<?xml version="1.0" encoding="UTF-8"?> <FGenericCrashContext> <RuntimeProperties> <CrashVersion>3</CrashVersion> <ExecutionGuid>A8236F294A68BC4A60A1368CEDFE5725</ExecutionGuid> <CrashGUID>UECC-Windows-9AFD1D074DA5C6E216C97E8B8490C9E0_0000</CrashGUID> <IsEnsure>false</IsEnsure> <IsStall>false</IsStall> <IsAssert>true</IsAssert> <CrashType>Assert</CrashType> <ErrorMessage>Assertion failed: GActiveReloadInterface == nullptr [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Modules\ModuleManager.cpp] [Line: 1469]</ErrorMessage> <CrashReporterMessage /> <ProcessId>21196</ProcessId> <SecondsSinceStart>257</SecondsSinceStart> <IsInternalBuild>false</IsInternalBuild> <IsPerforceBuild>false</IsPerforceBuild> <IsSourceDistribution>false</IsSourceDistribution> <GameName>UE-hwanyoung2</GameName> <ExecutableName>UnrealEditor</ExecutableName> <BuildConfiguration>Development</BuildConfiguration> <GameSessionID /> <PlatformName>WindowsEditor</PlatformName> <PlatformNameIni>Windows</PlatformNameIni> <EngineMode>Editor</EngineMode> <EngineModeEx>Dirty</EngineModeEx> <DeploymentName /> <EngineVersion>5.1.1-23901901+++UE5+Release-5.1</EngineVersion> <CommandLine>CommandLineRemoved</CommandLine> <LanguageLCID>0</LanguageLCID> <AppDefaultLocale>ko-KR</AppDefaultLocale> <BuildVersion>++UE5+Release-5.1-CL-23901901</BuildVersion> <Symbols>**UE5*Release-5.1-CL-23901901-Win64-Development</Symbols> <IsUERelease>true</IsUERelease> <IsRequestingExit>false</IsRequestingExit> <UserName /> <BaseDir>E:/UE_5.1/Engine/Binaries/Win64/</BaseDir> <RootDir>E:/UE_5.1/</RootDir> <MachineId>CFC450FE43229AA942EB5BA505B9C5DD</MachineId> <LoginId>cfc450fe43229aa942eb5ba505b9c5dd</LoginId> <EpicAccountId>32687adfc092452a8c7b3c7eba946f33</EpicAccountId> <SourceContext /> <UserDescription>I edited some parts of the character constructor on Visual Studio 2022 and tried to compile, but it failed. I am not too sure whether this is from my own coding or from the engine.</UserDescription> <UserActivityHint>Layout="LevelEditorViewport" Label="Viewport 1" Content=SAssetE</UserActivityHint> <CrashDumpMode>0</CrashDumpMode> <GameStateName /> <Misc.NumberOfCores>6</Misc.NumberOfCores> <Misc.NumberOfCoresIncludingHyperthreads>12</Misc.NumberOfCoresIncludingHyperthreads> <Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem> <Misc.CPUVendor>GenuineIntel</Misc.CPUVendor> <Misc.CPUBrand>Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz</Misc.CPUBrand> <Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 2060</Misc.PrimaryGPUBrand> <Misc.OSVersionMajor>Windows 10 (22H2) [10.0.19045.3803]</Misc.OSVersionMajor> <Misc.OSVersionMinor /> <MemoryStats.TotalPhysical>68637216768</MemoryStats.TotalPhysical> <MemoryStats.TotalVirtual>78837764096</MemoryStats.TotalVirtual> <MemoryStats.PageSize>4096</MemoryStats.PageSize> <MemoryStats.TotalPhysicalGB>64</MemoryStats.TotalPhysicalGB> <MemoryStats.AvailablePhysical>53122633728</MemoryStats.AvailablePhysical> <MemoryStats.AvailableVirtual>52297850880</MemoryStats.AvailableVirtual> <MemoryStats.UsedPhysical>1911836672</MemoryStats.UsedPhysical> <MemoryStats.PeakUsedPhysical>2444402688</MemoryStats.PeakUsedPhysical> <MemoryStats.UsedVirtual>3909591040</MemoryStats.UsedVirtual> <MemoryStats.PeakUsedVirtual>5672058880</MemoryStats.PeakUsedVirtual> <MemoryStats.bIsOOM>0</MemoryStats.bIsOOM> <MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize> <MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment> <NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore> <CallStack>UnrealEditor_Core UnrealEditor_UnrealEd UnrealEditor_HotReload UnrealEditor_HotReload UnrealEditor_HotReload UnrealEditor_HotReload UnrealEditor_HotReload UnrealEditor_HotReload UnrealEditor_Core UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor kernel32 ntdll</CallStack> <PCallStack>UnrealEditor-Core 0x00007ff9fcd60000 + 45663e UnrealEditor-UnrealEd 0x00007ff9f4f80000 + beba47 UnrealEditor-HotReload 0x00007ffa5ad30000 + 82c2 UnrealEditor-HotReload 0x00007ffa5ad30000 + 61f7 UnrealEditor-HotReload 0x00007ffa5ad30000 + 47ab UnrealEditor-HotReload 0x00007ffa5ad30000 + 70e5 UnrealEditor-HotReload 0x00007ffa5ad30000 + 11729 UnrealEditor-HotReload 0x00007ffa5ad30000 + 91cd UnrealEditor-Core 0x00007ff9fcd60000 + 115927 UnrealEditor 0x00007ff66f460000 + b983 UnrealEditor 0x00007ff66f460000 + 2287d UnrealEditor 0x00007ff66f460000 + 2296a UnrealEditor 0x00007ff66f460000 + 25680 UnrealEditor 0x00007ff66f460000 + 371b4 UnrealEditor 0x00007ff66f460000 + 3a516 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</PCallStack> <PCallStackHash>5CC5452656351B4177ED34898D932EB36FDC5EAD</PCallStackHash> <Threads> <Thread> <CallStack>KERNELBASE 0x00007ffa6bfc0000 + 2cf19 UnrealEditor-Core 0x00007ff9fcd60000 + 7960d5 UnrealEditor-Core 0x00007ff9fcd60000 + 799ec8 UnrealEditor-Core 0x00007ff9fcd60000 + 42171d UnrealEditor-Core 0x00007ff9fcd60000 + 358287 UnrealEditor-Core 0x00007ff9fcd60000 + 35a389 UnrealEditor-Core 0x00007ff9fcd60000 + c2481e UnrealEditor-Core 0x00007ff9fcd60000 + 45663e UnrealEditor-UnrealEd 0x00007ff9f4f80000 + beba47 UnrealEditor-HotReload 0x00007ffa5ad30000 + 82c2 UnrealEditor-HotReload 0x00007ffa5ad30000 + 61f7 UnrealEditor-HotReload 0x00007ffa5ad30000 + 47ab UnrealEditor-HotReload 0x00007ffa5ad30000 + 70e5 UnrealEditor-HotReload 0x00007ffa5ad30000 + 11729 UnrealEditor-HotReload 0x00007ffa5ad30000 + 91cd UnrealEditor-Core 0x00007ff9fcd60000 + 115927 UnrealEditor 0x00007ff66f460000 + b983 UnrealEditor 0x00007ff66f460000 + 2287d UnrealEditor 0x00007ff66f460000 + 2296a UnrealEditor 0x00007ff66f460000 + 25680 UnrealEditor 0x00007ff66f460000 + 371b4 UnrealEditor 0x00007ff66f460000 + 3a516 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>true</IsCrashed> <Registers /> <ThreadID>20292</ThreadID> <ThreadName>GameThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d1c4 KERNELBASE 0x00007ffa6bfc0000 + 7e419 UnrealEditor-Core 0x00007ff9fcd60000 + 7c3d88 UnrealEditor-Core 0x00007ff9fcd60000 + 796855 UnrealEditor-Core 0x00007ff9fcd60000 + 789418 UnrealEditor-Core 0x00007ff9fcd60000 + 799279 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>21092</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-TraceLog 0x00007ffa44420000 + 11dc5 UnrealEditor-TraceLog 0x00007ffa44420000 + 10b6 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>2808</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>3456</ThreadID> <ThreadName>Foreground Worker #0</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>7924</ThreadID> <ThreadName>Foreground Worker #1</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22404</ThreadID> <ThreadName>Background Worker #2</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23632</ThreadID> <ThreadName>Background Worker #3</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>15284</ThreadID> <ThreadName>Background Worker #4</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>20384</ThreadID> <ThreadName>Background Worker #5</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>1220</ThreadID> <ThreadName>Background Worker #6</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>13548</ThreadID> <ThreadName>Background Worker #7</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>2388</ThreadID> <ThreadName>Background Worker #8</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + ad435 UnrealEditor-Core 0x00007ff9fcd60000 + af2cf UnrealEditor-Core 0x00007ff9fcd60000 + 7c240 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23000</ThreadID> <ThreadName>Background Worker #9</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>20600</ThreadID> <ThreadName>BackgroundThreadPool #0</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>2348</ThreadID> <ThreadName>BackgroundThreadPool #1</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23780</ThreadID> <ThreadName>Reserve Worker #0</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>10044</ThreadID> <ThreadName>Reserve Worker #1</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>9188</ThreadID> <ThreadName>Reserve Worker #2</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>17192</ThreadID> <ThreadName>Reserve Worker #3</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>1528</ThreadID> <ThreadName>Reserve Worker #4</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>2820</ThreadID> <ThreadName>Reserve Worker #5</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>13288</ThreadID> <ThreadName>Reserve Worker #6</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>20556</ThreadID> <ThreadName>Reserve Worker #7</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>1564</ThreadID> <ThreadName>Reserve Worker #8</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 75e27 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>21488</ThreadID> <ThreadName>Reserve Worker #9</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 42c585 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>12076</ThreadID> <ThreadName>FAsyncWriter_hwanyoung2_2</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Media 0x00007ffa3d6e0000 + 46f4 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>21164</ThreadID> <ThreadName>FMediaTicker</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a74 ntdll 0x00007ffa6e6d0000 + 52e27 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>12868</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-HTTP 0x00007ff9f1930000 + a0bcb UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>1460</ThreadID> <ThreadName>HttpManagerThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-WebSockets 0x00007ff9d4710000 + 7d33e UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>13384</ThreadID> <ThreadName>LibwebsocketsThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 435b54 UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>10400</ThreadID> <ThreadName>OutputDeviceRedirector</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>14120</ThreadID> <ThreadName>IOThreadPool #0</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>21684</ThreadID> <ThreadName>IOThreadPool #1</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>2784</ThreadID> <ThreadName>IOThreadPool #2</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22736</ThreadID> <ThreadName>IOThreadPool #3</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce MessageBus 0x00007ffa4c080000 + 15aa30 MessageBus 0x00007ffa4c080000 + 15ccf1 MessageBus 0x00007ffa4c080000 + 180aa6 MessageBus 0x00007ffa4c080000 + 3d6ba0 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22332</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d104 KERNELBASE 0x00007ffa6bfc0000 + 5452f MessageBus 0x00007ffa4c080000 + 143020 MessageBus 0x00007ffa4c080000 + 17dae6 MessageBus 0x00007ffa4c080000 + 15cd14 MessageBus 0x00007ffa4c080000 + 180aa6 MessageBus 0x00007ffa4c080000 + 3d6ba0 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>24244</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a14 ntdll 0x00007ffa6e6d0000 + 64101 KERNELBASE 0x00007ffa6bfc0000 + 73969 nvwgf2umx 0x00007ffa52620000 + 1e39aa1 nvwgf2umx 0x00007ffa52620000 + 1e39c9a nvwgf2umx 0x00007ffa52620000 + 8cff3 nvwgf2umx 0x00007ffa52620000 + 956df nvwgf2umx 0x00007ffa52620000 + 1da822e KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>8796</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 KERNELBASE 0x00007ffa6bfc0000 + 51c1e nvwgf2umx 0x00007ffa52620000 + e1133 nvwgf2umx 0x00007ffa52620000 + 1da822e KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>5288</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a14 ntdll 0x00007ffa6e6d0000 + 64101 KERNELBASE 0x00007ffa6bfc0000 + 73969 D3D12Core 0x00007ff9d0c60000 + 2034d5 D3D12Core 0x00007ff9d0c60000 + 20373a D3D12Core 0x00007ff9d0c60000 + 1fc4c4 D3D12Core 0x00007ff9d0c60000 + 1fb204 D3D12Core 0x00007ff9d0c60000 + 267ef2 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>20912</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a14 ntdll 0x00007ffa6e6d0000 + 64101 KERNELBASE 0x00007ffa6bfc0000 + 73969 D3D12Core 0x00007ff9d0c60000 + 2034d5 D3D12Core 0x00007ff9d0c60000 + 20373a D3D12Core 0x00007ff9d0c60000 + 1fc4c4 D3D12Core 0x00007ff9d0c60000 + 1fb204 D3D12Core 0x00007ff9d0c60000 + 267ef2 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>18304</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a14 ntdll 0x00007ffa6e6d0000 + 64101 KERNELBASE 0x00007ffa6bfc0000 + 73969 D3D12Core 0x00007ff9d0c60000 + 2034d5 D3D12Core 0x00007ff9d0c60000 + 20373a D3D12Core 0x00007ff9d0c60000 + 1fc4c4 D3D12Core 0x00007ff9d0c60000 + 1fb204 D3D12Core 0x00007ff9d0c60000 + 267ef2 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22072</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a14 ntdll 0x00007ffa6e6d0000 + 64101 KERNELBASE 0x00007ffa6bfc0000 + 73969 D3D12Core 0x00007ff9d0c60000 + 2034d5 D3D12Core 0x00007ff9d0c60000 + 20373a D3D12Core 0x00007ff9d0c60000 + 1fc4c4 D3D12Core 0x00007ff9d0c60000 + 1fb204 D3D12Core 0x00007ff9d0c60000 + 267ef2 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>3132</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 KERNELBASE 0x00007ffa6bfc0000 + 51c1e nvwgf2umx 0x00007ffa52620000 + e1133 nvwgf2umx 0x00007ffa52620000 + 1da822e KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>10836</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 KERNELBASE 0x00007ffa6bfc0000 + 51c1e nvwgf2umx 0x00007ffa52620000 + e1133 nvwgf2umx 0x00007ffa52620000 + 1da822e KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>7152</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 KERNELBASE 0x00007ffa6bfc0000 + 51c1e nvwgf2umx 0x00007ffa52620000 + e1133 nvwgf2umx 0x00007ffa52620000 + 1da822e KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>21696</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-D3D12RHI 0x00007ff9d1320000 + 116357 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23936</ThreadID> <ThreadName>RHIInterruptThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>9640</ThreadID> <ThreadName>DDC IO ThreadPool #0</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23732</ThreadID> <ThreadName>DDC IO ThreadPool #1</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>18948</ThreadID> <ThreadName>DDC IO ThreadPool #2</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + 211a58 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>8332</ThreadID> <ThreadName>DDC IO ThreadPool #3</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-DerivedDataCache 0x00007ff9f6e40000 + ebfbd UnrealEditor-Core 0x00007ff9fcd60000 + 211d3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>24024</ThreadID> <ThreadName>FileSystemCacheStoreMaintainer</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 7c6850 UnrealEditor-Engine 0x00007ff9f88f0000 + 1cc8aa4 UnrealEditor-Engine 0x00007ff9f88f0000 + 1cf3eb3 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>24404</ThreadID> <ThreadName>ShaderCompilingThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 7c6850 UnrealEditor-AssetRegistry 0x00007ff9f3b90000 + 298b8 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>15036</ThreadID> <ThreadName>FAssetDataGatherer</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 7c6850 UnrealEditor-AssetRegistry 0x00007ff9f3b90000 + 297a1 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23848</ThreadID> <ThreadName>FAssetDataDiscovery</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Messaging 0x00007ffa3ed60000 + 215ce UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>6152</ThreadID> <ThreadName>FMessageBus.DefaultBus.Router</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + a2beb UnrealEditor-Core 0x00007ff9fcd60000 + a352e UnrealEditor-RenderCore 0x00007ff9fedd0000 + 193ac2 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>20928</ThreadID> <ThreadName>RHIThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-Core 0x00007ff9fcd60000 + a2beb UnrealEditor-Core 0x00007ff9fcd60000 + a352e UnrealEditor-RenderCore 0x00007ff9fedd0000 + 18f804 UnrealEditor-RenderCore 0x00007ff9fedd0000 + 193b54 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>4640</ThreadID> <ThreadName>RenderThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 7c6850 UnrealEditor-RenderCore 0x00007ff9fedd0000 + 193c59 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>2136</ThreadID> <ThreadName>RTHeartBeat 0</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-UdpMessaging 0x00007ff9ccaa0000 + 52d40 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>20044</ThreadID> <ThreadName>FUdpMessageBeacon</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-UdpMessaging 0x00007ff9ccaa0000 + 5328d UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>16836</ThreadID> <ThreadName>FUdpMessageProcessor.Sender</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-UdpMessaging 0x00007ff9ccaa0000 + 52ddb UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>12124</ThreadID> <ThreadName>FUdpMessageProcessor</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 MSWSOCK 0x00007ffa6b550000 + 80fc MSWSOCK 0x00007ffa6b550000 + f4de WS2_32 0x00007ffa6dc80000 + 116f7 UnrealEditor-Sockets 0x00007ffa2c0b0000 + 10831 UnrealEditor-Sockets 0x00007ffa2c0b0000 + 19d0a UnrealEditor-UdpMessaging 0x00007ff9ccaa0000 + 5f53e UnrealEditor-UdpMessaging 0x00007ff9ccaa0000 + 52fb0 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>19424</ThreadID> <ThreadName>UdpMessageMulticastReceiver</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 MSWSOCK 0x00007ffa6b550000 + 80fc MSWSOCK 0x00007ffa6b550000 + f4de WS2_32 0x00007ffa6dc80000 + 116f7 UnrealEditor-Sockets 0x00007ffa2c0b0000 + 10831 UnrealEditor-Sockets 0x00007ffa2c0b0000 + 19d0a UnrealEditor-UdpMessaging 0x00007ff9ccaa0000 + 5f53e UnrealEditor-UdpMessaging 0x00007ff9ccaa0000 + 52fb0 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>8776</ThreadID> <ThreadName>UdpMessageUnicastReceiver</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 7c6850 UnrealEditor-TcpMessaging 0x00007ff9ccb70000 + e5ba UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>19836</ThreadID> <ThreadName>FTcpMessageTransport</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-ProfilerService 0x00007ff9addd0000 + 111b3 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22124</ThreadID> <ThreadName>FFileTransferRunnable</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-AudioMixerCore 0x00007ffa41ef0000 + 6f3b UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>15752</ThreadID> <ThreadName>AudioMixerNullCallbackThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 xaudio2_9 0x00007ff9ad9f0000 + 16533 xaudio2_9 0x00007ff9ad9f0000 + 17201 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22040</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-AudioMixerCore 0x00007ffa41ef0000 + 73a8 UnrealEditor-AudioMixerCore 0x00007ffa41ef0000 + 7259 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>21628</ThreadID> <ThreadName>AudioMixerRenderThread(1)</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d0e4 KERNELBASE 0x00007ffa6bfc0000 + 35326 UnrealEditor-LiveCoding 0x00007ff9ad960000 + 1f029 UnrealEditor-LiveCoding 0x00007ff9ad960000 + 1e8b ucrtbase 0x00007ffa6c630000 + 21bb2 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22208</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-LiveCoding 0x00007ff9ad960000 + 22d81 UnrealEditor-LiveCoding 0x00007ff9ad960000 + 20de2 UnrealEditor-LiveCoding 0x00007ff9ad960000 + 1de8 ucrtbase 0x00007ffa6c630000 + 21bb2 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22372</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 7c6850 UnrealEditor-AndroidDeviceDetection 0x00007ff9ac150000 + ec70 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>18184</ThreadID> <ThreadName>FAndroidDeviceDetectionRunnable</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-CoreUObject 0x00007ff9f7fc0000 + 323d22 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>18972</ThreadID> <ThreadName>FAsyncPurge</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 4c77e3 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>21220</ThreadID> <ThreadName>StallDetectorThread</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 InkObj 0x000001dec7580000 + 11246 msvcrt 0x00007ffa6da50000 + 3af5a msvcrt 0x00007ffa6da50000 + 3b02c KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23972</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>win32u 0x00007ffa6bf90000 + a104 USER32 0x00007ffa6e410000 + 2085e InkObj 0x000001dec7580000 + 1b7d2 msvcrt 0x00007ffa6da50000 + 3af5a msvcrt 0x00007ffa6da50000 + 3b02c KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>22112</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 combase 0x00007ffa6df30000 + c7675 combase 0x00007ffa6df30000 + 89756 InkObj 0x000001dec7580000 + 3a9a2 msvcrt 0x00007ffa6da50000 + 3af5a msvcrt 0x00007ffa6da50000 + 3b02c KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>24288</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>win32u 0x00007ffa6bf90000 + a104 USER32 0x00007ffa6e410000 + 2085e gdiplus 0x00007ffa5a270000 + 90e0 gdiplus 0x00007ffa5a270000 + 903f KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>6168</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>win32u 0x00007ffa6bf90000 + a104 USER32 0x00007ffa6e410000 + 2085e wisp 0x000001debaf10000 + 1a880 msvcrt 0x00007ffa6da50000 + 3af5a msvcrt 0x00007ffa6da50000 + 3b02c KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>6640</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce nvwgf2umx 0x00007ffa52620000 + 16b5d68 nvwgf2umx 0x00007ffa52620000 + 1da822e KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23628</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 KERNELBASE 0x00007ffa6bfc0000 + 51c1e nvwgf2umx 0x00007ffa52620000 + 2e2587 nvwgf2umx 0x00007ffa52620000 + 573eba nvwgf2umx 0x00007ffa52620000 + 1da822e KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>7336</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d104 MSWSOCK 0x00007ffa6b550000 + 10ab KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>23512</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce nvwgf2umx 0x00007ffa52620000 + 16b5d68 nvwgf2umx 0x00007ffa52620000 + 1da822e KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>19892</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d064 KERNELBASE 0x00007ffa6bfc0000 + 230ce UnrealEditor-Core 0x00007ff9fcd60000 + 7e1e30 UnrealEditor-OnlineSubsystem 0x00007ff9d4a10000 + 11d136 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>20148</ThreadID> <ThreadName>OnlineAsyncTaskThreadNull DefaultInstance(2)</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9d664 KERNELBASE 0x00007ffa6bfc0000 + 4b62e UnrealEditor-Core 0x00007ff9fcd60000 + 7c6850 UnrealEditor-Engine 0x00007ff9f88f0000 + 21acfa2 UnrealEditor-Core 0x00007ff9fcd60000 + 7c5342 UnrealEditor-Core 0x00007ff9fcd60000 + 7bd230 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>16928</ThreadID> <ThreadName>ScreenSaverInhibitor</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a74 ntdll 0x00007ffa6e6d0000 + 52e27 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>4144</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + 9db34 KERNELBASE 0x00007ffa6bfc0000 + 51d20 combase 0x00007ffa6df30000 + a3146 combase 0x00007ffa6df30000 + a2fc0 combase 0x00007ffa6df30000 + a2dd0 combase 0x00007ffa6df30000 + a2d59 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>16204</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a74 ntdll 0x00007ffa6e6d0000 + 52e27 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>12460</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> <Thread> <CallStack>ntdll 0x00007ffa6e6d0000 + a0a74 ntdll 0x00007ffa6e6d0000 + 52e27 KERNEL32 0x00007ffa6d080000 + 17344 ntdll 0x00007ffa6e6d0000 + 526b1</CallStack> <IsCrashed>false</IsCrashed> <Registers /> <ThreadID>20160</ThreadID> <ThreadName>Unknown</ThreadName> </Thread> </Threads> <TimeOfCrash>638399624324480000</TimeOfCrash> <bAllowToBeContacted>1</bAllowToBeContacted> <PlatformFullName>Win64 [Windows 10 (22H2) [10.0.19045.3803] 64b]</PlatformFullName> <CPUBrand>Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz</CPUBrand> <CrashReportClientVersion>1.0</CrashReportClientVersion> <Modules>E:\UE_5.1\Engine\Binaries\Win64\tbb.dll E:\UE_5.1\Engine\Binaries\Win64\tbbmalloc.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor.exe E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WorldBrowser.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HierarchicalLODOutliner.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SequenceRecorderSections.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AutomationWorker.dll E:\UE_5.1\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMediaEditor.dll E:\UE_5.1\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMediaFactory.dll E:\UE_5.1\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMediaEditor.dll E:\UE_5.1\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaEditor.dll E:\UE_5.1\Engine\Plugins\Media\AvfMedia\Binaries\Win64\UnrealEditor-AvfMediaFactory.dll E:\UE_5.1\Engine\Plugins\Media\AvfMedia\Binaries\Win64\UnrealEditor-AvfMediaEditor.dll E:\UE_5.1\Engine\Plugins\Media\AndroidMedia\Binaries\Win64\UnrealEditor-AndroidMediaFactory.dll E:\UE_5.1\Engine\Plugins\Media\AndroidMedia\Binaries\Win64\UnrealEditor-AndroidMediaEditor.dll E:\UE_5.1\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-SmartSnapping.dll E:\UE_5.1\Engine\Plugins\Experimental\CharacterAI\Binaries\Win64\UnrealEditor-CharacterAI.dll E:\UE_5.1\Engine\Plugins\MovieScene\TemplateSequence\Binaries\Win64\UnrealEditor-TemplateSequenceEditor.dll E:\UE_5.1\Engine\Plugins\Cameras\CameraShakePreviewer\Binaries\Win64\UnrealEditor-CameraShakePreviewer.dll E:\UE_5.1\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64\UnrealEditor-ActorSequenceEditor.dll E:\UE_5.1\Engine\Plugins\Editor\GeometryMode\Binaries\Win64\UnrealEditor-TextureAlignMode.dll E:\UE_5.1\Engine\Plugins\Editor\GeometryMode\Binaries\Win64\UnrealEditor-BspMode.dll E:\UE_5.1\Engine\Plugins\Editor\GeometryMode\Binaries\Win64\UnrealEditor-GeometryMode.dll E:\UE_5.1\Engine\Plugins\Runtime\WaveTable\Binaries\Win64\UnrealEditor-WaveTableEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\ResonanceAudio\Binaries\Win64\UnrealEditor-ResonanceAudioEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\GooglePAD\Binaries\Win64\UnrealEditor-GooglePADEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\AudioCapture\Binaries\Win64\UnrealEditor-AudioCaptureEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\AndroidFileServer\Binaries\Win64\UnrealEditor-AndroidFileServerEditor.dll E:\UE_5.1\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRigEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SessionServices.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SessionMessages.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PlacementMode.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LandscapeEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ViewportSnapping.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothPainter.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LogVisualizer.dll E:\UE_5.1\Engine\Binaries\Win64\IOS\UnrealEditor-IOSPlatformEditor.dll E:\UE_5.1\Engine\Binaries\Win64\Android\UnrealEditor-AndroidDeviceDetection.dll E:\UE_5.1\Engine\Binaries\Win64\Android\UnrealEditor-AndroidPlatformEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HoloLensPlatformEditor.dll E:\UE_5.1\Engine\Binaries\Win64\IOS\UnrealEditor-IOSRuntimeSettings.dll E:\UE_5.1\Engine\Binaries\Win64\Android\UnrealEditor-AndroidRuntimeSettings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationSettings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-VirtualizationEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CSVtoSVG.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WorldPartitionEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InputBindingEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MergeActors.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LocalizationService.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LocalizationDashboard.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DeviceProfileEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ProjectTargetPlatformEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ProjectSettingsViewer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorSettingsViewer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SettingsEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ProjectLauncher.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ProfilerClient.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DeviceManager.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AutomationWindow.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PackagesDialog.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationBlueprintEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StructViewer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NaniteTools.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SourceControlWindowExtender.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-OutputLog.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Documentation.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LiveCoding.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StreamingPauseRendering.dll E:\UE_5.1\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioMixerXAudio2.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BinkAudioDecoder.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LauncherPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PortalServices.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PortalRpc.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MessagingRpc.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LevelInstanceEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ProfilerService.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ProfilerMessages.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TaskGraph.dll E:\UE_5.1\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeRecorderSources.dll E:\UE_5.1\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesiaEditor.dll E:\UE_5.1\Engine\Plugins\Bridge\Binaries\Win64\UnrealEditor-Bridge.dll E:\UE_5.1\Engine\Plugins\Bridge\Binaries\Win64\UnrealEditor-MegascansPlugin.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WebBrowser.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CEF3Utils.dll E:\UE_5.1\Engine\Plugins\Editor\ContentBrowser\ContentBrowserClassDataSource\Binaries\Win64\UnrealEditor-ContentBrowserClassDataSource.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CollectionManager.dll E:\UE_5.1\Engine\Plugins\Editor\ContentBrowser\ContentBrowserAssetDataSource\Binaries\Win64\UnrealEditor-ContentBrowserAssetDataSource.dll E:\UE_5.1\Engine\Plugins\Editor\ObjectMixer\LightMixer\Binaries\Win64\UnrealEditor-LightMixer.dll E:\UE_5.1\Engine\Plugins\Editor\ObjectMixer\ObjectMixer\Binaries\Win64\UnrealEditor-ObjectMixerEditor.dll E:\UE_5.1\Engine\Plugins\Media\MediaPlate\Binaries\Win64\UnrealEditor-MediaPlateEditor.dll E:\UE_5.1\Engine\Plugins\Media\MediaPlayerEditor\Binaries\Win64\UnrealEditor-MediaPlayerEditor.dll E:\UE_5.1\Engine\Plugins\Media\MediaCompositing\Binaries\Win64\UnrealEditor-MediaCompositingEditor.dll E:\UE_5.1\Engine\Plugins\Media\MediaPlate\Binaries\Win64\UnrealEditor-MediaPlate.dll E:\UE_5.1\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMedia.dll E:\UE_5.1\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-OpenExrWrapper.dll E:\UE_5.1\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaFactory.dll E:\UE_5.1\Engine\Plugins\Media\MediaCompositing\Binaries\Win64\UnrealEditor-MediaCompositing.dll E:\UE_5.1\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-PaperTiledImporter.dll E:\UE_5.1\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-PaperSpriteSheetImporter.dll E:\UE_5.1\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-Paper2DEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshPaint.dll E:\UE_5.1\Engine\Plugins\Compression\OodleNetwork\Binaries\Win64\UnrealEditor-OodleNetworkHandlerComponent.dll E:\UE_5.1\Engine\Plugins\Experimental\UVEditor\Binaries\Win64\UnrealEditor-UVEditor.dll E:\UE_5.1\Engine\Plugins\Experimental\UVEditor\Binaries\Win64\UnrealEditor-UVEditorToolsEditorOnly.dll E:\UE_5.1\Engine\Plugins\Experimental\UVEditor\Binaries\Win64\UnrealEditor-UVEditorTools.dll E:\UE_5.1\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsTestSuite.dll E:\UE_5.1\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsNodes.dll E:\UE_5.1\Engine\Plugins\Experimental\OpenImageDenoise\Binaries\Win64\UnrealEditor-OpenImageDenoise.dll E:\UE_5.1\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-GeometryProcessingAdapters.dll E:\UE_5.1\Engine\Plugins\Experimental\GeometryCollectionPlugin\Binaries\Win64\UnrealEditor-GeometryCollectionNodes.dll E:\UE_5.1\Engine\Plugins\Experimental\GeometryCollectionPlugin\Binaries\Win64\UnrealEditor-GeometryCollectionSequencer.dll E:\UE_5.1\Engine\Plugins\Experimental\GeometryCollectionPlugin\Binaries\Win64\UnrealEditor-GeometryCollectionTracks.dll E:\UE_5.1\Engine\Plugins\Experimental\GeometryCollectionPlugin\Binaries\Win64\UnrealEditor-GeometryCollectionEditor.dll E:\UE_5.1\Engine\Plugins\Experimental\Dataflow\Binaries\Win64\UnrealEditor-DataflowNodes.dll E:\UE_5.1\Engine\Plugins\Experimental\Dataflow\Binaries\Win64\UnrealEditor-DataflowEditor.dll E:\UE_5.1\Engine\Plugins\Experimental\ChaosEditor\Binaries\Win64\UnrealEditor-FractureEditor.dll E:\UE_5.1\Engine\Plugins\Experimental\PlanarCutPlugin\Binaries\Win64\UnrealEditor-PlanarCut.dll E:\UE_5.1\Engine\Plugins\Experimental\ChaosSolverPlugin\Binaries\Win64\UnrealEditor-ChaosSolverEditor.dll E:\UE_5.1\Engine\Plugins\Experimental\ChaosNiagara\Binaries\Win64\UnrealEditor-ChaosNiagara.dll E:\UE_5.1\Engine\Plugins\Experimental\ChaosClothEditor\Binaries\Win64\UnrealEditor-ChaosClothEditor.dll E:\UE_5.1\Engine\Plugins\Experimental\BackChannel\Binaries\Win64\UnrealEditor-BackChannel.dll E:\UE_5.1\Engine\Plugins\Experimental\AutomationUtils\Binaries\Win64\UnrealEditor-AutomationUtilsEditor.dll E:\UE_5.1\Engine\Plugins\Experimental\AutomationUtils\Binaries\Win64\UnrealEditor-AutomationUtils.dll E:\UE_5.1\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeSequencer.dll E:\UE_5.1\Engine\Plugins\Importers\AlembicImporter\Binaries\Win64\UnrealEditor-AlembicImporter.dll E:\UE_5.1\Engine\Plugins\Importers\AlembicImporter\Binaries\Win64\UnrealEditor-AlembicLibrary.dll E:\UE_5.1\Engine\Plugins\Tests\InterchangeTests\Binaries\Win64\UnrealEditor-InterchangeTestEditor.dll E:\UE_5.1\Engine\Plugins\Tests\InterchangeTests\Binaries\Win64\UnrealEditor-InterchangeTests.dll E:\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraEditorWidgets.dll E:\UE_5.1\Engine\Plugins\MovieScene\SequencerScripting\Binaries\Win64\UnrealEditor-SequencerScriptingEditor.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeFbxParser.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeExport.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeMessages.dll E:\UE_5.1\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditorUtilities.dll E:\UE_5.1\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeResultsBrowser.dll E:\UE_5.1\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditorPipelines.dll E:\UE_5.1\Engine\Plugins\Developer\SubversionSourceControl\Binaries\Win64\UnrealEditor-SubversionSourceControl.dll E:\UE_5.1\Engine\Plugins\Developer\RiderSourceCodeAccess\Binaries\Win64\UnrealEditor-RiderSourceCodeAccess.dll E:\UE_5.1\Engine\Plugins\Developer\PlasticSourceControl\Binaries\Win64\UnrealEditor-PlasticSourceControl.dll E:\UE_5.1\Engine\Plugins\Developer\GitSourceControl\Binaries\Win64\UnrealEditor-GitSourceControl.dll E:\UE_5.1\Engine\Plugins\Developer\DumpGPUServices\Binaries\Win64\UnrealEditor-DumpGPUServices.dll E:\UE_5.1\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64\UnrealEditor-AnimationSharingEd.dll E:\UE_5.1\Engine\Plugins\Enterprise\VariantManagerContent\Binaries\Win64\UnrealEditor-VariantManagerContentEditor.dll E:\UE_5.1\Engine\Plugins\Enterprise\DatasmithContent\Binaries\Win64\UnrealEditor-DatasmithContentEditor.dll E:\UE_5.1\Engine\Plugins\Editor\WorldPartitionHLODUtilities\Binaries\Win64\UnrealEditor-WorldPartitionHLODUtilities.dll E:\UE_5.1\Engine\Plugins\Editor\SpeedTreeImporter\Binaries\Win64\UnrealEditor-SpeedTreeImporter.dll E:\UE_5.1\Engine\Plugins\Editor\SequencerAnimTools\Binaries\Win64\UnrealEditor-SequencerAnimTools.dll E:\UE_5.1\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRigEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationEditor.dll E:\UE_5.1\Engine\Plugins\MovieScene\LevelSequenceEditor\Binaries\Win64\UnrealEditor-LevelSequenceEditor.dll E:\UE_5.1\Engine\Plugins\MovieScene\SequencerScripting\Binaries\Win64\UnrealEditor-SequencerScripting.dll E:\UE_5.1\Engine\Plugins\Editor\PluginBrowser\Binaries\Win64\UnrealEditor-PluginBrowser.dll E:\UE_5.1\Engine\Plugins\Developer\PluginUtils\Binaries\Win64\UnrealEditor-PluginUtils.dll E:\UE_5.1\Engine\Plugins\Editor\ModelingToolsEditorMode\Binaries\Win64\UnrealEditor-ModelingToolsEditorMode.dll E:\UE_5.1\Engine\Plugins\Editor\StylusInput\Binaries\Win64\UnrealEditor-StylusInput.dll E:\UE_5.1\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-ModelingEditorUI.dll E:\UE_5.1\Engine\Plugins\Experimental\MeshLODToolset\Binaries\Win64\UnrealEditor-MeshLODToolset.dll E:\UE_5.1\Engine\Plugins\Experimental\GeometryFlow\Binaries\Win64\UnrealEditor-GeometryFlowMeshProcessing.dll E:\UE_5.1\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-MeshModelingToolsEditorOnlyExp.dll E:\UE_5.1\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-MeshModelingToolsExp.dll E:\UE_5.1\Engine\Plugins\Editor\MaterialAnalyzer\Binaries\Win64\UnrealEditor-MaterialAnalyzer.dll E:\UE_5.1\Engine\Plugins\Experimental\PythonScriptPlugin\Binaries\Win64\UnrealEditor-PythonScriptPlugin.dll E:\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundStandardNodes.dll E:\UE_5.1\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Binaries\Win64\UnrealEditor-VisualStudioSourceCodeAccess.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshConversionEngineTypes.dll E:\UE_5.1\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-Paper2D.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TraceInsights.dll E:\UE_5.1\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGenerator.dll E:\UE_5.1\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundFrontend.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Serialization.dll E:\UE_5.1\Engine\Plugins\Developer\VisualStudioCodeSourceCodeAccess\Binaries\Win64\UnrealEditor-VisualStudioCodeSourceCodeAccess.dll E:\UE_5.1\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGraphCore.dll E:\UE_5.1\Engine\Plugins\Runtime\LocationServicesBPLibrary\Binaries\Win64\UnrealEditor-LocationServicesBPLibrary.dll E:\UE_5.1\Engine\Plugins\Runtime\GameplayStateTree\Binaries\Win64\UnrealEditor-GameplayStateTreeModule.dll E:\UE_5.1\Engine\Plugins\Runtime\StateTree\Binaries\Win64\UnrealEditor-StateTreeModule.dll E:\UE_5.1\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtils.dll E:\UE_5.1\Engine\Plugins\Runtime\GameplayAbilities\Binaries\Win64\UnrealEditor-GameplayAbilitiesEditor.dll E:\UE_5.1\Engine\Plugins\Developer\UObjectPlugin\Binaries\Win64\UnrealEditor-UObjectPlugin.dll E:\UE_5.1\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeRecorder.dll E:\UE_5.1\Engine\Plugins\Editor\GameplayTagsEditor\Binaries\Win64\UnrealEditor-GameplayTagsEditor.dll E:\UE_5.1\Engine\Plugins\Editor\MobileLauncherProfileWizard\Binaries\Win64\UnrealEditor-MobileLauncherProfileWizard.dll E:\UE_5.1\Engine\Plugins\Editor\GLTFImporter\Binaries\Win64\UnrealEditor-GLTFImporter.dll E:\UE_5.1\Engine\Plugins\Runtime\GameplayAbilities\Binaries\Win64\UnrealEditor-GameplayAbilities.dll E:\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-Niagara.dll E:\UE_5.1\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64\UnrealEditor-CustomMeshComponent.dll E:\UE_5.1\Engine\Plugins\Runtime\DataRegistry\Binaries\Win64\UnrealEditor-DataRegistryEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\DataRegistry\Binaries\Win64\UnrealEditor-DataRegistry.dll E:\UE_5.1\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UnrealEditor-CableComponent.dll E:\UE_5.1\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesia.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioAnalyzer.dll E:\UE_5.1\Engine\Plugins\Developer\CLionSourceCodeAccess\Binaries\Win64\UnrealEditor-CLionSourceCodeAccess.dll E:\UE_5.1\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesiaCore.dll E:\UE_5.1\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRigDeveloper.dll E:\UE_5.1\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRig.dll E:\UE_5.1\Engine\Plugins\Experimental\FullBodyIK\Binaries\Win64\UnrealEditor-PBIK.dll E:\UE_5.1\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRigDeveloper.dll E:\UE_5.1\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRig.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RigVMDeveloper.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-VisualGraphUtils.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RigVM.dll E:\UE_5.1\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputBlueprintNodes.dll E:\UE_5.1\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMedia.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Persona.dll E:\UE_5.1\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-EnhancedInput.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StringTableEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BehaviorTreeEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UMGEditor.dll E:\UE_5.1\Engine\Plugins\Experimental\GeometryFlow\Binaries\Win64\UnrealEditor-GeometryFlowCore.dll E:\UE_5.1\Engine\Plugins\Editor\EditorDebugTools\Binaries\Win64\UnrealEditor-EditorDebugTools.dll E:\UE_5.1\Engine\Plugins\Editor\EditorScriptingUtilities\Binaries\Win64\UnrealEditor-EditorScriptingUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StaticMeshEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshEditor.dll E:\UE_5.1\Engine\Plugins\Editor\CurveEditorTools\Binaries\Win64\UnrealEditor-CurveEditorTools.dll E:\UE_5.1\Engine\Plugins\Editor\CryptoKeys\Binaries\Win64\UnrealEditor-CryptoKeys.dll E:\UE_5.1\Engine\Plugins\Editor\CryptoKeys\Binaries\Win64\UnrealEditor-CryptoKeysOpenSSL.dll E:\UE_5.1\Engine\Plugins\Editor\BlueprintHeaderView\Binaries\Win64\UnrealEditor-BlueprintHeaderView.dll E:\UE_5.1\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UnrealEditor-SynthesisEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\ResonanceAudio\Binaries\Win64\UnrealEditor-ResonanceAudio.dll E:\UE_5.1\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UnrealEditor-ProceduralMeshComponentEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingComponentsEditorOnly.dll E:\UE_5.1\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-MeshModelingTools.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-FunctionalTesting.dll E:\UE_5.1\Engine\Plugins\Runtime\MobilePatchingUtils\Binaries\Win64\UnrealEditor-MobilePatchingUtils.dll E:\UE_5.1\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingOperators.dll E:\UE_5.1\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64\UnrealEditor-WindowsMoviePlayer.dll E:\UE_5.1\Engine\Plugins\Experimental\GeometryFlow\Binaries\Win64\UnrealEditor-GeometryFlowMeshProcessingEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-MeshModelingToolsEditorOnly.dll E:\UE_5.1\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingOperatorsEditorOnly.dll E:\UE_5.1\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingComponents.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GeometryFramework.dll E:\UE_5.1\Engine\Plugins\Runtime\InputDebugging\Binaries\Win64\UnrealEditor-InputDebugging.dll E:\UE_5.1\Engine\Plugins\Runtime\GooglePAD\Binaries\Win64\UnrealEditor-GooglePAD.dll E:\UE_5.1\Engine\Plugins\Runtime\GeometryProcessing\Binaries\Win64\UnrealEditor-DynamicMesh.dll E:\UE_5.1\Engine\Plugins\Runtime\GeometryProcessing\Binaries\Win64\UnrealEditor-GeometryAlgorithms.dll E:\UE_5.1\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheStreamer.dll E:\UE_5.1\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheSequencer.dll E:\UE_5.1\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheTracks.dll E:\UE_5.1\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheEd.dll E:\UE_5.1\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCache.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioCaptureRtAudio.dll E:\UE_5.1\Engine\Plugins\Runtime\AudioCapture\Binaries\Win64\UnrealEditor-AudioCapture.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioCaptureCore.dll E:\UE_5.1\Engine\Plugins\Runtime\AssetTags\Binaries\Win64\UnrealEditor-AssetTags.dll E:\UE_5.1\Engine\Plugins\Runtime\ArchVisCharacter\Binaries\Win64\UnrealEditor-ArchVisCharacter.dll E:\UE_5.1\Engine\Plugins\Runtime\ActorLayerUtilities\Binaries\Win64\UnrealEditor-ActorLayerUtilitiesEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Layers.dll E:\UE_5.1\Engine\Plugins\MeshPainting\Binaries\Win64\UnrealEditor-MeshPaintEditorMode.dll E:\UE_5.1\Engine\Plugins\MeshPainting\Binaries\Win64\UnrealEditor-MeshPaintingToolset.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeImport.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeFactoryNodes.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangePipelines.dll E:\UE_5.1\Engine\Plugins\Enterprise\VariantManager\Binaries\Win64\UnrealEditor-VariantManager.dll E:\UE_5.1\Engine\Plugins\Runtime\WebMMoviePlayer\Binaries\Win64\UnrealEditor-WebMMoviePlayer.dll E:\UE_5.1\Engine\Plugins\Animation\ControlRigSpline\Binaries\Win64\UnrealEditor-ControlRigSpline.dll D:\GitHub\Personal Projects\Illusion-UE5\hwanyoung2\Binaries\Win64\UnrealEditor-hwanyoung2.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SlateReflector.dll E:\UE_5.1\Engine\Plugins\Experimental\ProxyLODPlugin\Binaries\Win64\UnrealEditor-ProxyLODMeshReduction.dll E:\UE_5.1\Engine\Plugins\Runtime\ActorLayerUtilities\Binaries\Win64\UnrealEditor-ActorLayerUtilities.dll E:\UE_5.1\Engine\Plugins\Editor\ContentBrowser\ContentBrowserFileDataSource\Binaries\Win64\UnrealEditor-ContentBrowserFileDataSource.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SessionFrontend.dll E:\UE_5.1\Engine\Plugins\Cameras\GameplayCameras\Binaries\Win64\UnrealEditor-GameplayCameras.dll E:\UE_5.1\Engine\Plugins\MovieScene\TemplateSequence\Binaries\Win64\UnrealEditor-TemplateSequence.dll E:\UE_5.1\Engine\Plugins\Developer\TraceDataFiltering\Binaries\Win64\UnrealEditor-TraceDataFiltering.dll E:\UE_5.1\Engine\Plugins\Developer\PropertyAccessNode\Binaries\Win64\UnrealEditor-PropertyAccessNode.dll E:\UE_5.1\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64\UnrealEditor-AnimationSharing.dll E:\UE_5.1\Engine\Plugins\Messaging\UdpMessaging\Binaries\Win64\UnrealEditor-UdpMessaging.dll E:\UE_5.1\Engine\Plugins\Messaging\TcpMessaging\Binaries\Win64\UnrealEditor-TcpMessaging.dll E:\UE_5.1\Engine\Plugins\Editor\DataValidation\Binaries\Win64\UnrealEditor-DataValidation.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Blutility.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PixelInspectorModule.dll E:\UE_5.1\Engine\Plugins\Experimental\FullBodyIK\Binaries\Win64\UnrealEditor-FullBodyIK.dll E:\UE_5.1\Engine\Plugins\Experimental\ChaosCaching\Binaries\Win64\UnrealEditor-ChaosCachingEditor.dll E:\UE_5.1\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeTrackRecorders.dll E:\UE_5.1\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeMovieScene.dll E:\UE_5.1\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakesCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MainFrame.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UndoHistoryEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TranslationEditor.dll E:\UE_5.1\Engine\Plugins\Editor\AssetManagerEditor\Binaries\Win64\UnrealEditor-AssetManagerEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\StateTree\Binaries\Win64\UnrealEditor-StateTreeEditorModule.dll E:\UE_5.1\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEngine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ShaderFormatVectorVM.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-VectorVM.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MetalShaderFormat.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-FileUtilities.dll E:\UE_5.1\Engine\Binaries\ThirdParty\ShaderConductor\Win64\ShaderConductor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-VulkanShaderFormat.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ShaderFormatOpenGL.dll E:\UE_5.1\Engine\Binaries\ThirdParty\ShaderConductor\Win64\dxcompiler.dll E:\UE_5.1\Engine\Binaries\ThirdParty\ShaderConductor\Win64\dxil.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ShaderFormatD3D.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ShaderCompilerCommon.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ShaderPreprocessor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioFormatBink.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioFormatADPCM.dll E:\UE_5.1\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll E:\UE_5.1\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioFormatOgg.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioFormatOpus.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WindowsTargetPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CookedEditor.dll E:\UE_5.1\Engine\Binaries\Win64\IOS\UnrealEditor-TVOSTargetPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\LinuxArm64\UnrealEditor-LinuxArm64TargetPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\Linux\UnrealEditor-LinuxTargetPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\IOS\UnrealEditor-IOSTargetPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HoloLensTargetPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\Android\UnrealEditor-AndroidTargetPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\oo2tex_win64_2.9.8.dll E:\UE_5.1\Engine\Binaries\Win64\oo2tex_win64_2.9.7.dll E:\UE_5.1\Engine\Binaries\Win64\oo2tex_win64_2.9.6.dll E:\UE_5.1\Engine\Binaries\Win64\oo2tex_win64_2.9.5.dll E:\UE_5.1\Engine\Plugins\Developer\TextureFormatOodle\Binaries\Win64\UnrealEditor-TextureFormatOodle.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatUncompressed.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatIntelISPCTexComp.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatETC2.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatDXT.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormatASTC.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureBuild.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureFormat.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TurnkeySupport.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LauncherServices.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TargetPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WindowsPlatformFeatures.dll E:\UE_5.1\Engine\Binaries\Win64\D3D12\D3D12Core.dll E:\UE_5.1\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-D3D12RHI.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RHICore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Settings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayMediaEncoder.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AVEncoder.dll E:\UE_5.1\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMedia.dll E:\UE_5.1\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMediaFactory.dll E:\UE_5.1\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ExrReaderGpu.dll E:\UE_5.1\Engine\Plugins\Experimental\ChaosCloth\Binaries\Win64\UnrealEditor-ChaosCloth.dll E:\UE_5.1\Engine\Plugins\Experimental\ChaosCaching\Binaries\Win64\UnrealEditor-ChaosCaching.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GeometryCollectionEngine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DataflowEngine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DataflowCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-FieldSystemEngine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ChaosSolverEngine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshConversion.dll E:\UE_5.1\Engine\Plugins\Portal\LauncherChunkInstaller\Binaries\Win64\UnrealEditor-LauncherChunkInstaller.dll E:\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraShader.dll E:\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraVertexFactories.dll E:\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraCore.dll E:\UE_5.1\Engine\Plugins\Developer\PixWinPlugin\Binaries\Win64\UnrealEditor-PixWinPlugin.dll E:\UE_5.1\Engine\Plugins\Enterprise\GLTFExporter\Binaries\Win64\UnrealEditor-GLTFExporter.dll E:\UE_5.1\Engine\Plugins\Enterprise\GLTFExporter\Binaries\Win64\UnrealEditor-GLTFMaterialBaking.dll E:\UE_5.1\Engine\Plugins\Enterprise\GLTFExporter\Binaries\Win64\UnrealEditor-GLTFMaterialAnalyzer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshMergeUtilities.dll E:\UE_5.1\Engine\Plugins\Enterprise\DatasmithContent\Binaries\Win64\UnrealEditor-DatasmithContent.dll E:\UE_5.1\Engine\Plugins\Enterprise\VariantManagerContent\Binaries\Win64\UnrealEditor-VariantManagerContent.dll E:\UE_5.1\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64\UnrealEditor-OnlineBlueprintSupport.dll E:\UE_5.1\Engine\Plugins\Online\OnlineSubsystemNull\Binaries\Win64\UnrealEditor-OnlineSubsystemNull.dll E:\UE_5.1\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64\UnrealEditor-OnlineSubsystemUtils.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Voice.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-XMPP.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WebSockets.dll E:\UE_5.1\Engine\Plugins\Online\OnlineSubsystem\Binaries\Win64\UnrealEditor-OnlineSubsystem.dll E:\UE_5.1\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesCommonEngineUtils.dll E:\UE_5.1\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesCommon.dll E:\UE_5.1\Engine\Plugins\Online\OnlineBase\Binaries\Win64\UnrealEditor-OnlineBase.dll E:\UE_5.1\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesInterface.dll E:\UE_5.1\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\Binaries\Win64\UnrealEditor-WindowsDeviceProfileSelector.dll E:\UE_5.1\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64\UnrealEditor-ExampleDeviceProfileSelector.dll E:\UE_5.1\Engine\Plugins\Runtime\ChunkDownloader\Binaries\Win64\UnrealEditor-ChunkDownloader.dll E:\UE_5.1\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCryptoOpenSSL.dll E:\UE_5.1\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCryptoTypes.dll E:\UE_5.1\Engine\Binaries\ThirdParty\Python3\Win64\python39.dll E:\UE_5.1\Engine\Plugins\Experimental\PythonScriptPlugin\Binaries\Win64\UnrealEditor-PythonScriptPluginPreload.dll E:\UE_5.1\Engine\Plugins\Developer\PerforceSourceControl\Binaries\Win64\UnrealEditor-PerforceSourceControl.dll E:\UE_5.1\Engine\Plugins\XGEController\Binaries\Win64\UnrealEditor-XGEController.dll E:\UE_5.1\Engine\Plugins\FastBuildController\Binaries\Win64\UnrealEditor-FastBuildController.dll E:\UE_5.1\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationModifiers.dll E:\UE_5.1\Engine\Binaries\ThirdParty\libsndfile\Win64\libsndfile-1.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MessageLog.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Virtualization.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SlateRHIRenderer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StreamingFile.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NetworkFile.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StorageServerClient.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AVIWriter.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SequenceRecorder.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LiveLinkInterface.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MRMesh.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayTasks.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayDebugger.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SerializedRecorderInterface.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MovieSceneCapture.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MovieSceneTools.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SequencerCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ContentBrowser.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AugmentedReality.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-VirtualTexturingEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioSettingsEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ComponentVisualizers.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ConfigEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InternationalizationSettings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AIModule.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DesktopWidgets.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ContentBrowserData.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AssetTools.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UnsavedAssetsTracker.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Navmesh.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Sequencer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HeadMountedDisplay.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Constraints.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClassViewer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WidgetCarousel.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DerivedDataEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CommonMenuExtensions.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SourceControlWindows.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DetailCustomizations.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorConfig.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorStyle.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SceneOutliner.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AdvancedPreviewScene.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimGraphRuntime.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MediaAssets.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshUtilitiesCommon.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Voronoi.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SharedSettingsWidgets.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-KismetCompiler.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-KismetWidgets.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UELibSampleRate.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GeometryCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialBaking.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Renderer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ToolWidgets.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PhysicsUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SubobjectEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InterchangeEngine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InterchangeCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StatusBar.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InteractiveToolsFramework.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NavigationSystem.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SourceControl.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TraceServices.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-IoStoreUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-VREditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MovieSceneTracks.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SubobjectDataInterface.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationBlueprintLibrary.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UncontrolledChangelists.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorInteractiveToolsFramework.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LevelEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HTTPServer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ToolMenus.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ViewportInteraction.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PakFileUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MovieScene.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GraphEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshUtilitiesEngine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorFramework.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TraceAnalysis.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameProjectGeneration.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Networking.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TimeManagement.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PIEPreviewDeviceProfileSelector.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AddContentDialog.dll E:\UE_5.1\Engine\Plugins\Runtime\AndroidFileServer\Binaries\Win64\UnrealEditor-AndroidFileServer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationDataController.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DirectoryWatcher.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Localization.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-FoliageEdit.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HardwareTargeting.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Cbor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeCommon.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Foliage.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorWidgets.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StatsViewer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshUtilitiesCommon.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PropertyEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ImageWrapper.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DataLayerEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CurveEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CinematicCamera.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BlueprintGraph.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimGraph.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LevelSequence.dll E:\UE_5.1\Engine\Binaries\Win64\libfbxsdk.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SSL.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BuildPatchServices.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HTTP.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Chaos.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Kismet.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PhysicsCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PakFile.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshDescription.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AssetRegistry.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Zen.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UMG.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Landscape.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AppFramework.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UnrealEd.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DerivedDataCache.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SlateCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Slate.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CoreUObject.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Engine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Core.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BlueprintEditorLibrary.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PropertyPath.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SignalProcessing.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PIEPreviewDeviceSpecification.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-StaticMeshDescription.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RenderCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HierarchicalLODUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioMixer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RHI.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CookOnTheFly.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SceneDepthPickerMode.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NetworkReplayStreaming.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeNv.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-OverlayEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayTasksEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CollisionAnalyzer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ActorPickerMode.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureUtilitiesCommon.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BSPUtils.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnimationEditMode.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioExtensions.dll E:\UE_5.1\Engine\Plugins\Runtime\AppleImageUtils\Binaries\Win64\UnrealEditor-AppleImageUtils.dll E:\UE_5.1\Engine\Plugins\Animation\BlendSpaceMotionAnalysis\Binaries\Win64\UnrealEditor-BlendSpaceMotionAnalysis.dll E:\UE_5.1\Engine\Plugins\Animation\AnimationModifierLibrary\Binaries\Win64\UnrealEditor-AnimationModifierLibrary.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeNodes.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeDispatcher.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AssetTagsEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ImageWriteQueue.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RSA.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeInterface.dll E:\UE_5.1\Engine\Plugins\Editor\GLTFImporter\Binaries\Win64\UnrealEditor-GLTFCore.dll E:\UE_5.1\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-GameplayTags.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Sockets.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AnalyticsET.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DeveloperSettings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Overlay.dll E:\UE_5.1\Engine\Plugins\Runtime\AndroidPermission\Binaries\Win64\UnrealEditor-AndroidPermission.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AIGraph.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NetCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-JsonUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ApplicationCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ReliabilityHandlerComponent.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioLinkEngine.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SoundFieldRendering.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshDescription.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorSubsystem.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PacketHandler.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MaterialShaderQualitySettings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EngineSettings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UnrealEdMessages.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SandboxFile.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ImageCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AutomationController.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NaniteBuilder.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ScriptDisassembler.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureCompressor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SwarmInterface.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TypedElementFramework.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DesktopPlatform.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-IESFile.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-DeveloperToolSettings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Media.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AutomationMessages.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AITestSuite.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-IrisStub.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InstallBundleManager.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Messaging.dll E:\UE_5.1\Engine\Plugins\Experimental\SkeletalReduction\Binaries\Win64\UnrealEditor-SkeletalMeshReduction.dll E:\UE_5.1\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UnrealEditor-ProceduralMeshComponent.dll E:\UE_5.1\Engine\Plugins\Runtime\PropertyAccess\Binaries\Win64\UnrealEditor-PropertyAccessEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Icmp.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Projects.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PerfCounters.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MediaUtils.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PreLoadScreen.dll E:\UE_5.1\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TextureBuildUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioLinkCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioMixerCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioPlatformConfiguration.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Analytics.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TypedElementRuntime.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EngineMessages.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Json.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-CoreOnline.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TraceLog.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AutomationTest.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MoviePlayer.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-InputCore.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WorkspaceMenuStructure.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LandscapeEditorUtilities.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-QuadricMeshReduction.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditorInterface.dll E:\UE_5.1\Engine\Plugins\Runtime\AppleImageUtils\Binaries\Win64\UnrealEditor-AppleImageUtilsBlueprintSupport.dll E:\UE_5.1\Engine\Plugins\TraceUtilities\Binaries\Win64\UnrealEditor-EditorTraceUtilities.dll E:\UE_5.1\Engine\Plugins\TraceUtilities\Binaries\Win64\UnrealEditor-TraceUtilities.dll E:\UE_5.1\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeCommonParser.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshBuilder.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-RawMesh.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshBoneReduction.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-XmlParser.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-SourceCodeAccess.dll E:\UE_5.1\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraAnimNotifies.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-ColorManagement.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-EditorAnalyticsSession.dll E:\UE_5.1\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64\UnrealEditor-ActorSequence.dll E:\UE_5.1\Engine\Plugins\AI\AISupport\Binaries\Win64\UnrealEditor-AISupportModule.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshUtilities.dll E:\UE_5.1\Engine\Plugins\Editor\FacialAnimation\Binaries\Win64\UnrealEditor-FacialAnimationEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-PinnedCommandList.dll E:\UE_5.1\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaEngine.dll E:\UE_5.1\Engine\Plugins\Editor\FacialAnimation\Binaries\Win64\UnrealEditor-FacialAnimation.dll E:\UE_5.1\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCrypto.dll E:\UE_5.1\Engine\Binaries\ThirdParty\Python3\Win64\python3.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshBuilderCommon.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LevelAssetEditor.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AdvancedWidgets.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MeshReductionInterface.dll E:\UE_5.1\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-WindowsPlatformEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\StateTree\Binaries\Win64\UnrealEditor-StateTreeTestSuite.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-UndoHistory.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-LocalizationCommandletExecution.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TreeMap.dll E:\UE_5.1\Engine\Plugins\AI\EnvironmentQueryEditor\Binaries\Win64\UnrealEditor-EnvironmentQueryEditor.dll E:\UE_5.1\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UnrealEditor-Synthesis.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-BuildSettings.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-HotReload.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-MoviePlayerProxy.dll E:\UE_5.1\Engine\Plugins\Runtime\SoundFields\Binaries\Win64\UnrealEditor-SoundFields.dll E:\UE_5.1\Engine\Plugins\Experimental\Iris\Binaries\Win64\UnrealEditor-Iris.dll E:\UE_5.1\Engine\Plugins\Runtime\SignificanceManager\Binaries\Win64\UnrealEditor-SignificanceManager.dll E:\UE_5.1\Engine\Plugins\Runtime\AudioWidgets\Binaries\Win64\UnrealEditor-AudioWidgets.dll E:\UE_5.1\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEngineTest.dll E:\UE_5.1\Engine\Plugins\Runtime\WaveTable\Binaries\Win64\UnrealEditor-WaveTable.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-AudioCodecEngine.dll E:\UE_5.1\Engine\Plugins\Experimental\ChaosUserDataPT\Binaries\Win64\UnrealEditor-ChaosUserDataPT.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-TargetDeviceServices.dll E:\UE_5.1\Engine\Binaries\Win64\UnrealEditor-NullInstallBundleManager.dll E:\UE_5.1\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditor.dll</Modules> </RuntimeProperties> <PlatformProperties> <PlatformIsRunningWindows>1</PlatformIsRunningWindows> <IsRunningOnBattery>true</IsRunningOnBattery> <PlatformCallbackResult>0</PlatformCallbackResult> <CrashTrigger>0</CrashTrigger> </PlatformProperties> <EngineData> <MatchingDPStatus>WindowsEditorNo errors</MatchingDPStatus> <RHI.IntegratedGPU>false</RHI.IntegratedGPU> <RHI.DriverDenylisted>false</RHI.DriverDenylisted> <RHI.D3DDebug>false</RHI.D3DDebug> <RHI.Breadcrumbs>true</RHI.Breadcrumbs> <RHI.DRED>false</RHI.DRED> <RHI.DREDContext>false</RHI.DREDContext> <RHI.Aftermath>true</RHI.Aftermath> <RHI.RHIName>D3D12</RHI.RHIName> <RHI.AdapterName>NVIDIA GeForce RTX 2060</RHI.AdapterName> <RHI.UserDriverVersion>536.40</RHI.UserDriverVersion> <RHI.InternalDriverVersion>31.0.15.3640</RHI.InternalDriverVersion> <RHI.DriverDate>6-23-2023</RHI.DriverDate> <RHI.FeatureLevel>SM6</RHI.FeatureLevel> <RHI.GPUVendor>NVIDIA</RHI.GPUVendor> <RHI.DeviceId>1F55</RHI.DeviceId> <DeviceProfile.Name>WindowsEditor</DeviceProfile.Name> <Platform.AppHasFocus>true</Platform.AppHasFocus> </EngineData> <GameData /> <EnabledPlugins> <Plugin>{ "Version": 16, "VersionName": "2022.1.1", "FriendlyName": "Bridge" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Enhanced Input" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "FastBuild Controller" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Mesh Painting" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "TraceUtilities" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "XGE Controller" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Paper2D" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Sharing" }</Plugin> <Plugin>{ "Version": 2, "VersionName": "2.0", "FriendlyName": "CLion Integration" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Dump GPU Services" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "CodeLite Integration" }</Plugin> <Plugin>{ "Version": 14, "VersionName": "1.4", "FriendlyName": "Git" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "KDevelop Integration" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "PIX for Windows GPU Capture Plugin" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Compiler-only Integration" }</Plugin> <Plugin>{ "Version": 62, "VersionName": "1.6.2", "FriendlyName": "Plastic SCM" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Utilities" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Perforce" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Node" }</Plugin> <Plugin>{ "Version": 2, "VersionName": "1.5", "FriendlyName": "Rider Integration" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Subversion" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "UObject Example Plugin" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Trace Data Filtering" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Texture" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Code Integration" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Visual Studio Integration" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "XCode Integration" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Alembic Importer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Oodle Network" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Actor Layer Utilities" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Device Profile Selector" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Android Movie Player" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "AndroidFileServer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Android Runtime Permission" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Image Utils" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Apple Movie Player" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Tags" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Capture" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Audio Synesthesia" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "ArchVis Character" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "AudioWidgets" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Cable Component" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Chunk Downloader" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Data Registry" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Custom Mesh Component" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Example Device Profile Selector" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Abilities" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Geometry Cache" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "GameplayStateTree" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Google Cloud Messaging" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "GooglePAD" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry Processing" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Input Debugging" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "IOS Device Profile Selector" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Linux Device Profile Selector" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Location Services Blueprints Library" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh Modeling Toolset" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "MetaSound" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Mobile Patching Utilities" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Procedural Mesh Component" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Property Access Editor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Significance Manager" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Resonance Audio" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "SoundFields" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "StateTree" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.1", "FriendlyName": "Synthesis and DSP Effects" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Wave Tables" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Movie Player for WebM files" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Device Profile Selector" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Windows Movie Player" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Camera Shake Previewer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Gameplay Cameras" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1", "FriendlyName": "BackChannel" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Automation Utilities" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosCaching" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth Editor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Cloth" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Solver" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Chaos Niagara" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosEditor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "ChaosUserDataPT" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "CharacterAI" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Editor DataflowGraph" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Full Body IK" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Geometry" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "GeometryFlow" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Iris" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Mesh LOD Toolset" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Experimental Mesh Modeling Toolset" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "OpenImageDenoise" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Planar Cut" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Python Editor Script Plugin" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Proxy LOD Plugin (Experimental)" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Platform Cryptography Plugin" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Skeletal Mesh Simplifier (Early Access)" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Struct Utils" }</Plugin> <Plugin>{ "Version": 2, "VersionName": "0.2", "FriendlyName": "UVEditor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Niagara" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "UDP Messaging" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "TCP Messaging" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Asset Manager Editor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Blueprint C++ Header Preview" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Take Recorder" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Curve Editor Tools" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Data Validation" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "CryptoKeys" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "EditorDebugTools" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Facial Animation Bulk Importer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "GameplayTagsEditor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "GeometryMode" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Editor Scripting Utilities" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "glTF Importer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Mac Graphics Switching" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Wizard for mobile packaging scenarios" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Material Analyzer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Modeling Tools Editor Mode" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Plugin Browser" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Stylus & Tablet Plugin" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Anim Tools" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "SpeedTree Importer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "World Partition HLOD Utilities" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Actor Sequence (Experimental)" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Level Sequence Editor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Template Sequence" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Sequencer Scripting" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Datasmith Content" }</Plugin> <Plugin>{ "Version": 131, "VersionName": "1.3.1", "FriendlyName": "glTF Exporter" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Variant Manager Content" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Tests" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Launcher Chunk Installer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Animation Modifier Library" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Blendspace Motion Analysis" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Control Rig Spline" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "IK Rig" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Editor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Interchange Framework" }</Plugin> <Plugin>{ "Version": 2, "VersionName": "2.0", "FriendlyName": "Android Media Player" }</Plugin> <Plugin>{ "Version": 2, "VersionName": "2.0", "FriendlyName": "AVF Media Player" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Image Sequence Media Player" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Compositing" }</Plugin> <Plugin>{ "Version": 0, "VersionName": "0.1", "FriendlyName": "Media Plate" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Media Player Editor" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "WebM Video Player" }</Plugin> <Plugin>{ "Version": 2, "VersionName": "2.0", "FriendlyName": "WMF Media Player" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Base" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Services" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem NULL" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem Utils" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "AISupport" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "0.1", "FriendlyName": "Environment Query Editor (Experimental)" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Class Data Source" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - Asset Data Source" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Content Browser - File Data Source" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem GooglePlay" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Online Subsystem iOS" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Object Mixer" }</Plugin> <Plugin>{ "Version": 1, "VersionName": "1.0", "FriendlyName": "Light Mixer" }</Plugin> </EnabledPlugins> </FGenericCrashContext>