Illusion-UE5/hwanyoung2/Content
2024-11-13 17:18:06 -05:00
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__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/3/1V Merge branch 'main' into fmod-integration 2024-10-06 01:00:30 -04:00
__ExternalObjects__/ThirdPerson/Maps/ThirdPersonMap Asset test 2024-10-04 15:04:46 -04:00
Characters created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in 2024-11-07 00:50:32 +09:00
FMOD successfully merged with fmod-integration branch, tiles under the lake fixed 2024-10-06 21:46:02 +09:00
ForestLandscape major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
FxER_StylizedSlash repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results 2024-11-10 23:48:13 +09:00
FXVarietyPack created decorators and tasks that abstract out the enemy base behaviors; also added animation assets for san-in 2024-11-07 00:50:32 +09:00
GoodSky added attribute sets for each types of attack, optimized some functions 2024-08-20 15:41:33 +09:00
Hwanyoung implemented and applied custom cel-shader post-process shader to interactables and characters 2024-11-12 22:24:56 +09:00
Illusions Auto stash before merge of "main" and "origin/main" 2024-11-08 00:45:36 -05:00
KoreanTraditionalMartialArts repositioned the melee socket for haesol, created a custom vfx for sword trail, needs more parameter tuning for better results 2024-11-10 23:48:13 +09:00
KT_Props push before merge 2024-10-06 00:56:28 -04:00
KTInteractionPropVol2 major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
KTP_Effect more assets downloaded 2024-11-09 11:04:40 +09:00
LevelPrototyping Asset test 2024-10-04 15:04:46 -04:00
MegaMagicVFXBundle/VFX the player can pick up consumable items and use items for different effects; needs optimization in player character base BP class 2024-08-27 14:29:55 +09:00
Megascans successfully merged with fmod-integration branch, tiles under the lake fixed 2024-10-06 21:46:02 +09:00
MSPresets major change in the spring level texturing, some more assets 2024-09-27 21:29:58 +09:00
Particles_Wind_Control_System visual effect assets 2024-06-01 12:49:36 +09:00
StarterContent worked on AOE-Fire, integration is pretty much ok 2024-08-10 08:57:30 +09:00
ThirdPerson Asset test 2024-10-04 15:04:46 -04:00
.gitattributes attempt to lfs push 2024-10-03 22:50:33 +09:00