// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2023. #pragma once #include "ISequencerSection.h" class UMovieSceneSection; /** A movie scene section for Event parameters. */ class FFMODParameterSection : public FSequencerSection { public: FFMODParameterSection(UMovieSceneSection &InSectionObject) : FSequencerSection(InSectionObject) { } // Begin ISequencerSection interface virtual bool RequestDeleteKeyArea(const TArray &KeyAreaNamePath) override; // End ISequencerSection interface };