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2bf5e5bbcc6325e0b2da2708026a4096697e5b1d
Illusion-UE5/hwanyoung2/Content/Hwanyoung/Character/NPC/Spring-Bunny
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Ji Yoon Rhee 1bd75f8186 bunny dialogue debug temp push
2025-05-12 22:54:53 +09:00
..
BP_Bunny.uasset
bunny dialogue debug temp push
2025-05-12 22:54:53 +09:00
BP_BunnyPuzzleArea.uasset
bunny dialogue debug temp push
2025-05-12 22:54:53 +09:00
BP_InteractableBunny.uasset
bunny dialogue debug temp push
2025-05-12 22:54:53 +09:00
bunny_diffuse.uasset
dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
2025-05-09 23:58:29 +09:00
bunny_normals.uasset
dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
2025-05-09 23:58:29 +09:00
bunny_test.uasset
dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
2025-05-09 23:58:29 +09:00
fur.uasset
dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
2025-05-09 23:58:29 +09:00
Material_003.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
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