// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Engine/AssetManager.h" #include "HwanyoungAssetManager.generated.h" /** * */ UCLASS() class HWANYOUNG2_API UHwanyoungAssetManager : public UAssetManager { GENERATED_BODY() public: virtual void StartInitialLoading() override; };