// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "hwanyoung2/hwanyoung2.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodehwanyoung2() {} // Cross Module References HWANYOUNG2_API UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID(); UPackage* Z_Construct_UPackage__Script_hwanyoung2(); // End Cross Module References static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAbilityInputID; static UEnum* EAbilityInputID_StaticEnum() { if (!Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton) { Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_hwanyoung2_EAbilityInputID, Z_Construct_UPackage__Script_hwanyoung2(), TEXT("EAbilityInputID")); } return Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton; } template<> HWANYOUNG2_API UEnum* StaticEnum() { return EAbilityInputID_StaticEnum(); } struct Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics { static const UECodeGen_Private::FEnumeratorParam Enumerators[]; #if WITH_METADATA static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[]; #endif static const UECodeGen_Private::FEnumParams EnumParams; }; const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators[] = { { "EAbilityInputID::None", (int64)EAbilityInputID::None }, { "EAbilityInputID::Confirm", (int64)EAbilityInputID::Confirm }, { "EAbilityInputID::Cancel", (int64)EAbilityInputID::Cancel }, { "EAbilityInputID::UseWeapon", (int64)EAbilityInputID::UseWeapon }, { "EAbilityInputID::SwitchWeapon", (int64)EAbilityInputID::SwitchWeapon }, { "EAbilityInputID::UseActive1", (int64)EAbilityInputID::UseActive1 }, { "EAbilityInputID::UseActive2", (int64)EAbilityInputID::UseActive2 }, { "EAbilityInputID::UseActive3", (int64)EAbilityInputID::UseActive3 }, { "EAbilityInputID::UseUlt", (int64)EAbilityInputID::UseUlt }, { "EAbilityInputID::PassiveDash", (int64)EAbilityInputID::PassiveDash }, }; #if WITH_METADATA const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "Cancel.DisplayName", "Cancel" }, { "Cancel.Name", "EAbilityInputID::Cancel" }, { "Confirm.Comment", "//no input given\n" }, { "Confirm.DisplayName", "Confirm" }, { "Confirm.Name", "EAbilityInputID::Confirm" }, { "Confirm.ToolTip", "no input given" }, { "ModuleRelativePath", "hwanyoung2.h" }, { "None.DisplayName", "None" }, { "None.Name", "EAbilityInputID::None" }, { "PassiveDash.Comment", "//ult\n" }, { "PassiveDash.DisplayName", "Dash" }, { "PassiveDash.Name", "EAbilityInputID::PassiveDash" }, { "PassiveDash.ToolTip", "ult" }, { "SwitchWeapon.Comment", "//using melee weapon to attack\n" }, { "SwitchWeapon.DisplayName", "Switch Weapons" }, { "SwitchWeapon.Name", "EAbilityInputID::SwitchWeapon" }, { "SwitchWeapon.ToolTip", "using melee weapon to attack" }, { "UseActive1.Comment", "//switching weapons\n" }, { "UseActive1.DisplayName", "Use Active Skill 1" }, { "UseActive1.Name", "EAbilityInputID::UseActive1" }, { "UseActive1.ToolTip", "switching weapons" }, { "UseActive2.Comment", "//active 1\n" }, { "UseActive2.DisplayName", "Use Active Skill 2" }, { "UseActive2.Name", "EAbilityInputID::UseActive2" }, { "UseActive2.ToolTip", "active 1" }, { "UseActive3.Comment", "//active 2\n" }, { "UseActive3.DisplayName", "Use Active Skill 3" }, { "UseActive3.Name", "EAbilityInputID::UseActive3" }, { "UseActive3.ToolTip", "active 2" }, { "UseUlt.Comment", "//active 3\n" }, { "UseUlt.DisplayName", "Use Ultimate Skill" }, { "UseUlt.Name", "EAbilityInputID::UseUlt" }, { "UseUlt.ToolTip", "active 3" }, { "UseWeapon.DisplayName", "Use Weapon" }, { "UseWeapon.Name", "EAbilityInputID::UseWeapon" }, }; #endif const UECodeGen_Private::FEnumParams Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_hwanyoung2, nullptr, "EAbilityInputID", "EAbilityInputID", Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators, UE_ARRAY_COUNT(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators), RF_Public|RF_Transient|RF_MarkAsNative, EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams)) }; UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID() { if (!Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton, Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::EnumParams); } return Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton; } struct Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics { static const FEnumRegisterCompiledInInfo EnumInfo[]; }; const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo[] = { { EAbilityInputID_StaticEnum, TEXT("EAbilityInputID"), &Z_Registration_Info_UEnum_EAbilityInputID, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1137082788U) }, }; static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_595532249(TEXT("/Script/hwanyoung2"), nullptr, 0, nullptr, 0, Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_benja_Desktop_Halloween_JAm_Illusions_Illusion_UE5_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo)); PRAGMA_ENABLE_DEPRECATION_WARNINGS