#undef HWANYOUNG2_API #undef UE_IS_ENGINE_MODULE #undef DEPRECATED_FORGAME #define DEPRECATED_FORGAME DEPRECATED #undef UE_DEPRECATED_FORGAME #define UE_DEPRECATED_FORGAME UE_DEPRECATED #undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 // Generated by UnrealBuildTool (UEBuildModuleCPP.cs) #define IS_PROGRAM 0 #define UE_EDITOR 1 #define ENABLE_PGO_PROFILE 0 #define USE_VORBIS_FOR_STREAMING 1 #define USE_XMA2_FOR_STREAMING 1 #define WITH_DEV_AUTOMATION_TESTS 1 #define WITH_PERF_AUTOMATION_TESTS 1 #define WITH_LOW_LEVEL_TESTS 0 #define WITH_TESTS 1 #define UNICODE 1 #define _UNICODE 1 #define __UNREAL__ 1 #define IS_MONOLITHIC 0 #define WITH_ENGINE 1 #define WITH_UNREAL_DEVELOPER_TOOLS 1 #define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1 #define WITH_APPLICATION_CORE 1 #define WITH_COREUOBJECT 1 #define WITH_VERSE 1 #define USE_STATS_WITHOUT_ENGINE 0 #define WITH_PLUGIN_SUPPORT 0 #define WITH_ACCESSIBILITY 1 #define WITH_PERFCOUNTERS 1 #define USE_LOGGING_IN_SHIPPING 0 #define WITH_LOGGING_TO_MEMORY 0 #define USE_CACHE_FREED_OS_ALLOCS 1 #define USE_CHECKS_IN_SHIPPING 0 #define USE_UTF8_TCHARS 0 #define USE_ESTIMATED_UTCNOW 0 #define WITH_EDITOR 1 #define WITH_IOSTORE_IN_EDITOR 1 #define WITH_SERVER_CODE 1 #define WITH_SERVER_CODE_TRUSTED 1 #define WITH_SERVER_CODE_UNTRUSTED 0 #define UE_FNAME_OUTLINE_NUMBER 0 #define WITH_PUSH_MODEL 1 #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define WITH_CPP_MODULES 0 #define WITH_CPP_COROUTINES 0 #define WITH_PROCESS_PRIORITY_CONTROL 0 #define UBT_MODULE_MANIFEST "UnrealEditor.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealEditor-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 #define UBT_COMPILED_TARGET Editor #define UE_APP_NAME "UnrealEditor" #define NDIS_MINIPORT_MAJOR_VERSION 0 #define WIN32 1 #define _WIN32_WINNT 0x0601 #define WINVER 0x0601 #define PLATFORM_WINDOWS 1 #define PLATFORM_MICROSOFT 1 #define OVERRIDE_PLATFORM_HEADER_NAME Windows #define RHI_RAYTRACING 1 #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 #define UE_DISABLE_INLINE_GEN_CPP 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0 #define UE_PROJECT_NAME hwanyoung2 #define UE_TARGET_NAME hwanyoung2Editor #define UE_MODULE_NAME "hwanyoung2" #define UE_PLUGIN_NAME "" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() #define IMPLEMENT_SIGNING_KEY_REGISTRATION() #define DEPRECATED_FORGAME DEPRECATED #define UE_DEPRECATED_FORGAME UE_DEPRECATED #define WITH_GAMEPLAY_DEBUGGER 1 #define UE_WITH_IRIS 0 #define GAMEPLAYABILITIES_API DLLIMPORT #define UE_MEMORY_TAGS_TRACE_ENABLED 1 #define UE_ENABLE_ICU 1 #define WITH_ADDITIONAL_CRASH_CONTEXTS 1 #define WITH_VS_PERF_PROFILER 1 #define WITH_SUPERLUMINAL_PROFILER 0 #define WITH_CONCURRENCYVIEWER_PROFILER 0 #define WITH_DIRECTXMATH 0 #define UE_WITH_IRIS 0 #define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1 #define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1 #define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1 #define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1 #define UE_MEMORY_TRACE_AVAILABLE 1 #define WITH_MALLOC_STOMP 1 #define CORE_API DLLIMPORT #define TRACELOG_API DLLIMPORT #define COREUOBJECT_API DLLIMPORT #define NETCORE_API DLLIMPORT #define NETCOMMON_API DLLIMPORT #define WITH_CLOTH_COLLISION_DETECTION 1 #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 #define GPUPARTICLE_LOCAL_VF_ONLY 0 #define WITH_ODSC 0 #define UE_WITH_IRIS 0 #define ENGINE_API DLLIMPORT #define PLATFORM_MAX_LOCAL_PLAYERS 0 #define COREONLINE_API DLLIMPORT #define UE_WINDOWS_USING_UIA 1 #define APPLICATIONCORE_API DLLIMPORT #define RHI_WANT_BREADCRUMB_EVENTS 1 #define RHI_WANT_RESOURCE_INFO 1 #define RHI_API DLLIMPORT #define IMAGECORE_API DLLIMPORT #define JSON_API DLLIMPORT #define JSONUTILITIES_API DLLIMPORT #define WITH_FREETYPE 1 #define SLATECORE_API DLLIMPORT #define INPUTCORE_API DLLIMPORT #define SLATE_API DLLIMPORT #define WITH_UNREALPNG 1 #define WITH_UNREALJPEG 1 #define WITH_LIBJPEGTURBO 1 #define WITH_UNREALEXR 1 #define IMAGEWRAPPER_API DLLIMPORT #define WITH_LIBTIFF 1 #define MESSAGING_API DLLIMPORT #define MESSAGINGCOMMON_API DLLIMPORT #define RENDERCORE_API DLLIMPORT #define ANALYTICSET_API DLLIMPORT #define ANALYTICS_API DLLIMPORT #define SOCKETS_PACKAGE 1 #define SOCKETS_API DLLIMPORT #define ASSETREGISTRY_API DLLIMPORT #define ENGINEMESSAGES_API DLLIMPORT #define ENGINESETTINGS_API DLLIMPORT #define SYNTHBENCHMARK_API DLLIMPORT #define RENDERER_API DLLIMPORT #define UE_WITH_IRIS 0 #define GAMEPLAYTAGS_API DLLIMPORT #define DEVELOPERSETTINGS_API DLLIMPORT #define PACKETHANDLER_API DLLIMPORT #define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT #define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT #define MESHDESCRIPTION_API DLLIMPORT #define STATICMESHDESCRIPTION_API DLLIMPORT #define SKELETALMESHDESCRIPTION_API DLLIMPORT #define ANIMATIONCORE_API DLLIMPORT #define PAKFILE_API DLLIMPORT #define RSA_API DLLIMPORT #define NETWORKREPLAYSTREAMING_API DLLIMPORT #define WITH_CLOTH_COLLISION_DETECTION 1 #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 #define PHYSICSCORE_API DLLIMPORT #define COMPILE_WITHOUT_UNREAL_SUPPORT 0 #define CHAOS_MEMORY_TRACKING 0 #define CHAOS_API DLLIMPORT #define COMPILE_WITHOUT_UNREAL_SUPPORT 0 #define CHAOS_CHECKED 0 #define CHAOS_DEBUG_NAME 1 #define CHAOSCORE_API DLLIMPORT #define INTEL_ISPC 1 #define VORONOI_API DLLIMPORT #define GEOMETRYCORE_API DLLIMPORT #define SIGNALPROCESSING_API DLLIMPORT #define AUDIOEXTENSIONS_API DLLIMPORT #define AUDIOMIXERCORE_API DLLIMPORT #define AUDIOLINKCORE_API DLLIMPORT #define COOKONTHEFLY_API DLLIMPORT #define NETWORKING_API DLLIMPORT #define TEXTUREBUILDUTILITIES_API DLLIMPORT #define WITH_CLOTH_COLLISION_DETECTION 1 #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 #define WITH_RECAST 1 #define WITH_NAVMESH_SEGMENT_LINKS 1 #define WITH_NAVMESH_CLUSTER_LINKS 1 #define UNREALED_API DLLIMPORT #define DIRECTORYWATCHER_API DLLIMPORT #define DOCUMENTATION_API DLLIMPORT #define MAINFRAME_API DLLIMPORT #define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1 #define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 #define PROJECTS_API DLLIMPORT #define SANDBOXFILE_API DLLIMPORT #define EDITORFRAMEWORK_API DLLIMPORT #define EDITORSUBSYSTEM_API DLLIMPORT #define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT #define TYPEDELEMENTFRAMEWORK_API DLLIMPORT #define TYPEDELEMENTRUNTIME_API DLLIMPORT #define SOURCE_CONTROL_WITH_SLATE 1 #define SOURCECONTROL_API DLLIMPORT #define UNCONTROLLEDCHANGELISTS_API DLLIMPORT #define UNREALEDMESSAGES_API DLLIMPORT #define UE_WITH_IRIS 0 #define GAMEPLAYDEBUGGER_API DLLIMPORT #define BLUEPRINTGRAPH_API DLLIMPORT #define HTTP_PACKAGE 1 #define CURL_ENABLE_DEBUG_CALLBACK 1 #define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 #define WITH_WINHTTP 1 #define HTTP_API DLLIMPORT #define FUNCTIONALTESTING_API DLLIMPORT #define AUTOMATIONCONTROLLER_API DLLIMPORT #define AUTOMATIONTEST_API DLLIMPORT #define LOCALIZATION_API DLLIMPORT #define WITH_SNDFILE_IO 1 #define AUDIOEDITOR_API DLLIMPORT #define AUDIOMIXER_API DLLIMPORT #define AUDIOLINKENGINE_API DLLIMPORT #define TARGETPLATFORM_API DLLIMPORT #define TEXTUREFORMAT_API DLLIMPORT #define LEVELEDITOR_API DLLIMPORT #define SETTINGS_API DLLIMPORT #define HEADMOUNTEDDISPLAY_API DLLIMPORT #define VREDITOR_API DLLIMPORT #define COMMONMENUEXTENSIONS_API DLLIMPORT #define WITH_CLOTH_COLLISION_DETECTION 1 #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 #define LANDSCAPE_API DLLIMPORT #define PROPERTYEDITOR_API DLLIMPORT #define ACTORPICKERMODE_API DLLIMPORT #define SCENEDEPTHPICKERMODE_API DLLIMPORT #define EDITORCONFIG_API DLLIMPORT #define DETAILCUSTOMIZATIONS_API DLLIMPORT #define CLASSVIEWER_API DLLIMPORT #define GRAPHEDITOR_API DLLIMPORT #define STRUCTVIEWER_API DLLIMPORT #define CONTENTBROWSER_API DLLIMPORT #define ASSETTOOLS_API DLLIMPORT #define MERGE_API DLLIMPORT #define COLLECTIONMANAGER_API DLLIMPORT #define CONTENTBROWSERDATA_API DLLIMPORT #define UELIBSAMPLERATE_API DLLIMPORT #define ENABLE_HTTP_FOR_NFS 1 #define NETWORKFILESYSTEM_API DLLIMPORT #define UMG_API DLLIMPORT #define MOVIESCENE_API DLLIMPORT #define TIMEMANAGEMENT_API DLLIMPORT #define MOVIESCENETRACKS_API DLLIMPORT #define CONSTRAINTS_API DLLIMPORT #define PROPERTYPATH_API DLLIMPORT #define WITH_CLOTH_COLLISION_DETECTION 1 #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 #define WITH_RECAST 1 #define WITH_NAVMESH_SEGMENT_LINKS 1 #define WITH_NAVMESH_CLUSTER_LINKS 1 #define NAVIGATIONSYSTEM_API DLLIMPORT #define WITH_CLOTH_COLLISION_DETECTION 1 #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 #define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT #define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT #define FIELDSYSTEMENGINE_API DLLIMPORT #define WITH_CLOTH_COLLISION_DETECTION 1 #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 #define CHAOSSOLVERENGINE_API DLLIMPORT #define DATAFLOWCORE_API DLLIMPORT #define DATAFLOWENGINE_API DLLIMPORT #define MESHBUILDER_API DLLIMPORT #define MESHUTILITIESCOMMON_API DLLIMPORT #define TOOLMENUSEDITOR_API DLLIMPORT #define TOOLMENUS_API DLLIMPORT #define STATUSBAR_API DLLIMPORT #define INTERCHANGECORE_API DLLIMPORT #define INTERCHANGEENGINE_API DLLIMPORT #define DEVELOPERTOOLSETTINGS_API DLLIMPORT #define SUBOBJECTDATAINTERFACE_API DLLIMPORT #define SUBOBJECTEDITOR_API DLLIMPORT #define KISMET_API DLLIMPORT #define PHYSICSUTILITIES_API DLLIMPORT #define TOOLWIDGETS_API DLLIMPORT #define AUDIOMIXERXAUDIO2_API DLLIMPORT #define ASSETTAGSEDITOR_API DLLIMPORT #define ADDCONTENTDIALOG_API DLLIMPORT #define MESHUTILITIES_API DLLIMPORT #define MESHMERGEUTILITIES_API DLLIMPORT #define HIERARCHICALLODUTILITIES_API DLLIMPORT #define MESHREDUCTIONINTERFACE_API DLLIMPORT #define SKELETALMESHEDITOR_API DLLIMPORT #define PERSONA_API DLLIMPORT #define SKELETONEDITOR_API DLLIMPORT #define ANIMATIONWIDGETS_API DLLIMPORT #define ANIMATIONEDITOR_API DLLIMPORT #define ADVANCEDPREVIEWSCENE_API DLLIMPORT #define KISMETCOMPILER_API DLLIMPORT #define GAMEPLAYTASKS_API DLLIMPORT #define WITH_RECAST 1 #define WITH_GAMEPLAY_DEBUGGER 1 #define AIMODULE_API DLLIMPORT #define WITH_CLOTH_COLLISION_DETECTION 1 #define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1 #define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1 #define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1 #define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0 #define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0 #define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0 #define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0 #define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0 #define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0 #define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT #define UE_WITH_IRIS 0 #define IRISSTUB_API DLLIMPORT #define MOVIESCENECAPTURE_API DLLIMPORT #define ANIMATIONDATACONTROLLER_API DLLIMPORT #define DATAREGISTRY_API DLLIMPORT #define HWANYOUNG2_API DLLEXPORT #define AUGMENTEDREALITY_API DLLIMPORT #define MRMESH_API DLLIMPORT #define ENHANCEDINPUT_API DLLIMPORT