "E:\\UE_5.1\\Engine\\Plugins\\FX\\Niagara\\Source\\NiagaraEditor\\Private\\Widgets\\SNiagaraDebuggerSpawn.h" @@ -9229,12 +9229,12 @@ "IncludeBase": "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source", "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GeometryCache\\UHT", "ClassesHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheActor.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCache.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecBase.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecRaw.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheActor.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecV1.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheComponent.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheCodecRaw.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheMeshData.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrack.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GeometryCache\\Source\\GeometryCache\\Classes\\GeometryCacheTrackFlipbookAnimation.h", @@ -9369,23 +9369,23 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeActorFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeAnimationTrackSetFactoryNode.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeAnimSequenceFactoryNode.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeCineCameraFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeCommonPipelineDataFactoryNode.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeCineCameraFactoryNode.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeAnimSequenceFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeLightFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMaterialFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMeshActorFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeMeshFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangePhysicsAssetFactoryNode.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletalMeshFactoryNode.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSceneVariantSetsFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletalMeshLodDataNode.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletonFactoryNode.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeStaticMeshFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeStaticMeshLodDataNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTexture2DArrayFactoryNode.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletonFactoryNode.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSceneVariantSetsFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTexture2DFactoryNode.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeStaticMeshFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureCubeArrayFactoryNode.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeSkeletalMeshFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureCubeFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureFactoryNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\FactoryNodes\\Public\\InterchangeTextureLightProfileFactoryNode.h", @@ -9453,27 +9453,25 @@ "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeAnimationPayloadInterface.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeAnimationTrackSetFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Animation\\InterchangeAnimSequenceFactory.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Fbx\\InterchangeFbxTranslator.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Gltf\\InterchangeGltfTranslator.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Material\\InterchangeMaterialFactory.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\MaterialX\\InterchangeMaterialXTranslator.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Fbx\\InterchangeFbxTranslator.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeOBJTranslator.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\MaterialX\\InterchangeMaterialXTranslator.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Material\\InterchangeMaterialFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangePhysicsAssetFactory.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletalMeshFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletalMeshPayloadInterface.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletonFactory.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeStaticMeshFactory.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeStaticMeshPayloadInterface.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletalMeshFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeActorFactory.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeStaticMeshFactory.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeSkeletonFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeCineCameraActorFactory.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeLightActorFactory.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSceneVariantSetsFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSkeletalMeshActorFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeStaticMeshActorFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeVariantSetPayloadInterface.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeSceneVariantSetsFactory.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeDDSTranslator.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeBlockedTexturePayloadInterface.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeIESTranslator.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeDDSTranslator.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeImageWrapperTranslator.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeJPGTranslator.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangePCXTranslator.h", @@ -9481,23 +9479,25 @@ "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeSlicedTexturePayloadInterface.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTextureFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTextureLightProfilePayloadInterface.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTexturePayloadInterface.h" + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Texture\\InterchangeTexturePayloadInterface.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Mesh\\InterchangeStaticMeshPayloadInterface.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Public\\Scene\\InterchangeLightActorFactory.h" ], "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionAppend3Vector.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionAppend4Vector.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionExponential.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionHsvToRgb.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionLength.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionLogarithm.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionLuminance.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionRampLeftRight.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionRampTopBottom.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionRemap.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionRampTopBottom.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionRgbToHsv.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionRampLeftRight.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionLogarithm.h", "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionSplitLeftRight.h", - "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionSplitTopBottom.h" + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionSplitTopBottom.h", + "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Source\\Import\\Private\\MaterialX\\MaterialExpressionHsvToRgb.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Plugins\\Interchange\\Runtime\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeImport\\UHT\\InterchangeImport.gen", @@ -9592,10 +9592,10 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MediaCompositing\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaPlayerPropertySection.h", "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaPlayerPropertyTrack.h", + "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaTrack.h", "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaSection.h", - "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaTrack.h" + "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositing\\Public\\MovieSceneMediaPlayerPropertySection.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -9721,8 +9721,8 @@ "ClassesHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\AchievementBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\AchievementQueryCallbackProxy.h", - "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\ConnectionCallbackProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\AchievementWriteCallbackProxy.h", + "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\ConnectionCallbackProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\CreateSessionCallbackProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\DestroySessionCallbackProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\EndMatchCallbackProxy.h", @@ -9735,13 +9735,13 @@ "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\IpConnection.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\IpNetDriver.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\JoinSessionCallbackProxy.h", - "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardFlushCallbackProxy.h", + "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardBlueprintLibrary.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LeaderboardQueryCallbackProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\LogoutCallbackProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\OnlineSessionClient.h", - "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\QuitMatchCallbackProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\ShowLoginUICallbackProxy.h", + "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\QuitMatchCallbackProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\TestBeaconClient.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\TestBeaconHost.h", "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Classes\\TurnBasedBlueprintLibrary.h" @@ -9763,8 +9763,8 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlineEngineInterfaceImpl.h", - "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlinePIESettings.h", - "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlineServicesEngineInterfaceImpl.h" + "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlineServicesEngineInterfaceImpl.h", + "E:\\UE_5.1\\Engine\\Plugins\\Online\\OnlineSubsystemUtils\\Source\\OnlineSubsystemUtils\\Private\\OnlinePIESettings.h" ], "PublicDefines": [ "ONLINESUBSYSTEMUTILS_PACKAGE=1" @@ -9875,8 +9875,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCapture.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCaptureBlueprintLibrary.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCaptureComponent.h" + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCaptureComponent.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioCapture\\Source\\AudioCapture\\Public\\AudioCaptureBlueprintLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -10073,8 +10073,8 @@ "ClassesHeaders": [ "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzer.h", "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerAsset.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerSubsystem.h", - "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerNRT.h" + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerNRT.h", + "E:\\UE_5.1\\Engine\\Source\\Runtime\\AudioAnalyzer\\Classes\\AudioAnalyzerSubsystem.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -10185,27 +10185,27 @@ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectEnvelopeFollower.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectEQ.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectFilter.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectFoldbackDistortion.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectMidSideSpreader.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectFoldbackDistortion.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectMotionFilter.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectPanner.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectPhaser.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectStereoDelay.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectRingModulation.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectSimpleDelay.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectWaveShaper.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SourceEffects\\SourceEffectStereoDelay.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectFlexiverb.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectFilter.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectConvolutionReverb.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectDelay.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectFilter.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectFlexiverb.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectMultiBandCompressor.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectStereoDelay.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SubmixEffects\\SubmixEffectTapDelay.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\EpicSynth1Component.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentGranulator.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\EpicSynth1Component.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentWaveTable.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentMonoWaveTable.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentToneGenerator.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentWaveTable.h" + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Classes\\SynthComponents\\SynthComponentToneGenerator.h" ], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\Synthesis\\Source\\Synthesis\\Public\\EffectConvolutionReverb.h", @@ -10251,8 +10251,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\GameplayTagsEditor\\UHT", "ClassesHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_LiteralGameplayTag.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagAssetInterface.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagAssetInterfaceSingleTags.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagContainer.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GameplayTagsEditor\\Source\\GameplayTagsEditor\\Classes\\GameplayTagsK2Node_MultiCompareGameplayTagContainerSingleTags.h", @@ -10280,8 +10280,8 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\EdGraphNode_Reference.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\EdGraph_ReferenceViewer.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\ReferenceViewerSchema.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\ReferenceViewerSettings.h" + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\ReferenceViewerSettings.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\AssetManagerEditor\\Source\\AssetManagerEditor\\Public\\ReferenceViewer\\ReferenceViewerSchema.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -10321,8 +10321,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayAbilitiesBlueprintFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayAbilityGraph.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayAbilityGraphSchema.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayEffectCreationMenu.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\K2Node_GameplayCueEvent.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\GameplayEffectCreationMenu.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\GameplayAbilities\\Source\\GameplayAbilitiesEditor\\Public\\K2Node_LatentAbilityCall.h" ], "InternalHeaders": [], @@ -10361,12 +10361,12 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeCompilerLog.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorData.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorNode.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorPropertyBindings.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeNodeClassCache.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreePropertyBindingCompiler.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeToolMenuContext.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeNodeClassCache.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeState.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeToolMenuContext.h" + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorNode.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\StateTree\\Source\\StateTreeEditorModule\\Public\\StateTreeEditorPropertyBindings.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -10470,8 +10470,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\CopyBonesModifier.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorModifier.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorTypes.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorUtilities.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\ReOrientRootBoneModifier.h" + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\ReOrientRootBoneModifier.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\AnimationModifierLibrary\\Source\\AnimationModifierLibrary\\Public\\MotionExtractorUtilities.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -10602,11 +10602,11 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\TakeRecorderOverlayWidget.h", - "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\TakeRecorderSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorder.h", "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderBlueprintLibrary.h", + "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderParameters.h", "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderPanel.h", - "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\Recorder\\TakeRecorderParameters.h" + "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorder\\Public\\TakeRecorderSettings.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -10630,9 +10630,9 @@ "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderCameraCutSource.h", "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderLevelSequenceSource.h", "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderLevelVisibilitySource.h", - "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderMicrophoneAudioSource.h", "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderNearbySpawnedActorSource.h", "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderPlayerSource.h", + "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderMicrophoneAudioSource.h", "E:\\UE_5.1\\Engine\\Plugins\\VirtualProduction\\Takes\\Source\\TakeRecorderSources\\Private\\TakeRecorderWorldSource.h" ], "PublicDefines": [], @@ -10739,8 +10739,8 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\EditorModelingObjectsCreationAPI.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\Operations\\SubdividePoly.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\SkeletalMeshComponentToolTarget.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\DynamicMeshComponentToolTarget.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\SkeletalMeshComponentToolTarget.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\SkeletalMeshToolTarget.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\StaticMeshComponentToolTarget.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingComponentsEditorOnly\\Public\\ToolTargets\\StaticMeshToolTarget.h", @@ -10764,9 +10764,9 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\CleaningOps\\SimplifyMeshOp.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\CuttingOps\\EmbedPolygonsOp.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\ParameterizationOps\\CalculateTangentsOp.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\ParameterizationOps\\ParameterizeMeshOp.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\Properties\\ParameterizeMeshProperties.h" + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\Properties\\ParameterizeMeshProperties.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\MeshModelingToolset\\Source\\ModelingOperatorsEditorOnly\\Public\\ParameterizationOps\\CalculateTangentsOp.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -10804,15 +10804,15 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\AddPivotActorTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\AttributeEditorTool.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\BspConversionTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\EditMeshMaterialsTool.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\BspConversionTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\ISMEditorTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MergeMeshesTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MeshTangentsTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\MeshToVolumeTool.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\PolygonOnMeshTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\ShapeSprayTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SimplifyMeshTool.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\PolygonOnMeshTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\VoxelCSGMeshesTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\MeshModelingToolsetExp\\Source\\MeshModelingToolsEditorOnlyExp\\Public\\SubdividePolyTool.h" ], @@ -10836,8 +10836,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorDialogLibrary.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorFilterLibrary.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorLevelLibrary.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorSkeletalMeshLibrary.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorStaticMeshLibrary.h" + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorStaticMeshLibrary.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\EditorScriptingUtilities\\Source\\EditorScriptingUtilities\\Public\\EditorSkeletalMeshLibrary.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -10995,8 +10995,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\BlendSpaceMotionAnalysis.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\LocomotionAnalysis.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\RootMotionAnalysis.h" + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\RootMotionAnalysis.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\BlendSpaceMotionAnalysis\\Source\\BlendSpaceMotionAnalysis\\Public\\LocomotionAnalysis.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -11035,8 +11035,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetAnimInstance.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetAnimInstanceProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetDetails.h", - "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargeterController.h", + "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RetargetEditor\\IKRetargetFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigAnimInstance.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigAnimInstanceProxy.h", "E:\\UE_5.1\\Engine\\Plugins\\Animation\\IKRig\\Source\\IKRigEditor\\Public\\RigEditor\\IKRigController.h", @@ -11269,8 +11269,8 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Filters\\CurveEditorFFTFilter.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorMultiScaleTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorRetimeTool.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorMultiScaleTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\CurveEditorTools\\Source\\CurveEditorTools\\Private\\Tools\\CurveEditorTransformTool.h" ], "PublicDefines": [], @@ -11288,13 +11288,13 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationChangelist.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationCommandlet.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationManager.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationModule.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DirtyFilesChangelistValidator.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidatorBase.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidatorSubsystem.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidator_Localization.h" + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidatorBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\EditorValidator_Localization.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DirtyFilesChangelistValidator.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\DataValidation\\Source\\DataValidation\\Public\\DataValidationCommandlet.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -11335,16 +11335,16 @@ "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Clip.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Create.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Delete.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Edit.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Extrude.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Flip.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Lathe.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Edit.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Optimize.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Pen.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Lathe.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Split.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Triangulate.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Turn.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Weld.h" + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Weld.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\GeometryMode\\Source\\GeometryMode\\Classes\\GeomModifier_Turn.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -11365,8 +11365,8 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\ObjectMixerEditor\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerEditorSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerEditorSerializedData.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerEditorSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectMixerFilterFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\ObjectFilter\\ObjectMixerEditorObjectFilter.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\ObjectMixer\\ObjectMixer\\Source\\ObjectMixer\\Public\\Views\\List\\SObjectMixerEditorList.h", @@ -11409,8 +11409,8 @@ "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\NewPluginDescriptorData.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\PluginMetadataObject.h" + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\PluginMetadataObject.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\PluginBrowser\\Source\\PluginBrowser\\Private\\NewPluginDescriptorData.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Plugins\\Editor\\PluginBrowser\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\PluginBrowser\\UHT\\PluginBrowser.gen", @@ -11427,8 +11427,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\BaseSequencerAnimTool.h", - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\MotionTrailTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\SequencerAnimEditPivotTool.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\MotionTrailTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SequencerAnimTools\\Source\\SequencerAnimTools\\Public\\SequencerToolsEditMode.h" ], "InternalHeaders": [], @@ -11446,8 +11446,8 @@ "IncludeBase": "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source", "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\SpeedTreeImporter\\UHT", "ClassesHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\SpeedTreeImportData.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\ReimportSpeedTreeFactory.h", + "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\SpeedTreeImportData.h", "E:\\UE_5.1\\Engine\\Plugins\\Editor\\SpeedTreeImporter\\Source\\SpeedTreeImporter\\Classes\\SpeedTreeImportFactory.h" ], "PublicHeaders": [], @@ -11489,8 +11489,8 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\EnhancedInputEditorSettings.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\EnhancedInputEditorSubsystem.h", - "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\InputEditorModule.h" + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\InputEditorModule.h", + "E:\\UE_5.1\\Engine\\Plugins\\EnhancedInput\\Source\\InputEditor\\Public\\EnhancedInputEditorSubsystem.h" ], "InternalHeaders": [], "PrivateHeaders": [ @@ -11565,9 +11565,9 @@ "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowAssetFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowCommentNode.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSchema.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSNode.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSettings.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSNode.h" + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\Dataflow\\Source\\DataflowEditor\\Public\\Dataflow\\DataflowSchema.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -11615,31 +11615,31 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolAutoCluster.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolBrick.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClusterCutter.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClustering.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClusterMagnet.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClusterCutter.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolConvert.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolConvex.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolCustomVoronoi.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolCutter.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolEditing.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolEmbed.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolClusterMagnet.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolFixTinyGeo.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolMeshCut.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolEmbed.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolGenerators.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolPlaneCut.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolMeshCut.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolProperties.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolPlaneCut.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolRadial.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolBrick.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolCustomVoronoi.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolEditing.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolRecomputeNormals.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolResample.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSelection.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSelectors.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSlice.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolUniform.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSelection.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolUV.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\SGeometryCollectionHistogram.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\SGeometryCollectionOutliner.h" + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\SGeometryCollectionOutliner.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolSlice.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Source\\FractureEditor\\Private\\FractureToolUniform.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\ChaosEditor\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FractureEditor\\UHT\\FractureEditor.gen", @@ -11681,24 +11681,24 @@ "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorRecomputeUVsTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorSeamTool.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\UVEditorTransformTool.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVSeamSewAction.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\UVSelectTool.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVSplitAction.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVSeamSewAction.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVToolAction.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolAssetInputsContext.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolContextObjects.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Actions\\UVSplitAction.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolAssetInputsContext.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\ContextObjects\\UVToolViewportButtonsAPI.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicLineSetComponent.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicPointSetComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicTriangleSetComponent.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Drawing\\BasicPointSetComponent.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Operators\\UVEditorRecomputeUVsOp.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Operators\\UVEditorUVLayoutOp.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Operators\\UVEditorUVTransformOp.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVEditorMeshSelectionMechanic.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVToolSelectionAPI.h", "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\Selection\\UVToolSelectionHighlightMechanic.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\TargetInterfaces\\UVUnwrapDynamicMesh.h", - "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\ToolTargets\\UVEditorToolMeshInput.h" + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\ToolTargets\\UVEditorToolMeshInput.h", + "E:\\UE_5.1\\Engine\\Plugins\\Experimental\\UVEditor\\Source\\UVEditorTools\\Public\\TargetInterfaces\\UVUnwrapDynamicMesh.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -11967,8 +11967,8 @@ "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Factories\\ImgMediaSourceFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Factories\\ImgMediaSourceFactoryNew.h", + "E:\\UE_5.1\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Factories\\ImgMediaSourceFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Media\\ImgMedia\\Source\\ImgMediaEditor\\Private\\Widgets\\ImgMediaProcessEXROptions.h" ], "PublicDefines": [ @@ -11989,8 +11989,8 @@ "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaPlayerRecording.h", - "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaSequenceRecorderExtender.h" + "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaSequenceRecorderExtender.h", + "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Source\\MediaCompositingEditor\\Private\\Sequencer\\MediaPlayerRecording.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaCompositing\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MediaCompositingEditor\\UHT\\MediaCompositingEditor.gen", @@ -12009,12 +12009,12 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\FileMediaSourceFactoryNew.h", - "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\StreamMediaSourceFactoryNew.h", - "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\PlatformMediaSourceFactoryNew.h", + "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaPlayerFactoryNew.h", "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaTextureFactoryNew.h", + "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\PlatformMediaSourceFactoryNew.h", + "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\StreamMediaSourceFactoryNew.h", "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaPlaylistFactoryNew.h", "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaPlayerEditorMediaContext.h", - "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Factories\\MediaPlayerFactoryNew.h", "E:\\UE_5.1\\Engine\\Plugins\\Media\\MediaPlayerEditor\\Source\\MediaPlayerEditor\\Private\\Shared\\MediaPlayerEditorSettings.h" ], "PublicDefines": [], @@ -12086,12 +12086,12 @@ "ClassesHeaders": [], "PublicHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintHelpers.h", - "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintInteractions.h", "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintingToolsetTypes.h", + "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshPaintInteractions.h", "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshSelect.h", + "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\TexturePaintToolset.h", "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshTexturePaintingTool.h", - "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshVertexPaintingTool.h", - "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\TexturePaintToolset.h" + "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintingToolset\\Public\\MeshVertexPaintingTool.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -12112,8 +12112,8 @@ "InternalHeaders": [], "PrivateHeaders": [ "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintEditorMode\\Private\\ImportVertexColorOptions.h", - "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintEditorMode\\Private\\MeshPaintMode.h", - "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintEditorMode\\Private\\MeshPaintModeSettings.h" + "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintEditorMode\\Private\\MeshPaintModeSettings.h", + "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Source\\MeshPaintEditorMode\\Private\\MeshPaintMode.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "E:\\UE_5.1\\Engine\\Plugins\\MeshPainting\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\MeshPaintEditorMode\\UHT\\MeshPaintEditorMode.gen", @@ -12202,9 +12202,9 @@ "IncludeBase": "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source", "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\AudioSynesthesiaEditor\\UHT", "ClassesHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTSettingsFactory.h", + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTFactory.h", "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaSettingsFactory.h", - "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTFactory.h" + "E:\\UE_5.1\\Engine\\Plugins\\Runtime\\AudioSynesthesia\\Source\\AudioSynesthesiaEditor\\Classes\\AudioSynesthesiaNRTSettingsFactory.h" ], "PublicHeaders": [], "InternalHeaders": [], @@ -12281,12 +12281,12 @@ "OutputDirectory": "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\InterchangeTests\\UHT", "ClassesHeaders": [], "PublicHeaders": [ - "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestSettings.h", - "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepBase.h", "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestPlan.h", + "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepBase.h", + "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestSettings.h", "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepImport.h", - "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeTestFunction.h", "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeImportTestStepReimport.h", + "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\InterchangeTestFunction.h", "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\ActorImportTestFunctions.h", "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\AnimationImportTestFunctions.h", "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\AssetImportTestFunctions.h", @@ -12295,8 +12295,8 @@ "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\MaterialImportTestFunctions.h", "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\MaterialXTestFunctions.h", "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\SkeletalMeshImportTestFunctions.h", - "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\TextureImportTestFunctions.h", - "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\StaticMeshImportTestFunctions.h" + "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\StaticMeshImportTestFunctions.h", + "E:\\UE_5.1\\Engine\\Plugins\\Tests\\InterchangeTests\\Source\\InterchangeTests\\Public\\ImportTestFunctions\\TextureImportTestFunctions.h" ], "InternalHeaders": [], "PrivateHeaders": [], @@ -12335,26 +12335,26 @@ "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODAsset.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODAnimNotifyPlay.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODBank.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODAudioComponent.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODPort.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODBus.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODEvent.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODVCA.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODBlueprintStatics.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODAudioComponent.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODSnapshotReverb.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODBus.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODSettings.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODEvent.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODSnapshot.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODSettings.h" + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODBlueprintStatics.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Classes\\FMODVCA.h" ], "PublicHeaders": [], "InternalHeaders": [], "PrivateHeaders": [ "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\FMODAssetLookup.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\Sequencer\\FMODEventControlSection.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\FMODBankLookup.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\Sequencer\\FMODEventControlSectionTemplate.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\Sequencer\\FMODEventControlSection.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\Sequencer\\FMODEventParameterSectionTemplate.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\Sequencer\\FMODEventControlTrack.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\Sequencer\\FMODEventParameterTrack.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\Sequencer\\FMODEventParameterSectionTemplate.h" + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudio\\Private\\Sequencer\\FMODEventControlSectionTemplate.h" ], "PublicDefines": [ "FMODSTUDIO_LINK_LOGGING=1" @@ -12376,21 +12376,22 @@ "PrivateHeaders": [ 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Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYCharacGameplayAbility.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYEnemy.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYHitscanComponent.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYGameStateBase.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYManualPickUp.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYInteractableActor.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYPlayerCharacAttributeSet.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYManualPickUp.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYPlayerState.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYPlayerCharacController.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYPlayerCharacAttributeSet.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYWeapon.h", "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\InventoryItem.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYPlayerState.h" + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Source\\hwanyoung2\\HYProjectileAttackComponent.h" ], "PublicDefines": [], "GeneratedCPPFilenameBase": "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\hwanyoung2\\UHT\\hwanyoung2.gen", @@ -12405,8 +12406,8 @@ "IncludeBase": "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source", "OutputDirectory": "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Intermediate\\Build\\Win64\\UnrealEditor\\Inc\\FMODStudioEditor\\UHT", "ClassesHeaders": [ - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudioEditor\\Classes\\FMODGenerateAssetsCommandlet.h", - "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudioEditor\\Classes\\FMODAmbientSoundActorFactory.h" + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudioEditor\\Classes\\FMODAmbientSoundActorFactory.h", + "D:\\GitHub\\Personal Projects\\Illusion-UE5\\hwanyoung2\\Plugins\\FMODStudio\\Source\\FMODStudioEditor\\Classes\\FMODGenerateAssetsCommandlet.h" ], "PublicHeaders": [], "InternalHeaders": [], diff --git a/hwanyoung2/Intermediate/CachedAssetRegistry.bin b/hwanyoung2/Intermediate/CachedAssetRegistry.bin index 58e75304..7feee688 100644 Binary files a/hwanyoung2/Intermediate/CachedAssetRegistry.bin and b/hwanyoung2/Intermediate/CachedAssetRegistry.bin differ diff --git a/hwanyoung2/Intermediate/Config/CoalescedSourceConfigs/Game.ini b/hwanyoung2/Intermediate/Config/CoalescedSourceConfigs/Game.ini new file mode 100644 index 00000000..fb5f20a2 --- /dev/null +++ b/hwanyoung2/Intermediate/Config/CoalescedSourceConfigs/Game.ini @@ -0,0 +1,296 @@ +[Internationalization] +LocalizationPaths=%GAMEDIR%Content/Localization/Game + +[DefaultPlayer] +Name=Player + +[/Script/Engine.GameNetworkManager] +TotalNetBandwidth=32000 +MaxDynamicBandwidth=7000 +MinDynamicBandwidth=4000 +MoveRepSize=42.0f +MAXPOSITIONERRORSQUARED=3.0f +MAXNEARZEROVELOCITYSQUARED=9.0f +CLIENTADJUSTUPDATECOST=180.0f +MAXCLIENTUPDATEINTERVAL=0.25f +MaxClientForcedUpdateDuration=1.0f +ServerForcedUpdateHitchThreshold=0.150f +ServerForcedUpdateHitchCooldown=0.100f +MaxMoveDeltaTime=0.125f +MaxClientSmoothingDeltaTime=0.50f +ClientNetSendMoveDeltaTime=0.0166 +ClientNetSendMoveDeltaTimeThrottled=0.0222 +ClientNetSendMoveDeltaTimeStationary=0.0166 +ClientNetSendMoveThrottleAtNetSpeed=10000 +ClientNetSendMoveThrottleOverPlayerCount=10 +ClientAuthorativePosition=false +ClientErrorUpdateRateLimit=0.0f +bMovementTimeDiscrepancyDetection=false +bMovementTimeDiscrepancyResolution=false +MovementTimeDiscrepancyMaxTimeMargin=0.25f +MovementTimeDiscrepancyMinTimeMargin=-0.25f +MovementTimeDiscrepancyResolutionRate=1.0f +MovementTimeDiscrepancyDriftAllowance=0.0f +bMovementTimeDiscrepancyForceCorrectionsDuringResolution=false +bUseDistanceBasedRelevancy=true + +[/Script/Party.Party] +DefaultMaxPartySize=5 + +[/Script/Party.SocialSettings] +SocialPlatformDescriptions=(Name="AND", PlatformType="MOBILE", CrossplayPool="MOBILE") +SocialPlatformDescriptions=(Name="IOS", PlatformType="MOBILE", CrossplayPool="MOBILE") +SocialPlatformDescriptions=(Name="LNX", PlatformType="DESKTOP", CrossplayPool="DESKTOP") +SocialPlatformDescriptions=(Name="MAC", PlatformType="DESKTOP", CrossplayPool="DESKTOP") +SocialPlatformDescriptions=(Name="WIN", PlatformType="DESKTOP", CrossplayPool="DESKTOP") +SocialPlatformDescriptions=(Name="PSN", PlatformType="CONSOLE", OnlineSubsystem="PS4", ExternalAccountType="psn", SessionType="PS4", CrossplayPool="psn") +SocialPlatformDescriptions=(Name="SWT", PlatformType="CONSOLE", OnlineSubsystem="SWITCH", ExternalAccountType="nintendo", CrossplayPool="nintendo") +SocialPlatformDescriptions=(Name="XBL", PlatformType="CONSOLE", OnlineSubsystem="LIVE", ExternalAccountType="xbl", SessionType="MPSD", CrossplayPool="xbl") + +[/Script/Lobby.LobbyBeaconState] +WaitForPlayersTimeRemaining=20.0 + +[/Script/Engine.GameSession] +MaxPlayers=16 +MaxSpectators=2 +MaxSplitscreensPerConnection=4 +bRequiresPushToTalk=true + +[/Script/EngineSettings.GeneralProjectSettings] +CompanyName= +CompanyDistinguishedName= +CopyrightNotice=Fill out your copyright notice in the Description page of Project Settings. +Description= +LicensingTerms= +PrivacyPolicy= +ProjectName=Third Person Game Template +ProjectVersion=1.0.0.0 +Homepage= +SupportContact= +MinWindowWidth=16 +MinWindowHeight=16 +ProjectID=9FEBD72148EDD16FA2BB9BBD139D39AE + +[/Script/UnrealEd.ProjectPackagingSettings] +BuildConfiguration=PPBC_Development +FullRebuild=False +UsePakFile=True +bUseIoStore=True +bCompressed=True +PackageCompressionFormat=Oodle +PackageCompressionMethod=Kraken +PackageCompressionLevel_Distribution=7 +PackageCompressionLevel_TestShipping=5 +PackageCompressionLevel_DebugDevelopment=4 +PackageCompressionMinBytesSaved=1024 +PackageCompressionMinPercentSaved=5 +bForceUseProjectCompressionFormatIgnoreHardwareOverride=False +bGenerateChunks=False +bChunkHardReferencesOnly=False +IncludePrerequisites=True +IncludeCrashReporter=False +InternationalizationPreset=English +DefaultCulture=en +bSkipEditorContent=False +bSharedMaterialNativeLibraries=True +bShareMaterialShaderCode=True +bSkipMovies=False +bPakUsesSecondaryOrder=True +WriteBackMetadataToAssetRegistry=Disabled +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.icu +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.brk +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.res +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.nrm +EarlyDownloaderPakFileFiles=...\Content\Internationalization\...\*.cfu +EarlyDownloaderPakFileFiles=...\Content\Localization\...\*.* +EarlyDownloaderPakFileFiles=...\Content\Certificates\...\*.* +EarlyDownloaderPakFileFiles=-...\Content\Localization\Game\...\*.* +EarlyDownloaderPakFileFiles=...\Config\...\*.ini +EarlyDownloaderPakFileFiles=...\Engine\GlobalShaderCache*.bin +EarlyDownloaderPakFileFiles=...\Content\ShaderArchive-Global*.ushaderbytecode +EarlyDownloaderPakFileFiles=...\Content\Slate\...\*.* +EarlyDownloaderPakFileFiles=-...\Content\Slate\...\*.uasset +EarlyDownloaderPakFileFiles=-...\Content\Slate\...\*.umap +EarlyDownloaderPakFileFiles=...\*.upluginmanifest +EarlyDownloaderPakFileFiles=...\*.uproject +EarlyDownloaderPakFileFiles=...\global_sf*.metalmap +Build=IfProjectHasCode +BuildTarget= +LaunchOnTarget= +StagingDirectory=(Path="") +ForDistribution=False +IncludeDebugFiles=False +BlueprintNativizationMethod=Disabled +bIncludeNativizedAssetsInProjectGeneration=False +bExcludeMonolithicEngineHeadersInNativizedCode=False +bUseZenStore=False +bMakeBinaryConfig=False +bGenerateNoChunks=False +bForceOneChunkPerFile=False +MaxChunkSize=0 +bBuildHttpChunkInstallData=False +HttpChunkInstallDataDirectory=(Path="") +PackageAdditionalCompressionOptions= +bPackageCompressionEnableDDC=False +PackageCompressionMinSizeToConsiderDDC=0 +HttpChunkInstallDataVersion= +IncludeAppLocalPrerequisites=False +bDeterministicShaderCodeOrder=False +ApplocalPrerequisitesDirectory=(Path="") +CulturesToStage=en +LocalizationTargetCatchAllChunkId=0 +bCookAll=False +bCookMapsOnly=False +IniKeyDenylist=KeyStorePassword +IniKeyDenylist=KeyPassword +IniKeyDenylist=rsa.privateexp +IniKeyDenylist=rsa.modulus +IniKeyDenylist=rsa.publicexp +IniKeyDenylist=aes.key +IniKeyDenylist=SigningPublicExponent +IniKeyDenylist=SigningModulus +IniKeyDenylist=SigningPrivateExponent +IniKeyDenylist=EncryptionKey +IniKeyDenylist=DevCenterUsername +IniKeyDenylist=DevCenterPassword +IniKeyDenylist=IOSTeamID +IniKeyDenylist=SigningCertificate +IniKeyDenylist=MobileProvision +IniKeyDenylist=IniKeyDenylist +IniKeyDenylist=IniSectionDenylist +IniSectionDenylist=HordeStorageServers +IniSectionDenylist=StorageServers +DirectoriesToAlwaysCook=(Path="/Interchange/Functions") +DirectoriesToAlwaysCook=(Path="/Interchange/gltf") +DirectoriesToAlwaysCook=(Path="/Interchange/Materials") +DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines") +DirectoriesToAlwaysCook=(Path="/Interchange/Utilities") +DirectoriesToAlwaysCook=(Path="/Game/FMOD/Banks") +DirectoriesToAlwaysCook=(Path="/Game/FMOD/Buses") +DirectoriesToAlwaysCook=(Path="/Game/FMOD/Events") +DirectoriesToAlwaysCook=(Path="/Game/FMOD/Reverbs") +DirectoriesToAlwaysCook=(Path="/Game/FMOD/Snapshots") +DirectoriesToAlwaysCook=(Path="/Game/FMOD/VCAs") +DirectoriesToAlwaysStageAsNonUFS=(Path="FMOD/Desktop") +PerPlatformBuildConfig=() +PerPlatformTargetFlavorName=() +PerPlatformBuildTarget=() + +[/Script/Engine.HUD] +DebugDisplay=AI + +[/Script/Engine.PlayerController] +InputYawScale=2.5 +InputPitchScale=-2.5 +InputRollScale=1.0 +ForceFeedbackScale=1.0 + +[/Script/Engine.DebugCameraController] +bShowSelectedInfo=true + +[/Script/Engine.WorldSettings] +ChanceOfPhysicsChunkOverride=1.0 +bEnableChanceOfPhysicsChunkOverride=false +DefaultAmbientZoneSettings=(bIsWorldSettings=true) +MinUndilatedFrameTime=0.0005 ; 2000 fps +MaxUndilatedFrameTime=0.4 ; 2.5 fps +MinGlobalTimeDilation=0.0001 +MaxGlobalTimeDilation=20.0 + +[/Script/AIModule.AIPerceptionComponent] +HearingRange=768 +SightRadius=3000 +LoseSightRadius=3500 +LoSHearingRange=1500 +PeripheralVisionAngle=90 + +[/Script/AIModule.AISense_Hearing] +SpeedOfSoundSq=0 + +[/Script/AIModule.AISenseConfig_Hearing] +Implementation=Class'/Script/AIModule.AISense_Hearing' +HearingRange=768 +LoSHearingRange=1500 +DetectionByAffiliation=(bDetectEnemies=true) + +[/Script/AIModule.AISenseConfig_Sight] +Implementation=Class'/Script/AIModule.AISense_Sight' +SightRadius=3000 +LoseSightRadius=3500 +PeripheralVisionAngleDegrees=90 +DetectionByAffiliation=(bDetectEnemies=true) +AutoSuccessRangeFromLastSeenLocation=-1.f + +[/Script/AIModule.AISenseConfig_Damage] +Implementation=Class'/Script/AIModule.AISense_Damage' + +[/Script/AIModule.EnvQueryManager] +MaxAllowedTestingTime=0.01 +bTestQueriesUsingBreadth=true +QueryCountWarningThreshold=0 +QueryCountWarningInterval=30.0 + +[/Script/LiveLink.LiveLinkSettings] +FrameInterpolationProcessor=Class'/Script/LiveLink.LiveLinkBasicFrameInterpolationProcessor' +DefaultRoleSettings=(Role=Class'/Script/LiveLink.LiveLinkAnimationRole', FrameInterpolationProcessor=Class'/Script/LiveLink.LiveLinkAnimationFrameInterpolationProcessor') + +[/Script/Engine.AssetManagerSettings] +PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) +PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) + +[ShaderPipelineCache.CacheFile] + +[Staging] + +[CookedEditorSettings] +EngineAssetPaths=/Engine +ProjectAssetPaths=/Game +DisallowedObjectClassesToLoad=/Script/Engine.Blueprint +DisallowedObjectClassesToLoad=/Script/Engine.AssetImportData +DisallowedAssetClassesToGather=/Script/Engine.World +DisallowedPathsToGather=/Game/Developers +EngineExtraStageFiles=(Path="Config", Files="*Editor*") +EngineExtraStageFiles=(Path="Config", Files="*Lightmass*") +EngineExtraStageFiles=(Path="Content/Slate") +EngineExtraStageFiles=(Path="Content/Splash") +EngineExtraStageFiles=(Path="Content/EngineMaterials") +EngineExtraStageFiles=(Path="Content/EditorResources") +EngineExtraStageFiles=(Path="Content/EngineFonts") +EngineExtraStageFiles=(Path="Content/Maps/Templates") +EngineExtraStageFiles=(Path="Build", Files="Build.version", Recursive=false, NonUFS=true) +EngineExtraStageFiles=(Path="Build/BatchFiles", Recursive=true, NonUFS=true) +EngineExtraStageFiles=(Path="Source/ThirdParty/Licenses") +bStageShaderDirs=true +bStagePlatformBuildDirs=false +bStageExtrasDirs=false +bStagePlatformDirs=true +bStageUAT=true +bIsForExternalDistribution=false +DisabledPlugins=USDStageEditor +DisabledPlugins=USDImporter +bBuildAgainstRelease=false +DLCPluginName=MakeCookedEditorAsDLC +ReleaseName= +ReleaseTargetType=Game + +[CookedEditorSettings_CookedEditor] +MapMode=Uncooked +DisabledPlugins=GeometryMode +DisabledPlugins=Volumetrics +DisabledPlugins=AssetSearch +DisabledPlugins=BPEditorExtension +DisabledPlugins=ObjectBrowser +DisabledPlugins=FunctionalTestingEditor +DisabledPlugins=RuntimeTests +DisabledPlugins=EditorTests +DisabledPluginsInShipping=GameplayInsights +DisabledPluginsInShipping=TraceSourceFilters +EngineExtraStageFiles=(Path="Content/Editor/Slate") +ProjectExtraStageFiles=(Path="Content/Editor/Slate") + +[CookedEditorSettings_CookedCooker] +MapMode=Cooked +EngineExtraStageFiles=(Path="Config") +ProjectExtraStageFiles=(Path="Config") +EngineExtraStageFiles=(Path="Build/BatchFiles/Linux", Recursive=true, NonUFS=true) + diff --git a/hwanyoung2/Intermediate/ProjectFiles/hwanyoung2.vcxproj b/hwanyoung2/Intermediate/ProjectFiles/hwanyoung2.vcxproj index 85565b51..02305f0a 100644 --- a/hwanyoung2/Intermediate/ProjectFiles/hwanyoung2.vcxproj +++ b/hwanyoung2/Intermediate/ProjectFiles/hwanyoung2.vcxproj @@ -163,7 +163,7 @@ $(NMakePreprocessorDefinitions) - 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$(SolutionDir)Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h;$(SolutionDir)Intermediate\Build\Win64\UnrealEditor\Development\hwanyoung2\Definitions.hwanyoung2.h $(AdditionalOptions) /Yu"$(SolutionDir)Intermediate\Build\Win64\hwanyoung2Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h" diff --git a/hwanyoung2/Intermediate/ProjectFiles/hwanyoung2.vcxproj.filters b/hwanyoung2/Intermediate/ProjectFiles/hwanyoung2.vcxproj.filters index 262978d2..20941f7b 100644 --- a/hwanyoung2/Intermediate/ProjectFiles/hwanyoung2.vcxproj.filters +++ b/hwanyoung2/Intermediate/ProjectFiles/hwanyoung2.vcxproj.filters @@ -11,7 +11,9 @@ Source + + {FA535FFB-25E1-3D20-B416-52F9BE21E06E} @@ -45,6 +47,360 @@ Platforms\HoloLens\Config + + {BB38096A-B391-30DC-A0D4-4F3EA6B44507} + + + {A8F43CFA-4E86-3422-A434-2C9A5F36B768} + + + {0C543700-B202-3EA1-B414-27C225AAE0D7} + + + {2ADDA74F-F439-3E8E-BA9F-EAAF8EE817BF} + + + Plugins\FMODStudio\Source\FMODStudioEditor + + 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+ + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private + + + {4FF7A6FC-92B7-33D7-914C-7336BB56E962} + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudioEditor\Private\Sequencer + + + 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Plugins\FMODStudio\Source\FMODStudio\Classes + + + Plugins\FMODStudio\Source\FMODStudio\Classes + + + Plugins\FMODStudio\Source\FMODStudio\Classes + + + Plugins\FMODStudio\Source\FMODStudio\Classes + + + Plugins\FMODStudio\Source\FMODStudio\Classes + + + {71EA7971-EDC7-3C74-AE77-CAC804AA8279} + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + Plugins\FMODStudio\Source\FMODStudio\Private + + + {FF00DA42-A362-368D-98B6-174DFDC1BBB2} + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer + + + {26A9D9EA-113C-3562-9021-27426BD9C07E} + + + Plugins\FMODStudio\Source\FMODStudio\Public + + + Plugins\FMODStudio\Source\FMODStudio\Public + + + {68D64215-11B8-37E2-B352-47436FC225AA} + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + + + Plugins\FMODStudio\Source\FMODStudio\Public\FMOD + {6999417C-9F14-3900-84A4-5EA1970AEB16} @@ -81,6 +437,12 @@ Source\hwanyoung2 + + Source\hwanyoung2 + + + Source\hwanyoung2 + Source\hwanyoung2 @@ -105,12 +467,6 @@ Source\hwanyoung2 - - Source\hwanyoung2 - - - Source\hwanyoung2 - Source\hwanyoung2 @@ -141,6 +497,12 @@ Source\hwanyoung2 + + Source\hwanyoung2 + + + Source\hwanyoung2 + Source\hwanyoung2 diff --git a/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.dll b/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.dll new file mode 100644 index 00000000..47f67547 Binary files /dev/null and b/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.dll differ diff --git a/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.dll 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b/hwanyoung2/Plugins/FMODStudio/Intermediate/Build/Win64/UnrealEditor/Inc/FMODStudio/UHT/Timestamp @@ -1,20 +1,20 @@ D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAnimNotifyPlay.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODPort.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h +D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODVCA.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetLookup.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBankLookup.h D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h -D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h D:\GitHub\Personal 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hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-0FFDF9D84C2AAB33632C5FB3C97C5908/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-15812A6D294C1663D41E6999969D03BF/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-111A4365461AD7424A0FE19F7D484E46/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-16231F9A714A6882DBDDF796FA984DF1/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-111A4365461AD7424A0FE19F7D484E46/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-16231F9A714A6882DBDDF796FA984DF1/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-250402DB49FFD4E8CE039CA1C5E451B1/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-258744F0954BE0F530A05F833D85DC5C/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-250402DB49FFD4E8CE039CA1C5E451B1/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-258744F0954BE0F530A05F833D85DC5C/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-4CB3EA614F6B724DEE75B2AFBD62F08D/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-34EEC289FE4D9617CF67F4B263CA0A34/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-4CB3EA614F6B724DEE75B2AFBD62F08D/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-34EEC289FE4D9617CF67F4B263CA0A34/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-7E4BF4F74572E178B992978544017512/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-3B5637B3704968225734E1977AA9A755/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-7E4BF4F74572E178B992978544017512/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-3B5637B3704968225734E1977AA9A755/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-7F3A588D4740243A9A8A5DA1F3D7EECB/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-3FEFDE13C040C6AB015942BCAAA94AC5/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-7F3A588D4740243A9A8A5DA1F3D7EECB/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-3FEFDE13C040C6AB015942BCAAA94AC5/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-9AFD1D074DA5C6E216C97E8B8490C9E0/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-8229A4D1044074E7E57688B9C8584F35/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-9AFD1D074DA5C6E216C97E8B8490C9E0/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-8229A4D1044074E7E57688B9C8584F35/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-AD74CD37438CB75198DB3D871D6806CD/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-8FF2349872403D15924AA7A9DDD88FA9/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-AD74CD37438CB75198DB3D871D6806CD/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-8FF2349872403D15924AA7A9DDD88FA9/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-B4DA8D1341978C83B6782F9DC5AC1EDE/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-9C61CE582040342648FC0B93B81A7FDD/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-B4DA8D1341978C83B6782F9DC5AC1EDE/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-9C61CE582040342648FC0B93B81A7FDD/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-BB16AF374E7B6F2055FD268379683C58/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-BAE4B091BB445FC44B5D08B1D137D711/CrashReportClient.ini similarity index 100% rename from hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-BB16AF374E7B6F2055FD268379683C58/CrashReportClient.ini rename to hwanyoung2/Saved/Config/CrashReportClient/UECC-Mac-BAE4B091BB445FC44B5D08B1D137D711/CrashReportClient.ini diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-BEE332F741AD8A839D023CB8707AF5BE/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-BEE332F741AD8A839D023CB8707AF5BE/CrashReportClient.ini deleted file mode 100644 index 473a4143..00000000 --- a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-BEE332F741AD8A839D023CB8707AF5BE/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-C336EB5A4128DC985C09328CAFDB596B/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-C336EB5A4128DC985C09328CAFDB596B/CrashReportClient.ini deleted file mode 100644 index 473a4143..00000000 --- a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-C336EB5A4128DC985C09328CAFDB596B/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-E777C43A433E0665EF4C139897D6D96B/CrashReportClient.ini b/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-E777C43A433E0665EF4C139897D6D96B/CrashReportClient.ini deleted file mode 100644 index 473a4143..00000000 --- a/hwanyoung2/Saved/Config/CrashReportClient/UECC-Windows-E777C43A433E0665EF4C139897D6D96B/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/hwanyoung2/Saved/Config/MacEditor/Compat.ini b/hwanyoung2/Saved/Config/MacEditor/Compat.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Compat.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/ControlRig.ini b/hwanyoung2/Saved/Config/MacEditor/ControlRig.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/ControlRig.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/DatasmithContent.ini b/hwanyoung2/Saved/Config/MacEditor/DatasmithContent.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/DatasmithContent.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/DeviceProfiles.ini b/hwanyoung2/Saved/Config/MacEditor/DeviceProfiles.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/DeviceProfiles.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Editor.ini b/hwanyoung2/Saved/Config/MacEditor/Editor.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Editor.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini b/hwanyoung2/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/EditorScriptingUtilities.ini b/hwanyoung2/Saved/Config/MacEditor/EditorScriptingUtilities.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/EditorScriptingUtilities.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Engine.ini b/hwanyoung2/Saved/Config/MacEditor/Engine.ini new file mode 100644 index 00000000..f6eca7ff --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Engine.ini @@ -0,0 +1,48 @@ +[Core.System] +Paths=../../../Engine/Content +Paths=%GAMEDIR%Content +Paths=../../../Engine/Plugins/Bridge/Content +Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content +Paths=../../../Engine/Plugins/FX/Niagara/Content +Paths=../../../Engine/Plugins/Runtime/ResonanceAudio/Content +Paths=../../../Engine/Plugins/Runtime/AudioWidgets/Content +Paths=../../../Engine/Plugins/Runtime/MeshModelingToolset/Content +Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content +Paths=../../../Engine/Plugins/Runtime/Synthesis/Content +Paths=../../../Engine/Plugins/Runtime/StateTree/Content +Paths=../../../Engine/Plugins/Runtime/GeometryProcessing/Content +Paths=../../../Engine/Plugins/Runtime/WaveTable/Content +Paths=../../../Engine/Plugins/Runtime/Metasound/Content +Paths=../../../Engine/Plugins/Runtime/GameplayStateTree/Content +Paths=../../../Engine/Plugins/Editor/BlueprintHeaderView/Content +Paths=../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content +Paths=../../../Engine/Plugins/Editor/GLTFImporter/Content +Paths=../../../Engine/Plugins/Editor/GeometryMode/Content +Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content +Paths=../../../Engine/Plugins/Media/MediaPlate/Content +Paths=../../../Engine/Plugins/Interchange/Runtime/Content +Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content +Paths=../../../Engine/Plugins/Animation/ControlRig/Content +Paths=../../../Engine/Plugins/Animation/IKRig/Content +Paths=../../../Engine/Plugins/Media/MediaCompositing/Content +Paths=../../../Engine/Plugins/2D/Paper2D/Content +Paths=../../../Engine/Plugins/Experimental/Dataflow/Content +Paths=../../../Engine/Plugins/Experimental/MeshLODToolset/Content +Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content +Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content +Paths=../../../Engine/Plugins/Experimental/GeometryFlow/Content +Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content +Paths=../../../Engine/Plugins/Experimental/UVEditor/Content +Paths=../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content +Paths=../../../Engine/Plugins/Experimental/ChaosCaching/Content +Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content +Paths=../../../Engine/Plugins/Experimental/FullBodyIK/Content +Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content +Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content +Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content +Paths=../../../Engine/Plugins/Enterprise/GLTFExporter/Content +Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content +Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content +Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content +Paths=../../../../../../shay/Documents/GitHub/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content + diff --git a/hwanyoung2/Saved/Config/MacEditor/EnhancedInput.ini b/hwanyoung2/Saved/Config/MacEditor/EnhancedInput.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/EnhancedInput.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/FullBodyIK.ini b/hwanyoung2/Saved/Config/MacEditor/FullBodyIK.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/FullBodyIK.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/GLTFExporter.ini b/hwanyoung2/Saved/Config/MacEditor/GLTFExporter.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/GLTFExporter.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Game.ini b/hwanyoung2/Saved/Config/MacEditor/Game.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Game.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/GameUserSettings.ini b/hwanyoung2/Saved/Config/MacEditor/GameUserSettings.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/GameUserSettings.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/GameplayAbilities.ini b/hwanyoung2/Saved/Config/MacEditor/GameplayAbilities.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/GameplayAbilities.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/GameplayStateTree.ini b/hwanyoung2/Saved/Config/MacEditor/GameplayStateTree.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/GameplayStateTree.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/GameplayTags.ini b/hwanyoung2/Saved/Config/MacEditor/GameplayTags.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/GameplayTags.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Hardware.ini b/hwanyoung2/Saved/Config/MacEditor/Hardware.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Hardware.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Input.ini b/hwanyoung2/Saved/Config/MacEditor/Input.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Input.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Interchange.ini b/hwanyoung2/Saved/Config/MacEditor/Interchange.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Interchange.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Lightmass.ini b/hwanyoung2/Saved/Config/MacEditor/Lightmass.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Lightmass.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Metasound.ini b/hwanyoung2/Saved/Config/MacEditor/Metasound.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Metasound.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Niagara.ini b/hwanyoung2/Saved/Config/MacEditor/Niagara.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Niagara.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Paper2D.ini b/hwanyoung2/Saved/Config/MacEditor/Paper2D.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Paper2D.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/RuntimeOptions.ini b/hwanyoung2/Saved/Config/MacEditor/RuntimeOptions.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/RuntimeOptions.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Scalability.ini b/hwanyoung2/Saved/Config/MacEditor/Scalability.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Scalability.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/StateTree.ini b/hwanyoung2/Saved/Config/MacEditor/StateTree.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/StateTree.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/StructUtils.ini b/hwanyoung2/Saved/Config/MacEditor/StructUtils.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/StructUtils.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/Synthesis.ini b/hwanyoung2/Saved/Config/MacEditor/Synthesis.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/Synthesis.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/TraceDataFilters.ini b/hwanyoung2/Saved/Config/MacEditor/TraceDataFilters.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/TraceDataFilters.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Saved/Config/MacEditor/VariantManagerContent.ini b/hwanyoung2/Saved/Config/MacEditor/VariantManagerContent.ini new file mode 100644 index 00000000..8b137891 --- /dev/null +++ b/hwanyoung2/Saved/Config/MacEditor/VariantManagerContent.ini @@ -0,0 +1 @@ + diff --git a/hwanyoung2/Source/hwanyoung2/HYHitscanComponent.cpp b/hwanyoung2/Source/hwanyoung2/HYAttackComponent.cpp similarity index 69% rename from hwanyoung2/Source/hwanyoung2/HYHitscanComponent.cpp rename to hwanyoung2/Source/hwanyoung2/HYAttackComponent.cpp index b0cf1f91..10063038 100644 --- a/hwanyoung2/Source/hwanyoung2/HYHitscanComponent.cpp +++ b/hwanyoung2/Source/hwanyoung2/HYAttackComponent.cpp @@ -1,10 +1,10 @@ // Fill out your copyright notice in the Description page of Project Settings. -#include "HYHitscanComponent.h" +#include "HYAttackComponent.h" // Sets default values for this component's properties -UHYHitscanComponent::UHYHitscanComponent() +UHYAttackComponent::UHYAttackComponent() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features // off to improve performance if you don't need them. @@ -15,7 +15,7 @@ UHYHitscanComponent::UHYHitscanComponent() // Called when the game starts -void UHYHitscanComponent::BeginPlay() +void UHYAttackComponent::BeginPlay() { Super::BeginPlay(); @@ -25,7 +25,7 @@ void UHYHitscanComponent::BeginPlay() // Called every frame -void UHYHitscanComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) +void UHYAttackComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) { Super::TickComponent(DeltaTime, TickType, ThisTickFunction); diff --git a/hwanyoung2/Source/hwanyoung2/HYAttackComponent.h b/hwanyoung2/Source/hwanyoung2/HYAttackComponent.h new file mode 100644 index 00000000..650b948a --- /dev/null +++ b/hwanyoung2/Source/hwanyoung2/HYAttackComponent.h @@ -0,0 +1,47 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "Components/ActorComponent.h" +#include "HYAttackComponent.generated.h" + +// collision-based attack part +USTRUCT(BlueprintType) +struct FMeleeAttackPart { + GENERATED_USTRUCT_BODY() + + //collider component (box collider) + + //attributes (floats): + // base attack damage number + // critical attack damage number + // critical attack rate percentage + + //hitbox related info: + // position of the hitbox relative to the player + // 3D vector of the dimensions of the hitbox + // 1 giant hit box (TODO: figure out a way to consider multiple parts as one hitbox entity to avoid looping) + + //method that returns boolean value based on whether there has been a collision detected with the enemy +}; + +UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) +class HWANYOUNG2_API UHYAttackComponent : public UActorComponent +{ + GENERATED_BODY() + +public: + // Sets default values for this component's properties + UHYAttackComponent(); + +protected: + // Called when the game starts + virtual void BeginPlay() override; + +public: + // Called every frame + virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override; + + //method that takes care of the dealing damage +}; diff --git a/hwanyoung2/Source/hwanyoung2/HYHitscanComponent.h b/hwanyoung2/Source/hwanyoung2/HYHitscanComponent.h deleted file mode 100644 index 4f513ffe..00000000 --- a/hwanyoung2/Source/hwanyoung2/HYHitscanComponent.h +++ /dev/null @@ -1,28 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Components/ActorComponent.h" -#include "HYHitscanComponent.generated.h" - - -UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) -class HWANYOUNG2_API UHYHitscanComponent : public UActorComponent -{ - GENERATED_BODY() - -public: - // Sets default values for this component's properties - UHYHitscanComponent(); - -protected: - // Called when the game starts - virtual void BeginPlay() override; - -public: - // Called every frame - virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override; - - -}; diff --git a/hwanyoung2/Source/hwanyoung2/HYProjectileAttackComponent.cpp b/hwanyoung2/Source/hwanyoung2/HYProjectileAttackComponent.cpp new file mode 100644 index 00000000..bad88e77 --- /dev/null +++ b/hwanyoung2/Source/hwanyoung2/HYProjectileAttackComponent.cpp @@ -0,0 +1,34 @@ +// Fill out your copyright notice in the Description page of Project Settings. + + +#include "HYProjectileAttackComponent.h" + +// Sets default values for this component's properties +UHYProjectileAttackComponent::UHYProjectileAttackComponent() +{ + // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features + // off to improve performance if you don't need them. + PrimaryComponentTick.bCanEverTick = true; + + // ... +} + + +// Called when the game starts +void UHYProjectileAttackComponent::BeginPlay() +{ + Super::BeginPlay(); + + // ... + +} + + +// Called every frame +void UHYProjectileAttackComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) +{ + Super::TickComponent(DeltaTime, TickType, ThisTickFunction); + + // ... +} + diff --git a/hwanyoung2/Source/hwanyoung2/HYProjectileAttackComponent.h b/hwanyoung2/Source/hwanyoung2/HYProjectileAttackComponent.h new file mode 100644 index 00000000..8df11311 --- /dev/null +++ b/hwanyoung2/Source/hwanyoung2/HYProjectileAttackComponent.h @@ -0,0 +1,50 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "Components/ActorComponent.h" +#include "HYProjectileAttackComponent.generated.h" + +// hitscan-based attack part +USTRUCT(BlueprintType) +struct FProjectileAttackPart { + GENERATED_USTRUCT_BODY() + + //line trace component + + //attributes (floats): + // base attack damage number + // critical attack damage number + // critical attack rate percentage + + //line trace related info: + // where is the source of line trace placed? + // origin of the raycast + + //method that returns boolean value based on whether the line trace has hit the enemy +}; + + +UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) +class HWANYOUNG2_API UHYProjectileAttackComponent : public UActorComponent +{ + GENERATED_BODY() + +public: + // Sets default values for this component's properties + UHYProjectileAttackComponent(); + +protected: + // Called when the game starts + virtual void BeginPlay() override; + +public: + // Called every frame + virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override; + + + //method that takes care of the dealing damage + + +}; diff --git a/hwanyoung2/Source/hwanyoung2/HYWeapon.h b/hwanyoung2/Source/hwanyoung2/HYWeapon.h index 8112d0e2..0539573a 100644 --- a/hwanyoung2/Source/hwanyoung2/HYWeapon.h +++ b/hwanyoung2/Source/hwanyoung2/HYWeapon.h @@ -5,7 +5,6 @@ #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "HYEnemy.h" -#include "HYHitscanComponent.h" #include "HYWeapon.generated.h" UCLASS() @@ -25,8 +24,7 @@ public: float critRate; //percentage rate of how likely one hits a crit dmg - //here, we also want to add a custom component object that takes care of the hitscan/collision related things - class UHYHitscanComponent* hitScanComponent; + /* smth to think about in later epics: * hit stop - this is more an event+animation frame related thing