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Illusion-UE5/hwanyoung2/Content/Hwanyoung/Character/NPC/Behavior
History
7heIVIaze 3c229cf256 commit before pull
2025-06-16 12:00:09 +09:00
..
BST
commit before pull
2025-06-16 12:00:09 +09:00
BT_Decorators
commit before pull
2025-06-16 12:00:09 +09:00
BT_Services
miscellaneous changes in dokkaebi NPC before BIC 1st round submission
2025-05-14 21:24:00 +09:00
BT_Tasks
commit before pull
2025-06-16 12:00:09 +09:00
EQS
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
BB_NPCBase.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
BB_Sanin.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
BPI_NPCBehavior.uasset
added the change attack mode BTT
2025-06-13 21:41:49 +09:00
BT_AggroNPCBase.uasset
bunny NPC can now perceive stimuli and run away from the player when one of the bunnies get attacked
2025-04-27 17:13:08 +09:00
BT_Goblin.uasset
commit before pull
2025-06-16 12:00:09 +09:00
BT_Imugi.uasset
commit before pull
2025-06-16 12:00:09 +09:00
BT_PuzzleNPCBase.uasset
bunny dialogue debug temp push
2025-05-12 22:54:53 +09:00
BT_Sanin.uasset
dialogue options added for Sanin pre- and post-combat + new struct fields for adding SFXs and bark/effort lines in dialogue
2025-05-09 23:58:29 +09:00
E_DefaultAttackMode.uasset
added the change attack mode BTT
2025-06-13 21:41:49 +09:00
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