Invalid
x64
DebugGame
x64
DebugGame_Editor
x64
Development
x64
Development_Editor
x64
Shipping
x64
{D3E5030B-3E9C-3912-938D-B7CDC7F8A34A}
MakeFileProj
hwanyoung2
v143
17.0
17.0
true
Native
Makefile
Makefile
v143
Makefile
v143
Makefile
v143
Makefile
v143
Makefile
v143
echo The selected platform/configuration is not valid for this target.
echo The selected platform/configuration is not valid for this target.
echo The selected platform/configuration is not valid for this target.
Invalid Output
C:\Unreal engine\UE_5.1\Engine\Intermediate\Build\Unused\
C:\Unreal engine\UE_5.1\Engine\Intermediate\Build\Unused\
$(ProjectDir)..\Build\Unused\
$(ProjectDir)..\Build\Unused\
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Build.bat" hwanyoung2 Win64 DebugGame -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Rebuild.bat" hwanyoung2 Win64 DebugGame -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Clean.bat" hwanyoung2 Win64 DebugGame -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
..\..\Binaries\Win64\hwanyoung2-Win64-DebugGame.exe
/std:c++17
$(ProjectDir)..\Build\Unused\
$(ProjectDir)..\Build\Unused\
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Build.bat" hwanyoung2Editor Win64 DebugGame -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Rebuild.bat" hwanyoung2Editor Win64 DebugGame -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Clean.bat" hwanyoung2Editor Win64 DebugGame -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
C:\Unreal engine\UE_5.1\Engine\Binaries\Win64\UnrealEditor-Win64-DebugGame.exe
/std:c++17
$(ProjectDir)..\Build\Unused\
$(ProjectDir)..\Build\Unused\
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Build.bat" hwanyoung2 Win64 Development -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Rebuild.bat" hwanyoung2 Win64 Development -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Clean.bat" hwanyoung2 Win64 Development -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
..\..\Binaries\Win64\hwanyoung2.exe
/std:c++17
$(ProjectDir)..\Build\Unused\
$(ProjectDir)..\Build\Unused\
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Build.bat" hwanyoung2Editor Win64 Development -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Rebuild.bat" hwanyoung2Editor Win64 Development -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Clean.bat" hwanyoung2Editor Win64 Development -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
C:\Unreal engine\UE_5.1\Engine\Binaries\Win64\UnrealEditor.exe
/std:c++17
$(ProjectDir)..\Build\Unused\
$(ProjectDir)..\Build\Unused\
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Build.bat" hwanyoung2 Win64 Shipping -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Rebuild.bat" hwanyoung2 Win64 Shipping -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
"C:\Unreal engine\UE_5.1\Engine\Build\BatchFiles\Clean.bat" hwanyoung2 Win64 Shipping -Project="$(SolutionDir)hwanyoung2.uproject" -WaitMutex -FromMsBuild
..\..\Binaries\Win64\hwanyoung2-Win64-Shipping.exe
/std:c++17
$(NMakePreprocessorDefinitions)
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$(CleanDependsOn);