// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2023. #pragma once #include "Runtime/Engine/Classes/Components/SceneComponent.h" #include "Runtime/Engine/Classes/Camera/CameraComponent.h" #include "Runtime/Engine/Classes/Curves/IntegralCurve.h" #include "Runtime/Engine/Classes/Curves/NameCurve.h" #include "Runtime/Engine/Classes/Curves/RichCurve.h" #include "Runtime/MovieScene/Public/MovieScene.h" #include "Runtime/MovieScene/Public/KeyParams.h" #include "Editor/Sequencer/Public/ISectionLayoutBuilder.h" #include "Editor/Sequencer/Public/ISequencerSection.h" #include "Editor/Sequencer/Public/MovieSceneTrackEditor.h" #include "Runtime/MovieScene/Public/MovieSceneCommonHelpers.h" #include "Runtime/MovieScene/Public/MovieSceneSection.h" #include "Editor/UnrealEd/Public/ScopedTransaction.h" DECLARE_LOG_CATEGORY_EXTERN(LogFMOD, Log, All);