Illusion-UE5/hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints
2024-08-08 08:49:15 +09:00
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ItemBP added 3d interactables 2024-08-02 19:22:20 -04:00
AC_AttributeSystem.uasset inventory HUD is now fully functional, graphics not finalized 2024-07-18 14:40:09 +09:00
AC_CombatSystem.uasset created event dispatchers for damage blocking, death, and such 2024-06-30 23:25:01 +09:00
AC_HPSystem.uasset added some comments to Haesol's implementation for passive skills 2024-08-08 08:49:15 +09:00
AC_MPSystem.uasset player HUD hp,mp bar functionality completed 2024-07-18 16:24:28 +09:00
BP_AoEBase.uasset added some comments to Haesol's implementation for passive skills 2024-08-08 08:49:15 +09:00
BP_AoEBlaast.uasset added some comments to Haesol's implementation for passive skills 2024-08-08 08:49:15 +09:00
BP_ConsumableItemBase.uasset added some comments to Haesol's implementation for passive skills 2024-08-08 08:49:15 +09:00
BP_ManualPickUpItemBase.uasset implemented pick up item 2024-06-17 23:38:43 +09:00
E_AttackStance.uasset added death event, stance variable to character blueprint 2024-06-09 22:23:51 +09:00
E_BlockingState.uasset fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00
E_ConsumableItemType.uasset added some comments to Haesol's implementation for passive skills 2024-08-08 08:49:15 +09:00
E_DamageReactionType.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
E_DamageType.uasset add blueprints for HP system, assets, and MP system 2024-06-01 09:30:13 +09:00
I_Buffable.uasset implemented pick up item 2024-06-17 23:38:43 +09:00
I_Damagable.uasset fixed the issues with animation montages not playing at command 2024-07-03 21:20:19 +09:00
I_ManaUser.uasset implemented pick up item 2024-06-17 23:38:43 +09:00
S_AttributeSetInfo.uasset implemented pick up item 2024-06-17 23:38:43 +09:00
S_DamageInfo.uasset implemented pick up item 2024-06-17 23:38:43 +09:00