// Copyright (c), Firelight Technologies Pty, Ltd. 2024-2024. #pragma once #include "Factories/Factory.h" #include "AssetTypeActions_Base.h" #include "AssetToolsModule.h" #include "FMODAudioLinkSettingsFactory.generated.h" UCLASS(hidecategories = Object, MinimalAPI) class UFMODAudioLinkSettingsFactory : public UFactory { GENERATED_UCLASS_BODY() virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; virtual uint32 GetMenuCategories() const override; }; class FAssetTypeActions_FMODAudioLinkSettings : public FAssetTypeActions_Base { public: virtual FText GetName() const override; virtual FColor GetTypeColor() const override; virtual const TArray& GetSubMenus() const override; virtual UClass* GetSupportedClass() const override; virtual uint32 GetCategories() override; };