Log file open, 05/24/24 17:11:01 LogWindows: Failed to load 'aqProf.dll' (GetLastError=0) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=0) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=0) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=31076) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: hwanyoung2 LogCore: UnrealTraceServer: Trace store launch successful LogCore: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark' LogCore: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.1-CL-23901901" LogCsvProfiler: Display: Metadata set : engineversion="5.1.1-23901901+++UE5+Release-5.1" LogCsvProfiler: Display: Metadata set : commandline="" "C:\Users\benja\Desktop\Halloween JAm\Illusions\Illusion-UE5\hwanyoung2\hwanyoung2.uproject""" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4412] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3700X 8-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="7cccbf8c42e97b853a7c829ce710924a" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.340147 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-98680A51448254E4628C00BBD12AE2BB Session CrashGUID >==================================================== LogConfig: Display: Loading Android ini files took 0.10 seconds LogConfig: Display: Loading HoloLens ini files took 0.10 seconds LogConfig: Display: Loading IOS ini files took 0.10 seconds LogConfig: Display: Loading Mac ini files took 0.10 seconds LogConfig: Display: Loading VulkanPC ini files took 0.10 seconds LogConfig: Display: Loading Windows ini files took 0.12 seconds LogConfig: Display: Loading Unix ini files took 0.12 seconds LogConfig: Display: Loading TVOS ini files took 0.12 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.14 seconds LogConfig: Display: Loading Linux ini files took 0.14 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Project plugin FMODStudio LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin DataRegistry LogPluginManager: Mounting Engine plugin GameplayAbilities LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GameplayStateTree LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Found config from plugin[Interchange] Game LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin GLTFImporter LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin Iris LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Content/' mounted to '/FMODStudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GameplayStateTree/Content/' mounted to '/GameplayStateTree/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/StateTree/Content/' mounted to '/StateTree/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.83.1 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1n LogInit: - supports HTTP deflate (compression) using libz 1.2.12 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.1-CL-23901901 LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1 LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1 LogInit: Net CL: 23058290 LogInit: OS: Windows 10 (22H2) [10.0.19045.4412] (), CPU: AMD Ryzen 7 3700X 8-Core Processor , GPU: NVIDIA GeForce RTX 3070 LogInit: Compiled (64-bit): Jan 30 2023 05:19:00 LogInit: Compiled with Visual C++: 19.29.30147.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.1 LogInit: Command Line: LogInit: Base Directory: C:/Unreal engine/UE_5.1/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 35 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80 LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]] LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VSync:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Shaders.CompressionFormat:2]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RayTracing:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RayTracing.Skylight:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.PathTracing:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationLevel:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationDynamic:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.MSAACount:4]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.DBuffer:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:1]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] [2024.05.24-21.11.02:228][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] [2024.05.24-21.11.02:228][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Strata:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Strata.BytesPerPixel:80]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Strata.OpaqueMaterialRoughRefraction:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Strata.Debug.AdvancedVisualizationShaders:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2024.05.24-21.11.02:229][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] [2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2024.05.24-21.11.02:229][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2024.05.24-21.11.02:234][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2024.05.24-21.11.02:234][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]] [2024.05.24-21.11.02:234][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]] [2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.DetailMode:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.05.24-21.11.02:235][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created [2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2024.05.24-21.11.02:235][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.05.24-21.11.02:235][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2024.05.24-21.11.02:235][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2024.05.24-21.11.02:248][ 0]LogD3D12RHI: Aftermath initialized [2024.05.24-21.11.02:248][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2024.05.24-21.11.02:466][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6) [2024.05.24-21.11.02:466][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 2 output[s] [2024.05.24-21.11.02:475][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) [2024.05.24-21.11.02:475][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s] [2024.05.24-21.11.02:610][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6) [2024.05.24-21.11.02:611][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s] [2024.05.24-21.11.02:746][ 0]LogD3D12RHI: Found D3D12 adapter 3: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_2, shader model 6.6) [2024.05.24-21.11.02:747][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s] [2024.05.24-21.11.02:747][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2024.05.24-21.11.02:747][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2024.05.24-21.11.02:747][ 0]LogHAL: Display: Platform has ~ 32 GB [34306613248 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.05.24-21.11.02:747][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2024.05.24-21.11.02:747][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2024.05.24-21.11.02:747][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.05.24-21.11.02:747][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2024.05.24-21.11.02:747][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.05.24-21.11.02:747][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.05.24-21.11.02:747][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2024.05.24-21.11.02:747][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Config/WindowsEditor/Editor.ini] [2024.05.24-21.11.02:747][ 0]LogInit: Computer: PINEAPPLE [2024.05.24-21.11.02:747][ 0]LogInit: User: benja [2024.05.24-21.11.02:747][ 0]LogInit: CPU Page size=4096, Cores=8 [2024.05.24-21.11.02:747][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.05.24-21.11.02:747][ 0]LogMemory: Memory total: Physical=32.0GB (32GB approx) [2024.05.24-21.11.02:747][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2024.05.24-21.11.02:747][ 0]LogMemory: Process Physical Memory: 298.78 MB used, 310.82 MB peak [2024.05.24-21.11.02:747][ 0]LogMemory: Process Virtual Memory: 303.36 MB used, 307.60 MB peak [2024.05.24-21.11.02:747][ 0]LogMemory: Physical Memory: 13420.33 MB used, 19297.00 MB free, 32717.34 MB total [2024.05.24-21.11.02:747][ 0]LogMemory: Virtual Memory: 16123.05 MB used, 21458.28 MB free, 37581.34 MB total [2024.05.24-21.11.02:747][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2024.05.24-21.11.02:754][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.05.24-21.11.02:767][ 0]LogInit: Physics initialised using underlying interface: Chaos [2024.05.24-21.11.02:768][ 0]LogInit: Using OS detected language (en-US). [2024.05.24-21.11.02:768][ 0]LogInit: Using OS detected locale (en-US). [2024.05.24-21.11.02:779][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2024.05.24-21.11.03:013][ 0]LogInit: Setting process to per monitor DPI aware [2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: - Japanese (Japan) - Microsoft IME (TSF IME). [2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME). [2024.05.24-21.11.03:027][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2024.05.24-21.11.03:051][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2024.05.24-21.11.03:051][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.05.24-21.11.03:275][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2024.05.24-21.11.03:276][ 0]LogWindows: Attached monitors: [2024.05.24-21.11.03:276][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY1' [PRIMARY] [2024.05.24-21.11.03:276][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1040), device: '\\.\DISPLAY2' [2024.05.24-21.11.03:276][ 0]LogWindows: Found 2 attached monitors. [2024.05.24-21.11.03:276][ 0]LogWindows: Gathering driver information using Windows Setup API [2024.05.24-21.11.03:276][ 0]LogRHI: RHI Adapter Info: [2024.05.24-21.11.03:276][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 [2024.05.24-21.11.03:276][ 0]LogRHI: Driver Version: 536.99 (internal:31.0.15.3699, unified:536.99) [2024.05.24-21.11.03:276][ 0]LogRHI: Driver Date: 8-4-2023 [2024.05.24-21.11.03:276][ 0]LogD3D12RHI: GPU DeviceId: 0x2484 (for the marketing name, search the web for "GPU Device Id") [2024.05.24-21.11.03:276][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2024.05.24-21.11.03:283][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2024.05.24-21.11.03:283][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: Bindless resources are supported [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2024.05.24-21.11.03:402][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2024.05.24-21.11.03:456][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) [2024.05.24-21.11.03:456][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) [2024.05.24-21.11.03:457][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) [2024.05.24-21.11.03:481][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2024.05.24-21.11.03:481][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2024.05.24-21.11.03:481][ 0]LogRHI: Texture pool is 4575 MB (70% of 6536 MB) [2024.05.24-21.11.03:481][ 0]LogD3D12RHI: Async texture creation enabled [2024.05.24-21.11.03:481][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2024.05.24-21.11.03:481][ 0]LogD3D12RHI: HDR output is supported on adapter 0, display 0: [2024.05.24-21.11.03:481][ 0]LogD3D12RHI: MinLuminance = 0.391500 [2024.05.24-21.11.03:481][ 0]LogD3D12RHI: MaxLuminance = 408.760010 [2024.05.24-21.11.03:481][ 0]LogD3D12RHI: MaxFullFrameLuminance = 408.760010 [2024.05.24-21.11.03:509][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_0.log" -log="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_0.log" -project="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -platform=all' [2024.05.24-21.11.03:509][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Unreal engine/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_0.log" -log="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_0.log" -project="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -platform=all" ] [2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2024.05.24-21.11.03:553][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2024.05.24-21.11.03:553][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8 [2024.05.24-21.11.03:553][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2024.05.24-21.11.03:554][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2024.05.24-21.11.03:555][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2024.05.24-21.11.03:556][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2024.05.24-21.11.03:557][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2024.05.24-21.11.03:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.05.24-21.11.03:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.05.24-21.11.03:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2024.05.24-21.11.03:594][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2024.05.24-21.11.03:602][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.05.24-21.11.03:602][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.05.24-21.11.03:608][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.05.24-21.11.03:608][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2024.05.24-21.11.03:608][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.05.24-21.11.03:608][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.05.24-21.11.03:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2024.05.24-21.11.03:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2024.05.24-21.11.03:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2024.05.24-21.11.03:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.05.24-21.11.03:618][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.05.24-21.11.03:627][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2024.05.24-21.11.03:639][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.05.24-21.11.03:643][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2024.05.24-21.11.03:643][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2024.05.24-21.11.03:643][ 0]LogTargetPlatformManager: ADPCM [2024.05.24-21.11.03:643][ 0]LogTargetPlatformManager: PCM [2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: BINKA [2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: OGG [2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2024.05.24-21.11.03:647][ 0]LogTargetPlatformManager: OPUS [2024.05.24-21.11.03:707][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2024.05.24-21.11.03:715][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_MRT [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: PCD3D_SM6 [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: PCD3D_SM5 [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: PCD3D_ES31 [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2024.05.24-21.11.03:716][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: VVM_1_0 [2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2024.05.24-21.11.03:724][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2024.05.24-21.11.03:724][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2024.05.24-21.11.03:728][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.05.24-21.11.03:728][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2024.05.24-21.11.03:728][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.05.24-21.11.03:728][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2024.05.24-21.11.03:750][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB) [2024.05.24-21.11.03:750][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.05.24-21.11.03:750][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2024.05.24-21.11.03:760][ 0]LogDerivedDataCache: Speed tests for C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2024.05.24-21.11.03:760][ 0]LogDerivedDataCache: Display: Performance to C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.09ms. RandomReadSpeed=628.29MBs, RandomWriteSpeed=120.66MBs. Assigned SpeedClass 'Local' [2024.05.24-21.11.03:762][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.05.24-21.11.03:762][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.05.24-21.11.03:762][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2024.05.24-21.11.03:762][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2024.05.24-21.11.03:762][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2024.05.24-21.11.03:762][ 0]LogShaderCompilers: Guid format shader working directory is -36 characters bigger than the processId version (../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/Shaders/WorkingDirectory/9812/). [2024.05.24-21.11.03:763][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/benja/AppData/Local/Temp/UnrealShaderWorkingDir/2736270B4123FDE99C01CE91E7F09CFF/'. [2024.05.24-21.11.03:763][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.05.24-21.11.03:763][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. [2024.05.24-21.11.04:640][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2024.05.24-21.11.04:660][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2024.05.24-21.11.04:660][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.05.24-21.11.06:880][ 0]LogSlate: Using FreeType 2.10.0 [2024.05.24-21.11.06:881][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.05.24-21.11.06:931][ 0]LogAssetRegistry: FAssetRegistry took 0.0184 seconds to start up [2024.05.24-21.11.06:944][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2024.05.24-21.11.07:145][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2024.05.24-21.11.07:869][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: Available device profiles: [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3603600][00000AC09B669000 52] GlobalDefaults, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606000][00000AC0913F5000 52] Windows, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606200][00000AC09B7F7800 52] WindowsEditor, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605800][00000AC09E655000 52] WindowsServer, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606800][00000AC09AF12800 52] WindowsClient, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605600][00000AC0A3AF0000 52] IOS, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605200][00000AC0A3AF5000 52] iPadAir2, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3604A00][00000AC0A3AFA000 52] 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[00000AC0A3607A00][00000AC0A3ACA000 52] iPhone11, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3606E00][00000AC0A3ACC800 52] iPhone11Pro, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3602200][00000AC0A3B22800 52] iPhone11ProMax, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3603200][00000AC0A3B40000 52] iPhoneSE2, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605000][00000AC0A3B45000 52] iPhone12Mini, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3605E00][00000AC0A3B47800 52] iPhone12, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608000][00000AC0A3B4A000 52] iPhone12Pro, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609000][00000AC0A3B4C800 52] iPhone12ProMax, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3608800][00000AC0A3AC2800 52] iPhone13Mini, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609400][00000AC0A3B50000 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[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360AA00][00000AC0A3B6C800 52] iPadPro97, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360AE00][00000AC0A3B52800 52] iPadPro2_129, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609200][00000AC0A3AE0000 52] iPad5, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3609C00][00000AC0A3AE5000 52] iPad6, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B000][00000AC0A3AE7800 52] iPad7, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B200][00000AC0A3AEA000 52] iPad8, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B400][00000AC0A3AEC800 52] iPad9, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360B800][00000AC0A3B62800 52] iPad10, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360BA00][00000AC0A3B80000 52] iPadPro11, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: 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AppleTV2_4K, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360CC00][00000AC0A3B82800 52] TVOS, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360E000][00000AC0A3BA2800 52] Mac, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360E200][00000AC0A3BA0000 52] MacEditor, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360D600][00000AC0A3BA7800 52] MacClient, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360EC00][00000AC0A3BAA000 52] MacServer, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360AC00][00000AC0A3B92800 52] Linux, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360BC00][00000AC0A3BAC800 52] LinuxEditor, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360DE00][00000AC0A3BB0000 52] LinuxArm64Editor, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A360A400][00000AC0A3BB5000 52] LinuxArm64, [2024.05.24-21.11.07:869][ 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[2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1200][00000AC0A3BE7800 52] Android_Mali_T6xx, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1400][00000AC0A3BEA000 52] Android_Mali_T7xx, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1800][00000AC0A3BEC800 52] Android_Mali_T8xx, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1A00][00000AC0A3BD2800 52] Android_Mali_G71, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1E00][00000AC0A3C00000 52] Android_Mali_G72, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF1600][00000AC0A3C05000 52] Android_Mali_G72_Vulkan, [2024.05.24-21.11.07:869][ 0]LogDeviceProfileManager: [00000AC0A3BF0200][00000AC0A3C07800 52] Android_Mali_G76, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2000][00000AC0A3C0A000 52] Android_Mali_G76_Vulkan, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0C00][00000AC0A3C0C800 52] Android_Mali_G77, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2400][00000AC0A3BE2800 52] Android_Mali_G77_Vulkan, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2800][00000AC0A3C10000 52] Android_Mali_G78, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2A00][00000AC0A3C15000 52] Android_Mali_G78_Vulkan, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0400][00000AC0A3C17800 52] Android_Mali_G710, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0E00][00000AC0A3C1A000 52] Android_Mali_G710_Vulkan, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF1000][00000AC0A3C1C800 52] Android_Xclipse_920, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF3000][00000AC0A3C02800 52] Android_Xclipse_920_Vulkan, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0600][00000AC0A3C20000 52] Android_Vulkan_SM5, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF3400][00000AC0A3C25000 52] Android_PowerVR_G6xxx, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF3800][00000AC0A3C27800 52] Android_PowerVR_GT7xxx, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF3A00][00000AC0A3C2A000 52] Android_PowerVR_GE8xxx, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2E00][00000AC0A3C2C800 52] Android_PowerVR_GM9xxx, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF0A00][00000AC0A3C12800 52] Android_PowerVR_GM9xxx_Vulkan, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF2600][00000AC0A3C30000 52] Android_TegraK1, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF4400][00000AC0A3C35000 52] Android_Unknown_Vulkan, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF4800][00000AC0A3C37800 52] Oculus_Quest, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF4A00][00000AC0A3C3A000 52] Oculus_Quest2, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: [00000AC0A3BF4E00][00000AC0A3C3C800 52] HoloLens, [2024.05.24-21.11.07:870][ 0]LogDeviceProfileManager: Active device profile: [00000AC0A3606200][00000AC09B7F7800 52] WindowsEditor [2024.05.24-21.11.07:870][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2024.05.24-21.11.07:870][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2024.05.24-21.11.07:877][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.05.24-21.11.07:877][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush [2024.05.24-21.11.07:882][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=1533.100.57.1, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="InstalledSdk_InvalidVersionExists, Platform_ValidHostPrerequisites") [2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2024.05.24-21.11.07:884][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.18362.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") [2024.05.24-21.11.07:888][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_1.log" -log="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_1.log" -project="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -Device=Win64@PINEAPPLE' [2024.05.24-21.11.07:888][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Unreal engine/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyReport_1.log" -log="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Intermediate/TurnkeyLog_1.log" -project="C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/hwanyoung2.uproject" -Device=Win64@PINEAPPLE" -nocompile -nocompileuat ] [2024.05.24-21.11.07:935][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2024.05.24-21.11.08:014][ 0]LogMaterial: Display: WorldGridMaterial-SM6-Default: 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[2024.05.24-21.11.08:118][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.05.24-21.11.08:118][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.05.24-21.11.08:118][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.05.24-21.11.08:118][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.05.24-21.11.08:118][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.05.24-21.11.08:261][ 0]LogNetVersion: hwanyoung2 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 6301669) [2024.05.24-21.11.08:759][ 0]LogUObjectArray: 20936 objects as part of root set at end of initial load. [2024.05.24-21.11.08:759][ 0]LogUObjectAllocator: 5786384 out of 0 bytes used by permanent object pool. [2024.05.24-21.11.08:759][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.05.24-21.11.08:790][ 0]LogSlate: Border [2024.05.24-21.11.08:790][ 0]LogSlate: BreadcrumbButton [2024.05.24-21.11.08:790][ 0]LogSlate: Brushes.Title [2024.05.24-21.11.08:790][ 0]LogSlate: Default [2024.05.24-21.11.08:790][ 0]LogSlate: Icons.Save [2024.05.24-21.11.08:790][ 0]LogSlate: Icons.Toolbar.Settings [2024.05.24-21.11.08:790][ 0]LogSlate: ListView [2024.05.24-21.11.08:790][ 0]LogSlate: SoftwareCursor_CardinalCross [2024.05.24-21.11.08:790][ 0]LogSlate: SoftwareCursor_Grab [2024.05.24-21.11.08:790][ 0]LogSlate: TableView.DarkRow [2024.05.24-21.11.08:790][ 0]LogSlate: TableView.Row [2024.05.24-21.11.08:790][ 0]LogSlate: TreeView [2024.05.24-21.11.08:987][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2024.05.24-21.11.09:054][ 0]LogFMOD: FFMODStudioModule startup [2024.05.24-21.11.09:054][ 0]LogFMOD: Lib path = '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries' [2024.05.24-21.11.09:054][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodL.dll [2024.05.24-21.11.09:114][ 0]LogFMOD: FFMODStudioModule::LoadDll: Loading ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll [2024.05.24-21.11.09:161][ 0]LogFMOD: Display: Loaded bank lookup [2024.05.24-21.11.09:162][ 0]LogFMOD: Display: Loaded asset lookup [2024.05.24-21.11.09:212][ 0]LogFMOD: Default sample rate = 48000 [2024.05.24-21.11.09:212][ 0]LogFMOD: System sample rate = 48000 [2024.05.24-21.11.09:212][ 0]LogFMOD: Matching system sample rate 48000 [2024.05.24-21.11.09:239][ 0]LogFMOD: Default sample rate = 48000 [2024.05.24-21.11.09:239][ 0]LogFMOD: System sample rate = 48000 [2024.05.24-21.11.09:240][ 0]LogFMOD: Matching system sample rate 48000 [2024.05.24-21.11.09:320][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E34D93D145FCD7D0479A799CEB448DBA | Instance: 7C4629FE49817548AB17A1962EC1EA6E (PINEAPPLE-9812). [2024.05.24-21.11.09:431][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s [2024.05.24-21.11.09:630][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2024.05.24-21.11.09:650][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2024.05.24-21.11.09:993][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.05.24-21.11.09:999][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.05.24-21.11.10:002][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.33' to multicast group '230.0.0.1:6666' [2024.05.24-21.11.10:121][ 0]LogPython: Using Python 3.9.7 [2024.05.24-21.11.11:855][ 0]SourceControl: Source control is disabled [2024.05.24-21.11.11:862][ 0]SourceControl: Source control is disabled [2024.05.24-21.11.11:926][ 0]SourceControl: Source control is disabled [2024.05.24-21.11.11:939][ 0]LogUProjectInfo: Found projects: [2024.05.24-21.11.11:987][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.05.24-21.11.12:031][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.05.24-21.11.12:031][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.05.24-21.11.13:013][ 0]LogOpenImageDenoise: OIDN starting up [2024.05.24-21.11.13:118][ 0]LogCollectionManager: Loaded 0 collections in 0.002680 seconds [2024.05.24-21.11.13:120][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Collections/' took 0.00s [2024.05.24-21.11.13:122][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Developers/benja/Collections/' took 0.00s [2024.05.24-21.11.13:123][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Collections/' took 0.00s [2024.05.24-21.11.13:608][ 0]LogClass: Warning: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h [2024.05.24-21.11.13:608][ 0]LogClass: Warning: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h [2024.05.24-21.11.13:609][ 0]LogClass: Display: 2 Uninitialized script struct members found including 1 object properties [2024.05.24-21.11.13:659][ 0]LogAutomationTest: Warning: LogClass: BoolProperty FInventoryItem::OnlyDropped is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h [2024.05.24-21.11.13:659][ 0]LogAutomationTest: Warning: LogClass: ObjectProperty FInventoryItem::ItemIcon is not initialized properly even though its struct probably has a custom default constructor. Module:hwanyoung2 File:InventoryItem.h [2024.05.24-21.11.13:659][ 0]LogEngine: Initializing Engine... [2024.05.24-21.11.13:670][ 0]LogStylusInput: Initializing StylusInput subsystem. [2024.05.24-21.11.13:696][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 0E9698C4697E872CBAA750A81F13B17C7CEA9AAD), compiling. Is special engine material. [2024.05.24-21.11.13:700][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: F94896208BB2C48320F28BA2B200D9B09C2924D7), compiling. Is special engine material. [2024.05.24-21.11.13:703][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: C69B3513A9BCE1B5877E8C1F14F444F2E516C54A), compiling. Is special engine material. [2024.05.24-21.11.13:707][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 6A6B6CA42A1CFE73D98380E44359090BD1019353), compiling. Is special engine material. [2024.05.24-21.11.13:711][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 7860C6F9C70533941C3C28714AFF4744F9ACB6BC), compiling. Is special engine material. [2024.05.24-21.11.13:714][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 8163769FA55201E2D8B7175BC0E56F9348F0AC32), compiling. Is special engine material. [2024.05.24-21.11.13:825][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.05.24-21.11.13:841][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.24-21.11.13:854][ 0]LogAIModule: Creating AISystem for world Untitled [2024.05.24-21.11.13:854][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.05.24-21.11.13:854][ 0]LogInit: Texture streaming: Enabled [2024.05.24-21.11.13:880][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1 [2024.05.24-21.11.13:889][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.05.24-21.11.13:907][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.05.24-21.11.13:908][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.05.24-21.11.13:910][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2024.05.24-21.11.13:912][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.05.24-21.11.13:912][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2024.05.24-21.11.13:912][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.24-21.11.13:912][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.24-21.11.13:912][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.24-21.11.13:913][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.24-21.11.13:913][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.24-21.11.13:931][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.24-21.11.13:973][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Focusrite USB Audio) [2024.05.24-21.11.13:974][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.24-21.11.13:978][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.24-21.11.13:978][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.24-21.11.13:979][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2024.05.24-21.11.13:979][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2024.05.24-21.11.13:980][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2024.05.24-21.11.13:980][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2024.05.24-21.11.13:980][ 0]LogInit: FAudioDevice initialized. [2024.05.24-21.11.13:981][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.05.24-21.11.13:997][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2024.05.24-21.11.14:005][ 0]LogLiveCoding: Error: Unable to start live coding session. Some modules have already been hot reloaded. [2024.05.24-21.11.14:072][ 0]LogInit: Transaction tracking system initialized [2024.05.24-21.11.14:123][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/SourceControl/UncontrolledChangelists.json [2024.05.24-21.11.14:123][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2024.05.24-21.11.14:151][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.028442 seconds (Found 138 uncontrolled assets) [2024.05.24-21.11.14:175][ 0]BlueprintLog: New page: Editor Load [2024.05.24-21.11.14:342][ 0]LocalizationService: Localization service is disabled [2024.05.24-21.11.14:381][ 0]TimingProfiler: Initialize [2024.05.24-21.11.14:381][ 0]TimingProfiler: OnSessionChanged [2024.05.24-21.11.14:381][ 0]LoadingProfiler: Initialize [2024.05.24-21.11.14:382][ 0]LoadingProfiler: OnSessionChanged [2024.05.24-21.11.14:382][ 0]NetworkingProfiler: Initialize [2024.05.24-21.11.14:382][ 0]NetworkingProfiler: OnSessionChanged [2024.05.24-21.11.14:382][ 0]MemoryProfiler: Initialize [2024.05.24-21.11.14:382][ 0]MemoryProfiler: OnSessionChanged [2024.05.24-21.11.14:762][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/' took 0.04s [2024.05.24-21.11.14:814][ 0]LogFMOD: FFMODStudioEditorModule startup [2024.05.24-21.11.14:839][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists. To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced. [2024.05.24-21.11.15:063][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2024.05.24-21.11.15:108][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.05.24-21.11.15:110][ 0]SourceControl: Source control is disabled [2024.05.24-21.11.15:111][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.257 [2024.05.24-21.11.15:111][ 0]Cmd: MAP LOAD FILE="../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2024.05.24-21.11.15:117][ 0]LightingResults: New page: Lighting Build [2024.05.24-21.11.15:122][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.05.24-21.11.15:122][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.24-21.11.15:122][ 0]MapCheck: New page: Map Check [2024.05.24-21.11.15:122][ 0]LightingResults: New page: Lighting Build [2024.05.24-21.11.15:129][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.24-21.11.15:134][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms [2024.05.24-21.11.15:225][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'. [2024.05.24-21.11.15:225][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.24-21.11.15:225][ 0]LogAIModule: Creating AISystem for world ThirdPersonMap [2024.05.24-21.11.15:231][ 0]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0) [2024.05.24-21.11.15:231][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2024.05.24-21.11.15:231][ 0]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2024.05.24-21.11.16:351][ 0]LogContentBundle: [Container: ThirdPersonMap] Creating new contrainer. [2024.05.24-21.11.16:351][ 0]LogWorldPartition: Display: WorldPartition initialize took 1.12 sec [2024.05.24-21.11.16:360][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.05.24-21.11.16:369][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms [2024.05.24-21.11.16:369][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.05.24-21.11.16:370][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.609ms to complete. [2024.05.24-21.11.16:370][ 0]LogFileHelpers: Loading map 'ThirdPersonMap' took 1.259 [2024.05.24-21.11.16:397][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.544 [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: ================================================ [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2024.05.24-21.11.16:398][ 0]LogShaderCompilers: Display: ================================================ [2024.05.24-21.11.16:521][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.24-21.11.16:529][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.24-21.11.16:534][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.24-21.11.16:540][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.24-21.11.16:673][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2024.05.24-21.11.16:683][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2024.05.24-21.11.16:691][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2024.05.24-21.11.16:700][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2024.05.24-21.11.16:708][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2024.05.24-21.11.16:715][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2024.05.24-21.11.16:721][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2024.05.24-21.11.16:729][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2024.05.24-21.11.16:737][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2024.05.24-21.11.16:744][ 0]LogPakFile: Display: Mounted Pak file 'C:/Unreal engine/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2024.05.24-21.11.17:179][ 0]LogTurnkeySupport: Turnkey Device: Win64@PINEAPPLE: (Name=PINEAPPLE, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid") [2024.05.24-21.11.17:193][ 0]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.05.24-21.11.17:203][ 0]LogSlate: Took 0.005930 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2024.05.24-21.11.17:208][ 0]LogSlate: Took 0.004457 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.05.24-21.11.17:229][ 0]LogViewport: Scene viewport resized to 2038x1262, mode Windowed. [2024.05.24-21.11.17:885][ 0]LogStall: Startup... [2024.05.24-21.11.17:889][ 0]LogStall: Startup complete. [2024.05.24-21.11.17:904][ 0]LogLoad: (Engine Initialization) Total time: 17.05 seconds [2024.05.24-21.11.17:904][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.05.24-21.11.17:935][ 0]LogAssetRegistry: Asset discovery search completed in 11.0050 seconds [2024.05.24-21.11.17:961][ 0]LogFMOD: Loading strings bank: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Desktop/Master.strings.bank [2024.05.24-21.11.17:963][ 0]LogFMOD: 'UI open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_open' instead. [2024.05.24-21.11.17:970][ 0]LogFMOD: 'UI Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Close' instead. [2024.05.24-21.11.17:975][ 0]LogFMOD: 'UI Select 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select_2' instead. [2024.05.24-21.11.17:981][ 0]LogFMOD: 'Music Under UI' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Under_UI' instead. [2024.05.24-21.11.17:995][ 0]LogFMOD: 'UI Hover2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover2' instead. [2024.05.24-21.11.18:003][ 0]LogFMOD: 'UI Select' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select' instead. [2024.05.24-21.11.18:046][ 0]LogFMOD: 'Journal Open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Open' instead. [2024.05.24-21.11.18:054][ 0]LogFMOD: 'Journal Page Turn' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Page_Turn' instead. [2024.05.24-21.11.18:061][ 0]LogFMOD: 'Music Normal' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Normal' instead. [2024.05.24-21.11.18:078][ 0]LogFMOD: 'Journal Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Close' instead. [2024.05.24-21.11.18:086][ 0]LogFMOD: 'UI Hover 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover_1' instead. [2024.05.24-21.11.18:179][ 0]LogFMOD: Display: Loaded bank lookup [2024.05.24-21.11.18:179][ 0]LogFMOD: Display: Loaded asset lookup [2024.05.24-21.11.18:244][ 0]LogFMOD: Default sample rate = 48000 [2024.05.24-21.11.18:244][ 0]LogFMOD: System sample rate = 48000 [2024.05.24-21.11.18:244][ 0]LogFMOD: Matching system sample rate 48000 [2024.05.24-21.11.18:273][ 0]LogFMOD: Display: Loaded bank lookup [2024.05.24-21.11.18:273][ 0]LogFMOD: Display: Loaded asset lookup [2024.05.24-21.11.18:282][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) [2024.05.24-21.11.18:284][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.05.24-21.11.18:331][ 0]LogSlate: Took 0.000181 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.05.24-21.11.18:454][ 1]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/' took 0.53s [2024.05.24-21.11.34:936][384]LogDebuggerCommands: Repeating last play command: Selected Viewport [2024.05.24-21.11.34:942][384]LogContentBundle: [Container: ThirdPersonMap] Generating Streaming for 0 Content Bundles. [2024.05.24-21.11.34:944][384]LogWorldPartition: Display: GenerateStreaming started... [2024.05.24-21.11.34:944][384]LogWorldPartition: Display: GetPartitionedActors started... [2024.05.24-21.11.34:944][384]LogWorldPartition: Display: GetPartitionedActors took 13 us [2024.05.24-21.11.34:944][384]LogWorldPartition: Display: GenerateStreaming took 870 us [2024.05.24-21.11.34:980][384]LogFMOD: Default sample rate = 48000 [2024.05.24-21.11.34:980][384]LogFMOD: System sample rate = 48000 [2024.05.24-21.11.34:980][384]LogFMOD: Matching system sample rate 48000 [2024.05.24-21.11.35:028][384]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.05.24-21.11.35:030][384]PIE: New page: PIE session: ThirdPersonMap (May 24, 2024, 1:11:35 PM) [2024.05.24-21.11.35:034][384]LogOnline: OSS: Created online subsystem instance for: NULL [2024.05.24-21.11.35:034][384]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2024.05.24-21.11.35:034][384]LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap [2024.05.24-21.11.35:039][384]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004770s) [2024.05.24-21.11.35:039][384]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.005093s) [2024.05.24-21.11.35:039][384]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.05.24-21.11.35:040][384]LogAIModule: Creating AISystem for world ThirdPersonMap [2024.05.24-21.11.35:041][384]LogWorldPartition: ULevel::OnLevelLoaded(ThirdPersonMap)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0) [2024.05.24-21.11.35:041][384]LogWorldPartition: Display: WorldPartition initialize started... [2024.05.24-21.11.35:041][384]LogWorldPartition: UWorldPartition::Initialize(Asset=ThirdPersonMap, IsEditor=0, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2024.05.24-21.11.35:042][384]LogContentBundle: [Container: ThirdPersonMap] Creating new contrainer. [2024.05.24-21.11.35:042][384]LogWorldPartition: Display: WorldPartition initialize took 1 ms (total: 1.12 sec) [2024.05.24-21.11.35:042][384]LogPlayLevel: PIE: World Init took: (0.002570s) [2024.05.24-21.11.35:048][384]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2024.05.24-21.11.35:049][384]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.05.24-21.11.35:049][384]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.05.24-21.11.35:049][384]LogAudioMixer: Display: Sample Rate: 48000 [2024.05.24-21.11.35:049][384]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.05.24-21.11.35:050][384]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.05.24-21.11.35:050][384]LogAudioMixer: Display: Number of buffers to queue: 1 [2024.05.24-21.11.35:050][384]LogAudioMixer: Display: Max Channels (voices): 0 [2024.05.24-21.11.35:050][384]LogAudioMixer: Display: Number of Async Source Workers: 4 [2024.05.24-21.11.35:050][384]LogAudio: Display: AudioDevice MaxSources: 32 [2024.05.24-21.11.35:050][384]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.05.24-21.11.35:050][384]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.05.24-21.11.35:050][384]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.05.24-21.11.35:052][384]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2024.05.24-21.11.35:091][384]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Focusrite USB Audio) [2024.05.24-21.11.35:091][384]LogAudioMixer: Display: Initializing Sound Submixes... [2024.05.24-21.11.35:091][384]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.05.24-21.11.35:091][384]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.05.24-21.11.35:092][384]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2024.05.24-21.11.35:093][384]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2024.05.24-21.11.35:094][384]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2024.05.24-21.11.35:094][384]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2024.05.24-21.11.35:094][384]LogInit: FAudioDevice initialized. [2024.05.24-21.11.35:094][384]LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'. [2024.05.24-21.11.35:097][384]LogLoad: Game class is 'BP_HYGameMode_C' [2024.05.24-21.11.35:099][384]LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 0) at 2024.05.24-17.11.35 [2024.05.24-21.11.35:100][384]LogWorld: Bringing up level for play took: 0.001829 [2024.05.24-21.11.35:102][384]LogOnline: OSS: Created online subsystem instance for: :Context_1 [2024.05.24-21.11.35:132][384]LogActor: Error: SetOwner(): Failed to set 'BP_ThirdPersonCharacter_C_0' owner of 'BP_ThirdPersonCharacter_C_0' because it would cause an Owner loop [2024.05.24-21.11.35:133][384]LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013 [2024.05.24-21.11.35:136][384]PIE: Server logged in [2024.05.24-21.11.35:137][384]PIE: Play in editor total start time 0.195 seconds. [2024.05.24-21.12.32:849][227]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.24-21.12.32:849][227]LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap [2024.05.24-21.12.32:849][227]LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true [2024.05.24-21.12.32:850][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.24-21.12.32:850][227]LogContentBundle: [Container: ThirdPersonMap] Deleting container. [2024.05.24-21.12.32:853][227]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.05.24-21.12.32:856][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.05.24-21.12.32:862][227]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.05.24-21.12.32:862][227]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.05.24-21.12.32:863][227]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2024.05.24-21.12.32:867][227]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.05.24-21.12.32:870][227]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms [2024.05.24-21.12.32:903][228]LogPlayLevel: Display: Destroying online subsystem :Context_1 [2024.05.24-21.13.06:033][593]LogDerivedDataCache: C:/Users/benja/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:02.271 and deleted 0 files with total size 0 MiB. Scanned 1875 files in 1861 folders with total size 41 MiB. [2024.05.24-21.25.27:259][925]AssetReimport: New page: Outstanding source content changes 1:25:27 PM [2024.05.24-21.25.27:273][925]LogSlate: Took 0.006744 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.05.24-21.25.27:313][926]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword 2.wav) [2024.05.24-21.25.27:370][926]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Combat/sword_2.sword_2: 262144 [2024.05.24-21.25.27:485][927]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword 1.wav) [2024.05.24-21.25.27:499][927]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/swor sheathe.wav) [2024.05.24-21.25.27:505][927]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Combat/swor_sheathe.swor_sheathe: 262144 [2024.05.24-21.25.27:593][928]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Tk Block Ready.wav) [2024.05.24-21.25.27:620][929]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Combat/Tk_Block_Ready.Tk_Block_Ready: 262144 [2024.05.24-21.25.27:626][929]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword 3.wav) [2024.05.24-21.25.27:694][929]LogAudio: Display: Chunk size for SoundWave /Game/Illusions/Assets/Combat/sword_3.sword_3: 262144 [2024.05.24-21.25.27:703][930]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword 4.wav) [2024.05.24-21.25.27:782][931]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Tk Block Impact.wav) [2024.05.24-21.25.27:811][932]LogFactory: FactoryCreateFile: SoundWave with SoundFactory (0 0 C:/Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Sword block.wav) [2024.05.24-21.25.28:544][933]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.24-21.25.28:557][933]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.011616 seconds [2024.05.24-21.25.28:559][933]LogSerialization: UsePackageTrailer: 'true' [2024.05.24-21.25.28:603][933]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Haesol_finished_prob [2024.05.24-21.25.28:603][933]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Haesol_finished_prob91173209400487136F0A40BA657394E2.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Haesol_finished_prob.uasset' [2024.05.24-21.25.28:605][933]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms [2024.05.24-21.25.28:616][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2024.05.24-21.25.28:623][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms [2024.05.24-21.25.28:630][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2024.05.24-21.25.28:643][934]AssetCheck: New page: Asset Save: Haesol_finished_prob [2024.05.24-21.25.28:644][934]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Haesol_finished_prob.Haesol_finished_prob [2024.05.24-21.25.28:651][934]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.24-21.25.28:696][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/sword_2 [2024.05.24-21.25.28:696][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_24166BC2D4818085FBC27C0A5D0AFDF0D.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword_2.uasset' [2024.05.24-21.25.28:704][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/sword_1 [2024.05.24-21.25.28:704][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_1E3982CB94551EF12EC7494A8E4D75A46.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword_1.uasset' [2024.05.24-21.25.28:709][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/swor_sheathe [2024.05.24-21.25.28:709][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/swor_sheathe8073886E4FAF3417DA0AE7BAE9AE2DEA.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/swor_sheathe.uasset' [2024.05.24-21.25.28:717][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Tk_Block_Ready [2024.05.24-21.25.28:717][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Tk_Block_Ready34027FAB4CF0B0FF55D38CAF61D18BA5.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Tk_Block_Ready.uasset' [2024.05.24-21.25.28:727][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/sword_3 [2024.05.24-21.25.28:728][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_3EEBB9E2F4E1EBD2414E9F0AE4702AB9A.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword_3.uasset' [2024.05.24-21.25.28:739][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/sword_4 [2024.05.24-21.25.28:740][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_4A0CFCFF140E23124D9A9F2BBD91791D4.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/sword_4.uasset' [2024.05.24-21.25.28:748][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Tk_Block_Impact [2024.05.24-21.25.28:748][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Tk_Block_Impact9B56A10F45C4F5AF551AF2B63814572E.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Tk_Block_Impact.uasset' [2024.05.24-21.25.28:757][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Sword_block [2024.05.24-21.25.28:757][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Sword_blockD3674B664D5E1273D6E3EA91E8DDFAEF.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Sword_block.uasset' [2024.05.24-21.25.28:801][934]LogSavePackage: Moving output files for package: /Game/Illusions/Assets/Combat/Haesol_finished_prob [2024.05.24-21.25.28:802][934]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Haesol_finished_prob15B821DC4417F6453FF8ADA6CBA3AF94.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/Illusions/Assets/Combat/Haesol_finished_prob.uasset' [2024.05.24-21.25.28:835][934]LogFileHelpers: InternalPromptForCheckoutAndSave took 183 ms (total: 244 ms) [2024.05.24-21.25.28:850][935]AssetCheck: New page: Asset Save: multiple assets [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Haesol_finished_prob.Haesol_finished_prob [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Sword_block.Sword_block [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Tk_Block_Impact.Tk_Block_Impact [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/sword_4.sword_4 [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/sword_3.sword_3 [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/Tk_Block_Ready.Tk_Block_Ready [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/swor_sheathe.swor_sheathe [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/sword_1.sword_1 [2024.05.24-21.25.28:850][935]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/Illusions/Assets/Combat/sword_2.sword_2 [2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/sword_2. [2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/sword_1. [2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/swor_sheathe. [2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/Tk_Block_Ready. [2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/sword_3. [2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/sword_4. [2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/Tk_Block_Impact. [2024.05.24-21.25.31:836][256]AssetReimport: Importing new asset /Game/Illusions/Assets/Combat/Sword_block. [2024.05.24-21.25.31:836][256]AssetReimport: Moving asset /Game/Illusions/Assets/Haesol_finished_prob to /Game/Illusions/Assets/Combat/Haesol_finished_prob. [2024.05.24-21.25.45:887][445]LogFMOD: Loading strings bank: ../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Desktop/Master.strings.bank [2024.05.24-21.25.45:889][445]LogFMOD: 'Bow draw 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Bow_draw_1' instead. [2024.05.24-21.25.45:889][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/Bow_draw_1 [2024.05.24-21.25.45:889][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {0162e111-f1a7-4332-9374-df0d0b524270} [2024.05.24-21.25.45:889][445]LogFMOD: 'UI open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_open' instead. [2024.05.24-21.25.45:889][445]LogFMOD: 'UI Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Close' instead. [2024.05.24-21.25.45:890][445]LogFMOD: Adding asset: /Game/FMOD/Snapshots/CombatSFX [2024.05.24-21.25.45:890][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {1fdd81d6-add9-4e95-a5c1-b886d24d9052} [2024.05.24-21.25.45:890][445]LogFMOD: Constructing snapshot reverb asset: /Game/FMOD/Reverbs/CombatSFX [2024.05.24-21.25.45:891][445]LogFMOD: 'sword block' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'sword_block' instead. [2024.05.24-21.25.45:891][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/sword_block [2024.05.24-21.25.45:891][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {2971f896-76e3-4d70-9b37-742c7ed9b21d} [2024.05.24-21.25.45:891][445]LogFMOD: 'UI Select 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select_2' instead. [2024.05.24-21.25.45:891][445]LogFMOD: 'Music Under UI' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Under_UI' instead. [2024.05.24-21.25.45:891][445]LogFMOD: 'sword 4' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'sword_4' instead. [2024.05.24-21.25.45:892][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/sword_4 [2024.05.24-21.25.45:892][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {3507bbfb-9e11-4de0-8dcf-7d7809865b20} [2024.05.24-21.25.45:892][445]LogFMOD: 'Tk Block Ready' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Tk_Block_Ready' instead. [2024.05.24-21.25.45:892][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/Tk_Block_Ready [2024.05.24-21.25.45:892][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {39fdeb39-b470-4496-81c0-a51364334328} [2024.05.24-21.25.45:892][445]LogFMOD: 'UI Hover2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover2' instead. [2024.05.24-21.25.45:892][445]LogFMOD: 'water arrow sounds 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'water_arrow_sounds_1' instead. [2024.05.24-21.25.45:893][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/water_arrow_sounds_1 [2024.05.24-21.25.45:893][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {4bd224dc-b664-483f-91fb-598efca5f2ce} [2024.05.24-21.25.45:893][445]LogFMOD: 'UI Select' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Select' instead. [2024.05.24-21.25.45:893][445]LogFMOD: 'water reload' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'water_reload' instead. [2024.05.24-21.25.45:893][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/water_reload [2024.05.24-21.25.45:893][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {67ba1e54-5f48-4da2-927e-e436e61ba068} [2024.05.24-21.25.45:894][445]LogFMOD: 'Tk Block Impact' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Tk_Block_Impact' instead. [2024.05.24-21.25.45:894][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/Tk_Block_Impact [2024.05.24-21.25.45:894][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {6b1c535e-59e2-46a6-a462-e2d05aac6778} [2024.05.24-21.25.45:894][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/parry [2024.05.24-21.25.45:894][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {704e9f4d-45f8-4725-b9bf-fba8a7b8e544} [2024.05.24-21.25.45:895][445]LogFMOD: 'sword draw' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'sword_draw' instead. [2024.05.24-21.25.45:895][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/sword_draw [2024.05.24-21.25.45:895][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {87c1a6b0-a412-48cb-841a-1f4b9e6cdf23} [2024.05.24-21.25.45:895][445]LogFMOD: 'Arrow Release 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Arrow_Release_1' instead. [2024.05.24-21.25.45:895][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/Arrow_Release_1 [2024.05.24-21.25.45:895][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {912358d9-0422-4ca5-8043-f792575b53f3} [2024.05.24-21.25.45:896][445]LogFMOD: 'Bow equip' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Bow_equip' instead. [2024.05.24-21.25.45:896][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/Bow_equip [2024.05.24-21.25.45:896][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {993901df-ab53-4ad8-b440-c618a0e4aa0f} [2024.05.24-21.25.45:896][445]LogFMOD: 'sword 3' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'sword_3' instead. [2024.05.24-21.25.45:896][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/sword_3 [2024.05.24-21.25.45:896][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {9d7b6ff2-0df0-49a8-9648-87a3db989bd8} [2024.05.24-21.25.45:897][445]LogFMOD: 'Journal Open' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Open' instead. [2024.05.24-21.25.45:897][445]LogFMOD: 'SFX Combat' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'SFX_Combat' instead. [2024.05.24-21.25.45:897][445]LogFMOD: Adding asset: /Game/FMOD/Buses/SFX_Combat [2024.05.24-21.25.45:897][445]LogFMOD: 'sword 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'sword_1' instead. [2024.05.24-21.25.45:898][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/sword_1 [2024.05.24-21.25.45:898][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {c3fb1082-81e6-4513-b225-5fce7bb5c3b2} [2024.05.24-21.25.45:898][445]LogFMOD: 'sword 2' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'sword_2' instead. [2024.05.24-21.25.45:898][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/sword_2 [2024.05.24-21.25.45:898][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {d1898c9e-b1e0-48b0-8994-9aec7856477f} [2024.05.24-21.25.45:899][445]LogFMOD: 'Journal Page Turn' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Page_Turn' instead. [2024.05.24-21.25.45:899][445]LogFMOD: 'Music Normal' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Music_Normal' instead. [2024.05.24-21.25.45:899][445]LogFMOD: 'Journal Close' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Journal_Close' instead. [2024.05.24-21.25.45:899][445]LogFMOD: 'UI Hover 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'UI_Hover_1' instead. [2024.05.24-21.25.45:899][445]LogFMOD: 'sword sheathe' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'sword_sheathe' instead. [2024.05.24-21.25.45:899][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/sword_sheathe [2024.05.24-21.25.45:899][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {f913207d-2c7f-44e5-986c-bcda59cf84c8} [2024.05.24-21.25.45:899][445]LogFMOD: 'Arrow Impact 1' cannot be used as a UE4 asset name. Name may not contain the following characters: . Using 'Arrow_Impact_1' instead. [2024.05.24-21.25.45:899][445]LogFMOD: Adding asset: /Game/FMOD/Events/SFX/Combat/Arrow_Impact_1 [2024.05.24-21.25.45:899][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {fe9c257f-f874-4f18-b2ad-79202c3cf9a8} [2024.05.24-21.25.45:914][445]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control: /Game/FMOD/Events/SFX/Combat/Bow_draw_1 /Game/FMOD/Snapshots/CombatSFX /Game/FMOD/Reverbs/CombatSFX /Game/FMOD/Events/SFX/Combat/sword_block /Game/FMOD/Events/SFX/Combat/sword_4 /Game/FMOD/Events/SFX/Combat/Tk_Block_Ready /Game/FMOD/Events/SFX/Combat/water_arrow_sounds_1 /Game/FMOD/Events/SFX/Combat/water_reload /Game/FMOD/Events/SFX/Combat/Tk_Block_Impact /Game/FMOD/Events/SFX/Combat/parry /Game/FMOD/Events/SFX/Combat/sword_draw /Game/FMOD/Events/SFX/Combat/Arrow_Release_1 /Game/FMOD/Events/SFX/Combat/Bow_equip /Game/FMOD/Events/SFX/Combat/sword_3 /Game/FMOD/Buses/SFX_Combat /Game/FMOD/Events/SFX/Combat/sword_1 /Game/FMOD/Events/SFX/Combat/sword_2 /Game/FMOD/Events/SFX/Combat/sword_sheathe /Game/FMOD/Events/SFX/Combat/Arrow_Impact_1 /Game/FMOD/PrivateIntegrationData/AssetLookup [2024.05.24-21.25.45:914][445]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2024.05.24-21.25.45:949][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {0162e111-f1a7-4332-9374-df0d0b524270} [2024.05.24-21.25.45:950][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {0162e111-f1a7-4332-9374-df0d0b524270} [2024.05.24-21.25.45:951][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/Bow_draw_1 [2024.05.24-21.25.45:951][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Bow_draw_115D3698045BB36801AF8B6A14020BC7C.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/Bow_draw_1.uasset' [2024.05.24-21.25.45:953][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {1fdd81d6-add9-4e95-a5c1-b886d24d9052} [2024.05.24-21.25.45:953][445]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FMOD/Snapshots/CombatSFX" FILE="../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Snapshots/CombatSFX.uasset" SILENT=true [2024.05.24-21.25.45:954][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {1fdd81d6-add9-4e95-a5c1-b886d24d9052} [2024.05.24-21.25.45:954][445]LogSavePackage: Moving output files for package: /Game/FMOD/Snapshots/CombatSFX [2024.05.24-21.25.45:954][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/CombatSFXBB6D55584D6239CD2F5784932C82BACA.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Snapshots/CombatSFX.uasset' [2024.05.24-21.25.45:956][445]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FMOD/Reverbs/CombatSFX" FILE="../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Reverbs/CombatSFX.uasset" SILENT=true [2024.05.24-21.25.45:958][445]LogSavePackage: Moving output files for package: /Game/FMOD/Reverbs/CombatSFX [2024.05.24-21.25.45:958][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/CombatSFXD21899BA4E724D14858F3998941705A6.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Reverbs/CombatSFX.uasset' [2024.05.24-21.25.45:960][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {2971f896-76e3-4d70-9b37-742c7ed9b21d} [2024.05.24-21.25.45:961][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {2971f896-76e3-4d70-9b37-742c7ed9b21d} [2024.05.24-21.25.45:961][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/sword_block [2024.05.24-21.25.45:961][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_block93268CAE434CC799BC118882AAB27A0C.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/sword_block.uasset' [2024.05.24-21.25.45:963][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {3507bbfb-9e11-4de0-8dcf-7d7809865b20} [2024.05.24-21.25.45:964][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {3507bbfb-9e11-4de0-8dcf-7d7809865b20} [2024.05.24-21.25.45:964][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/sword_4 [2024.05.24-21.25.45:964][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_48BCF39AA494B87A886C4B38D338A0FE8.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/sword_4.uasset' [2024.05.24-21.25.45:966][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {39fdeb39-b470-4496-81c0-a51364334328} [2024.05.24-21.25.45:967][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {39fdeb39-b470-4496-81c0-a51364334328} [2024.05.24-21.25.45:967][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/Tk_Block_Ready [2024.05.24-21.25.45:967][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Tk_Block_Ready215E79CA461BC8DED6B068B6560DEC98.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/Tk_Block_Ready.uasset' [2024.05.24-21.25.45:969][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {4bd224dc-b664-483f-91fb-598efca5f2ce} [2024.05.24-21.25.45:970][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {4bd224dc-b664-483f-91fb-598efca5f2ce} [2024.05.24-21.25.45:971][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/water_arrow_sounds_1 [2024.05.24-21.25.45:971][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/water_arrow_sounds_1BAB445D448B65CB78ABF63B0648D806B.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/water_arrow_sounds_1.uasset' [2024.05.24-21.25.45:973][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {67ba1e54-5f48-4da2-927e-e436e61ba068} [2024.05.24-21.25.45:974][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {67ba1e54-5f48-4da2-927e-e436e61ba068} [2024.05.24-21.25.45:974][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/water_reload [2024.05.24-21.25.45:974][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/water_reload9B81A29642EE305DE5C065B4576D3CAE.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/water_reload.uasset' [2024.05.24-21.25.45:976][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {6b1c535e-59e2-46a6-a462-e2d05aac6778} [2024.05.24-21.25.45:977][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {6b1c535e-59e2-46a6-a462-e2d05aac6778} [2024.05.24-21.25.45:977][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/Tk_Block_Impact [2024.05.24-21.25.45:977][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Tk_Block_ImpactF671077A4215AEB9B6D004837204676F.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/Tk_Block_Impact.uasset' [2024.05.24-21.25.45:979][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {704e9f4d-45f8-4725-b9bf-fba8a7b8e544} [2024.05.24-21.25.45:980][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {704e9f4d-45f8-4725-b9bf-fba8a7b8e544} [2024.05.24-21.25.45:981][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/parry [2024.05.24-21.25.45:981][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/parry9357FA414A2183568A9E49BC0D5F4E8E.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/parry.uasset' [2024.05.24-21.25.45:983][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {87c1a6b0-a412-48cb-841a-1f4b9e6cdf23} [2024.05.24-21.25.45:984][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {87c1a6b0-a412-48cb-841a-1f4b9e6cdf23} [2024.05.24-21.25.45:984][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/sword_draw [2024.05.24-21.25.45:984][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_drawC9DED3BC48739BC6D1CB0DA5419597EC.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/sword_draw.uasset' [2024.05.24-21.25.45:986][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {912358d9-0422-4ca5-8043-f792575b53f3} [2024.05.24-21.25.45:987][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {912358d9-0422-4ca5-8043-f792575b53f3} [2024.05.24-21.25.45:987][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/Arrow_Release_1 [2024.05.24-21.25.45:987][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Arrow_Release_1F885953643A8EDCC22D571962BC1CD23.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/Arrow_Release_1.uasset' [2024.05.24-21.25.45:989][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {993901df-ab53-4ad8-b440-c618a0e4aa0f} [2024.05.24-21.25.45:990][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {993901df-ab53-4ad8-b440-c618a0e4aa0f} [2024.05.24-21.25.45:991][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/Bow_equip [2024.05.24-21.25.45:991][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Bow_equipF427CBEC4C391C3ACA77E9A13921EE42.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/Bow_equip.uasset' [2024.05.24-21.25.45:993][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {9d7b6ff2-0df0-49a8-9648-87a3db989bd8} [2024.05.24-21.25.45:994][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {9d7b6ff2-0df0-49a8-9648-87a3db989bd8} [2024.05.24-21.25.45:994][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/sword_3 [2024.05.24-21.25.45:994][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_347D6B54C481E3DF99B95E0AEF1DC0971.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/sword_3.uasset' [2024.05.24-21.25.45:996][445]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FMOD/Buses/SFX_Combat" FILE="../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Buses/SFX_Combat.uasset" SILENT=true [2024.05.24-21.25.45:997][445]LogSavePackage: Moving output files for package: /Game/FMOD/Buses/SFX_Combat [2024.05.24-21.25.45:997][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/SFX_CombatF0E0664E4772A96A9B8DD6ABBF5457E6.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Buses/SFX_Combat.uasset' [2024.05.24-21.25.45:999][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {c3fb1082-81e6-4513-b225-5fce7bb5c3b2} [2024.05.24-21.25.46:000][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {c3fb1082-81e6-4513-b225-5fce7bb5c3b2} [2024.05.24-21.25.46:001][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/sword_1 [2024.05.24-21.25.46:001][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_1EE4F4C2B4BD7A6898AD780A97F695DDE.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/sword_1.uasset' [2024.05.24-21.25.46:003][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {d1898c9e-b1e0-48b0-8994-9aec7856477f} [2024.05.24-21.25.46:004][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {d1898c9e-b1e0-48b0-8994-9aec7856477f} [2024.05.24-21.25.46:004][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/sword_2 [2024.05.24-21.25.46:005][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_29A47EC0D46DB48D73B1A6D98EE81F09C.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/sword_2.uasset' [2024.05.24-21.25.46:007][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {f913207d-2c7f-44e5-986c-bcda59cf84c8} [2024.05.24-21.25.46:008][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {f913207d-2c7f-44e5-986c-bcda59cf84c8} [2024.05.24-21.25.46:008][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/sword_sheathe [2024.05.24-21.25.46:009][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/sword_sheathe5859E7A64A8FB3E32926DCAD23B433F7.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/sword_sheathe.uasset' [2024.05.24-21.25.46:011][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {fe9c257f-f874-4f18-b2ad-79202c3cf9a8} [2024.05.24-21.25.46:012][445]LogFMOD: Warning: c:\jk\workspace\Build__2.2__Unreal_Win\studio_api\src\fmod_objectlookup.h(124) - Lookup failed for EventModel: {fe9c257f-f874-4f18-b2ad-79202c3cf9a8} [2024.05.24-21.25.46:013][445]LogSavePackage: Moving output files for package: /Game/FMOD/Events/SFX/Combat/Arrow_Impact_1 [2024.05.24-21.25.46:013][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/Arrow_Impact_1FF246C8E48531E998AEB039D1E36932F.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/Events/SFX/Combat/Arrow_Impact_1.uasset' [2024.05.24-21.25.46:017][445]LogSavePackage: Moving output files for package: /Game/FMOD/PrivateIntegrationData/AssetLookup [2024.05.24-21.25.46:018][445]LogSavePackage: Moving '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Saved/AssetLookup3D7AFD8145AD3C7345CCAEAB0EDFF87C.tmp' to '../../../../../Users/benja/Desktop/Halloween JAm/Illusions/Illusion-UE5/hwanyoung2/Content/FMOD/PrivateIntegrationData/AssetLookup.uasset' [2024.05.24-21.25.46:028][445]LogFileHelpers: InternalPromptForCheckoutAndSave took 114 ms (total: 358 ms) [2024.05.24-21.25.46:033][445]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control: /Game/FMOD/Events/SFX/Combat/Bow_draw_1 /Game/FMOD/Snapshots/CombatSFX /Game/FMOD/Reverbs/CombatSFX /Game/FMOD/Events/SFX/Combat/sword_block /Game/FMOD/Events/SFX/Combat/sword_4 /Game/FMOD/Events/SFX/Combat/Tk_Block_Ready /Game/FMOD/Events/SFX/Combat/water_arrow_sounds_1 /Game/FMOD/Events/SFX/Combat/water_reload /Game/FMOD/Events/SFX/Combat/Tk_Block_Impact /Game/FMOD/Events/SFX/Combat/parry /Game/FMOD/Events/SFX/Combat/sword_draw /Game/FMOD/Events/SFX/Combat/Arrow_Release_1 /Game/FMOD/Events/SFX/Combat/Bow_equip /Game/FMOD/Events/SFX/Combat/sword_3 /Game/FMOD/Buses/SFX_Combat /Game/FMOD/Events/SFX/Combat/sword_1 /Game/FMOD/Events/SFX/Combat/sword_2 /Game/FMOD/Events/SFX/Combat/sword_sheathe /Game/FMOD/Events/SFX/Combat/Arrow_Impact_1 /Game/FMOD/PrivateIntegrationData/AssetLookup [2024.05.24-21.25.46:108][445]LogFMOD: Display: Loaded bank lookup [2024.05.24-21.25.46:108][445]LogFMOD: Display: Loaded asset lookup [2024.05.24-21.25.46:149][445]LogFMOD: Default sample rate = 48000 [2024.05.24-21.25.46:149][445]LogFMOD: System sample rate = 48000 [2024.05.24-21.25.46:149][445]LogFMOD: Matching system sample rate 48000 [2024.05.24-21.25.46:171][445]LogFMOD: Display: Loaded bank lookup [2024.05.24-21.25.46:171][445]LogFMOD: Display: Loaded asset lookup [2024.05.24-21.25.46:231][445]AssetCheck: New page: Asset Save: multiple assets [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/Engine.DataTable /Game/FMOD/PrivateIntegrationData/AssetLookup.AssetLookup [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/water_reload.water_reload [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/Arrow_Impact_1.Arrow_Impact_1 [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/sword_sheathe.sword_sheathe [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/sword_2.sword_2 [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/sword_1.sword_1 [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODBus /Game/FMOD/Buses/SFX_Combat.SFX_Combat [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/sword_3.sword_3 [2024.05.24-21.25.46:231][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/Bow_equip.Bow_equip [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/Arrow_Release_1.Arrow_Release_1 [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/sword_draw.sword_draw [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/parry.parry [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/Tk_Block_Impact.Tk_Block_Impact [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/water_arrow_sounds_1.water_arrow_sounds_1 [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/Tk_Block_Ready.Tk_Block_Ready [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/sword_4.sword_4 [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/sword_block.sword_block [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODSnapshotReverb /Game/FMOD/Reverbs/CombatSFX.CombatSFX [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODSnapshot /Game/FMOD/Snapshots/CombatSFX.CombatSFX [2024.05.24-21.25.46:232][445]LogContentValidation: Display: Validating /Script/FMODStudio.FMODEvent /Game/FMOD/Events/SFX/Combat/Bow_draw_1.Bow_draw_1 [2024.05.24-21.28.20:303][204]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ThirdPersonMap [2024.05.24-21.28.20:304][204]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000