22 lines
594 B
C
22 lines
594 B
C
// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2023.
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#pragma once
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#include "Containers/UnrealString.h"
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#include "fmod_common.h"
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#include "FMODSettings.h"
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FString FMODPlatform_GetDllPath(const TCHAR *ShortName, bool bExplicitPath, bool bUseLibPrefix);
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EFMODPlatforms::Type FMODPlatform_CurrentPlatform();
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FString FMODPlatform_PlatformName();
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void FMODPlatform_SetRealChannelCount(FMOD_ADVANCEDSETTINGS* advSettings);
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int FMODPlatform_MemoryPoolSize();
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#ifdef FMOD_PLATFORM_LOAD_DLL
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void* FMODPlatformLoadDll(const TCHAR* LibToLoad);
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#endif
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FMOD_RESULT FMODPlatformSystemSetup(); |